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[mod] Sexbound


Locuturus

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Posted (edited)
2 hours ago, red3dred said:

Is there even any way to properly debug this? I've never seen the statistics error out, even when they clearly reset, leaving no trace in the log.

 

The reason for that is simple. Statistics are just custom data stored with an entity. The way they increase is that the Common statistics plugin sets up a message handler listening for any "Sexbound:Statistics:Add" request. If it receives one, it increases the given stat in the entity storage by the requested amount. End of the line.

 

If stuff happens so that this message handler is never set up, maybe because the entity loading is interfered with by other mods so the sexbound stuff is overwritten or something, nothing ever happens, the messge just goes into the void. If something fucks up entity storage loading on initialization (crashing script, overwrites, ...) the storage is never restored and defaults to 0 for all stats, obviously (I accidentally reset my player's stats that way countless times during development).

 

The only way to properly debug what's going on is adding a bunch of debug console outputs to when an Actor sends the stat increase message, when the entity sets up the message handler, and when it actually receives the message. If any of those doesn't fire you know something went wrong.

 

 

Regarding the QuickbarMini thing - I'd need to look at the code on how the Sexbound Customizer UI is loaded in there, but generally speaking when it's done wrong then yes, the UI opened via the menu could always display 0 stats. When using the item it calls an internal function of the sexbound modified player which loads the config for the UI, and the statistics, appends the statistics to the config for the UI and sends it along with the player entity id.

If for example the QuickbarMini plugin just loads the config for the UI and opens it for the player, there never is any statistics data in it. In that case it would be a really simple fix - just make the QuickbarMini call to open the UI use the native player function. (Though I'd honestly expect this to be the case in the first place.)

 

EDIT: Oh yeah, also:

Quote

And the "infused" aphrodite's bow error isn't an error. Well, not a mod one. They tried spawning the item in, typed in the wrong name.

If it is just that, then ok. But considering how often that happens I'd assume the person trying to spawn in the item that way to either realize it's not working or remember the right name afterwards. Seeing as it shows up every log, sometime multiple times, usually in close proximity to warping to the sexbound test dungeon, maybe there is more behind it. Outdated macro script, something like that.

Edited by JustGimmeFreeR18
Added more replies
Posted
On 8/20/2022 at 10:59 PM, red3dred said:


Yeah, no, the solution is known. We just don't. We know better than to poke the wasp's nest with our genitals.

 

i think it's insanely funny that the FU devs are perfectly fine with voices in your head telling you to cannibalize your friends and skin strangers. but sex? WHOA calm down there buddy that's not pg 

Posted
1 minute ago, beepboopscibbletywoop said:

 

i think it's insanely funny that the FU devs are perfectly fine with voices in your head telling you to cannibalize your friends and skin strangers. but sex? WHOA calm down there buddy that's not pg 

That's just how this world work. Blood and gore and death and violence are perfectly normal human behaviour, totally Pegi <18 friendly. Maybe *try* to draw a line when it becomes too bad, like "could traumatize minors for the rest of their life" bad. But the only thing usually referred to as "Adult content"? Nah. That's not "mature", that's "adult". And even in the 18+ adult region, it isn't even truly welcome. So you either have half-assed innuendo everywhere, or you cross the line of the dark side and go full on porn only. Really baffles me.

Posted
20 minutes ago, DreaM MakeR said:

cant get sxb interations with members of my crew or npcs that offer to join my crew (when we finish their missions), someone can help me?


If you have Frackin' Universe, it changes Crew in a destructive manner that prevents Sexbound from working fully. Mileage may vary, but generally speaking, they'll be mostly immune to Sexbound effects entirely, and when they're not, they'll likely break the first time they're transformed (By the Aphrodite's Bow, for example).

This cannot be changed or patched, as Frackin' Universe has already stated they refuse all manner of support and cross-mod functions.
 

 

9 minutes ago, Diam0ndman said:

My character is showing up in front of the Bed sex and behind the Ground sex, is there anything you could do?

 

Uh... you mean...? If you could elaborate a bit more, i could make a bit more sense of that statement, but it sounds like all is working as intended.

Posted
On 9/10/2022 at 5:53 PM, DreaM MakeR said:

why nobody disadvise the use of this mod? =_= this is the second and last time i try to use frackin

 

As general rule, never use FU with ANYTHING, just FU.

