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Obsolete - MiniLovers Extended Mod


WaxenFigure

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Posted

Same as above' date=' but I managed to figure out the issue. Touting the mod as stand-alone is rather misleading, as it doesn't actually contain the animations. You still have to install it over basic miniloverrs.

[/quote']

 

Do you mean I can:

 

1. Install the previous V4 (maybe the polluxval edition) first.

2. Run FNIS generator.

3. Install the V6 version overwriting everything.

4. Run again the generator.

 

hmmmm .... maybe.

I noticed that there are some different pex files now.

We need some advices from Waxenfigure.

Posted

OK. I confirm the previous post.

To have a correct installations and everything working, these are steps to follow:

1. Install the V4 version, possibly the PolluxVal's edition.

2. Install the new V6 version answering yes on all overwrite.

3. Run FNIS generator for users as admin.

4. Play.

 

After some little test I can report:

 

a. Both Spell and "let's get laid" dialogue work this time.

b. Even if I'm Tempress race I'm no longer ignored and the males rape me.

c. It seems, indeed, that the autonomous rape on me needs to be adjusted a bit, because, even if I'm female, I always start the action in the male's position. (Need to use the "G" key everytime).

d. This doesn't happens if I am the one to cast or invite the male (not autonomous actions).

e. The fx sound effects (splish - splash, I meant) is a bit loud, more than the voice sound and it's a bit disturbing.

f. More than two couples in action are a real pain for low end computers like mine.

FPS drop to 4, 6 max, expecially if some players are "colliding" with furnitures.

 

Tha's all, for now.

Posted

Some other tests, more extensive. Here's the report.

 

a. Confirmed issue with the player raped by NPCs (doesn't matter who). Even if female, the player starts ALWAYS in the male's position.

 

b. Maybe associated with (a). Big sound troubles. Voice and fx sound are scratched, on-off, looping jump. This happens ONLY with player raped autonomously by NPCs.

 

c. NPC to NPC actions are ALL perfectly working. Only the fx effects are a bit loud.

 

d. Player's actions by will are perfectly working too.

 

To next. Have a nice day.

Posted

@waxen

 

You mentioned in an earlier post that you would like this to work with SD, and I would as well. I have not done any mods, so please excuse my ignorance, but I have been poking around, and would like to point out:

 

SD uses onHit() event for player enslavement. From release SD.2012.11.28.7z,

 

Script: _sdras_player.psc Lines 168 to 170:

Event OnHit(...)
  If ( akAggressor && ( akAggressor as Actor ).IsHostileToActor( Self.GetReference() as Actor ) )
  If ( funct.actorInKillState( kPlayer ) || ( akAggressor as Actor ).IsInKillMove() )

 

_sdqs_functions.psc: contains actorInKillState(), which basically checks for health < 0

 

[line 42:.. Bool bloodyMess =...

Bool Function actorInKillState( Actor akActor )
   Float health = akActor.GetAV("health")
   Float basehealth = akActor.GetBaseAV("health")
   Bool bloodyMess = ( health < 0 && basehealth < Math.abs( health ) )

   Return ( bloodyMess )
EndFunction

 

It seems SD may only set off it's quest when player health is under 0. To remain compatible, could you not put a check in your module to ensure MLARHealthPercentage is > 0? Thus if the player is raped due to low health, this negates the SD chance of enslavement for that combat.

Posted

Combat rape only occours between Npc's if you're within 20 meters of the action. If you're further away it's simply regular combat between the npc's.. Great shame:(

Posted

I found a little trick to avoid the too loud "splish-splash" rumor.

Once installed V6 over V4, take the Sound folder of the V4 release and copy it again in the Data, overwriting the new one.

Sounds and voice (at least for NPS-NPC actions) return perfect.

 

There is still a BIG PROBLEM with the player when raped.

Female player ---> ALWAYS starts as male, need to use "G" key always.

Sound and voices scattered, interrupted cyclically.

Entire screen jumps at every change of audio sequence.

 

Please, Waxen, solve this because is the only one problem that remains for now.

Posted

why not take rod stewart's advise and "use your weakness as your strenght"' date=' and by that I mean intoduce gangbangs :)

 

 

lovers eromotion 1.7 has some perfectly servicible 3 way/4way animations, so could u write something to detect if 2 or more npc's have cast the rape spell on the same other npc and play a 3 way animation instead ?

 

because that would F*ckin rock if u could buddy :)

[/quote']

 

One of many things I would like to see as well but it will be a while.

Posted

Same as above' date=' but I managed to figure out the issue. Touting the mod as stand-alone is rather misleading, as it doesn't actually contain the animations. You still have to install it over basic miniloverrs.

[/quote']

 

The basic Minilovers is part of the package. Running the FNIS Generate is still required and apparently will always be so for mods that include animations.

Posted

Combat rape only occours between Npc's if you're within 20 meters of the action. If you're further away it's simply regular combat between the npc's.. Great shame:(

 

You are probably looking at a "cell" boundary, combat rape is only applied to action within the same cell as the player (one of a great many limitations of this code).

Posted

Same as above' date=' but I managed to figure out the issue. Touting the mod as stand-alone is rather misleading, as it doesn't actually contain the animations. You still have to install it over basic miniloverrs.

[/quote']

 

The basic Minilovers is part of the package. Running the FNIS Generate is still required and apparently will always be so for mods that include animations.

 

Maybe am I waiting some answers too?

Posted

Maybe am I waiting some answers too?

 

No, you need fixes. They should be simple enough though, I didn't notice any volume changes but I have sounds set low in the first place. I'll turn them up and see what happens. I thought I had set the player raped start to not be in the dominant position when female (or male) but obviously didn't get there either.

