Miauzi Posted August 2 Posted August 2 Vor 4 Stunden schrieb twsnider1138: Eine Frage zur SE-Version des Spiels: Sollte das Menü wie in der LE-Version im MCM erscheinen? Bei mir wird es aus irgendeinem Grund nicht angezeigt, auch Devious Devices nicht. Ich möchte nur sichergehen, dass es sich um ein Problem handelt und nicht um ein fehlendes Menü. Wenn die Menüs nicht da sind -> IST das ein großes Problem ... vor allem wenn "Devious Devices" im MCM nicht erscheint Let me take a guess: you have the latest version of Skyrim (1.6.1170), right? If so, you need to install DD-NG in addition to "Devious Devices." And until that happens, "Laura's Bondage Shop" won't work either.
twsnider1138 Posted August 2 Posted August 2 (edited) 1 hour ago, Miauzi said: Wenn die Menüs nicht da sind -> IST das ein großes Problem ... vor allem wenn "Devious Devices" im MCM nicht erscheint Let me take a guess: you have the latest version of Skyrim (1.6.1170), right? If so, you need to install DD-NG in addition to "Devious Devices." And until that happens, "Laura's Bondage Shop" won't work either. I do and I’m not sure I saw that in the dependencies. Thank you for the help, is this the one I need? Edited August 2 by twsnider1138
Miauzi Posted August 2 Posted August 2 Vor einer Stunde schrieb twsnider1138: Ja, und ich bin mir nicht sicher, ob ich das in den Abhängigkeiten gesehen habe. Danke für die Hilfe, ist das die richtige Version? Yes—exactly that version... The important thing is to install "Devious Devices" first and then DD-NG... noting that DD-NG must overwrite (or replace) all four .esm files (from "DD")! You should really double-check that the .esm files bear the "DD-NG" date AND are actually enabled!
twsnider1138 Posted August 3 Posted August 3 21 hours ago, Miauzi said: Yes—exactly that version... The important thing is to install "Devious Devices" first and then DD-NG... noting that DD-NG must overwrite (or replace) all four .esm files (from "DD")! You should really double-check that the .esm files bear the "DD-NG" date AND are actually enabled! Ok, thank you very much for the help. I would not have figured this out myself. Thankfully the other mods are already installed so overwriting shouldn’t be too hard.
Kaz2 Posted August 6 Posted August 6 (edited) I have an issue with A Strange Rock After I comeback and Katarina takes stuff off me the quest doesn't complete and I can keep talking to her and the dialogue repeats itself and Laura keeps saying to go to Katarina for help using console commands to complete the quest doesn't work as laura then says I'm doing something for her already Or using setstage At this point is it possible to skip this quest somehow and continue with others? Edited August 6 by Kaz2 more info
quodphelph Posted August 8 Posted August 8 On 7/15/2026 at 2:12 PM, Laura said: Hey all, I just wanted to let you know that I still exist. And I still have a bunch of things I want to add but I'm a bit on the fence about it. I have a lot of fun ideas for story quests but when I make one I really want to finish the whole story and that's a big commitment. I really wanna make stuff again but no promises. I've taken a break from Skyrim for a while, but I still check in on this page occasionally to see if my favorite mod got anything new. Whatever new stuff you want to add to the mod, I'm sure it'll be great just like the rest of the mod, and you'll lure me right back to Skyrim to start it all over again. Take you time, and tell the story you want to tell, we'll be ready when you are 👍
Savian3 Posted August 12 Posted August 12 (edited) Hi All, I´m kind of in a dead end on the What She Deserves quest. I wonder if anyone can give me a hint of I'm missing something or is it a dead end quest... (details on the spoiler). Spoiler I found Jade and she put me on the gear that I was supposed to put on her. I can't escape from it, it is impossible to struggle out of the armbinders and whith it on I can't try anythng else. I did walk all the way back to Laura's Shop asking every NPC for help and a handfull did tried to open the devices (they said they did but they didn't) Back in the shop, Instead of helping me I was sent to the cell... and now I'm stuck... I cant talk to them again (clicking on Laura I just get a "this person is busy" message, and the other girl is out of reach) , cant get rid of the armbinders, cant open the jail door I tried to advance time (a few hours, a day 3 days... even hac to reload and disable the survival mode to avoid starvation), Also tryed to wait but after 40 minuts nothing happesns... The mod have been working soothly so far so i don't think is a glitch. so is this it? or I'm missing somenthing? Thanks in advance ! Edited August 12 by Savian3
CaptainJ03 Posted August 12 Posted August 12 25 minutes ago, Savian3 said: I´m kind of in a dead end on the What She Deserves quest. No, it's all working well. You're not supposed to get out on your way back to the shop, and being locked in the cell is just what's happening here. Listen to their banter annd be patient. "All will be revealed..." 2
BlueFrog Posted August 19 Posted August 19 I think I'm stuck on the Origin quest......Katarina became hostile to me Spoiler After getting the bread and sword upstairs, went back to Hilde, then she asked me to free the Laura next cell, talked to Laura but have to get the key I 'forgot' upstairs. But behind the double door, Katarina spawned and becomes hostile. When I walked near the double door, can't move, I guess there is supposed to be a script there but in the end, Katarina just kills me and previous save reloaded
