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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted

I only knew that it was her behind the door, because she was half way clipping through the door, and the subtitles at the bottom of the screen where she was rambling on about how she was going to kill me, and all the other stuff that enemies shout at you while they are chasing/looking for you.

 

I've loaded a previous save, and the same thing happens. I've created a whole new character at this point. I haven't gotten back to this quest yet to see if the problem still happens.

 

I am using the newest version playing on Skyrim AE.

Posted
1 hour ago, jpsjason said:

I've loaded a previous save, and the same thing happens.

Are you using any mod that changes the camera? That's the only thing I can imagine that might break this scene.

Posted
2 hours ago, jpsjason said:

I only knew that it was her behind the door, because she was half way clipping through the door, and the subtitles at the bottom of the screen where she was rambling on about how she was going to kill me, and all the other stuff that enemies shout at you while they are chasing/looking for you.

 

I've loaded a previous save, and the same thing happens. I've created a whole new character at this point. I haven't gotten back to this quest yet to see if the problem still happens.

 

I am using the newest version playing on Skyrim AE.

What's your loadorder like?

Also, please post the papyrus log from when it goes wrong.

Do you have mods that randomly take control of characters? Like thoe defeat type mods?

 

 

 

14 hours ago, Tycho Brahe said:

May I suggest something a bit more... technical?

 

And please do not take this the wrong way. As I said before I love the mod, the characters, and the story arc!

 

If there are "interactions" with Laura/Katarina/the shop that are unlocked only after completing the mod's questline (which would make sense if there are - there are things that you are willing to try with very good friends, but not with first-time customers who just stepped through the door), can we get an option to sort of "skip" the questline, or at least unlock them without doing the questline? Because playing Skyrim occasionally has you starting a new save, and re-doing the questline every time might ruin the fun somewhat.

 

It could be a dialogue option when you first meet Laura like "Hey Laura, it's me. I'm back from doing adventurer stuff. What's new?". This is the least immersion-breaking way of skipping that I can think of.

 

Again I have nothing against the questline. I enjoyed it immensely, which was why I played it 3 times. But would I be as happy as I was the first time if I were to play it the 4th time...

 

And of course Laura has the ultimate say on any future content. This is just a suggestion.

Thanks for the suggestion! There is something planned after the story that releases very soon and I was still looking for a way to implement a skip. I'm not gonna do it exactly like you said but I figured out what I'm gonna do because of you. Thanks. :D

The skip won't make it into the coming update, but I'll add it to the one after that.

Posted
33 minutes ago, Laura said:

Thanks for the suggestion! There is something planned after the story that releases very soon and I was still looking for a way to implement a skip. I'm not gonna do it exactly like you said but I figured out what I'm gonna do because of you. Thanks. :D

The skip won't make it into the coming update, but I'll add it to the one after that.

So sweet to hear! Thanks, Laura. Looking forward to whatever that's coming!

Posted
7 minutes ago, Tycho Brahe said:

So sweet to hear! Thanks, Laura. Looking forward to whatever that's coming!

Stay tuned :P

Posted

New update out now!

Hey all!

 

'The Game' is here! Check out the changelog, give it a try and let me know what you think.

 

 

 

Changelog for version 3.50:

 

Changed: Small dialogue changes to existing dialogue.

 

Added: [The Game] A new roleplaying quest.
Laura and Sona have been busy. They managed to reproduce and control a thotium collar.
Agree to wear it and it'll slowly tie you up. Then collect/craft items or complete existing repeatable quests to earn unlocks or the ability to have Laura fully unlock you.
The collar will also heal you when you get too low on health. Don't get careless though, the surge of energy will also lock a restraint on you.
This quest is meant to play in the background during regular gameplay. With it active, you'll have to manage your restraints and keys or this collar will leave you helpless.


It unlocks after the main story and the delivery intro quest. A skip to end of the questline is in the works.

 

This quest is currently somewhat basic. I want to add stuff like being able to buy punishments and smaller quests like a display model quest.

I'm really excited about this one. I really fell in love with it with during testing. This really is something I kinda just made for myself. I love stuff like this. :P
All suggestions are welcome. ❤️ 

Posted (edited)
29 minutes ago, Laura said:

New update out now!

Hey all!

 

'The Game' is here! Check out the changelog, give it a try and let me know what you think.

