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Problem with ENB


Anurabis

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Posted
Spoiler
11 minutes ago, Anurabis said:

MO doesn't have a need to overwrite just to set priorities since it doesn't actually put the mods into a physical data folder where they overwrite each.

So that doesn't change anything.

Tried it since programs usually make less errors then people if they're good written and well logs still don't happen for whatever reason ENB totally and completely fucks up my entire skyrim and everything associated with it -__- and it's even a complete fresh install from just 2 days ago so that doesn't help either

 

 

I really sympathize. I had fits with mine and GenioMaestro, who I mentioned earlier cured mine with that reference he gave me.

On the other hand, how badly do you want the ENB? Is it really going to be worth it to you? Your best option may be to go back and delete all the ENB files from your Skyrim/Data folder (I did that twice before I finally got it to work - it does make for short term piece of mind).

Posted
10 minutes ago, Psalam said:
  Reveal hidden contents

 

 

I really sympathize. I had fits with mine and GenioMaestro, who I mentioned earlier cured mine with that reference he gave me.

On the other hand, how badly do you want the ENB? Is it really going to be worth it to you? Your best option may be to go back and delete all the ENB files from your Skyrim/Data folder (I did that twice before I finally got it to work - it does make for short term piece of mind).

I basically started this thread because I thought someone might know something the only thing about ENB that I really need is the ENBoost and I can get that without the ENB let's see if that is stable tho...

Posted

I don't use MO either but as I understand things, the left hand pane should mirror the right as far as possible. The load order itself does not look right. AS LAL is too far up and SOS is too far down for my liking.

I see HN66mage4vanilla.esp and HN66_NAILS4ALL.esp. If I am not mistaken they are for a custom race (and an old one at that). Might be wrong there but I'm thinking of the Litheria (?)body.

Also you have an absolute shed load of tattoo and overlay mods there.

 

Nobody has asked which ENB you are using or how much RAM and VRAM you have.

 

Posted
54 minutes ago, Grey Cloud said:

I don't use MO either but as I understand things, the left hand pane should mirror the right as far as possible. The load order itself does not look right. AS LAL is too far up and SOS is too far down for my liking.

I see HN66mage4vanilla.esp and HN66_NAILS4ALL.esp. If I am not mistaken they are for a custom race (and an old one at that). Might be wrong there but I'm thinking of the Litheria (?)body.

Also you have an absolute shed load of tattoo and overlay mods there.

 

Nobody has asked which ENB you are using or how much RAM and VRAM you have.

 

No the right doesn't necessarily need to mirror the left and they aren't for a custom race also my mods aren't causing any problem just ENB. And the ENB I have is just the standard ENB.

As for RAM 16GB VRAM 4GB

Posted
3 hours ago, Anurabis said:

I already enabled them just to make sure but still followed your instructions, it still doesn't create a log

 

Also I tried going into the test hall but since that causes a loading screen same result: CTD

2 hours ago, Anurabis said:

I basically started this thread because I thought someone might know something the only thing about ENB that I really need is the ENBoost and I can get that without the ENB let's see if that is stable tho...

1 hour ago, Anurabis said:

No the right doesn't necessarily need to mirror the left and they aren't for a custom race also my mods aren't causing any problem just ENB. And the ENB I have is just the standard ENB.

As for RAM 16GB VRAM 4GB

You are ussing MO and the INI files that you must change are INSIDE THE PROFILE OF MO.

Each profile for MO have his own INI files. For enable login you MUST edit the INI files of the profiles.

MO not use the default INI files located in Documents\My Games\Skyrim

MO put the log in the the default location, normally in Documents\My Games\Skyrim\Logs\Script

If you get the main menu the log is generated == TOTALLY SURE == TESTED

 

But the log can't say why you have the CTD.

Maybe you can get some info from the log of crash fixes but normally is usseles.

The only real info come from the dump file generated by skse.

Be sure you have active the option for generate minidump inside skse.ini

That generate a dump file in Documents\My Games\Skyrim\SKSE\Crashdumps

That dump file can be analiced in http://www.osronline.com/page.cfm?name=Analyze

Is recomended upload and analice some dump files for know if the problem is always caused by the same dll.

