galgat Posted June 5, 2020 Author Posted June 5, 2020 20 hours ago, fejeena said: Isn't it possible to set ani numbers in sex start scripts with creatures ? Like you do it with human-human ani . Human-human ani 1 to 10 triggers the random ani selection but ani 11 to 200 you can use in the script to select a ani you want. yes you can script in a call using a variable for the motion number like this ;you can set the sex type in a dialogue result script ;like this for any sex animation type set xLovergalgat.sextype to 165 ;then have this in your LoverPK sex call set xLoversQuest.SPos to xLovergalgat.sextype ;but creature animations are low in number so ;I very seldom did a specific number call for them. ;and instead just did a random call like this in the ;LoversPK sex call script Let xLoversQuest.SPos := Call xLoversCmnGetRandomSPos 11111 ;that would just grab any random sex act and it would also make sure ;they were compatible with the actor's. LoversPK was quite flexible in choices of this sort. set and let are mostly interchangeable, but "let" handles array's much better in single need operations set is less system straining, but when arrays are involved "let" seems to work much better. Or that was always my finding. "let" also allows combinations and math functions much better and there are other good reasons to use "Let" at times. It really depends on your code plan or needs. The let was used in the random call because I was making "xLoversQuest.SPos" to be the same as "Call xLoversCmnGetRandomSPos 11111" which is a function call and not a variable setting.
Basilissa_1492 Posted July 1, 2020 Posted July 1, 2020 Hey everyone! I'm not sure whether this has been asked before, but I was wondering if this was compatible with better cities. And if it isn't, would disabling the better cities esps and then waiting three days in a testing room work to fully uninstall it? Alternatively, if there was a patch for it, that would be awesome. EDIT: I got it partially working, but I've run into another problem. My ff13 race character, who is a vamp, together with the crowning isle no MBP patch and the siren race that patch requires makes my vampire have googly eyes, and the face mesh also changes. Disabling the esp for both the patch and the siren race (but not crowning isle itself) fixes this issue completely, but I don't see any textures in the patch that would interfere with the ff13 race at all.
fejeena Posted July 1, 2020 Posted July 1, 2020 There is only one NPC in Anvil. Open city would not work ! But Better City should work. I don't have BetterCity Anvil but I don't think that the town part is changed in BetterCity. One NPC and two Markers at the end of the pier. No other changes in the Vanilla game. (Only some rumores and Greetings you here/read in Cyrodiil )
bibaan Posted July 20, 2020 Posted July 20, 2020 Hi everyone! I was wondering if there are any known incompatibilities which could cause the game to crash on teleporting to the Isle. I don't have LoversPayBandit, and my Joburg's settings are set to 0 not to interfere with CroIsle. After talking to Anvil npc my game crashes half way through loading and is there a possibility there is something I've done wrong, or just my PC is too weak for this many mods. My mod list and load order (additionally I use enb): Spoiler Oblivion.esm Beautiful People 2ch-Ed.esm Lovers with PK.esm TamagoClub.esm HiyokoClub.esm LoversCreature.esm x117race.esm CustomSpellIcons.