 

 

 

Changelog for version 3.50:

 

Changed: Small dialogue changes to existing dialogue.

 

Added: [The Game] A new roleplaying quest.
Laura and Sona have been busy. They managed to reproduce and control a thotium collar.
Agree to wear it and it'll slowly tie you up. Then collect/craft items or complete existing repeatable quests to earn unlocks or the ability to have Laura fully unlock you.
The collar will also heal you when you get too low on health. Don't get careless though, the surge of energy will also lock a restraint on you.
This quest is meant to play in the background during regular gameplay. With it active, you'll have to manage your restraints and keys or this collar will leave you helpless.


It unlocks after the main story and the delivery intro quest. A skip to end of the questline is in the works.

 

This quest is currently somewhat basic. I want to add stuff like being able to buy punishments and smaller quests like a display model quest.

I'm really excited about this one. I really fell in love with it with during testing. This really is something I kinda just made for myself. I love stuff like this. :P
All suggestions are welcome. ❤️ 

Now this is kinda unexpected, if highly welcome. I guess you settled into your job/routine enough to find some time to work on this mod. The ideas for expansion also sound great, I shall have to test this ASAP. Sadly, I've currently no savegame with the main questline of LBS done, so got my work cut out for me now. ^^

Edited by Talesien
Posted
On 1/1/2023 at 10:04 PM, xxjaltruthxx said:

So finally got past iverstead and the cave, think I might have found a hang, when I re entered the shop, laura talks to me but after says she cant she reverts back to normal shop dialogue and I cant leave the shop

 

Can someone explain how i find that cave?
I already have been to Ivarstead and the Inn, finding Note 1 and 3.
Somehow i can't find Note 2, nor the Lake and Tower mentioned in Note 3.

I would be very happy for any hints or the marker where the next step could be.
Thanks in advance!

Posted (edited)

Hello @Laura !

Thank you for the update, it's always a pleasure to play your mod ! ❤️

I tried the new quest, and one of the 3 objectives is to collect carrot. I have 30 but I still can't give them to Laura (I was able to give a steel mask and a garnet.)

Is there a minimum amount to get the quest validated ?
Thank you for your help !

 

Edit: I don't know what happened, but i eventually had the option to give it.
Strange, but everything is working nice then ! Thank you 😆😘

Edited by Hellethia_
Posted
1 hour ago, Tycho Brahe said:

Lol that was conveniently timed.

😄

 

 

1 hour ago, xyzxyz said:

Glad to see your still working on the mod :)

Not as much as I used to but yup :D

 

 

57 minutes ago, Talesien said:

Now this is kinda unexpected, if highly welcome. I guess you settled into your job/routine enough to find some time to work on this mod. The ideas for expansion also sound great, I shall have to test this ASAP. Sadly, I've currently no savegame with the main questline of LBS done, so got my work cut out for me now. ^^

Can't work on it as much as I used to be I'm glad I can. This update also isn't as big as previous ones but I'm still happy with the result. :)

 

 

9 minutes ago, xyzxyz said:

I'm still hoping for that devious model show^^

Not a big show but a small demonstration is planned. :D

Posted
39 minutes ago, PaddyPimp said:

 

Can someone explain how i find that cave?
I already have been to Ivarstead and the Inn, finding Note 1 and 3.
Somehow i can't find Note 2, nor the Lake and Tower mentioned in Note 3.

I would be very happy for any hints or the marker where the next step could be.
Thanks in advance!

At the location you find the 3rd note, look around the find the lake and the tower. Then follow the hints in the 3rd note.

Posted (edited)
9 minutes ago, Hellethia_ said:

Hello @Laura !

Thank you for the update, it's always a pleasure to play your mod ! ❤️

I tried the new quest, and one of the 3 objectives is to collect carrot. I have 30 but I still can't give them to Laura (I was able to give a steel mask and a garnet.)

Is there a minimum amount to get the quest validated ?
Thank you for your help !

Do you have a mod that changes carrots or food in general?

EDIT: Saw your edit. Thought I fucked up for a second there. Glad it works now. :)

Edited by Laura
Posted (edited)
12 hours ago, Laura said:

What's your loadorder like?

Also, please post the papyrus log from when it goes wrong.

Do you have mods that randomly take control of characters? Like thoe defeat type mods?

