Dee383 Posted October 24, 2011 Posted October 24, 2011 I Must Admit I Was A Little Dissapointed That I Didnt Get to Kill Him ..
Guest Posted October 24, 2011 Posted October 24, 2011 Hello, this mod is a masterpiece, congratulations I will happily test the new version this evening, if the savegames are compatible?? Also I'm not sure if I got a bug or if my patience is lacking, please see below (Spoiler because of Story) When in {id} Realm, after talking to the guard at 'My left Testicle' he tells me I need to fuck to get the key. I only get the 2 ID Bugs and the 2 Hungers to fuck me, which I did a lot (IMHO, at least 3 hours straight last night). However I got no key yet, also the Souls of whores cannot be convinced to do my char Can anyone help me out here?
galgat Posted October 24, 2011 Author Posted October 24, 2011 No need to apologize for the glitches' date=' it is a very complex mod and we all are only human. I got to the end of the final quest a few days ago, and I'm looking forward to any future updates. (I only wish my poor abused SOAP girl had had a chance to get even with Mr. Uber-Pimp instead of simply being told about his demise... some involuntary SMD action comes to my mind with red hot stakes, horny male gorillas (a la Ace Ventura) and such ) [/quote'] I Must Admit I Was A Little Dissapointed That I Didnt Get to Kill Him .. I agree, and I did sort of have that in mind, but I wanted to stitch that part up for now.. Leaving to many things Open is becoming disorienting to me, and I have other threads I am following. I left Nicky in a limbo state, as I do intend to move on with the {id} instance, and she may play a major roll in that. But I had some little quest idea's in mind, and wanted to rap that up for now, to help me keep it all straight in my head.
galgat Posted October 24, 2011 Author Posted October 24, 2011 Hello' date=' this mod is a masterpiece, congratulations [/size'] I will happily test the new version this evening, if the savegames are compatible?? Also I'm not sure if I got a bug or if my patience is lacking, please see below (Spoiler because of Story) When in {id} Realm, after talking to the guard at 'My left Testicle' he tells me I need to fuck to get the key. I only get the 2 ID Bugs and the 2 Hungers to fuck me, which I did a lot (IMHO, at least 3 hours straight last night). However I got no key yet, also the Souls of whores cannot be convinced to do my char Can anyone help me out here? This patch does not add much to the Quest's, it was mostly for Bug's that I had fat fingered into the Mod, and I hope some of them i have removed. Thx you for testing it, The key comes from the whore's soul..female looking things. SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER:: there are 8 in the world, and the key is randomly placed in one of them after you speak with the person next to the cave entrance. so you need to systematically engage with each of them, until you see the Icon for a Key in the upper left corner of your screen appear. Which is the only clue you get about gaining the key. I probably should have a pop up window, telling you when you acquired it, but I have not done that. Once you finally get inside the tower, you have 2 choices going up, each has it creature type to deal with..they will both get you there, after a laborious ordeal, but at least you can choose your poison..LOL to the dremora there you are trash, so expect to get treated as such, by them.
Guest Posted October 24, 2011 Posted October 24, 2011 SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER:: there are 8 in the world' date=' and the key is randomly placed in one of them after you speak with the person next to the cave entrance. ... [/quote'] Roger that, thanks for the heads up. In this case I guess I found a bug. I did talk to the 'Gate Keeper' ({ID Watcher}), however the Souls still dont want to do my char *sniffle*. I did re-load an earlier savegame to come to this point again, still the same issue. The only difference I'm noticing from talking to {ID} Watcher is that the Bugs (ID Elytra) and the Hungers do my char after talking to him but not before, however, the result after around 120 times getting done by them is, still no key . Is that me and I missed talking to someone? Or how can I trick the souls into doing my char? If helpful I'm happy to provide a savegame from which you can reconstruct the bug. Thanks for the help and keep up the good work P.S. I quickly tried .09 and can confirm Point #6 (6. I found that the Nude check on the Bulls in the pimp training room was buggy.(would sometimes cause the bulls not to engage in there first conversation.) I believe I have fixed this.) Could reconstruct this bug, now its gone EDIT: Galgat, one more thing that might be intresting for you to look into it, before you go into ID's realm, when confronting Booty to get the bottle out of the Booty (pun intended), she wont be able to do it if she's sitting in the corner and reading, then it will also bring the error massage (xme not ready for sex) and you have to load from an earlier save if you want the quest to continue.