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp AddActorValues_example.esp GBRsRAMpurge.esp LoversPrimaBooks2.esp LoversPrimaBooks1.esp Reznod_Mannequin.esp Toggle Zoom - Mouse Wheel.esp VipCxj_HighHeels.esp Hellonya IC GoodyChest.esp HS Lindseys Thongs.esp VipCxjHHTest.esp TafasSexyLingerieset02.esp EM_RedRoseManor.esp Knights.esp HUD Status Bars.esp P1DkeyChain.esp RMDailyIncomeV2.esp 666_Modified_Contraception_esp_1_0.esp TamagoShop.esp TamagoTopic.esp TamagoDischarge.esp LoversTamagoClub.esp LoversEncounter.esp HiyokoGenetics.esp HiyokoGenerator.esp TamagoSetBody.esp TamagoFertilityClinic.esp TamagoGuide.esp Tamago Fertility Clinic Inducement Addon.esp LoversBoxing.esp LoversChorus.esp LoversClubCats.esp LoversClubCatsSx.esp LoversGGBlackmail.esp LoversOrgy.esp LoversFollowersMJDJJ.esp LoversAdultPlayPlusforSSP.esp LoversHooker.esp LoversAdultPlayPlusforSSP_HookerPatch.esp LoversVoiceSSPplus.esp LoversRaperS.esp LoversJoburg.esp LoversSituations.esp LoversSlavePlay.esp LoversBed.esp LoversHiyokoShooter.esp LHS Text Extension.esp HiyokoFutureDream.esp LoversHorseRider2.esp LoversImmoralGuards.esp LoversImmoralSisters.esp PlayerSlaveEncounters.esp Lovers with PK.esp LoversSatisfaction.esp LoversBitch.esp LoversDarkLessons.esp LBPMill.esp LoversCreature.esp LoversCrowningIsle.esp LoversCrowningIsleClothesAddon.esp LoversBackup2.esp LoversSkirtFlipper.esp LoversEscapeRapeVPlayer.esp LoversRapeSlave.esp LoversMagic.esp LoversLight.esp LoversTrueCrimeEx.esp LoversSlaveTrader.esp LHS LST Patch.esp LSTBravilUnderground.esp LSTaddonInH.esp LoversStupidNpc.esp PlayerSlaveCry.esp LST Encounters.esp DarkBloodline.esp ATakesAll.esp Alternative Start by Robert Evrae.esp SetBody.esp LoversJoystick.esp zzEstrus.esp Beautiful People 2ch-Ed Sheogorath Eye.esp DKImperials.esp Chocolate Elves.esp Oblivion_Character_Overhaul.esp Bashed Patch, 0.esp LoversMB2.esp Lovers3dorgasmMB2.esp LoversIdleAnimsPriority.esp Lovers3dorgasm.esp LoversAnimObjectsPriority.esp I would appreciate any help. Cheers!
fejeena Posted July 20, 2020 Posted July 20, 2020 A lot of missing Beautiful People Mods ! ( You can use my No-MBP-Crowning isle version ( it's the old version) , then you don't need all the MBP esp ) If Lovers works you have all you need. Then it must be missing Beautiful People that crash your game. ( about 10 esp ) You have installed CrowningIsle1.04.00_Animation_update.7z ! I found some errors in the file ! or better CrowningIsle1.03.06K_Animation_update.7z ( with the old animations )
fejeena Posted July 21, 2020 Posted July 21, 2020 Galgat Version 1.04 You added animations 15 and 42 tp 49 and ore ani 229 But you only added the ini in the data\ini folder. No kf files in meshes\characters\_male\Idleanims\ani2 If people have already filled the free ani numbers , your ini files with overwrite the game ini files and I am sure they will not work good with the kf files. Please add the kf files And no ogre ani (kf) in the creatures\ogre folder. But the ogre ani would overwrite the Lovers creatures ogre ani . Not good. Especially when people use the new version with animated penis. And DonkeyLoversAnimationProject2.4 is not necessary, all animations are in Lovers Creatures 2. I never had creatures ani problems with all your Crowning versions. Please delete the Ogre ini 229 ------------ In all your versions you have a distantlod folder. There in only the Anvil cell in the folder. In the cell are 3 markers and a NPC. No distance object. If people use other Anvil Mods ( maybe with new houses) it will mess up the distant view. ( Yes I know after installing a new Mod you should run TES4LODGen again and the LOD will be fixed ) Please delete the distantlod folder. Also delete the textures\landscapelod folder. Maybe the 115482.-64.