If the analisis say ALWAYS the same dll you have one orientation about what can be the problem.

And the problem can be c++ libraries, directx libraries, video card driver...

 

With 4gb of Vram and 16gb of ram you only need ENBoost if you want use High Resolution Textures in 4k and/or 8k. Psalam have a video card with 4gb of Vram and can say you how many Vram they use, never fill half. Psalam play for months without ENB.

 

You have Windows 10 and probably your problem is caused by the opeating system because Windows 10 is not officially supported by ENB. Go to the alrready referenced page, https://forums.nexusmods.com/index.php?/topic/3089504-fix-for-skyrim-crashing-instantly-with-enb-on-windows-10/page-14#entry56131491 and read all the messages in the last 5 pages.

For some users the solution is use the Wraper version of ENB but others need use the Injector version.

Others users need run the game in windowed mode.

For some user the borderless option not work.

Other solution posted is use dxwrapper

Posted
18 hours ago, Anurabis said:

Yeah both are set to false in the ENBlocal.ini the problem still appears

 

If you can go to a dungeon part with a new game started,that's not an ENB or SKSE limited memory issues.

The first part - You can test firstly by renaming d3d9 .dll and load the new game with new graphical config to ultra [for new skyrim ini configs to apply], you will crash in indoors probably. Id say,that this can be a fault of SOS or RM or ECE scripts behavior loading at first. The second part, there are few variables that can give you such an issue, but you need to test the first phase part.

Posted
5 hours ago, GenioMaestro said:

 

You have Windows 10 and probably your problem is caused by the opeating system because Windows 10 is not officially supported by ENB.

 

Your argument is invalid, I released my ENB config for Win 10 1709\1803 

Posted
12 hours ago, Anurabis said:

And the ENB I have is just the standard ENB.

There is no such thing as 'the standard ENB'.

You have not yet established that the problem is with ENB. If the ENB is involved then it will probably be becasue you have configured it incorrectly. Everyone else is getting far too technical; I always assume user error.

4 hours ago, romeozero said:

Your argument is invalid, I released my ENB config for Win 10 1709\1803 

I think Genio means Boris' ENB core rather than presets.

 

I'm still using your RZ ENB btw (on Win 7).

Posted
2 hours ago, Grey Cloud said:

I'm still using your RZ ENB btw (on Win 7).

Presets come from ENB core libraries.You complile shaders, make some calibrations and so on.
Good to hear, I will release a new version on november prob, as I'll get my hands on 55' UHD TV.
4K HDR chroma 4.4.4  ENB with OLED colors on quantum shaders ...

145936483719437892.png

Posted
16 hours ago, Anurabis said:

No the right doesn't necessarily need to mirror the left and they aren't for a custom race also my mods aren't causing any problem just ENB. And the ENB I have is just the standard ENB.

As for RAM 16GB VRAM 4GB

Can you post your enblocal.ini?

Posted
17 hours ago, Anurabis said:

I basically started this thread because I thought someone might know something the only thing about ENB that I really need is the ENBoost and I can get that without the ENB let's see if that is stable tho...

do you have nvidia card? if so have you configured nvidia experience to run skyrim enb?

turn off nvidia overlay.

turn off any malware / virus scanners (just taking some variables out)

 

post your enb.ini

i had same problem last year. 

 

Posted
18 hours ago, romeozero said:

If you can go to a dungeon part with a new game started,that's not an ENB or SKSE limited memory issues.

The first part - You can test firstly by renaming d3d9 .dll and load the new game with new graphical config to ultra [for new skyrim ini configs to apply], you will crash in indoors probably. Id say,that this can be a fault of SOS or RM or ECE scripts behavior loading at first. The second part, there are few variables that can give you such an issue, but you need to test the first phase part.

Well I did say multiple times that it runs normal without ENB installed also I found the issue and resolved it, would be kinda unfair to sit around and wait while others try to help me.

 

The issue had to do with the ZaZ Animation Pack Version 8.0 and I have no Idea why the issue only triggers when an ENB is installed. Probably gonna post over there later and report that. If anyone has any Idea why ENB and the ZaZ Pack 8.0 interact so weirdly please let me know. I assumed that ENB alone was the Problem since the game functioned and ran as normal when ENB wasn't installed.

