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Obsolete - MiniLovers Extended Mod


WaxenFigure

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Posted

1. I think the NPC who initiates rape (to other NPC) is just "choosing" a random position. The duration though no. if it was random and an NPC chooses to rape for the next 5 game hourses' date=' well they are pretty much stuck. What you are propably sugesting is this :

 

--> When a player is raped, or combat raped, can the position that the animation start be random and not the position from the last rape?

(witch I think is a VERY good idea.)

So far, no. :(

The next player rape will start at the position the previous rape ended. for npc-npc it is random.

 

2. To change wheter you are in the dominant position you can press G. HOWEVER. this reminds me that when femele NPCs rape female NPCs, the one that castes the spell I dont think that is always the dominant one. I such a case it has to be fixed.

 

3. I dont think there is a way to stop the camera reseting.

4. The parties will probably ALWAYS fall as they have just died. Unlice Animated prostitution, Minilovers (the mod this one is based one) has this way of ending the animation. I donth think that will change, and even if it can be changed, it doesn't sound like it is a priority.

[/quote']

 

NPC on NPC is random position except female on male rape which always starts with position 4 (something I intend to change soon).

 

NPC raping player always goes to player's last selected position. Since you can cycle through all the positions using "Y" and "Shift-Y" does that really matter that much?

Posted

 

Is there any way to make the npc's combat rape other npc's?

 

I find it strange' date=' because combat rape only works between npc and the player, it annoys me that there's no inter-npc combat rape!!11

[/quote']

 

 

It's supposed to be doing that but somehow it broke big time and I'm having a real struggle figuring out exactly where it's broken. I've actually got it all going now except it isn't animating, they're just standing there even while my character is getting animated.

Posted

I was thinking of a timelimit to the rape from the NPC' date=' which can be set at a maximum period.

So if you set it for 5min, then the deed will take anywhere from 1sec to 5min.

I would like to make it that it actually seems like you are getting raped instead of being given water to put our the fire.

 

 

I have noticed, the NPCs stop raping each other ofter a certain period of time.

How do I prevent this?

 

Would be cool if you could somehow get a stalker. There are so many funny stalker characters that come to mind.

Maby if a NPC rapes you a certain number of times, she/he will follow you but you would only notice it when being attacked or something.

he/she would rape you if you stand still for too long.

 

Maby you could get raped while sleeping as well?.

 

 

Why don't humanoid (or human faced) monsters have animations? I'm not complaining though, i need some way to test the voices.

Would be funny if you could hump a tree or turn into a giant and hump a castle/house/wall.

[/quote']

 

When you are being raped or NPC on NPC rape each phase has a minimum and maximum number of repetitions that is filled by a random number.

 

Probably the next thing I will work on once I get this mod set up (which is going to take a while) is a simple mod to allow couples to couple after dark in their homes or maybe those who aren't marked as lovers to get it on at the Inn. There is also a large number of people who'd like to be able to key up two (selected by them) NPCs for a custom sex act which is also something I think I would like to provide.

 

I am not an animator so the best I can do is miss-appropriate the work of others.

Posted

NicoleDragoness

That says that this is fixed in V4. They would not do it' date=' and it is fixed so they will do it in V4. :P

[/quote']

 

I thought I had it but it's still broken. Sorry.

Posted

By the way' date=' Waxen, if you need any help with animations, I can make some custom ones. I have a home mocap system and pretty much experience in animation, I worked with Doc on SSG, and made some animations for ASX, so your welcome, if you need anything : )

[/quote']

 

Just some additional positions would be nice but I'm hoping to directly incorporate the animations from minilovers into this mod in a FNIS 3.x compatible fashion and then add in all the ASX and AP animations I can make fit. I actually need to step back and make sure I shouldn't just switch to use the sex mod from SSG though.

 

I'm also noticing this new skeleton and wondering if it has the "bones" to allow animating erections, automating Futa and handling other realism needs.

 

So many things to do, so much work to push them into a CK that fights you at every turn.