galgat Posted October 25, 2011 Author Posted October 25, 2011 SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER::SPOILER:: there are 8 in the world' date=' and the key is randomly placed in one of them after you speak with the person next to the cave entrance. ... [/quote'] Roger that, thanks for the heads up. In this case I guess I found a bug. I did talk to the 'Gate Keeper' ({ID Watcher}), however the Souls still dont want to do my char *sniffle*. I did re-load an earlier savegame to come to this point again, still the same issue. The only difference I'm noticing from talking to {ID} Watcher is that the Bugs (ID Elytra) and the Hungers do my char after talking to him but not before, however, the result after around 120 times getting done by them is, still no key . Is that me and I missed talking to someone? Or how can I trick the souls into doing my char? If helpful I'm happy to provide a savegame from which you can reconstruct the bug. Thanks for the help and keep up the good work P.S. I quickly tried .09 and can confirm Point #6 (6. I found that the Nude check on the Bulls in the pimp training room was buggy.(would sometimes cause the bulls not to engage in there first conversation.) I believe I have fixed this.) Could reconstruct this bug, now its gone EDIT: Galgat, one more thing that might be intresting for you to look into it, before you go into ID's realm, when confronting Booty to get the bottle out of the Booty (pun intended), she wont be able to do it if she's sitting in the corner and reading, then it will also bring the error massage (xme not ready for sex) and you have to load from an earlier save if you want the quest to continue. I have tested that one a lot.. and it works all the time, I do have creatures installed, but I but I have turned all the creatures.esm, and esp off, and it still work's because I set them uo to be independent of the creatures mod. I do not run REV 91, and it has not been tested in that. you I am sure have OBSE 20 stable installed, not the beta. So if you have REV 91 installed that could be a problem. I will test it some more. But I am betting it is that you do not have the right LoversIdleanimationPriority instaled, I use the one, that when you Place your mouse over it it say's... MotionNumberMax = 4800 Creature and if you have the one with 4700, that could be a problem I run the LoversanimationObjectsPriority.esp with motionnumbermax = 200 at bottom of list next up is the LoversIdleAnimationPriority With motionNumberMax = 400 above that is the one with MotionNumberMax = 4800 I place in this Oder to get the pillory to work.. And it seems to do very well for me. I do have loversCreature.esm and LoversCreature.esp running most of the time, but I have turned it off and things still worked. I will do some more testing, but I am betting it is an animation you are missing. You might check Donkeys Plug in "New and improved animation project version 2.4" I believe that it where I got all the LoversAnimation files I am using now. Please let me know I will keep looking. Also just for giggles you might see if a forced sex spell will make them work..If not you are sure to be missing and animation. The forced sex spell can not fail if the animation is there.. unless the actor is not ready, or has a sex stoper on them. [ This animation motion's is a good example of why when so many versions of the same Mod get modified by so many people, and yet have the same name..It make it really hard to know what to install, and even harder to tell if you have the latest version.] I thought I placed a stop on that booty thing, I knew about it, had had it happen to me. But I might not have, I will check into it. I thought I set her Package so she just would not sit down until after that event. I will have to check it though.. I am SoRrY
galgat Posted October 25, 2011 Author Posted October 25, 2011 Yes booty has 2 packages for that one she stops sitting at stage 99. the other she starts back using it at stage 102. that gap is from 99 to 102 is where she help you to get the bottle. I fixed this a few Patches ago i think.. Did this happen with the new Patch ??