 

EDIT: Anyone knows if I can flag this somehow as resolved or something?

Posted

Yeah that happens, i have such issues out of the blue by some animations of sexlab and sos. Normal indoors saves sometimes crash upon loading them.Happens with big Frameworks mods. Enb is only an injector library with custom shaders basically, it can only manipulate visual aspects. ENbboost is another topic,but they are not affecting so hard its game engine workflow, CTD's mainly are the fault of overlaping scripts and unoptimized files from mods. 

Posted
6 hours ago, romeozero said:

CTD's mainly are the fault of overlaping scripts and unoptimized files from mods.

Wrong. CTDs are mainly due to memory issues. ENBoost is primarily a memory mangement tool, if it is installed incorrectly it can cause problems.

 

9 hours ago, Anurabis said:

Well I did say multiple times that it runs normal without ENB installed

Yes but you used different terms each time and did not make clear that you were talking about ENBoost. I would suggest you double-check that you are configuring ENBoost correctly.

Posted
2 hours ago, Grey Cloud said:

Wrong. CTDs are mainly due to memory issues. ENBoost is primarily a memory mangement tool, if it is installed incorrectly it can cause problems.

 

Yes but you used different terms each time and did not make clear that you were talking about ENBoost. I would suggest you double-check that you are configuring ENBoost correctly.

ENB itself dont give you memmory issues.Its the modders who dont know how to optimise their mods for gamebryo game engine.
ENB is a POST PROCESS SHADER INJECTOR LIBRARY !!
http://enbdev.com/download.htm

http://wiki.step-project.com/Guide:ENB#tab=Introduction

Simple ENB with vanilla DLC mods (and nothing else) will never get you CTD issues,never. 

You, like anybody else who does not work in Game engines, know nothing and still want to make arguments, thus you misinform other people without game dev exp knowledge. No hard feelings bro.

Posted
9 minutes ago, romeozero said:

ENB itself dont give you memmory issues.Its the modders who dont know how to optimise their mods for gamebryo game engine.
ENB is a POST PROCESS SHADER INJECTOR LIBRARY !!
http://enbdev.com/download.htm

http://wiki.step-project.com/Guide:ENB#tab=Introduction

Simple ENB with vanilla DLC mods (and nothing else) will never get you CTD issues,never. 

You, like anybody else who does not work in Game engines, know nothing and still want to make arguments, thus you misinform other people without game dev exp knowledge. No hard feelings bro.

No, it is you being a dickhead who can only sing one tune. I specifically said 'ENBoost' and said 'if it is installed incorrectly'.  I made no comment about ENBoost, or an ENB, giving memory issues.

From the S.T.E.P. wiki link you provided:

ENBoost is a memory management feature added to ENBSeries to address the crashes and freezes relating to the well-known system memory (RAM) limit of 32-bit applications like Skyrim.

No hard feelings bro.

Posted
56 minutes ago, Grey Cloud said:

No, it is you being a dickhead who can only sing one tune. I specifically said 'ENBoost' and said 'if it is installed incorrectly'.  I made no comment about ENBoost, or an ENB, giving memory issues.

From the S.T.E.P. wiki link you provided:

ENBoost is a memory management feature added to ENBSeries to address the crashes and freezes relating to the well-known system memory (RAM) limit of 32-bit applications like Skyrim.

No hard feelings bro.

First of all - I'm not a dickhead, 2nd - I'm a modder, and an ENB Preset creator and many other things too.So I know what I'm writing about.
3rd -  You ripped some sentenses out of full context and trying to argue. Now, lets see the full version

Spoiler

 

  10 hours ago, romeozero said:

CTD's mainly are the fault of overlaping scripts and unoptimized files from mods.

Wrong. CTDs are mainly due to memory issues. ENBoost is primarily a memory mangement tool, if it is installed incorrectly it can cause problems.

  3 hours ago, Grey Cloud said:

Wrong. CTDs are mainly due to memory issues. ENBoost is primarily a memory mangement tool, if it is installed incorrectly it can cause problems.

 

Yes but you used different terms each time and did not make clear that you were talking about ENBoost. I would suggest you double-check that you are configuring ENBoost correctly.