Posted

Waxen says that he is working on a way to implement the AP animations in this mod. You can help with the asx spells (some F-F animations there are amazing' date=' pity ASX dos not work for female pc)

 

Now we are talking about ONE HUGE GORGIOUS MOD !! :D

[/quote']

 

Hmmm, I must have modded ASX to allow it to work for female since I don't remember that limitation. I have a habit of making what I want :).

Posted

sorry i never said BBLuxuxry its the mod that causes the freezes but im saying that with BB enabled minilovers tend to behave weird and its much more unestable. the game tend to crash more often and animations got stuck more frecuently. im sure of that because i loved BB but i had to remove it' date=' and when i did that, most issues went away.

[/quote']

 

I have always had BBL installed and running through all the development and testing I have done on this mod. For some time it was one of my favorite places to test "Raper Madness".

Posted

sorry i never said BBLuxuxry its the mod that causes the freezes but im saying that with BB enabled minilovers tend to behave weird and its much more unestable. the game tend to crash more often and animations got stuck more frecuently. im sure of that because i loved BB but i had to remove it' date=' and when i did that, most issues went away.

[/quote']

 

I have always had BBL installed and running through all the development and testing I have done on this mod. For some time it was one of my favorite places to test "Raper Madness".

 

maybe its because my rig its struggling then. ill need to delete some mods because maybe i just went over the limit.... :P

thanks for letting me know.

Posted

Certain duplicated characters wont rape their duplicates though.

is there any way to put the NPC in charge of the position and duration' date=' as well as make it that the one who initiates the spell is the one in the dominant position?

it kinda ruins the effect when i am the one in control when I get raped.

 

is there any way to stop the camera resetting?

is there a way to prevent the 2 parties from rolling like they just died (they are like ragdolls).

[/quote']

 

Haven't tried duplicate characters (made a note). Still trying to figure out why I can't get the followers to be combat raped or rapists. Getting closer to having it fixed because I found one huge hole in the CK which was stopping part of it from working but still haven't got a complete fix yet.

 

I intend to set the rapist on top automatically, that will be done when I add the strap-on or Futa options. Right now it still follows males only as rapists ideas from the original mod.

 

Camera resetting? Are you talking about the automatic 3rd party view it forces?

 

There is also a "push apart" function at the end of the sex act which I think is intended to keep the characters from complaining about personal space invasion. It doesn't work that well so I might try disabling it just to see how it works without.

 

I am referring to the camera resetting to 3rd person when in flycam mode.

 

it seems that your character has to be a certain distance from the NPCs for them to start raping each other, Is anyone else experiencing this?

 

strange question...how do i stop going into my underwear when i cast the rape spell?

Is there any flat area for scale 10 characters? deleting rocks, trees, logs and other obsticles just cause the game to glitch (usually just making the NPCs stand on the spot) and/or crash or freeze.

 

I was thinking how funny it would be if a NPC made you its b*tch, then I got locked into a loop where a specific NPC kept raping me as soon as I stood up, Haha lol.

Posted

 

NPC on NPC is random position except female on male rape which always starts with position 4 (something I intend to change soon).

 

yup. however male npc on female pc I think starts from posiotion 0 (doggy). just to clarify why we see both

 

NPC raping player always goes to player's last selected position. Since you can cycle through all the positions using "Y" and "Shift-Y" does that really matter that much?

 

Right now no. But after you implement more animations in it and there are like 20 couple animations' date=' during the brief time of a rape we will not be able to reach pass 5. So it is beeter to prepare from now rather than have to deal with it later. 'Cus if there are many animations, trust me people will want to see them all and this will come up again. Besides, it will give great diversity to the mod and make it far more interesting. always something new to see. Details makes the champions :)

 

 

Waxen says that he is working on a way to implement the AP animations in this mod. You can help with the asx spells (some F-F animations there are amazing' date=' pity ASX dos not work for female pc)

 

Now we are talking about ONE HUGE GORGIOUS MOD !! :D

[/quote']

 

Hmmm, I must have modded ASX to allow it to work for female since I don't remember that limitation. I have a habit of making what I want :).

