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[mod] RimJobWorld


Skömer

AI  

654 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      188
    • Only a Handful of times
      162
    • Once a month
      34
    • Every week
      106
    • Daily
      164
  2. 2. Where do you use them?

    • It's part of my job
      131
    • For getting internet search results
      290
    • As a dictionary/for quick information
      187
    • For writing code/generating sprites
      121
    • For fun
      355
    • As a personal companion/partner
      75
    • For making art
      92


Recommended Posts

Posted

I usually try not to bother anyone here and just quietly play fucked up stuff with my Pawns on RJW but for some reason my prisoners keep miscarrying. Unfortunately i am going to have to ask for some advice and i'm sorry for needing help.  I feed the females lavish meals, give them piercings and plugs and Nukos and all the things to make them happy but they always miscarry. I've tried impregnating forcefully and consentually which makes no difference.  I have even used medical supplements like vitamins etc to improve health which has made no difference (was entertaining tho).   I can see early pregnancy with the dev tool and i get the notification that they are pregnant when they get to the half way point but even though they are at 100% health and happiness they still miscarry. I have tested it with a colonist pawn (yawn, way less fun)   same thing happens.  Seems i can only get a pawn past the half way point of pregnancy.   Is there some way to see what caused the miscarriage?  or reduce chance of miscarriage?.  I am of course running way too many mods with medical stuff.. for reasons.. but yea.. Any ideas what could be causing this?   or any way with the mod interface to reduce miscarriage chance?  OR even better..   Does someone know of a medical type mod which has more, pregnancy fertilisation blah blah content that could bypass this issue.  (im not running babies and children or any baby mods so i dont think its that) - or is it? IDFK HELP plx

Posted

Hello!  My toggle option for the RJW buttons is present, but the buttons themselves don't appear- just a blank box.  I wiped my mod configs after I uninstalled every other mod but RJW and it didn't change anything.  Any ideas?  ?  (I'm also using the most current version of both the game and this mod.)

Posted

I'm quite confused on how insect eggs work with this mod. I have Apini and Arachne races installed and have one Apini (bee race) and Arachne (spider race) in my colony of 5 (the other 3 being 2 moyo and a Nearmare). After doing the deed, the Apini and Arachne will sometimes lay their eggs inside of the moyo and nearmare. I can never figure out how to fertilize the eggs, can I get some insight on how to do that? (if it helps at all, all of my colonists are Futa's (they have both male and female bits.)) Is the fertilization process effected by pregnancy chance at all?

Posted
3 hours ago, boazthemighty said:

Hello!  My toggle option for the RJW buttons is present, but the buttons themselves don't appear- just a blank box.  I wiped my mod configs after I uninstalled every other mod but RJW and it didn't change anything.  Any ideas?  ?  (I'm also using the most current version of both the game and this mod.)

make sure your colonists are of age and have the necessary parts in the right places

 

51 minutes ago, RosTheKobold said:

I'm quite confused on how insect eggs work with this mod. I have Apini and Arachne races installed and have one Apini (bee race) and Arachne (spider race) in my colony of 5 (the other 3 being 2 moyo and a Nearmare). After doing the deed, the Apini and Arachne will sometimes lay their eggs inside of the moyo and nearmare. I can never figure out how to fertilize the eggs, can I get some insight on how to do that? (if it helps at all, all of my colonists are Futa's (they have both male and female bits.)) Is the fertilization process effected by pregnancy chance at all?

vaginal sex with a female ovipositor places eggs, vaginal sex with a male ovipositor can fertilize eggs BUT it has to be the same race, unless configured in the options to ignore race and AFAIK it still makes the regular pregnancy chance calculations regardless

Posted
55 minutes ago, SingleForLife said:

make sure your colonists are of age and have the necessary parts in the right places

 

vaginal sex with a female ovipositor places eggs, vaginal sex with a male ovipositor can fertilize eggs BUT it has to be the same race, unless configured in the options to ignore race and AFAIK it still makes the regular pregnancy chance calculations regardless

So regardless, a male ovipositor needs to be used in order to fertilize eggs?

 

Edit: right after posting, i went in and tested and answered my own question with a firm yes. Thanks for the help!

Posted

When using modded animals, where exactly are things such as gestation period and offspring defined? 

 

Also, a pawn with the Breeder quirk doesn't seem to have any accelerated pregnancies, and no matter what they always just have one offspring, even with 500% fertility on both the male and female. 

I'm trying to get a better hand on the system because I want them to be able to quickly pop out multiple pregnancies. Am I just getting bad luck? Or is the modded animal causing some differences?

Posted
10 hours ago, originalemii said:

I usually try not to bother anyone here and just quietly play fucked up stuff with my Pawns on RJW but for some reason my prisoners keep miscarrying.