-32.32.dds is for crowning. But crowning has no LOT meshes so it can not use LOT textures. And if the worldspace it not in Oblivion LOT will not work. So nothing uses this texture. ( distantlod for crowning would be nice. No more floating trees at the horizon . You have to move the worldspace to Oblivion world or you can not create distantlod. I did it two years ago ) ________________ Why meshes\characters\bombshell\PBodyX\p2 ? Are there pregnant NPCs in your Mod? I have never seen one. If you need the pregnant body it is good, becaues in the new SexBody-reloaded the folder PBodyX\p2 does not exist. ( In my game with the classic SetBody it will overwrite my preg body. Yes I use a different preg body... but that's my problem ) ------------------ EDIT : Error report after checking the esp. Spells with missing scripts: I think they are not used. When I delete the spells I get no new error messages. 001CRAnimalsRapeSpell "A Forced Sex Spell" [SPEL:0304626C] missing script [0304626B] 001CrownGrades "Your Grades" [SPEL:03032FE3] missing script [03032FE6] 001crownFreePlayer01 "Not used yet" [SPEL:0305195B] missing script [0305195A] ---------------- Road in 001Galgat "Crowning Isle" [WRLD:03001C83] [ROAD:03001DD4] -> Missing required members: Points, Point-to-Point Connections (complex structure can't be represented, see source) Road in AAACRGluttonyBay "Gluttony Bay" [WRLD:0300DBB1] [ROAD:0300DCA8] -> Missing required members: Points, Point-to-Point Connections (complex structure can't be represented, see source) simple solution : delete both road entries. I did it in your old esp. ---------------------- Bad ! changed vanilla beds MCDoubleBed04L and LCBed01R you turned into double beds. Now all these beds in vanilla Oblivion and all Mods are double beds. If the bed is placed at a wall and an NPC use the new added sleep marker (on the wall side) and he gets up he is outside the room. Maybe in the "void" and can fall to death. Or an NPC tries to use the bed but cannot reach the bed entry marker because it is behind the wall. Create new beds. ( And no ID that starts with a number ! never start ID with Numbers , the CS freaks out. When I work with your mods I always have to disable error messages or I spend hours with closing the error windows ) delete the MCDoubleBed04L in your esp. No new bed needed. You use the bed in 2 cells and in both cells you need beds with left entry. LCBed01R is used 6 times and you need double beds. Create a new bed and replace the 6 beds. Simply change the base bed in the cells ( no new bed in the cell and delete the old. Because then you have to fix a some sleep-AI packs that use the old bed ref ) Then delete the vanilla LCBed01R in your esp in funitures. Don't know if it is possible with CS , I use TES4Edit to change base beds in cells and delete vanilla entries in Mod esp.
bibaan Posted July 21, 2020 Posted July 21, 2020 10 hours ago, fejeena said: A lot of missing Beautiful People Mods ! ( You can use my No-MBP-Crowning isle version ( it's the old version) , then you don't need all the MBP esp ) If Lovers works you have all you need. Then it must be missing Beautiful People that crash your game. ( about 10 esp ) You have installed CrowningIsle1.04.00_Animation_update.7z ! I found some errors in the file ! or better CrowningIsle1.03.06K_Animation_update.7z ( with the old animations ) I am not sure that is the case, I am just stupid and have posted wrong load order. I exported it from obmm wihtout thinking about mods disabled with bashed patch. From what I know bashed patch combines some mods into one, in my case it did just that with some of MPB mods (they were disabled on rebuilding bashed patch). So, my correct mod list exported from Wrye bash: Spoiler 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 Lovers with PK.esm 03 TamagoClub.esm 04 HiyokoClub.esm 05 LoversCreature.esm [Version 2.5] 06 x117race.esm 07 CustomSpellIcons.esm 08 Unofficial Oblivion Patch.esp [Version 3.5.6] 09 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0A Oblivion Citadel Door Fix.esp 0B DLCShiveringIsles.esp 0C AddActorValues_example.esp 0D GBRsRAMpurge.esp 0E LoversPrimaBooks2.esp 