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Posted

Hi @ all,

 

I have a Question. How do i fulfill the Task from this Altmeri Import women?

 

I don't get it.

 

1. I Should better my Speech ( how )

2. I should train my magic skills

 

Plz.

 

Help

 

Ps.

 

What the reward for all this training? 

Posted

I came across an annoyance with Cursed Loot.

When you're gagged, you have to go through all the Mmmph-ing until the Lore Mongers understand you.

When you're bound, that may trigger weird reaction fromm adding more restraints up to rape.

I think this doesn't fit in the character, they should be used to bondage, or added the binds themselves.

I know from Laura's Bondage Shop, that it's possible to suppress this behavior, beacuse neither Laura not Katarina ever react disrespectful to a bound PC. Only acknowledgement is "you look cute with the gag" from Laura.

 

Would be really nice if you could change that in this mod.

Posted
42 minutes ago, Vampir2005 said:

I have a Question. How do i fulfill the Task from this Altmeri Import women?

Cannot tell for this Lore Monger, as I haven't met her yet.

With Laekette or Llathesi R'uer, you get a task to retrieve some sealed crate or charm from some dungeon while in bondage.

The reward is better stats (i.e. magic resistance) when wearing a certain kind of restraint.

Posted
1 hour ago, Vampir2005 said:

Hi @ all,

 

I have a Question. How do i fulfill the Task from this Altmeri Import women?

 

1. I Should better my Speech ( how )

 

 

I just did this this morning.  I went up to the Bards College (via moveto because I am NOT walking that far in a hobble dress) and trained my speech skill with Giraud Gemane.   To find out what the trainings do, read the mod description on the first page of this thread, under Lorekeepers.  

Posted
On 3/14/2023 at 2:05 AM, CaptainJ03 said:

About the devices - they seem to lack some DD properties, too. When I 'unlocked' them and put them on again, I don't even get asked if I want to lock them on or not. After the first unlock (which at least gets the correct popup window) it seems that the special devices are treated as normal clothing. At least from the players point of view, I have no idea how to check that in CK or Tes5edit.

No they do have properties filled, otherwise they wouldn't lock on properly the first time. It just seems that there's a bug in the device scripts where you can remove a quest device if it doesn't have a key assigned, but you're not supposed to be able to, and that bugs the devices. It even says in the papyrus log "Caught and prevented unauthorized removal attempt!" when you remove it. Simply assigning a key to the devices seems to fix that. I'll hopefully get a patch out in a few hours.

On 3/15/2023 at 4:48 AM, Naps-On-Dirt said:

I just did this this morning.  I went up to the Bards College (via moveto because I am NOT walking that far in a hobble dress) and trained my speech skill with Giraud Gemane.   To find out what the trainings do, read the mod description on the first page of this thread, under Lorekeepers.

Yeah you should get a horse before you attempt any of Elarie's training. And remember you can always cancel your training if you find it unreasonable.

Posted

3.0.1 Hotfix:
Fixed training devices being removable.
Added missing struggle animations to training devices.
Fixed ally item dialogue.
Added npcs to zadDialogueDisabled faction to prevent Devious Lore NPCs from acting out of character due to Cursed Loot's dialogue.
Updated KS Hairdos Patch to apply faction change above.

Posted

Thank you very much for the fast Hotfix!

The keys are now working as intended, feels much better now. I've written my thoughs towards message boxes in the DD development thread...

 

Came across three NPCs you seem to have missed: the slavegirls at the stables are giving me backtalk, instead of just Mmmpph-ing in their pony gags.

Posted (edited)
4 hours ago, CaptainJ03 said:

Thank you very much for the fast Hotfix!

The keys are now working as intended, feels much better now. I've written my thoughs towards message boxes in the DD development thread...

 

Came across three NPCs you seem to have missed: the slavegirls at the stables are giving me backtalk, instead of just Mmmpph-ing in their pony gags.

Ok that's weird, I didn't add them to that faction since I thought adding them would prevent them from having gag talk. At any rate since there's no reason to talk to them at the moment I don't think it's a serious issue, but I'll add it in a hotfix if other things come up.

 

And yes I'll look into adding better message boxes in the future for the training devices.

Edited by Code Serpent
Posted
6 hours ago, Code Serpent said:

Ok that's weird, I didn't add them to that faction since I thought adding them would prevent them from having gag talk. At any rate since there's no reason to talk to them

I have no idea what adding them to the faction would do, but when a bound and gagged girl gives rude remarks about yourself being bound, that's really weird (and knowing DCL's mechanics, this could lead to them raping you for wearing arm and leg cuffs.)

The reason to talk to them is simply role playing. The shop was locked, there are people around, so my PC tries to talk to them.

Posted

Hi, how do you earn their favour the deadric charm always locks items on me so I can't return it for nothing? Also how many items do I need to give them to earn their favours?