deviant51 Posted August 19 Posted August 19 (edited) 13 hours ago, BlueFrog said: I think I'm stuck on the Origin quest......Katarina became hostile to me Reveal hidden contents After getting the bread and sword upstairs, went back to Hilde, then she asked me to free the Laura next cell, talked to Laura but have to get the key I 'forgot' upstairs. But behind the double door, Katarina spawned and becomes hostile. When I walked near the double door, can't move, I guess there is supposed to be a script there but in the end, Katarina just kills me and previous save reloaded AAAAYYYAARRRRGGHH! Edit: sorry, couldn't help myself Edited August 19 by deviant51
CaptainJ03 Posted August 19 Posted August 19 14 hours ago, BlueFrog said: I think I'm stuck on the Origin quest......Katarina became hostile to me As far as I remember, this should trigger a cutscene with you lying on the floor, unable to do anything. If you die, that's most probably another mod interfering. 2
Miauzi Posted August 20 Posted August 20 Vor 6 Stunden schrieb CaptainJ03: Soweit ich mich erinnere, sollte dadurch eine Zwischensequenz ausgelöst werden, in der man hilflos am Boden liegt. Falls man stirbt, liegt das höchstwahrscheinlich an einer anderen Mod, die das Ganze stört. That's right—you get knocked unconscious and witness the visit from the "Master" (lying helpless on the ground, you watch the "handover"). Afterward, you hear Darius preparing for his new journey with his new "toys"—and finally, you find yourself on the snow-covered road to Helgen (?). Spoiler
BlueFrog Posted August 20 Posted August 20 6 hours ago, Miauzi said: That's right—you get knocked unconscious and witness the visit from the "Master" (lying helpless on the ground, you watch the "handover"). Afterward, you hear Darius preparing for his new journey with his new "toys"—and finally, you find yourself on the snow-covered road to Helgen (?). Reveal hidden contents 13 hours ago, CaptainJ03 said: As far as I remember, this should trigger a cutscene with you lying on the floor, unable to do anything. If you die, that's most probably another mod interfering. Thanks, i'll try disabling some mods to troubleshoot
serph90 Posted September 6 Posted September 6 On 7/15/2026 at 11:12 PM, Laura said: Hey all, I just wanted to let you know that I still exist. And I still have a bunch of things I want to add but I'm a bit on the fence about it. I have a lot of fun ideas for story quests but when I make one I really want to finish the whole story and that's a big commitment. I really wanna make stuff again but no promises. lets goooooo Jade returns, yes?????
parasoul12 Posted September 17 Posted September 17 I have been trying to think of a way to say this but I can't think of the words but here goes I have just completed the main story and honestly, it was the best story I have ever gotten to play, I do hope there is more in the future!! Spoiler Secondly, after reading the letter. I had no idea that happed, that shit sucks and I would not wish that on anyone, I am sorry that you went through that... You are a good bean, keep your chin up stay kinky and wish to see more in the future 😊 1
italy2003 Posted September 17 Posted September 17 Does anyone have a full walkthrough for the mod yet? I keep sequence breaking it by accident, and playing through it for the third or fourth time while also trying to avoid the sequence breaks is getting exhausting. Just finished the "Wait for 10 minutes" quest (the Jade one), and am currently faced with "Reload your last save if you talk to the wrong person" quest (IIRC it's called "Blending In"). Walkthrough or a way to skip some of the quests would be greatly appreciated! Thanks in advance, love the mod ✌️
Miauzi Posted September 17 Posted September 17 Vor 2 Stunden schrieb italy2003: Hat jemand schon eine Komplettlösung für die Mod? Ich verstoße ständig versehentlich gegen die Spielreihenfolge, und es ist echt anstrengend, sie jetzt zum dritten oder vierten Mal durchzuspielen und dabei die Fehler zu vermeiden. Ich habe gerade die Quest „Warte 10 Minuten“ (die mit Jade) abgeschlossen und stehe jetzt vor der Quest „Lade deinen letzten Spielstand neu, wenn du mit der falschen Person sprichst“ (ich glaube, sie heißt „Anpassen“). Eine Komplettlösung oder eine Möglichkeit, einige Quests zu überspringen, wäre super! Vielen Dank im Voraus, ich liebe die Mod ✌️ There are two solutions for the quest chain in this thread—one is embedded in my Skyrim blog story, while the other is a summary of the actions the player needs to take. Skip them? Why would anyone want to skip the quests in a quest mod? Yes, there is a way to do that—but the mod description covers it, so I won't go into further detail here.
xyzxyz Posted September 17 Posted September 17 Will there be more updates of the mod? She had some content ideas but that was a year ago
Kerrie Posted September 19 Posted September 19 Is there a beast (khajiit in particular) patch for this? Some of the head gear does not always work on them. The one where you pick up the stone the first time is an example. I did try and search the thread but didn't find anything.