 

 

That aside, sup boys I need your help, everytime I use the mod my log is spammed with these messages:
[03:30:30.251] [Error] [string "/scripts/sexbound/override/npc.lua"]:25: attempt to call a nil value (upvalue 'Sexbound_Old_Update')

Posted
On 9/10/2022 at 4:17 PM, red3dred said:

Uh... you mean...? If you could elaborate a bit more

 

He means that meanwhile your character have sex, your character ALSO appears at the background of the sex anymation.

 

Crude example so I can explain it better: Imagine that you are having sex with your gf, and your clone is watching from behind.

Posted
1 hour ago, Secretly Kinky said:

 

As general rule, never use FU with ANYTHING, just FU.

 

 

That aside, sup boys I need your help, everytime I use the mod my log is spammed with these messages:
[03:30:30.251] [Error] [string "/scripts/sexbound/override/npc.lua"]:25: attempt to call a nil value (upvalue 'Sexbound_Old_Update')


Where did the log go?
 

1 hour ago, Secretly Kinky said:

 

He means that meanwhile your character have sex, your character ALSO appears at the background of the sex anymation.

 

Crude example so I can explain it better: Imagine that you are having sex with your gf, and your clone is watching from behind.


Well, yeah, that happens with the Futara animation mods sadly. They aren't made with compatibility in mind, other than with other Futara mods.


Because it's been in the front page of the workshop for a while, a lot of people will come here asking about it, and this issue.

Posted
28 minutes ago, red3dred said:


Where did the log go?

 

For some reason, the error dissapeared now

Posted

Hi Y'all, I don't know if this has been asked, but, for some reason (that's beyond my understanding) the npc's are vanishing while engaging in a sex act using furniture, mostly Avali and kazdra, Now I have been Re-installing them both, so i needed to ask this, should i delete the tables from sexbound?

 

OK, I Apologise if this has been covered, and sorry to waste everyone's time

starbound.log

Posted
1 hour ago, Middle_aged_dragon said:

Hi Y'all, I don't know if this has been asked, but, for some reason (that's beyond my understanding) the npc's are vanishing while engaging in a sex act using furniture, mostly Avali and kazdra, Now I have been Re-installing them both, so i needed to ask this, should i delete the tables from sexbound?

 

OK, I Apologise if this has been covered, and sorry to waste everyone's time

 

Hmm, peculiarly, this kind of issue implies the support is broken, while also not causing any particular errors. What i mean is, the supports appear to be installed correctly, and the log has no errors relating to the support being broken/bad, mayhaps for Kazdra, trying to play missing sound effects, but otherwise it is actually seemingly... not supposed to be causing errors or issues.

Do keep us updated if you do find the why, this is a curious case, that you say only affects two races?

Posted (edited)

Im not sure if this is supposed to happen but uhhhhhh

You can convert penguins into sex nodes... but instead of penguin they transform into a bald human (male or female, depending on the penguin sex)

 

Also for some reason neither the bow or the whips works on the protectorate npcs (the ones on the prologue)

Edited by Guest
Posted
2 hours ago, Secretly Kinky said:

Im not sure if this is supposed to happen but uhhhhhh

You can convert penguins into sex nodes... but instead of penguin they transform into a bald human (male or female, depending on the penguin sex)

 

Also for some reason neither the bow or the whips works on the protectorate npcs (the ones on the prologue)


Penguins are a separate race, not supported by Sexbound (by default). Look for "Vanilla Cream" in the website and you'll find the penguin+shadow support.

As for the Prologue NPCs, instance world setting. In that world, NPCs can't take damage, or their NPC type is set to "assistant"/"ghostly", thus unable to take damage from your or enemies. The former (Instance world flags) can change as the mission progresses (Enabling damage so you can kill the Tentacle Barrier), while the latter is defined when the NPC spawns and can only be changed via scripts (such as Defeat).

Posted (edited)
2 hours ago, red3dred said:

As for the Prologue NPCs, instance world setting. In that world, NPCs can't take damage, or their NPC type is set to "assistant"/"ghostly", thus unable to take damage from your or enemies. The former (Instance world flags) can change as the mission progresses (Enabling damage so you can kill the Tentacle Barrier), while the latter is defined when the NPC spawns and can only be changed via scripts (such as Defeat).