Posted
3 hours ago, Ash7141 said:

Hi, how do you earn their favour the deadric charm always locks items on me so I can't return it for nothing? Also how many items do I need to give them to earn their favours?

When you first retrieve an item for the Lore-Mongers it will always lock devices onto you. Returning while bound will still increase your favor with them. And only one quest should be enough to unlock training. Just go through their dialogue until you get the training options.

Posted
1 hour ago, Code Serpent said:

only one quest should be enough to unlock training.

I am in the weird situation with one of the Lore Mongers, that she unlocked her shop - but not the training. I took a quest from her, but returned empty handed, because that dungeon (Dustman's Cairn) is quest locked, and I didn't want to do the Companions just for this. I assume that this is wanted behaviour.

 

Concerning the Lore Mongers to be in the zadDialogueDisabled faction seems to be a bit wonky, sometimes I get that Cursed Loot dialogue, sometimes not (but this is a 9-year old potatoe, so script lag is my ususal companion)

 

One question: There's a jail cell in Mistress Elarie's house. Is that used in any way?

 

Oh, and one tiny thing: After gaining their favour, it would be nice if the PC would rise in the relationship rank. All small value items lying around in the loremongers houses are still marked as "steal". Not that I want to take them, but it makes you feel unwelcome.

Posted

I have encounter a weird bug when doing the training quest for thalia. After finish the deliver quest and unlock the restraints my mc has carry weight 27/0. Very weird number.

 

Posted
10 hours ago, CaptainJ03 said:
12 hours ago, Code Serpent said:

 

I am in the weird situation with one of the Lore Mongers, that she unlocked her shop - but not the training. I took a quest from her, but returned empty handed, because that dungeon (Dustman's Cairn) is quest locked, and I didn't want to do the Companions just for this. I assume that this is wanted behaviour.

Yes they will unlock their shops after you meet them but you have to complete a quest first to unlock training. And yes abandoning a quest from them because you can't access the dungeon is intended behavior.

 

10 hours ago, CaptainJ03 said:

Concerning the Lore Mongers to be in the zadDialogueDisabled faction seems to be a bit wonky, sometimes I get that Cursed Loot dialogue, sometimes not (but this is a 9-year old potatoe, so script lag is my ususal companion)

If you could ask Kimy how I'm supposed to disable dialogue, that'd be great. Cus I'm not going to diwnload a 5gb mod just to check a dialogue condition.

 

10 hours ago, CaptainJ03 said:

One question: There's a jail cell in Mistress Elarie's house. Is that used in any way?

Not currently.

 

10 hours ago, CaptainJ03 said:

Oh, and one tiny thing: After gaining their favour, it would be nice if the PC would rise in the relationship rank. All small value items lying around in the loremongers houses are still marked as "steal". Not that I want to take them, but it makes you feel unwelcome.

Not yet. The Lore Mongers are still hiding a lot of secrets from you. Once I finish making their questlines, and once you finish them in game, then things can be more amicable.

Posted

I love this mod, but I'm stuck with something simple.

 

I hand in the dwarven vials to Liathi, and she thanks me, but nothing actually happens.  I checked the log and I can't think what's not working.  The outfits and everything else is in game and working.

 

I'm running 2.3 (an older version), would updating maybe help?

 

I get the same type of behavior on quest turn in, she never takes the item (The Charm one).

Posted
2 hours ago, JohnnyWalkerBlue said:

I love this mod, but I'm stuck with something simple.

 

I hand in the dwarven vials to Liathi, and she thanks me, but nothing actually happens.  I checked the log and I can't think what's not working.  The outfits and everything else is in game and working.

 

I'm running 2.3 (an older version), would updating maybe help?

 

I get the same type of behavior on quest turn in, she never takes the item (The Charm one).

That's either a bug in the mod that's probably fixed in the new version, or you have horrendous script lag.

Posted
7 hours ago, bubba999 said:

Sometimes opening a package takes a really long time, as if the game locked up.

Are you wearing several devices when this happens? It might just be the material-matching system chugging for a bit.

Posted

Any way we can choose which lore monger quests show up at the inns using a MCM weighted method?

 

Or perhaps, just the locations nearest to the lore mongers shops be the quests for that particular lore monger?

 

 

Posted
1 hour ago, Code Serpent said:

Are you wearing several devices when this happens? It might just be the material-matching system chugging for a bit.

It varies. Sometimes a few sometimes nothing.

Posted

Hi @Code Serpent,

 

i have a big Problem. After a new Game your mod not working anymore.