 

well if you have any spare time send me your .zip :D

 

By the way. Followers were succesfully combat raped in the MLA, maybe reviewing that code can give a hint? Just brainstorming, dont know much about scripts.

Posted

QUOTE

polluxvax wrote:

sorry i never said BBLuxuxry its the mod that causes the freezes but im saying that with BB enabled minilovers tend to behave weird and its much more unestable. the game tend to crash more often and animations got stuck more frecuently. im sure of that because i loved BB but i had to remove it, and when i did that, most issues went away.

_________________________________________________________________________________

 

I suspect that a lot of troubles are due by Bethesda.

Just two days ago I installed a great mod that allow me to have my own autosave (timed) and other interesting stuffs. Well, I was able to DEACTIVATE every default save system of the game and, MIRACLE!, for the first time in my life I was able to play four consecutives hours without ctd, freezes, glitches, problems.

Reading about some tech infos, I discovered that Bethesda made the autosave starting with EVERY change of cell (even if not really autosaved, you will not always have the related savegame) and this leaded on a lot of troubles.

Considering that before I wasn't able, never, to play more than ten, fifteen minutes without a ctd and now I can play for hours and hours ....

BTW, freezes during minilovers actions are no longer happened.

 

Have a nice day.

Posted

tried atx (http://skyrim.nexusmods.com/mods/8714). Would be awesome to add those animations into this mod.

I tried the 'spells' on various NPCs, the creepy thing was there was a girl that ran in the way when i pressed the wrong button and started the selected action.

Needless to say, the animation of that mod was very good yet (probably fortunately) the girl's animation was off while the adult animations were good.

My custom mod character has small boobs, so it wasn't very realistic when pleasing herself.

I'm gonna take a cold shower now.

Posted

@waxenfigure

 

First off - great mod! I love the concept and really appreciate your work.

 

I have been running this mod (v2, and v4 when it was posted) for the last week, from Level 1 thru Level 16 now.

 

I am playing as a female PC (Temptress, how fitting). The MLAHealthPercentage, bit is great. Having a possibility of surviving an attack by being raped with a chance of killing your attacker is pretty cool. I would exclude undead tho.

 

The animations will come along eventually I assume, but am not too concerned with that. I think the gameplay effect of this is a lot of fun. While training with the grey beards, and trying to thu'um a target they created, my PC was raped by 3 of them, which was kind of fitting (horny guys stuck up on a mountain) and hilarious at the same time. Old buggers.

 

In Riften my PC was being shown to my room for the night when the Argonian dude raped her right outside the door, and right afterwards politely offered some unique wine..... good times.

 

I would like to help, have no modding experience, but do know how to program. Do you have a feature list for the 'rape initiation' (mlaraperquestscript). I notice you select your raper randomly every 15 seconds, and keep things to the same race(?) and adults. I also see you keeping track of past lovers and factions. For raping other people, it *may* be a crime (depends) and/or *may* get you a follower or enemy. But as for your character being raped, what do you think of:

 

- select potential NPC raper candidates (OF PC) on cell entry, for things like:

- raper who has PC listed as close ally, or enemy (but not arch-nemisis)

- raper in the same faction and who has player as enemy

- PC has large amount of gold. Raper close by w/ evil alignment (do characters have alignment?) rapes & steals

- Day/night. PC more likely to be raped at night. Never by a guard during the day unless part of an opposing faction . (Imperial vs Stormcloak)

- Day/night. Affects percent chance it will be detected as a crime.

- random chance of rape out of combat decreased if PC weapon is drawn

- Same/opposite sex rape limits all the previous according to settings.

- Past raper/rapee count and/or race affecting calm duration. It occurs to me that as a Temptress, or experienced rapee, that my character can seduce a group into this sort of situation in order to calm them and poison / steal / whatever. The group can be in a rape queue, and if 'calm' for enough time, fall asleep, giving the time for the 'whatever' part. For a male PC raping a group could be possible he has enough followers to keep the group occupied.