ENB itself dont give you memmory issues.Its the modders who dont know how to optimise their mods for gamebryo game engine.
ENB is a POST PROCESS SHADER INJECTOR LIBRARY !!
http://enbdev.com/download.htm

http://wiki.step-project.com/Guide:ENB#tab=Introduction

Simple ENB with vanilla DLC mods (and nothing else) will never get you CTD issues,never. 

You, like anybody else who does not work in Game engines, know nothing and still want to make arguments, thus you misinform other people without game dev exp knowledge. No hard feelings bro

What is ENB?

ENBSeries (ENB) is a post-processor modification (mod) created and maintained by Boris Voronstov. What this means is that ENBSeries adds digital enhancements to games purely by modifying the video output after (or 'post') the decoding process of game assets into the initial graphical result. Initial post-processing is done by the game's shader program(s), and ENBSeries builds upon this initial post-processing using more advanced techniques that the game's shader engine is either incapable of or simply doesn't implement itself. This is accomplished by using a custom API in the form of a dynamic link library (DLL) to the game shader engine. In addition to advanced shader post-processing, ENBSeries also implements a memory manager, called 'ENBoost', that enhances the efficiency of video memory management, resulting in increased performance and stabilization, in addition to the increased quality provided by the post-processing engine.

If that was too technical, ENBSeries (ENB) is a mod that allows authors to make custom presets (commonly referred to as "ENBs") which change some effects, like lighting, and enhances or replaces others, like shadows and the sun. Each preset can offer a range of "look and feel" environments for the game it's used for. Such as providing a cooler or warmer color palette, fantasy or "realistic" lighting environments, and/or either more vibrant or bleak saturation. The combinations are endless and there is likely an ENB preset that is perfect for every user's personal tastes. However, all those added effects often come at a cost to performance. Luckily, most authors provide "performance" versions of their presets which are lighter on resources.

What is ENBoost?

ENBoost is a memory management feature added to ENBSeries to address the crashes and freezes relating to the well-known system memory (RAM) limit of 32-bit applications like Skyrim. It is one major part of a multi-part solution STEP recommends for dealing with this limitation (see 2.C. Extenders section of the STEP Guide). ENBoost is included in the ENBSeries graphics modification and is now incorporated into all ENB presets using ENBSeries v0.192 and newer. ENBoost can also be implemented as a stand-alone video-graphics memory manager for Skyrim without implementing any ENB post-processing effects.

In order to understand how ENBoost works, it is important to first know how Skyrim manages memory. The main Skyrim game executable, TESV.exe, is a 32-bit Large-Address-Aware (LAA) application. This means that although TESV.exe can only use a maximum of 2GB of system RAM on 32-bit Windows systems, it can access up to about 3.1GB of system RAM (4GB - about 900MB of system resources) on 64-bit systems. To drive the video card in displaying Skyrim's 3D rendered graphics, TESV.exe must store object geometry (the shapes of things in the game) and texture data cached in its memory space, which is then copied to your video card's VRAM to display. The memory limit is not a problem with an unmodded Skyrim because the cached data is dynamically loaded and unloaded to make room for new data as it's needed, and it almost never completely fills up all of TESV.exe's available RAM. However, when mods are added to Skyrim, the memory needed for cached data is significantly increased, and the more mods that are used, especially higher resolution texture mods, the higher the chance that TESV.exe will run out of memory. When this happens, either the program crashes or some objects do not get rendered. ENBoost overcomes this memory limitation by ...

  1. using available VRAM on your video card and
  2. using system RAM outside of TESV.exe for dynamically allocated cached data.

 

If THIS still not convince you, directly contact comrade Borya and he will tell you the same thing.I dont want to be a villain or something, its just that you dont want to listen carefully.

Posted

I'll stick with my initial assessment.

I originally challenged your assertion that the majority of CTDs are caused by scripts. I said that memory was the prime cause and stated that an incorrectly configured ENBoost could cause problems. You came back with a load of waffle about something I hadn't said and and banged on about ENBs and shaders etc. You provided a link to S.T.E.P. in an attempt to prove your strawman. I used a sentence from that same link to support what I had said re ENBoost concerning memory management.

 

Neither of those two paragraphs which you have coloured in mention scripts but memory and memory-related terms are mentioned several times.

