TFDyikies Posted May 11, 2022 Posted May 11, 2022 Does anyone know if this works on AE 1.6xxx, i assume since SL itself is on an AE update, that this would work fine since SL handles most things. but just thought id check.
zzaee Posted May 12, 2022 Posted May 12, 2022 Is it normal I have always the SLEN dialogue option even for males everytime I start a dialogue with any of them? If not , how could I remove it?
Ayec113 Posted May 20, 2022 Posted May 20, 2022 So 2 questions: 1. What are the pre-requisites in getting a sex party option? 2. I killed a dragon which gave me the first shout of the SLEN made shout. Is this a RNG based thing where any dragon has a chance to give you this shout or are there 3 specific dragons to kill?
LynErso666 Posted May 22, 2022 Posted May 22, 2022 I've been trying to find a mod that gives ya that "boyfriend" and "just banging" experience possibilities like Relationship Dialogue Systems, but just can't. This mod seems almost that though, just not aimed towards that RDS typa stuff at all. Anyone know of any good versions of that for AE/SE?
Ayec113 Posted May 25, 2022 Posted May 25, 2022 On 5/20/2022 at 1:55 PM, Ayec113 said: So 2 questions: 1. What are the pre-requisites in getting a sex party option? 2. I killed a dragon which gave me the first shout of the SLEN made shout. Is this a RNG based thing where any dragon has a chance to give you this shout or are there 3 specific dragons to kill? Disregard my 2nd question I've figured it out that it's based on SLEN relationships and have gotten all 3 shouts. My first question is still there though. it's not even a case of there's only a "I've changed my mind" option, I don't seem to even have the initial line to suggest a party. I have about 20 people with the Lovers relationship and tried the dialogue with a few of them and it's just not there.
PippinTom Posted May 26, 2022 Posted May 26, 2022 On 5/25/2022 at 10:17 AM, Ayec113 said: 1. What are the pre-requisites in getting a sex party option? AFAIR your housecarl has to be your lover (status), for party planning dialog line to appear.
Ayec113 Posted May 27, 2022 Posted May 27, 2022 13 hours ago, PippinTom said: AFAIR your housecarl has to be your lover (status), for party planning dialog line to appear. I have over 20 characters now who has the lovers status including a few housecarls. I even tried resetting Lydia's relationship status back to 0 and get her back up to lover's status, but still the option just doesn't show up.
GSDFen Posted May 27, 2022 Posted May 27, 2022 9 hours ago, Ayec113 said: I have over 20 characters now who has the lovers status including a few housecarls. I even tried resetting Lydia's relationship status back to 0 and get her back up to lover's status, but still the option just doesn't show up. It's under the initial response "my love, I need your assistance". If that helps? As an aside, has anyone ever had the Thrill of the Tempest shout stop working? I have it, and can use it, but it doesn't change arousal at all, but it used to work just fine?
skydragon92 Posted June 7, 2022 Posted June 7, 2022 (edited) Hope someone can help me out here. In my main playthrough (lvl 53, 100+ hrs), the mounted exposure feature has pretty much stopped working. Riding a horse does nothing to increase arousal and the PC no longer moans while riding like she used to. I might be able to get it working for a minute by undressing the dragonborn and then redressing, but the next time I dismount and remount, it's stopped working again, and this trick never seems to work twice. Is the mod only supposed to be used with fresh saves? I think I installed it after I'd already been playing this character for awhile. Other, newer characters don't seem to have this problem. I've reinstalled, moved the mod to the top and bottom of load order without result. Anyone got any pointers? I reeeeeeally don't want to start this character over from scratch...again... edit: cancel, finally seem to have fixed it. Disabled the mod in its in-game menu, made a fresh save slot w/the character, disabled the mod in mod organizer, reloaded save, made another fresh save slot, re-enabled mod in mod organizer, reloaded second save, let the mod boot up. Everything seems to work fine now. All the time I've spent modding and playing this game, I still feel like a caveman beating his club against a rock and being amazed when the rock somehow starts playing a smutty version of skyrim. Edited June 7, 2022 by skydragon92
kamoewarrior Posted June 21, 2022 Posted June 21, 2022 Does anyone have a patch that removes the [SLEN] prefix on the dialogue choices? Its kind of an eye sore. It'd be great if we could also disable the dialogue option for specific genders like SL Romance
ebbluminous Posted June 21, 2022 Posted June 21, 2022 16 minutes ago, dbs156 said: Does anyone have a patch that removes the [SLEN] prefix on the dialogue choices? Its kind of an eye sore. It'd be great if we could also disable the dialogue option for specific genders like SL Romance I prefer it as it lets me work out which mod is triggering the dialogue
kamoewarrior Posted June 21, 2022 Posted June 21, 2022 41 minutes ago, ebbluminous said: I prefer it as it lets me work out which mod is triggering the dialogue To each their own 1
Zer0all Posted July 2, 2022 Posted July 2, 2022 Hi, i got a problem dont know if it is slen or an other mod doing that but i can improve the relationship rank just fine to lover and evrything is correct, but when i load my save the slen relationship is reset to 0 and i need to make her my lover again it dont keep the rank after a load/reload but the in game mariage option still work and keep her married even though my relationship rank is reset to 0. Note: this is a mob npcs (bandit), is there a way to fix that or a mod that make them keep their relationships rank or to make them unique follower/ npcs ? They are still follower that i can hire and keep as potential follower through nether follower framework after the reload though. Other follower works fine too and still work after reload i even try the console but it still reset after reload.