- Different 'calm' time based on raper/rapee level plus random. If you are raped and have lesser calm time, a random item(s) is stolen (NPC departs and may kill PC)

- Friendly fire. Any NPC you have hit with 'friendly fire' has much greater chance of raping you.

 

Things like this would allow the random rape percent to be greatly increased, but reduce the actual frequency based on some more gameplay type factors. Too much?

 

Once again, good work, to all involved with this (and the previous mods it is build upon)

Posted

@waxenfigure

 

First off - great mod! I love the concept and really appreciate your work.

 

I have been running this mod (v2' date=' and v4 when it was posted) for the last week, from Level 1 thru Level 16 now.

 

I am playing as a female PC (Temptress, how fitting). The MLAHealthPercentage, bit is great. Having a possibility of surviving an attack by being raped with a chance of killing your attacker is pretty cool. I would exclude undead tho.

 

The animations will come along eventually I assume, but am not too concerned with that. I think the gameplay effect of this is a lot of fun. While training with the grey beards, and trying to thu'um a target they created, my PC was raped by 3 of them, which was kind of fitting (horny guys stuck up on a mountain) and hilarious at the same time. Old buggers.

 

In Riften my PC was being shown to my room for the night when the Argonian dude raped her right outside the door, and right afterwards politely offered some unique wine..... good times.

 

I would like to help, have no modding experience, but do know how to program. Do you have a feature list for the 'rape initiation' (mlaraperquestscript). I notice you select your raper randomly every 15 seconds, and keep things to the same race(?) and adults. I also see you keeping track of past lovers and factions. For raping other people, it *may* be a crime (depends) and/or *may* get you a follower or enemy. But as for your character being raped, what do you think of:

 

- select potential NPC raper candidates (OF PC) on cell entry, for things like:

- raper who has PC listed as close ally, or enemy (but not arch-nemisis)

- raper in the same faction and who has player as enemy

- PC has large amount of gold. Raper close by w/ evil alignment (do characters have alignment?) rapes & steals

- Day/night. PC more likely to be raped at night. Never by a guard during the day unless part of an opposing faction . (Imperial vs Stormcloak)

- Day/night. Affects percent chance it will be detected as a crime.

- random chance of rape out of combat decreased if PC weapon is drawn

- Same/opposite sex rape limits all the previous according to settings.

- Past raper/rapee count and/or race affecting calm duration. It occurs to me that as a Temptress, or experienced rapee, that my character can seduce a group into this sort of situation in order to calm them and poison / steal / whatever. The group can be in a rape queue, and if 'calm' for enough time, fall asleep, giving the time for the 'whatever' part. For a male PC raping a group could be possible he has enough followers to keep the group occupied.

- Different 'calm' time based on raper/rapee level plus random. If you are raped and have lesser calm time, a random item(s) is stolen (NPC departs and may kill PC)

- Friendly fire. Any NPC you have hit with 'friendly fire' has much greater chance of raping you.

 

Things like this would allow the random rape percent to be greatly increased, but reduce the actual frequency based on some more gameplay type factors. Too much?

 

Once again, good work, to all involved with this (and the previous mods it is build upon)

[/quote']

 

Awesome ideas. maby a NPC can gain 'lust' or 'a grudge' based on their personal rape percentage towards you. for example, if you attack them but let them live (ie run away to another place), the higher the percentage chance they will rape you. the more a single NPC rapes you, the higher the chance they will rape you again. Would be cool if such rapers would follow you around the map and rape you when you are not moving or there are no more enemies around.

 

Maby there could be a seduce spell that you can cast on yourself for your point about stealing the raper's stuff. It can temporarily increase the rape chance of those around you.

 

 

How close do you need to be to other NPCs for them to rape each other? I find that the radius appears to be the size of Riverwood (the village you escape to after the dragon attack in the very beginning of the story.)

Posted

To add to all of the above.. and to offer something more simple i think for now, is to increase the change of beeing raped if you are naked. :-)

 

However I think that for now there are far too many things to do, especially if we want the animations from ASX and AP to be implemented, but keep throughing ideas. Although these Advanced Options might take a while to implement, well we have to record them somewhere :).