Have you changed any RJW mod settings? Compile a mod list.

Posted
11 hours ago, originalemii said:

I usually try not to bother anyone here and just quietly play fucked up stuff with my Pawns on RJW but for some reason my prisoners keep miscarrying. Unfortunately i am going to have to ask for some advice and i'm sorry for needing help.  I feed the females lavish meals, give them piercings and plugs and Nukos and all the things to make them happy but they always miscarry. I've tried impregnating forcefully and consentually which makes no difference.  I have even used medical supplements like vitamins etc to improve health which has made no difference (was entertaining tho).   I can see early pregnancy with the dev tool and i get the notification that they are pregnant when they get to the half way point but even though they are at 100% health and happiness they still miscarry. I have tested it with a colonist pawn (yawn, way less fun)   same thing happens.  Seems i can only get a pawn past the half way point of pregnancy.   Is there some way to see what caused the miscarriage?  or reduce chance of miscarriage?.  I am of course running way too many mods with medical stuff.. for reasons.. but yea.. Any ideas what could be causing this?   or any way with the mod interface to reduce miscarriage chance?  OR even better..   Does someone know of a medical type mod which has more, pregnancy fertilisation blah blah content that could bypass this issue.  (im not running babies and children or any baby mods so i dont think its that) - or is it? IDFK HELP plx

Mods that heal ailments or remove hediffs that have negatives.

Many medical mods can do this, immortals can do this.

Posted

Hi. This might be helpful. Here removed whitespace in some descriptions, fixed broken colored text, incomplete nouns list in "strings" folder and revised translate some terms.
Hopefully this fix will be included in the next version. ?

Russian.zip

Posted
15 hours ago, originalemii said:

I usually try not to bother anyone here and just quietly play fucked up stuff with my Pawns on RJW but for some reason my prisoners keep miscarrying. Unfortunately i am going to have to ask for some advice and i'm sorry for needing help.  I feed the females lavish meals, give them piercings and plugs and Nukos and all the things to make them happy but they always miscarry. I've tried impregnating forcefully and consentually which makes no difference.  I have even used medical supplements like vitamins etc to improve health which has made no difference (was entertaining tho).   I can see early pregnancy with the dev tool and i get the notification that they are pregnant when they get to the half way point but even though they are at 100% health and happiness they still miscarry. I have tested it with a colonist pawn (yawn, way less fun)   same thing happens.  Seems i can only get a pawn past the half way point of pregnancy.   Is there some way to see what caused the miscarriage?  or reduce chance of miscarriage?.  I am of course running way too many mods with medical stuff.. for reasons.. but yea.. Any ideas what could be causing this?   or any way with the mod interface to reduce miscarriage chance?  OR even better..   Does someone know of a medical type mod which has more, pregnancy fertilisation blah blah content that could bypass this issue.  (im not running babies and children or any baby mods so i dont think its that) - or is it? IDFK HELP plx

immortals cant have babies

Posted
2 hours ago, Ed86 said:

immortals cant have babies

"There can be only one!" Christopher Lambert, Highlander. Except Sean Connery. He was pretty cool. Honestly, Rather annoying they only sent male convicts with the immortality "curse".

 

BTW, if you have never watched Outlander (2008) - IMDb "Directed by Howard McCain. With Jim Caviezel, Sophia Myles, Ron Perlman, Jack Huston. During the reign of the Vikings, Kainan, a man from a far-off world, crash lands on Earth, bringing with him an alien predator known as the Moorwen." It's a pretty memorable movie for it's time. Sorry off topic.

Posted
8 hours ago, Bastardo said:

Have you changed any RJW mod settings? Compile a mod list.

I set all of RJW to default because i dont really understand how mods work and im just following instructions online like load orders and specified incompatible mods. Thanks for trying to help.

8 hours ago, NeverLucky4Life said:

Mods that heal ailments or remove hediffs that have negatives.

Many medical mods can do this, immortals can do this.

Looking into those mods now thankyou!   I was running immortals and DrZeus is naturally immortal.. soo seems my cool game plan was broken to begin with. Thankyou so much for the input

4 hours ago, Ed86 said:

immortals cant have babies

Thankyou very much for your response, it has taken me hours to figure it out but it is indeed Immortals.  


Sadly my DrZeus is not going to build his army of demigods and i can be a sad panda now. haha...   

You all are bloody legends and thankyou so much for all the time and effort you put into these mods and also answering dumb questions like mine.   I have about 1200 hours of playing with RJW so I am that many hours thankful for entertainment. 