Tlam99 Posted July 2, 2022 Posted July 2, 2022 4 minutes ago, Zer0all said: npcs (bandit) Spawned via console ?
Zer0all Posted July 2, 2022 Posted July 2, 2022 (edited) 1 hour ago, Tlam99 said: Spawned via console ? No, in the wild a npc mob spawn naturally roaming around that i hired via NFF and then upgrade the relationship rank with slen. i used the console to set the relationship rank and faction Edited July 2, 2022 by Zer0all
Tlam99 Posted July 2, 2022 Posted July 2, 2022 SLEN stores the rank steps increased by itself. You see this when opening MCM for SLEN and check this npc. This step will be 0, always, if you set a rank via console.
Zer0all Posted July 2, 2022 Posted July 2, 2022 24 minutes ago, Tlam99 said: SLEN stores the rank steps increased by itself. You see this when opening MCM for SLEN and check this npc. This step will be 0, always, if you set a rank via console. yes i understand that but i do improve the rank with the dialogue and action in the slen mod and going to rank 4 with slen, even in the MCM the rank is 4, it is all good on that side but when i catch a bandit npcs in the wild go through all the steps to rank 4 lover in the right way and then save, when i reload the save the rank reset to 0.
Tlam99 Posted July 2, 2022 Posted July 2, 2022 4 hours ago, Zer0all said: or a mod that This stores the values in a json.
Zer0all Posted July 2, 2022 Posted July 2, 2022 1 hour ago, Tlam99 said: This stores the values in a json. i tried it but no result it is doing the same i put the npc to rank 4 no problem but it dont keep the rank when i releoad. thx for the suggestion though. Maybe slen dont keep the progress in memory for base hostile npcs.
Tlam99 Posted July 2, 2022 Posted July 2, 2022 Get ID (base id) and player.placeatme <id> 1 6 hours ago, Zer0all said: or a mod that This stores the values in a json.
Tlam99 Posted July 2, 2022 Posted July 2, 2022 (edited) Something went wrong... What could work is a duplicate. There is a lazy tool around which duplicates npc. Or try put the npc into potential follower faction and remove her from bandit faction. Edited July 2, 2022 by Tlam99
Zer0all Posted July 2, 2022 Posted July 2, 2022 15 hours ago, Tlam99 said: Get ID (base id) and player.placeatme <id> 1 This stores the values in a json. ok it worked with the base id of the npc. I guess it just dont work with a copy of the base actor that spawn in the world, it's gonna be a hassle to do it multiple time though hah. Thx a lot for the help
Arizona_Steve Posted July 30, 2022 Posted July 30, 2022 I have been trying to figure out why the option to ask for sex does not work for some NPCs (specifically the courier and NPCs in Shor's hall in Sovengarde). Pretty much exhausted all the obvious options. I'm not an expert on dialog handling in the CK or in TES5Edit, would appreciate some help in opening up these NPCs to SLEN dialog.
reinyn Posted July 31, 2022 Posted July 31, 2022 Hi there, i have a question for you guys, Is there a way to retain the dominant position in a set of animations when both pc and npc are futa? For example. PC and my follower are both futa, we just cleared a bandit lair and then the fun starts so to say. Because whe are both futa both of us are selected as male and the dominant position always goes to the npc in that scenario. Is there a way or maybe an option for the npc to be put in the submissive position? I already tried to select the npc as a female using SLEN options, but they are automatically reseted to male, so that did not help much. With high regards, Reinyn
hotrack Posted August 6, 2022 Posted August 6, 2022 On 7/31/2022 at 2:47 AM, Arizona_Steve said: I have been trying to figure out why the option to ask for sex does not work for some NPCs (specifically the courier and NPCs in Shor's hall in Sovengarde). Pretty much exhausted all the obvious options. I'm not an expert on dialog handling in the CK or in TES5Edit, would appreciate some help in opening up these NPCs to SLEN dialog. It should be that their specific dialogues, forces a 'Goodbye', thus rendering the option for other dialog options unavailable [especially for SLEN and Defeat]. I noticed that too on the Thirsk Mead Hall NPC Kuvar after outing his dishonorable wife Bujold. To which I created an override on some relevant dialogue lines to disable the goodbye flag. I'm not too sure if I edited the Shor's Hall NPC lines, but I think after the relevant quests, they are capable of SLEN/Defeat dialog options afterward (I teleported to Shor's Hall and exterior by way of perma-Defeat-tied NPCs).
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