Miauzi Posted September 19 Posted September 19 Vor einer Stunde sagte Kerrie: Gibt es dafür einen Patch speziell für Khajiit? Manche Kopfbedeckungen funktionieren bei ihnen nicht immer. Zum Beispiel die, bei der man den Stein zum ersten Mal aufhebt. Ich habe den Thread durchsucht, aber nichts gefunden. All the assets used are based on DD... so you should ask the authors of those base mods about your problem. 1
CaptainJ03 Posted September 19 Posted September 19 3 hours ago, Kerrie said: Is there a beast (khajiit in particular) patch for this? Some of the head gear does not always work on them. The one where you pick up the stone the first time is an example. I did try and search the thread but didn't find anything. As @Miauzi already said, this mod uses the meshes provided by your DD installation, regardless of LE, SE, or AE. Since I can remember, DD comes with a "beast races" patch in case you're playing a cat or a lizard, but as far as I understood from the threads, headgear for those has always been a problem. Best ask in the DD thread relevant for your game version. 1
GuruSR Posted September 19 Posted September 19 Just a note: I'm playing an "evil" (daedric) character on one playthrough and Katarina went nuts when arriving inside the shop, because there seems to be specific factions that cause her to attack. I can walk into towns with this "evil" character and as long as no guards are around, I'm fine (yeah, guards hate me, so do a lot of others, bandits 50/50). The player character is not in the PlayerFaction (a horrid thing, decisions based on a faction are a sad means to make AI work). If you're dealing with the Player, add the Player specific to relationship ranking on the actor, that way the faction shouldn't be necessary. The "evil" character murders the guards in towns and ties up the ones that are immortal, but as soon as the character is finished, talking to town folk is fine. Katarina's faction reactions are immediately attack on sight, so I'd have to subdue her and tie her up too, which would probably break all the quests. Katarina also hops outside the shop and will chase you all over Skyrim if you can't outrun her (which is off-character as she is there in the shop as a guard). GuruSR.
Hex Bolt Posted September 19 Posted September 19 (edited) 16 minutes ago, GuruSR said: I'm playing an "evil" (daedric) character on one playthrough and Katarina went nuts when arriving inside the shop... Since Katarina acts as the guard for the shop, and your character is admittedly an evil murderer, isn't her reaction to attack on sight entirely appropriate? (Though not the chasing you all over the province part.) Why would she or Laura want to deal with such a person? Other adventurers can help. Maybe this mod isn't a good fit for this particular playthrough that you're on? Edited September 19 by Hex Bolt 2
GuruSR Posted September 19 Posted September 19 5 minutes ago, Hex Bolt said: Since Katarina acts as the guard for the shop, and your character is admittedly an evil murderer, isn't her reaction entirely appropriate? Why would she or Laura want to deal with such a person? Other adventurers can help. Maybe this mod isn't a good fit for this particular playthrough that you're on? That would insist that Katarina is psychic like the rest of Skyrim's guards... The entire system for bounty is a hot mess, Oblivion required the victim to race to a guard to inform them or the guard HAD to see it happen. Besides, the evil character never did anything towards the shop, who's to say that "less than savory" people can't shop there. Gold is gold, customers are customers. GuruSR.
Miauzi Posted September 19 Posted September 19 Vor 3 Stunden sagte GuruSR: Das würde ja bedeuten, dass Katarina wie die anderen Wachen in Himmelsrand hellseherische Fähigkeiten besitzt... Das ganze Kopfgeld-System ist ein einziges Chaos. In Oblivion musste das Opfer entweder zu einer Wache rennen und sie informieren oder die Wache musste den Vorfall selbst mitansehen. Außerdem hat der Bösewicht dem Laden ja nichts angetan. Wer sagt denn, dass zwielichtige Gestalten dort nicht einkaufen können? Gold ist Gold, und Kunden sind Kunden. GuruSR. "Clairvoyant"? Keep in mind that the game has a faction affiliation system... and it hasn't been implemented very well—since, effectively, "everyone" instantly knows all about you as a player!
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