 

Looking the Sexbound code the prologue NPC can indeed be affecter by whips or the bow, tested on a clean game with only sexbound related mods enabled and it worked.

 

I guess I have some funky mod breaking sexbound, but is funny to convert the janitor into a sex machine, no pun intended

 

Edit:

For future reference, this mod is incompatible with sexbound, the bow mod and the whips mod.

For some reason that mode break the nodes, dont ask me why, but thats what my multiple tests said 

Edited by Guest
Posted (edited)

Wondering if, for the various miniature sexbound objects like the fairy jar, if there is a way to increase the size of the object/actor and/or the size of the sexbound animation.

Edited by zebes
Posted
8 hours ago, Secretly Kinky said:

 

Looking the Sexbound code the prologue NPC can indeed be affecter by whips or the bow, tested on a clean game with only sexbound related mods enabled and it worked.

 

I guess I have some funky mod breaking sexbound, but is funny to convert the janitor into a sex machine, no pun intended

 

Edit:

For future reference, this mod is incompatible with sexbound, the bow mod and the whips mod.

For some reason that mode break the nodes, dont ask me why, but thats what my multiple tests said 

 

That mod is long since known as one of the #1 sources to break sexbound, as they override NPC logic making them non-sexbound-affected instead.

 

19 minutes ago, zebes said:

Wondering if, for the various miniature sexbound objects like the fairy jar, if there is a way to increase the size of the object/actor and/or the size of the sexbound animation.

 

The jars are using the "<position>_mini" config files for the sex positions, which basically just extend the normal positions but set the "constantScale" to 0.2.

Haven't tested this in any way, but my best guess is that that's just the value you need to change.

Posted
1 hour ago, JustGimmeFreeR18 said:

 

That mod is long since known as one of the #1 sources to break sexbound, as they override NPC logic making them non-sexbound-affected instead.

 

The #1 source to break sexbound (or any mod in general) wasnt FU? ?

 

Jokes aside, yeah, I figured it out, thanks anyway for giving more info.

Posted
23 minutes ago, Secretly Kinky said:

 

The #1 source to break sexbound (or any mod in general) wasnt FU? ?

 

Jokes aside, yeah, I figured it out, thanks anyway for giving more info.

 

I said "one of the #1 sources" : P

FU is a whole 'nother dimension of breaking

Posted

Anyway guys, can you give me the list of mods  known  to break sexbound?

 

Im planning to make a topic so people can access more easily to that info.

Posted
1 hour ago, Secretly Kinky said:

Anyway guys, can you give me the list of mods  known  to break sexbound?

 

Im planning to make a topic so people can access more easily to that info.

 

Sexbound, the mod is broken commonly by;

  1. Outdated Sexbound mods, usually Auto-dildos, Futanari, etc. (Completely not working)
  2. Sexbound Neki and Mechi-Neki supports initial release. (Removes pregnancy, moans, etc)
  3. Space Police, All variants of "NPC Drops Gear", likely more to come. (NPCs cannot transform)
    [While my memory is not perfect, i remember other mods such as "Health Orbs" causing issues, and likely Borderlands Shields too.]
  4. Futara mods. (All except "fullbright shader" do not cooperate with Sexbound, unsure whether Futara Dragon Engine causes issues, haven't tested)
  5. Frackin' Universe, duh. (Messes with too much to list in a simple, concise manner. Will cause tons of problems with Defeat, will make most crew immune to Sexbound, and more)
  6. /SBG/ Races is incompatible with Defeat, unless you use a edited/fixed version (Removes the damage-taken script override)

Those are a few of the ones that come to the top of my head. I am probably forgetting a couple more, and more will definitely pop up.

Posted
20 hours ago, JustGimmeFreeR18 said:

 


The jars are using the "<position>_mini" config files for the sex positions, which basically just extend the normal positions but set the "constantScale" to 0.2.

Haven't tested this in any way, but my best guess is that that's just the value you need to change.

Yep, that worked! Thanks!

Posted

Hey there! I've been having an issue ever since I updated Sexbound to the latest patch where the settings to turn all females into futas don't seem to work, the in-game item also doesn't do anything and I can't seem to find the setting that allows the player to be impregnated either. 
I read that the Neki/MechiNeki support mods might cause some issues with it but even after removing those the settings still not apply.

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