Posted

@Neko-chan

- From what I see in the script, any rape action can occur, every 15 seconds, in the cell you are in. I would guess the 'cell' is the size of any area you are in when it has to load, wich would be all of Riverwood, or all of the interior of an Inn or ....

 

@azmodan22

- From what I see in the source code, it would be fairly easy to put a percentage skew on the random chance and apply it to the player only (when naked). The reason I brought up these changes is that it looks like something I may be able to contribute to (pure scripting). But then again, I may be oversimplifying things, since I have yet to even install CK. :-)

 

I do not know how to use blender do wire-frames, create meshes or textures, and would probably suck at creating new quests. But scripting..... maybe.

Posted

I don't know why but now only animations 0, 1, and 2 work. 3, 4, and 5, animate my male player, but it makes the woman stand up and idle, or get stuck in the T-Pose, but I can return to animations 0, 1, and 2 without issue.

Posted

@Neko-chan

- From what I see in the script' date=' any rape action can occur, every 15 seconds, in the cell you are in. I would guess the 'cell' is the size of any area you are in when it has to load, wich would be all of Riverwood, or all of the interior of an Inn or ....

 

@azmodan22

- From what I see in the source code, it would be fairly easy to put a percentage skew on the random chance and apply it to the player only (when naked). The reason I brought up these changes is that it looks like something I may be able to contribute to (pure scripting). But then again, I may be oversimplifying things, since I have yet to even install CK. :-)

 

I do not know how to use blender do wire-frames, create meshes or textures, and would probably suck at creating new quests. But scripting..... maybe.

[/quote']

 

By all means, I dont say that we should not suggest new thing or that you are exagerating. It is always contrasctive and at this very important for all of us to suggest new things....it's just that..

well.. Skyrim CK is not exactly like the Neverwinter Night creation kit was.. that was a creation kit. Skyrim ck....in my personal opinion... ita hoax!, a total crap, a smokescreen.

If Bethezda used THIS to create Skyrim (as they claimed to have done). Then I am a one armed German space explorer !!

I just think that they gave this away so that moders will not be able to easily make far more and far greater content than They did. 'Cus then..who needs DLCs.

 

Just install it and you'll see what I'm talking about :)

Posted

- select potential NPC raper candidates (OF PC) on cell entry' date=' for things like:

- raper who has PC listed as close ally, or enemy (but not arch-nemisis)

- raper in the same faction and who has player as enemy

- PC has large amount of gold. Raper close by w/ evil alignment (do characters have alignment?) rapes & steals

- Day/night. PC more likely to be raped at night. Never by a guard during the day unless part of an opposing faction . (Imperial vs Stormcloak)

- Day/night. Affects percent chance it will be detected as a crime.

- random chance of rape out of combat decreased if PC weapon is drawn

- Same/opposite sex rape limits all the previous according to settings.

- Past raper/rapee count and/or race affecting calm duration. It occurs to me that as a Temptress, or experienced rapee, that my character can seduce a group into this sort of situation in order to calm them and poison / steal / whatever. The group can be in a rape queue, and if 'calm' for enough time, fall asleep, giving the time for the 'whatever' part. For a male PC raping a group could be possible he has enough followers to keep the group occupied.

- Different 'calm' time based on raper/rapee level plus random. If you are raped and have lesser calm time, a random item(s) is stolen (NPC departs and may kill PC)

- Friendly fire. Any NPC you have hit with 'friendly fire' has much greater chance of raping you.

 

Things like this would allow the random rape percent to be greatly increased, but reduce the actual frequency based on some more gameplay type factors. Too much?

[/quote']

 

I think some of the ideas I see would probably best be available as optional add-ons. Perhaps some of what is now present might be better as an optional item too. I am going to have to rebuild the mod from scratch to do some of the things I've already committed to doing but I havern't started because there are still a few bugs I must kill in the current version first.

Posted

I don't know why but now only animations 0' date=' 1, and 2 work. 3, 4, and 5, animate my male player, but it makes the woman stand up and idle, or get stuck in the T-Pose, but I can return to animations 0, 1, and 2 without issue.

