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[mod] RimJobWorld


Skömer

AI  

625 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      184
    • Only a Handful of times
      157
    • Once a month
      34
    • Every week
      99
    • Daily
      151
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      277
    • As a dictionary/for quick information
      176
    • For writing code/generating sprites
      117
    • For fun
      335
    • As a personal companion/partner
      73
    • For making art
      83


Recommended Posts

Posted
3 hours ago, idonthateyou said:

I've seen the same.

Here's what's happening for whoever is going to fix it, the amount of options on the first column on that window overflows onto the next rendered column, and right after the GenderlessAsFuta setting there's an instruction to make a new column for the next set of options, and only two columns are rendered at once within the window. So the column that was instructed to be made ends up outside of the rendered window's bounds.

 

57 minutes ago, requiemfang said:

Devs are aware of this, for now just deselect an option, like rape or something and apply your changes to the options you want to change, The turn the option you turned off back on.

 

thx for the help , i've almost tried eveything that sometimes when we find mod conflicted need to do and find cant help. (reinstall,change list ,del comfig..etc..)

Posted
On 5/11/2019 at 3:44 PM, Zweifel said:

pawns with many eggs appear pregnant 

that idea sounds pretty good, Maybe it could be possible to do marks around the belly area to simulate protrusion, maybe the same system used for those sperm overlays, it would be better than nothing

Posted

I have More Trait Slots mod and in the save file I can see children have about 8 traits (which is in line with what their parents have), but once they are born they only have 3 traits.

Is this something with RJW or is BnC getting in the way?

 

Also about multiple children per birth, I get a message that a pawn birthed a bunch of kids, but only ends up with one.

Posted
3 hours ago, Anonymous said:

I have More Trait Slots mod and in the save file I can see children have about 8 traits (which is in line with what their parents have), but once they are born they only have 3 traits.

Is this something with RJW or is BnC getting in the way?

 

Also about multiple children per birth, I get a message that a pawn birthed a bunch of kids, but only ends up with one.

no idea, ive given some debug births and mother with 3 traits birth  pawns with 3-4 traits

Posted
3 hours ago, Ed86 said:

no idea, ive given some debug births and mother with 3 traits birth  pawns with 3-4 traits

The point is that children should have many more traits (as per hedriff in the save) than they are born with.

Posted

Bug? Incompatibility? Or just missed?

For animals there is no "install/add <genital>" in operation list (zoophile in my colony is pretty upset about an accident with her dog :D)

Posted
2 hours ago, klz said:

Bug? Incompatibility? Or just missed?

For animals there is no "install/add <genital>" in operation list (zoophile in my colony is pretty upset about an accident with her dog :D)

If everything else fails, there's a "more_recipes" file in the first or second post in this thread.

Posted

For some reason half of the Rjw-Basic mod config is invisible, I tried to reinstall and start the game with only Rjw enabled as well as Hugslib but no result, can still change the settings in the XML files tho.

20190527002715_1.jpg

Posted

2.0.3
disabled non designated targets for breeders
disabled rape beating for non human(animal) rapists
changed male->futa operations jobstrings from Attaching to Adding
added filters for featureless breast, no penis/vag/breast/anus
excluded mechanoids for getting quirks
some bondage compatibility stuff
changed egging impregnation, so if insect can implant at least one egg it'll do so
moved some settings from basic settings menu to debug, should not tear mod settings anymore... for now
changed pregnancy detection, pregnancies now need check to determine what kind of pregnancy it is 
changed abortions so they cant be done until player do pregnancy check
added operation to hack mechanoid, so it wont try to kill everyone once birthed
changes to menu descriptions and new pregnancy description
 

rjw_2.0.3.7z

Posted

I got a question regarding fertilty. In my new game with BnC and CSL mod, eating contraception didn't do anything to the fertilty, it stays OK (100%). Already enabled RJW pregnancies in the option. Although in the previous game without those 2 mods, it's working fine. 

 

A side note, the contraception pills in the new game is colored white-greyish, while on the bill its colored the normal pink.

Posted

Is there a bondage gear only version of this mod?

This mod has a lot of great features but its much more than i really need

Posted
3 hours ago, RWJ said:

please add incest to romances
with option for anyone can have relationships with incest

you want something in Rimworld?

- there is always a mod for that

2 hours ago, Einreicht said:

I got a question regarding fertilty. In my new game with BnC and CSL mod, eating contraception didn't do anything to the fertilty, it stays OK (100%). Already enabled RJW pregnancies in the option. Although in the previous game without those 2 mods, it's working fine. 

 

A side note, the contraception pills in the new game is colored white-greyish, while on the bill its colored the normal pink.

csl adds its own fertility which wont be effected by rjw contraceptives and rjw fertility wont be effected by mod added contraceptives either

1 hour ago, Xyotic said:

Is there a bondage gear only version of this mod?

This mod has a lot of great features but its much more than i really need

just disable everything and make sex need decay 0, done

Posted
16 hours ago, Skömer said:

csl adds its own fertility which wont be effected by rjw contraceptives and rjw fertility wont be effected by mod added contraceptives either

Is there a workaround for this? I'd prefer using CSL for a while, unless it's not needed for my next gameplay.

Posted
32 minutes ago, Einreicht said:

Is there a workaround for this? I'd prefer using CSL for a while, unless it's not needed for my next gameplay.

use the rjw contraceptives and disable CSL pregnancy

Posted
2 hours ago, Skömer said:

use the rjw contraceptives and disable CSL pregnancy

Sorry for my ignorance but how do you disable it? In the CSL option there's only Disable children

Posted

What is the stuff that changed fertility? Cause I changed the life expectancy of some of my modded races to match that of humans and they still have no fertility at the same age that humans would get full fertility.

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