Guest Posted October 25, 2011 Posted October 25, 2011 I will do some more testing' date=' but I am betting it is an animation you are missing. You might check Donkeys Plug in "New and improved animation project version 2.4" I believe that it where I got all the LoversAnimation files I am using now. [/quote'] YESSS That was just it, thanks a lot Yes booty has 2 packages for that one she stops sitting at stage 99. the other she starts back using it at stage 102. that gap is from 99 to 102 is where she help you to get the bottle. I fixed this a few Patches ago i think.. Did this happen with the new Patch ?? Well, I started CroningIsle with version .08, then the bug was still there. Tried today with a savegame already on .09 and it still existed. However, as the Savegame was created with .08 it could be that this pulled the bug over. I will give it a fresh try once I completed my current game Again, thanks a lot for your help and your mod
galgat Posted October 25, 2011 Author Posted October 25, 2011 I will do some more testing' date=' but I am betting it is an animation you are missing. You might check Donkeys Plug in "New and improved animation project version 2.4" I believe that it where I got all the LoversAnimation files I am using now. [/quote'] YESSS That was just it, thanks a lot Yes booty has 2 packages for that one she stops sitting at stage 99. the other she starts back using it at stage 102. that gap is from 99 to 102 is where she help you to get the bottle. I fixed this a few Patches ago i think.. Did this happen with the new Patch ?? Well' date=' I started CroningIsle with version .08, then the bug was still there. Tried today with a savegame already on .09 and it still existed. However, as the Savegame was created with .08 it could be that this pulled the bug over. I will give it a fresh try once I completed my current game Again, thanks a lot for your help and your mod [/quote'] I am glad this helped, I should have thought of it sooner.. I just Was not looking at the problem properly. I have added this to requirements, Doc.. [First Page] Requires : New and improved animation project version 2.4 -By Donkey Get it Here : http://www.loverslab.com/showthread.php?tid=184 This is a must have, many creature animations will not work with out. Mainly needed in {id}'s Domain. I also modified this incert in the first Page doc. 6. I found that the Nude check on the Bulls in the pimp training room was buggy.(would sometimes cause the bulls not to engage in there first conversation.) I believe I have fixed this. But if Nicky leaves you standing there, and they do nothing..Try putting on an article of clothing or a ring. Then take it off. While testing in Rev91.7 I found that they still sometimes do not fire, after Nicky leaves you standing. But other than that I have played the mod through from start to finish in Rev91.7 with no problems. I will re look at the Booty sitting thing, radiant AI does not always swap as it should, that is why you see pickidle used so much in scripting, to force the AI or play to re look at which package they should be using, and swap to a more appropriate one. So even though I told her to stop sitting around, she might not get off her ass for a bit... and people could be getting to her, before she, gets off her Butt..LOL
Guest Posted October 26, 2011 Posted October 26, 2011 I will re look at the Booty sitting thing' date=' radiant AI does not always swap as it should, that is why you see pickidle used so much in scripting, to force the AI or play to re look at which package they should be using, and swap to a more appropriate one. So even though I told her to stop sitting around, she might not get off her ass for a bit... and people could be getting to her, before she, gets off her Butt..LOL [/quote'] Hehe, well, the point may be that I ported to her using the ring she gave me because I couldnt get my ass up to walk over... Dunno, maybe you want to add the animations package to the requirements, just to keep other stupid ppl like me from walking into that one as well? Cheers
Waaaaaaagh Posted November 6, 2011 Posted November 6, 2011 guys plz help me with quest "spider mother". please tell me where can i find the basement with spider-daedra?
kystos Posted November 6, 2011 Posted November 6, 2011 Cool mod but... I have MBP, MBP++, chocolate elves installed and yet some of the characters have no heads or parts of heads (eyes and teeth only). What Am I missing or doing wrong?
D_KNIGHT_PEN Posted November 6, 2011 Posted November 6, 2011 Which people i know for one of the students you also need cute elves installed
kystos Posted November 6, 2011 Posted November 6, 2011 Well, some of the students, Nicky Sands, Mrs Reever... That's all the name I can remember at the moment. I've got cute elves installed too...
Ragged Robin Posted November 7, 2011 Posted November 7, 2011 guys plz help me with quest "spider mother". please tell me where can i find the basement with spider-daedra? Can do. The door is on the floor to the left of the altar. If you are facing in the opposite direction from the entrance to the queen mother's realm. kystos: MBP can be tricky to install at times. To play this mod MBP must be installed with great care. The following is the best guide in this respect: http://www.loverslab.com/showthread.php?tid=1602 Rogue13 pointed out several things I missed when first setting up MBP.
kystos Posted November 7, 2011 Posted November 7, 2011 kystos: MBP can be tricky to install at times. To play this mod MBP must be installed with great care. The following is the best guide in this respect: http://www.loverslab.com/showthread.php?tid=1602 Rogue13 pointed out several things I missed when first setting up MBP. Yup. Something must have been messed up when installing MBP, 'cause I reinstalled using the guide and now all the former Sleepy Hollow-like headless prostitutes have heads. Cheers.
Waaaaaaagh Posted November 7, 2011 Posted November 7, 2011 guys plz help me with quest "spider mother". please tell me where can i find the basement with spider-daedra? Can do. The door is on the floor to the left of the altar. If you are facing in the opposite direction from the entrance to the queen mother's realm. are you talking about the "sanctuary entry"? p.s. i feel like complete idiot
galgat Posted November 8, 2011 Author Posted November 8, 2011 guys plz help me with quest "spider mother". please tell me where can i find the basement with spider-daedra? Can do. The door is on the floor to the left of the altar. If you are facing in the opposite direction from the entrance to the queen mother's realm. are you talking about the "sanctuary entry"? p.s. i feel like complete idiot Its right next to mother siren. look at floor there. it is a sewer entrance. where mother siren is. should be very hard to miss.