0F LoversPrimaBooks1.esp ++ lLet there be Flowers.esp [Version 1.0] 10 Reznod_Mannequin.esp 11 Toggle Zoom - Mouse Wheel.esp ++ MaleBodyReplacerV5.esp 12 VipCxj_HighHeels.esp 13 Hellonya IC GoodyChest.esp 14 HS Lindseys Thongs.esp 15 VipCxjHHTest.esp ++ DMRA BBB Complete Clothing and Armor Replacer.esp 16 TafasSexyLingerieset02.esp 17 EM_RedRoseManor.esp [Version 2.0] 18 Knights.esp ++ DMRA BBB Knights of the Nine Replacer.esp 19 HUD Status Bars.esp [Version 5.3.2] 1A P1DkeyChain.esp [Version 5.00] 1B RMDailyIncomeV2.esp 1C 666_Modified_Contraception_esp_1_0.esp 1D TamagoShop.esp 1E TamagoTopic.esp [Version 2.5] 1F TamagoDischarge.esp 20 LoversTamagoClub.esp 21 LoversEncounter.esp 22 HiyokoGenetics.esp 23 HiyokoGenerator.esp 24 TamagoSetBody.esp 25 TamagoFertilityClinic.esp 26 TamagoGuide.esp 27 Tamago Fertility Clinic Inducement Addon.esp [Version 2.5f] 28 LoversBoxing.esp 29 LoversChorus.esp 2A LoversClubCats.esp 2B LoversClubCatsSx.esp 2C LoversGGBlackmail.esp 2D LoversOrgy.esp 2E LoversFollowersMJDJJ.esp 2F LoversAdultPlayPlusforSSP.esp 30 LoversHooker.esp [Version 2.2a] 31 LoversAdultPlayPlusforSSP_HookerPatch.esp 32 LoversVoiceSSPplus.esp 33 LoversRaperS.esp 34 LoversJoburg.esp 35 LoversSituations.esp 36 LoversSlavePlay.esp 37 LoversBed.esp 38 LoversHiyokoShooter.esp 39 LHS Text Extension.esp 3A HiyokoFutureDream.esp [Version y] 3B LoversHorseRider2.esp 3C LoversImmoralGuards.esp 3D LoversImmoralSisters.esp 3E PlayerSlaveEncounters.esp 3F Lovers with PK.esp [Version 96v5] 40 LoversSatisfaction.esp 41 LoversBitch.esp ++ PSELoversBitchPatch.esp 42 LoversDarkLessons.esp 43 LBPMill.esp 44 LoversCreature.esp [Version 2.5.11] 45 LoversCrowningIsle.esp 46 LoversCrowningIsleClothesAddon.esp 47 LoversBackup2.esp 48 LoversSkirtFlipper.esp 49 LoversEscapeRapeVPlayer.esp 4A LoversRapeSlave.esp 4B LoversMagic.esp 4C LoversLight.esp 4D LoversTrueCrimeEx.esp 4E LoversSlaveTrader.esp 4F LHS LST Patch.esp 50 LSTBravilUnderground.esp 51 LSTaddonInH.esp 52 LoversStupidNpc.esp 53 PlayerSlaveCry.esp 54 LST Encounters.esp 55 DarkBloodline.esp [Version 3.0b-en01] 56 ATakesAll.esp 57 Alternative Start by Robert Evrae.esp ++ Carry all you want.esp 58 SetBody.esp 59 LoversJoystick.esp 5A zzEstrus.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ** Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp 5B DKImperials.esp ** Chocolate Elves.esp 5C Oblivion_Character_Overhaul.esp [Version 2.0] 5D Bashed Patch, 0.esp 5E LoversMB2.esp 5F Lovers3dorgasmMB2.esp 60 LoversIdleAnimsPriority.esp 61 Lovers3dorgasm.esp 62 LoversAnimObjectsPriority.esp Additionally, I use the CrowningIsle1.04.00_Animation_update.7z I hope this clears the situation a bit
fejeena Posted July 21, 2020 Posted July 21, 2020 I don't use MBP but I think you still have not all esp. See my example load order https://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbb-load-order-sorting-espesm-cleaning-cs-cse-body-stretching/ or here https://www.loverslab.com/topic/4487-please-read-before-posting-here/ And ++ PSELoversBitchPatch.esp Do you have it in the bashed Patch ? NEVER lovers Mods in the BashedPatch ! ! ! Deactivate all Lovers and Tamago/Hiyoko esm and esp and create the BashedPatch then activate the Lovers Mods again. I have not played Crowning 1.04 but I now that some sex animations will not work or don't work right. If you have not filled the about 40 free LAPF animation numbers it will happen that sex does not start ( error message) and if you have filled the free numbers the sex positions during sex can be wrong. galgat add the ini files for the animations he use but not the animation files ( kf files ) And have you tried it without LoversCrowningIsleClothesAddon.esp ? Maybe it does not work with version 1.04. But I think it will work, the NPCs are not changed.