 

My Load order:

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
SexLab.esm
hdtHighHeel.esm
SexLabAroused.esm
Devious Devices - Assets.esm
Heels Sound.esm
ApachiiHair.esm
ApachiiHairFemales.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
HammetDungeon01.esm                                                      ( New )
Gray Fox Cowl.esm
RE_RealEstate_Core.esp
CreatureFramework.esm
RSkyrimChildren.esm                                                                ( New )
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Guard Dialogue Overhaul.esp                                                     ( New )
SkyUI.esp
RaceMenu.esp
RaceMenuPlugin.esp
dD - Realistic Ragdoll Force - Realistic.esp
RaceMenuMorphsCBBE.esp
unreadbooksglow.esp
Headtracking.esp
FNIS.esp
IcesMeltdownMod.esp
vAutosaveManager.esp
AHZmoreHUD.esp
Active Plugins Display.esp
FISS.esp
AMatterOfTime.esp
Eyes of Aber.esp
SkyTweak.esp
12FemaleBrows.esp
Brawl Bugs CE.esp
UIExtensions.esp
Modern Brawl Bug Fix.esp
Dragon Stalking Fix.esp
Auto Unequip Ammo.esp
AddItemMenuLE.esp
Botox.esp
Botox_CharGen.esp
JiubQuestMarkers.esp
dynamic fires.esp
Uwe002.esp
freehousebuildinghearthfire.esp
barenziahquestmarkers.esp
KS Hairdo's.esp
PedsPlayerHFManakins.esp
BabyDolls.esp
Dragon Claws Auto-Unlock.esp
HearthfireMultiKid.esp
HearthfireMultiKid_LastName.esp
HearthFire Display Case Fix.esp
beinz_plugin.esp
Ash Pile Expiration.esp
Potions.esp
Castle Volkihar Rebuilt.esp
CollegeOfWinterholdImmersive.esp
RealisticWaterTwo.esp
TechnicolorAlchemy.esp
Civil War Aftermath.esp
more plants all extra.esp
Soulgems_hexaae.esp
MoreNastyCritters.esp                                      ( New )
No Dragon LODs v2 full.esp
EstrusChaurus.esp
SkyCompleteLegendary.esp
Pureweather.esp
No Magic Ninja Dodge - No DLC.esp
Hunters Not Bandits.esp
HentaiCreatures.esp                                        ( New )
SLAnimLoader.esp                                           ( New )
RSChildren.esp                                                ( New )
Sofie, Lusia and all-all-all.esp                          ( New )
BHTNF-jknjb-DLC.esp                                     ( New )
SolitudeBigChildBedroomAndExtraRooms.esp
RE_RealEstate.esp
Wintersun - Faiths of Skyrim.esp                    ( New )
Clockwork.esp
SkyrimSewers.esp
Deviously Cursed Loot.esp
RealisticWaterTwo - Legendary.esp
Hunterborn.esp
Chesko_WearableLantern.esp
Colorful_Magic.esp
ZIA_Complete Pack.esp
Laura's Bondage Shop.esp
Devious Lore.esp
DeviouslyPink.esp                                          ( New )
Darkend.esp
TimingIsEverything.esp
nwsFollowerFramework.esp
DeviousCarriages.esp
GrandPaladinLE.esp
The Paarthurnax Dilemma.esp
dragonpriestmaskquestmarkers.esp
Map Markers Complete DLC.esp
PaladinArtifactsAndArmor.esp
nwsFF_NoTeamMagicDamage.esp
Cells CTD Fix (USLEEP).esp
DX Dark Knight Armor.esp
Devious Strike.esp
Devious Devices - Lore Patch.esp
Devious Lore - KS Hair Patch.esp
Btharzndtil.esp
My Home Is Your Home.esp
sandboxcylinderheight.esp
The Facility.esp
HavenBag.esp
Alternate Start - Live Another Life.esp
MoreDeviousStarts.esp
Deviously Cursed Loot LAL AddOn.esp

 

 

Mod`s there was new installed are marked with New

 

Please help.

 

Errors / Bugs:

 

None of the Scolar`s are Spawning 

and i cant open any Package.

 

Cu.

 

 

 

 

Ps.

 

Sorry for my bad English its not my natural Tounge

Posted
On 3/26/2023 at 1:36 PM, bubba999 said:

Sometimes opening a package takes a really long time, as if the game locked up.

Opening and closing console "fixes" this for me, or at least it used to when I was on LE. On SE Cursed Loot has same problem with same fix.

Linked SE mod actually fixes it for Cursed Loot but I didn't test with Devious Lore:

 

 

Posted
29 minutes ago, someuselessuser said:

Opening and closing console "fixes" this for me, or at least it used to when I was on LE. On SE Cursed Loot has same problem with same fix.

Linked SE mod actually fixes it for Cursed Loot but I didn't test with Devious Lore:

 

 

 

Thanks so much! Opening the console fixed it! Amazing.

Posted
26 minutes ago, Allen Harris said:

Hey the bartenders just keep telling me they haven't seen any odd looking people; I've waited like 4 days and tried multiple bartenders. Is something wrong?

 

Quote

These women will only start venturing out of their shops once you've found and opened one of their associated items.

 

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