Posted
22 hours ago, boazthemighty said:

Hello!  My toggle option for the RJW buttons is present, but the buttons themselves don't appear- just a blank box.  I wiped my mod configs after I uninstalled every other mod but RJW and it didn't change anything.  Any ideas?  ?  (I'm also using the most current version of both the game and this mod.)

Have you actually enabled the relevant option in the RJW options? By default the box is now blank, it will only add the relavent icon when you enable bestiality/rape/hero mode.

Posted

Can someone drop their mod assembly for the current version of the game? (Or just 1.1) I've tried with different mods, but I'd like to see your options.

Posted
7 hours ago, darkestdragon said:

is away to stop pawn resign beds while try not make love to each other

having the same issue.. I promised to report on the status.. I have a pentabed and need to go find my other 4 wives (Reunion) Ally mod trait thing..

 

In the mean time I tried save bed position but it keeps assigning the same locations. Maybe use the mod mentioned

 

Keep Bed Ownership
https://steamcommunity.com/sharedfiles/filedetails/?id=2130184293

 

But I think I will have to build 2 or 3 penta beds in the same room so juggle and I can keep the comfy middle spot in the bed slot.. OR use all the other pawns to fill up the pawn spaces from the "forward" beds and "backend" beds to balance and juggle the middle bed once that is done it should be "fine" I guess... Anyways it doesn't work right. And if you have quick sleeper and any of those prothetics they don't sleep in the very high quality beds very long anyways. The high end materials regenerate their rest levels far too quickly to make a difference of spending the night.

Posted

I'm unable to use the right click function while playing with RJW installed. I've confirmed it has nothing to do with any of the mods I have installed. Can someone help me please?

Posted
6 hours ago, herpderken said:

I'm unable to use the right click function while playing with RJW installed. I've confirmed it has nothing to do with any of the mods I have installed. Can someone help me please?

Read FAQ and disable hard-core hero mode, or update game

Posted
3 hours ago, Skömer said:

Read FAQ and disable hard-core hero mode, or update game

I cannot find Hard-core hero mode just hero mode, which is disabled and my game is up to date. I've been using this mod for the better part of a year now and this is the first time it has happened.

Posted
1 hour ago, herpderken said:

I cannot find Hard-core hero mode just hero mode, which is disabled and my game is up to date. I've been using this mod for the better part of a year now and this is the first time it has happened.

then make sure your rimworld version is either 1.1.2654 or 1.2.something

Posted

hello, i just want to ask. Is there any way to change pawn sexual orientation directly like before (Asexual, Hetero, etc), or which version that still implement such feature

Posted
2 hours ago, lonelynight said:

hello, i just want to ask. Is there any way to change pawn sexual orientation directly like before (Asexual, Hetero, etc), or which version that still implement such feature

just apply the vanilla sexuality traits

Posted
11 minutes ago, Soronarr said:

RWJ is giving me massive errors. Colonists do nothing, right mouse click does not work.

Use Rimworld version 1.1.2654 or newer

If using animations mod make sure RJW and animations are both up to date

 

If you still have problems after that then upload a hugslog (CTRL + F12 in game) paste the link here.

Posted

Recently I got the new Rimworld update and intalled this mod + everything it required, sorted the order then started a new colony... it doesn't work as intended
 

first of all, I did tried a bunch of mods within it, didn't work, then I started to sort the load order following a modding guide like this one: https://rwom.fandom.com/wiki/Mod_Order_Guide after deleting the config files in Appdata, didn't work, then I disabled every single mod but this one(even its extra attachments like voice, animation and animal patch) and the required mods to run it, didn't work

what didn't work?

*sometimes it show the body parts where they should be, breast at chest, anus at anus, penis/vagina at genital, else my colonist spawn without them, I do tried adding them manualy with character editor also I deleted Carefully preparation, but it doesn't really do anything but some debuff

*it shows the sex need bar, most of the time is static, it doesn't drop below 50% even my characters is older than the minimiun age requirement

*any icon but the whoring tab is missing, hero mod doesn't work, even I enabled it

*direct control is broken, sometimes it shows me a list of sex option, but they are not clickable, so far my colonist can masturbate but the animation doesn't even last a second

*even I enabled the "replace vanilla lovin", nope, it still using vanilla lovin, hell even can get pregnant with Birds and Bees mod enabled, when disabled, is just vanilla lovin, sometimes it get a "ahegao" buff though

 

mods enabled by this order(in case the image doesn't show correctly): Harmony -> Core, Royalty-> Hugslib -> Jecs Tools-> Humanoid Alien Race 2.0 -> RimJobWorld

 

Did I missed something important? also why the friking image is this big? lol

Captura.PNG

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RimWorld by Ludeon Studios 27_08_2020 16_08_18.png

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