LongDukDong Posted June 4, 2021 Posted June 4, 2021 (edited) Just so you know, the Sirens in general have absolutely NO GREETINGS... except for very specific conditions. GREETINGS (These are what are available, first general crimes and second being one-time events) Stop! You violated .... Looks like you are in some trouble... Stop right there, criminal scum! Well now, what do we have here? Good gosh. You poor thing... * Oh, the Queen was looking for you... Well, Well! I see you are a full fledged... Well, your a Hot one. You maybe should... I love Crowning Isle, but I miss... Above is the majority of ALL the greetings available. The exceptions for this are a couple of lines by Demi the Kennel Keeper, or by either Kissina and Kylanna the Gate Watchers. After that, the greetings by Moanette, Moana and Marta are completely quest-stage based. Which means, if a quest was completed, they too have no greetings, There are no general greetings for anyone in WorldSpace of 001CRSirenIsland as there are for 001Galgat and 001GalgatIsle02 or the like. Since there is no greetings, you will be hard-pressed to acquire the Siren Essence to advance the game. You would only have luck with Demi as the Gate Watchers have fixed (Goodbye) Greets. EDIT: Remember that the mod uses Chocolate Elves for the Sirens and the Chocolate Elf Race mod uses its own voice, not an Imperial, Breton or other Vanilla voice. No SetRaceAlias command is or was in use, granted I would be loathe to use that command as it could affect other mods using Chocolate elves. So...... CrowningSirenGreets.esp THIS is a small add-on to take care of the issue. It adds roughly a dozen Vanilla greets and places them in a new 'Quest' of very low priority, and is keyed to Chocolate Elves of the Siren Faction. This way it ignores any other Chocolate Elves from any other mod. Granted, BravilUnderground uses Lop-Eared Chocolate Elves, but I digress. Edited June 4, 2021 by LongDukDong
ayecaramba Posted August 26, 2022 Posted August 26, 2022 On 7/27/2017 at 5:14 PM, Fienyx said: Crowning Isles - Not All Rape It seems odd that when selling your self (or giving it away free) it still counts as you getting raped. I found the 2 scripts that are used in the dialogs for those situations. They were basically the same script (001CrownIslesFuk/Random) so I changed the first so it reflects consensual and the random is rape. I did this because there are some mods that can be set to where rape can actually be bad, but consensual is fine. I then went through each dialog and made sure the correct script was being called...... going through that much dialog is tedious. Hope this slight tweak is appreciated. You still need the original for all the resources. Included is a version that is compatible with Open Cities Reborn. Works with fejeenas No MBP with sirens and tritons version as that doesn't touch the script or dialogs. CrowningIsle-NAR.7z 3.1 MB · 22 downloads I found it strange, too, that selling yourself consensually results in the rape sounds and especially the dialogue does not fit the situation at all. I assume that this mod was based on a version previous to 1.04. Is there anyway to merge this into 1.04? Thanks for all the work from all of you, btw!
LongDukDong Posted August 27, 2022 Posted August 27, 2022 Well, despite the statement above, the main 'random sex' routine that Galgat used does indeed force the NPCs to be ... a bit ... brutal in their dialogue. ♦ ♦ ♦ scn 001CrownIsleNPCFukRandom02 ;trying for Hooker script ref me ref xme ref zme short mod Begin Function { mod };xme zme } set me to GetSelf if mod me.ModDisposition player mod endif Call xLoversCmnInitQuestInterface set xLoversQuest.Defence to me set xLoversQuest.Offence to xme set xLoversQuest.DefNudeFlag to 128 set xLoversQuest.OffNudeFlag to 128 set xLoversQuest.SPos to xLoverGalgat.sextype;Let xLoversQuest.SPos := Call xLoversCmnGetRandomSPos 11111 Call xLoversCmnCallbackEntry 4 001CRQuestCallback xme zme player.Call xLoversMainSafeStart End ♦ ♦ ♦ The routine above for the DefNudeFlag and OffNudeFlag will force Rape, that because they are set to a 128 value (indicating a binary-styled bit flag for quickie description). Having posted a Dukky edition of RaperS, I can guarantee it. Yes, it 'was' designed before the last version of Lovers with PK. But the mechanics are perfectly sound and completely compliant with the current version of LAPF. YET... there is one form of issue that you may encounter... sex animatics errors. This mod, and a few other classic-era Lovers mods relied on a different lineup of animations. The pose originally defined as a blowjob in an earlier package may now be replaced with that of a cowgirl pose. And the user may be recommended to download a supplemental animations package called the DaedraSutra (which DOES exist in our downloads board) that may contain changes suitable to correct the animations errors. Oh, I've been thinking (for some time) to make a patch to fix the animation errors and restore Galgat's intent with the right... or properly suitable... animations.
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