 

You say I have not listened carefully yet it was you who launched off about ENBs and shaders etc. when I hadn't mentioned them.

 

And for the record, I have read the whole S.T.E.P. wiki guide several times over the years.

Posted

Well I thought the problem was resolved it seems it wasn't so I'm not gonna open a new topic but instead continue this one. Since I'm all out of Idea on my part I'll probably just wait this time.

Papyrus logs for both cases are attached:

Log 0 is with ENB installed

Log 1 is without ENB installed and instead of CTD the game was properly closed

 

The problem is the same as it was before the game crashes upon loading when an ENB is installed.

It doesn't when an ENB is not installed. Additionally uninstalling any mod seems it to not CTD on the next load of a saved game but instead the load afterwards.

Papyrus.0.log

Papyrus.1.log

 

EDIT: Additionally I followed the guide on the S.T.E.P. wiki to just make it ENBoost and that works just fine

Posted
8 minutes ago, Anurabis said:

Well I thought the problem was resolved it seems it wasn't so I'm not gonna open a new topic but instead continue this one. Since I'm all out of Idea on my part I'll probably just wait this time.

Papyrus logs for both cases are attached:

Log 0 is with ENB installed

Log 1 is without ENB installed and instead of CTD the game was properly closed

 

The problem is the same as it was before the game crashes upon loading when an ENB is installed.

It doesn't when an ENB is not installed. Additionally uninstalling any mod seems it to not CTD on the next load of a saved game but instead the load afterwards.

Papyrus.0.log

Papyrus.1.log

 

EDIT: Additionally I followed the guide on the S.T.E.P. wiki to just make it ENBoost and that works just fine

Did you clean your Save after removing/deactivating Succubus Mod?

In addition, the mod in Load Order 69 (Rubber ...) seems to be a problem.

Posted
14 minutes ago, Anurabis said:

The problem is the same as it was before the game crashes upon loading when an ENB is installed.

It doesn't when an ENB is not installed. Additionally uninstalling any mod seems it to not CTD on the next load of a saved game but instead the load afterwards.

That only can be caused for two things...

ONE - A bad configuration in the INI files: in the game, in ENB, in crash fixes, in SKSE (all with extension INI)

TWO - A bad DLL in SKSE\plugins or in the game directory that have TESV.exe

 

Can be a problem in OS, but i presume you have reinstaled c++, directx and video drivers, true?

Posted
3 minutes ago, Andy14 said:

Did you clean your Save after removing/deactivating Succubus Mod?

In addition, the mod in Load Order 69 (Rubber ...) seems to be a problem.

I didn't clean it yet, planning to but the problem appeared when the succubus mod was installed so I took a look at the papyrus log deactivated it worked for 1 load and then it started again it basically just helped me to find out more about the issue.

The issue also appears with fresh saves so the succubus mod isn't the cause

Load Order 69 that's deviously cursed loot gonna need to take a look at that

Posted
1 minute ago, GenioMaestro said:

That only can be caused for two things...

ONE - A bad configuration in the INI files: in the game, in ENB, in crash fixes, in SKSE (all with extension INI)

TWO - A bad DLL in SKSE\plugins or in the game directory that have TESV.exe

 

Can be a problem in OS, but i presume you have reinstaled c++, directx and video drivers, true?

I did reinstall those yeah but atleast the problem can be narrowed down now.

Posted
3 hours ago, Anurabis said:

I did reinstall those yeah but atleast the problem can be narrowed down now.

On 10/5/2018 at 1:55 AM, GenioMaestro said:

But the log can't say why you have the CTD.

Maybe you can get some info from the log of crash fixes but normally is usseles.

The only real info come from the dump file generated by skse.

Be sure you have active the option for generate minidump inside skse.ini

That generate a dump file in Documents\My Games\Skyrim\SKSE\Crashdumps

That dump file can be analiced in http://www.osronline.com/page.cfm?name=Analyze

Is recomended upload and analice some dump files for know if the problem is always caused by the same dll.

If the analisis say ALWAYS the same dll you have one orientation about what can be the problem.

And the problem can be c++ libraries, directx libraries, video card driver...

Have you make the analisis of the dump in OSR Online??

Have you any orientation about where is the problem??

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