Posted

If I can help you to find out ...

 

1. Problem happens ONLY when I, the player, I'm raped by a NPCs (doesn't matter who).

2. Problem do not happens when I go to fuck by my own will using dialogue or spell.

3. Problem do not happens with npc to npc.

 

What exactly the problem is:

 

First: always starts action into male position even if female. This is not the main issue because it's easily solved using the "G" key. (BTW, I noticed that sometimes also npc to npc start with wrong position but after one or less a second they revert to the correct one).

 

Second: during player - npc action the screen flickers about every one second and, in the same time, the sound/voices interrupts for a fraction of second and again about every one second, syncro with the screen flickering.

This phenomen stops when starts the last "ejaculation" sequence. During that sound and screen are both perfect. Also the final ragdoll sequence is perfect.

 

Hope to have been clear. (And always sorry for my bad english).

Posted

There seems to be issues when my player is targeted during madness (something I can't turn off). The game crashes or has bad animation. Everything else works though.

Posted

Is it possible to make the rapespell a weapon enchant? That way i can enchant a specific weapon in the creation kit and add it to some npc's, these npc's will then be able to wander outside the cell boundary i'm in, and still be able to rape.

Posted

Question/issue, when i get combat raped my character is really glitchy, bouncing all over and shaking, is this a bug or something i need to fix some how?

Posted

Question/issue' date=' when i get combat raped my character is really glitchy, bouncing all over and shaking, is this a bug or something i need to fix some how?

[/quote']

 

Should be a bug on the latest version. I've some similar and it only happens when I am raped, not between npc-npc. Waxen is working on.

You should have the same problem also when "friendly" raped, not only during combat.

Posted

Question/issue' date=' when i get combat raped my character is really glitchy, bouncing all over and shaking, is this a bug or something i need to fix some how?

[/quote']

 

Should be a bug on the latest version. I've some similar and it only happens when I am raped, not between npc-npc. Waxen is working on.

You should have the same problem also when "friendly" raped, not only during combat.

 

 

Short answer: I don't think I have a quick fix for that, it's a problem with all the sex mods.

 

Long answer:

 

 

Jittering and jumping around has two different causes, if you are on an uneven surface the sex actions can cause you to jitter up and down sometimes, other times you may just be partially embedded into that surface.

 

The other cause is when one of the NPCs decides that some other course of action has priority over the sex act and they start walking off, That causes their partner to be dragged everywhere the other NPC goes.

 

Now that I think on it a while there is also a third cause, multiple casts of the rape spell (especially on a slower system) can result in your character becoming involved in multiple sex acts at the same time because they pass the checks to see if the character is involved before the character gets marked as involved. When that happens the character involved can get passed between multiple PCs or when cast on the same character can be rapidly switching between multiple positions.

 

The third thing that bothers me is when some fool NPC walks into the middle of a sex act, especially if they stop there right on top of the action.

 

These are all problems I do not have ready solutions for, my current hope is to create an invisible cage which I hope to be able to set the bottom of (I may make the bottom visible) level with the highest level of the floor the it sets on, then place both actors into the cage for the sex. The sex should then be able to start and run to finish on a level surface while the cage keeps other actors at bay. I'll just call it a part of the sex magic, perhaps the floor could be lighted for better viewing since we're all voyeurs to some degree here.

 

For sex on a bed a completely invisible cage would be required but it should still work.

 

 

Posted

Quick question, is there a way to make it so i dont get raped right after another? I currently have my rape chance at 100% just because i like playing with god mode on and it adds a fun mini game of dodging and trying not to get hit, knowing ill be raped on the first hit.

Posted

Question/issue' date=' when i get combat raped my character is really glitchy, bouncing all over and shaking, is this a bug or something i need to fix some how?

[/quote']

 

Should be a bug on the latest version. I've some similar and it only happens when I am raped, not between npc-npc. Waxen is working on.

You should have the same problem also when "friendly" raped, not only during combat.

 

 

Short answer: I don't think I have a quick fix for that, it's a problem with all the sex mods.

 

Long answer:

 

 

Jittering and jumping around has two different causes, if you are on an uneven surface the sex actions can cause you to jitter up and down sometimes, other times you may just be partially embedded into that surface.

 

The other cause is when one of the NPCs decides that some other course of action has priority over the sex act and they start walking off, That causes their partner to be dragged everywhere the other NPC goes.

 

Now that I think on it a while there is also a third cause, multiple casts of the rape spell (especially on a slower system) can result in your character becoming involved in multiple sex acts at the same time because they pass the checks to see if the character is involved before the character gets marked as involved. When that happens the character involved can get passed between multiple PCs or when cast on the same character can be rapidly switching between multiple positions.

 

The third thing that bothers me is when some fool NPC walks into the middle of a sex act, especially if they stop there right on top of the action.

 

These are all problems I do not have ready solutions for, my current hope is to create an invisible cage which I hope to be able to set the bottom of (I may make the bottom visible) level with the highest level of the floor the it sets on, then place both actors into the cage for the sex. The sex should then be able to start and run to finish on a level surface while the cage keeps other actors at bay. I'll just call it a part of the sex magic, perhaps the floor could be lighted for better viewing since we're all voyeurs to some degree here.

 

For sex on a bed a completely invisible cage would be required but it should still work.

 

 

 

Could be related to some camera setting? I had the problem also on plain surfaces free from every side.

I noticed that when I have sex by my will, I can (set MLAlock to 0) move, go to first person mode and 3rd person freely. When raped, instead, I can have 1st person, but I cannot move (change location). If I try, the screen flickers a lot but then always returns to the same direction of view when 1st person. Exiting 1st person to 3rd person view, you can pan/zoom freely but with jitters, flickers as above.

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