 

I just loaded up the old save where it was happening. I deleted all my old papyrus logs before doing so. This is the log that the game created after it happened. I've also attached the loadorder file generated by vortex. I have vortex auto sorting my mods by however it chooses is the best. I don't run any defeat mods, and to my knowledge, I don't think I have any mods that take control of my character. I did notice that right before the door opened, my character froze, then a few seconds later Kat walked out, attacked me, I fell to the ground, and then she just kept attacking me. I'm assuming something else is supposed to happen after this point, but isn't.

 

As asked by someone else, I do have two camera mods.

Improved Camera SE

Show Player in Menus

Dunno if either of those would be causing problems or not.

 

Edit:So My previous character is just completely borked. Luckily, I just recently reinstalled Skyrim, and hadn't gotten very far in the game. My new character was able to get past the quest with no problem.

 

Now I can finish the quest line, and wait for the new 3.50 update to be ported to SE.

loadorder.txt Papyrus.0.log

Edited by jpsjason
problem solved!
Posted (edited)

DD 5.1 LE: the metal leg and armcuffs are not equipped by the collar in the new quest.

I get the message but no DDs on the body.

Edited by xyzxyz
Posted

Can't wait to try the new game... Not far into a fresh game at the moment so all other quests are on hold while I run to the shop...  I could wait to the skip the questline thingy but I have noooooooooo patience haha....  Thanks for the update as always and so good to see a creator  enjoying their latest ideas too.. Very refreshing.

Posted
Vor 15 Minuten sagte astor2015:

Kann dies während des Speicherns aktualisiert werden?

Ich habe den Mod noch überhaupt nicht gestartet, aber ich habe bereits ungefähr 10 Stunden auf meinem aktuellen Speicherstand.

 

Skyrim can be a "filthy whore" sometimes... it's enough to change the loading order of mods without adding a new one.

(I just had to "discard" 7 days with about 35 hours of play time and start the character over)

-

If you are skilled enough to put the current version in the exact place of the outdated mod in your loading order - then it should work without any problems... otherwise it's a risk in my opinion.

 

Posted
5 hours ago, xyzxyz said:

DD 5.1 LE: the metal leg and armcuffs are not equipped by the collar in the new quest.

I get the message but no DDs on the body.

The regular metal cuffs?

Are you wearing any devices already?

 

 

 

4 hours ago, gibgame said:

Hi, is the 3.50 version compatible with SE, or is the pe version coming?

Others often do the port for me. I suggest waiting for the port to be safe.

 

 

 

3 hours ago, steelmagpie said:

Can't wait to try the new game... Not far into a fresh game at the moment so all other quests are on hold while I run to the shop...  I could wait to the skip the questline thingy but I have noooooooooo patience haha....  Thanks for the update as always and so good to see a creator  enjoying their latest ideas too.. Very refreshing.

❤️ 

 

 

 

1 hour ago, astor2015 said:

Can this be updated mid save?

I havent started the mod in any way yet, but i allready have like 10 hours on my current save.

It's safe as long as there are no active quests from my mod.

Posted

Just a tiny complaint about The Game:

It seems the Game uses the Custon Padded Metal Collar, and not the beautiful Thotium Collar.

Is that an oversight on your side, or my game messing up because I've been updating on an older save from January with an different modlist?

 

Do I understand it right that the collar equips standard DD items, that you're allowed to unlock any time, not using the tiny sapphires?

 

And I had one slight issue: I had to tab out of the dialogue after I said: "Tha sounds fun."

(might be from using an old save, might be because Laura was sitting at the table for breakfast, and had to get up and walk behind the counter to continue explaining after I spoke this line. Nothing to worry about if no one else reports this...)

Posted (edited)
16 hours ago, Laura said:
22 hours ago, xyzxyz said:

 

The regular metal cuffs?

Are you wearing any devices already?

The regular cuffs. Laura's belt was equipped but that didn't stop the leather and ebonite devices. Nothing should block the arms and legs.

Edited by xyzxyz
Posted
8 hours ago, CaptainJ03 said:

 

And I had one slight issue: I had to tab out of the dialogue after I said: "Tha sounds fun."

(might be from using an old save, might be because Laura was sitting at the table for breakfast, and had to get up and walk behind the counter to continue explaining after I spoke this line. Nothing to worry about if no one else reports this...)

I have this with most of Laura's dialogues

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