kystos Posted November 9, 2011 Posted November 9, 2011 No really a problem, more of a somewhat amused question... Do all of you people who use both CrowningIsles and Loversbitch have two-dicked dogs wandering around the island?
galgat Posted November 10, 2011 Author Posted November 10, 2011 humm, unless lovers Bitch forces cocks on all dogs that should not happen..each of my animals are unique to the island..( my nif files, and the cock I blendered to them.) would have been a bad idea to force them on all dogs.. that could mess up a lot of mods.. I hope they fix that if it is happening. It may be loverscreature_sexualorgans that is adding them. but the lovers creature_sexualorgans that I use is very selective, and only adds Cocks to existing animals. That are already in the game. I made my own world, and my own creatures to keep from messing anyone Else's mod up, but it looks like they still found a way to do something to me anyway...LOL I guess you get double dinged..LOL I may try to use everyone else s Dongs in the next Update.. But this was not caused by me.. it is another mod doing it. My creatures have no connection with any animal in normal Oblivion space. But if someone is using script poorly to identify what creature is attacking you, then add the cock..that would do it. If everyone starts that you could have multi donged animals all over the place..lol instead of dog we call them pork_you_Plenty doggies...
kystos Posted November 10, 2011 Posted November 10, 2011 It may be loverscreature_sexualorgans that is adding them. Looks like loverscreatures sexualorgans indeed is the culprit. I just loaded a game without it and no more "pork_you_Plenty doggies" to be seen. By the way, I'm on Siren Island collecting spunk and the game crashed (happens a lot) before I could save. Is there a way to use the console to get all 10 doggy and 15 horsies' "samples" without doing it all over again? I had a look in the construction set but have no idea how to determine the proper item Id.
grumbler Posted November 11, 2011 Posted November 11, 2011 Galgat, I finally got back to your mod from where it left off at the beginning of the id campaign, and finished the mod to the end of the "Whore to be Pimped" quest, and must say that you did a great job finishing off that quest. Skyrim is loading as I type, so I may be busy with that for a bit, but wanted to again express my appreciation for this mod, and my admiration for your quest-writing and scripting skills. This is easily the most ambitious mod I have played from the standpoint of questing and scripting, and I learned a lot about scripting from seeing the way you handled so many difficult and unique settings and challenges. I look forward to starting this again and playing it all the way through, once my Skyrim jones is satisfied. Many kudos, and thanks once again.
galgat Posted November 12, 2011 Author Posted November 12, 2011 Thx you Gumbler for playing it, and testing it some for me. I know you have many other things going. And yes I am sort of stuck on skyrim now also, but I have another addition to this almost completed, but it may have to wait a bit now with skyrim out. as to the essence from the doggies and horses, not any easy way, you would have to have the item number for that, and they are unique to your load order, and have to be dragged out of tes4.. the horse island just outside of dirty bay town has several horses that should speed things up a bit, and there are quite a few dogs here and there on the islands. I am sorry you crashed a lot.. I played it all the way through testing that it worked fine in REV 91 of loversPK. Other than the bull pen where I had to don a clothing item and take it back off to get the bulls dialog to start. I had no problems, and no CDT's. But I know everyone's installation and load load orders are different. I am trying to say i wish I had a quick fix for you, but I dont't. I know a lot of people tell you, me included not to run auto save, but sense i installed streamline 3.1, I run it all the time with no problems. The item ID is hidden sort of it is a area just to the left of the name of the item, if you look at the top of the Object window you will see that there is a thick spot between the editer ID and the Count that is where the item number is. you must grab it and stretch it out to see it. you put your mouse over it, and get that little + sign just right, and stretch it out bigger. so you can see and read the number.
kystos Posted November 12, 2011 Posted November 12, 2011 as to the essence from the doggies and horses' date=' not any easy way, you would have to have the item number for that, and they are unique to your load order, and have to be dragged out of tes4..[/quote'] Yup, that's what I figured after some more reading on the subject. Found the horses in Dirty Bay too. I am sorry you crashed a lot.. I wasn't saying it was your mod causing the crashes. I had them before finding out about CrowningIsles. It's just that it's happened at a bad time and I didn't want to start that part of the quest all over again. Things are a bit better since I'm using Windom Earle's Oblivion Crash Prevention System for OBSE. Thanks for your work, Galgat. /Off to visit the goblins in the mine now.
Nefertiti Posted November 12, 2011 Posted November 12, 2011 where is the howling cave on the island of sirens ?
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