[/quote']

 

Make sure you have the latest versions of FNIS and SKSE installed. There are recent versions of both that induce some bugs which are fixed by the latest revisions.

Posted

QUOTE

polluxvax wrote:

sorry i never said BBLuxuxry its the mod that causes the freezes but im saying that with BB enabled minilovers tend to behave weird and its much more unestable. the game tend to crash more often and animations got stuck more frecuently. im sure of that because i loved BB but i had to remove it' date=' and when i did that, most issues went away.

_________________________________________________________________________________

 

I suspect that a lot of troubles are due by Bethesda.

Just two days ago I installed a great mod that allow me to have my own autosave (timed) and other interesting stuffs. Well, I was able to DEACTIVATE every default save system of the game and, MIRACLE!, for the first time in my life I was able to play four consecutives hours without ctd, freezes, glitches, problems.

Reading about some tech infos, I discovered that Bethesda made the autosave starting with EVERY change of cell (even if not really autosaved, you will not always have the related savegame) and this leaded on a lot of troubles.

Considering that before I wasn't able, never, to play more than ten, fifteen minutes without a ctd and now I can play for hours and hours ....

BTW, freezes during minilovers actions are no longer happened.

 

Have a nice day.

[/quote']

 

could you give a link to the mod you are using?, please. thanks. :)

 

edit: is this one?

 

http://skyrim.nexusmods.com/mods/27042

 

----------------------------

 

ON TOPIC:

 

Giving new ideas its always good and welcome, but currently we should leave waxen to work on the issues the current version has. i know many people want new features (like myself), but we must be patient. we dont want to pest waxen too much because that could tire him and we dont want him to stop working in this amazing mod. :)

 

as many had already seen, the miniloves alternative and xlv authors are working at their own phase and getting an update can take days, weeks and even months (or even years in the worst case scenario :s ). im only asking you guys to be patient and help others to get this mod working, the new stuff can be added once waxen has the opportunity.

 

peace.

Posted

as many had already seen' date=' the miniloves alternative and xlv authors are working at their own phase and getting an update can take days, weeks and even months (or even years in the worst case scenario :s ). im only asking you guys to be patient and help others to get this mod working, the new stuff can be added once waxen has the opportunity.

 

peace.

[/quote']

 

I know how much time it takes to make an armor conversion, having a regular job at the same time, so I kind of understand :P.

 

In my opinion one piece of ML mechanics needs to be changed completely as a priority, namely the rape spell cast by NPCs. Right now the spell is not even cast per se - no targeting, no contact. The NPC just casts the spell 'in the air' and even if another NPC or PC is miles away from him/her, the spell WILL take effect. For example, I got a prompt that somebody was trying to rape me so I tried to run away. Didn't work. My character was halted, stripped and the NPC magically teleported near her for instant 'rape time'. If you add the fact that necrophilia causes the bodies to be actually 'alive' we get a ton of really crazy sh*t going on O.o. A dragon carcass being ganged by groups of NPCs, because one of them tried to 'defile' its corpse. Half-dead bandit encampment ragdoll-raping each other. Etc, etc.

 

I know it's not Warren's fault, but imho somebody needs to change the order in which the script executes commands ;). I would be more than willing to do it myself, but I don't know how to write scripts in Papyrus :(.

Posted

so what exactly do I need to install?

MiniLovers and the MLA Sound modules and this mod?

Where can I find minilovers and the MLA sound modules?

 

http://www.loverslab.com/showthread.php?tid=10582

is this thread outdated by you? or is there anything for me to install?

 

Thank you so much

 

here. follow this guide' date=' also you'll find there a link with all you need. begin from step 3.

 

Ok, here ill upload an easy install, you wont need any other minilovers file BUT if you already have anothe version, if you want to try MiniloversExtended by WaxenFigure YOU MUST UNINSTALL everything you have related to minilovers. So, heres a quick and easy guide:

 

1- Delete:

 

MiniLovers.esp

MiniLoversAlternative.esp

MiniLoversSound.esm

MiniLovers Idles.esm

MiniLoversSoundSpell.esp

 

Search and delete everything containing the words MINI or MLA in your Data folder, including subfolers and specifically the folder called SCRIPTS (there you MUST UNINSTALL ALL THE FILES THAT BEGIN WITH MLA and also the file called: "aaasandboxactor").

 

NOTE: you can keep the sound files if you already have them, no problem there.

 

2 - Run skyrim, load your save game and once loaded, save again and quit game. (if you are going to begin a new game, avoid this step)

 

3 - Extract the contents of this file in your data folder:

 

http://www.mediafire.com/?ci1365434ej8vi6'>http://www.mediafire.com/?ci1365434ej8vi6

 

Overwrite when asked (if you want you can make bakcup of your old files, if not then overwrite everything)

 

4- If you like it, use BOSS:

http://skyrim.nexusmods.com/mods/6

to rearrange your mods, if you dont use it or dont want to, then rearrange them like this, with your favorite mod manager:

 

i personally recommend Wrye Smash:

http://skyrim.nexusmods.com/mods/1840

 

MiniLovers Idles.esm

MiniLoversSound.esm

-----

Minilovers.esp

MiniLoversSoundSpell.esp

MiniLoversExtended.esp

 

5 - Be sure to activate all of them.

 

6 - Download FNIS LATEST VERSION (currently 3.2.2):

 

http://skyrim.nexusmods.com/mods/11811

 

Note: You dont need FNIS Spells just the main file "ALWAYS NECESSARY"

 

7 - Once installed, run the FNIS TOOL called "GENERATEFNISFORUSERS" and press the yellow button. Once finished, close the tool.

 

8 - Run skyrim. Once your game is loaded (MUST use the save game without any minilovers [step 1] or a new game) some spells will be added, one of them its called MLAConfig. Using that spell will popup a window, there you can change some stuff but NOT ALL. most of the new options are only available through the console.

 

IN CONSOLE WRITE:

 

help MLA

 

Info: With this command youll get some information of currently miniloversextended input. the first time you use it you will see this:

 

2nlz2if.png

 

to see the rest of the config, press: REPAG in your keyboard, that will scroll the window up and you will see more info, keep pressing until you see this lines:

 

MLANotifyFlag

MLAGalsOptions

MLAGuysOptions

MLAFollowersCombatRape

MLARPercentChanceWillRape

MLARRapistHealthPercentage

MLARapeCalmOption

MLABuffSwitch

MLACombatRapeSwitch

MLASoundSourceSwitch

MLAPlayerTalkSwitch

MLAPimpSwitch

MLAEnemyAssaultSwitch

MLAUndressSwitch

MLARHealthPercentage

MLARFollowerInvolved

MLARPlayerInvolved

MLARQPercentage

MLANecroSwitch

 

there you can check the status of each option. use:

 

set MLANotifyFlag to 0

set MLAGalsOptions to 1

set MLAGuysOptions to 1

etc...

 

to change the input of each one of those options to the desired value.

use the command "help MLA" everytime you want to check the updated values.

 

thats it. put the values you prefer and fap from dusk till dawn.

 

----------------

 

the file i uploaded include the latest miniloversextension version and also the FNIS fix for the animations. so you must use fnis 3.2.2 version and the tool ateast once. YOU WILL NOT NEED ANY OTHER MINILOVERS FILE.

 

link:

http://www.mediafire.com/?ci1365434ej8vi6

 

NOTE1: this mod it is compatible with xlv.

NOTE2: this mod IT IS NOT compatible with MINILOVERS ALTERNATIVE.

 

IMPORTANT:

 

ALL CREDITS GO TO WAXENFIGURE and the Minilovers authors.

 

Thanks. have phun.

Posted

So I followed the guide to the letter and everything is up to date to the max. only thing I can do is change config and cast mini lovers rape spell that only does doggystyle, nothing else works no buttons and yes I started up with latest SKSE 1.6.5. Also I used FNIS 3.3.2 fix. Something is wrong :/.

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