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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted

I've used a modlist and some of the city/town changes seem to interfere with finding some things from quests. I found the girl in Falkreath by TFCing into a hillside, then I could mark her and moveto player.

But now I'm stumped finding the notes in Ivarstead, The inn has changed quite a bit from vanilla. Can anyone give me advice on how to find the notes in such a case or give me an item ID?

Posted
4 hours ago, OH1972 said:

I've used a modlist and some of the city/town changes seem to interfere with finding some things from quests. I found the girl in Falkreath by TFCing into a hillside, then I could mark her and moveto player.

But now I'm stumped finding the notes in Ivarstead, The inn has changed quite a bit from vanilla. Can anyone give me advice on how to find the notes in such a case or give me an item ID?

Well you are farther then me I didn’t even know there was notes I was supposed to find

Posted
6 hours ago, OH1972 said:

But now I'm stumped finding the notes in Ivarstead, The inn has changed quite a bit from vanilla. Can anyone give me advice on how to find the notes in such a case or give me an item ID?

There's one single note on a nightstand in a room on the left

 

Spoiler

The next (one or two, I don't remember) are under the bridge toward Honeystrand Cave

The last not is on a stool at the shoreline towards Nilheim, and then you need to follow THAT waterfall to the left, broadly towards Darkwater Crossing.

When you've come that far you should get a questmarker again to find a barrel with another note.

 

 

2 hours ago, indecentcanvas said:

Well you are farther then me I didn’t even know there was notes I was supposed to find

Miauzi posts links to his walkthrough every five minutes, scanning through the last few pages should give you some hints.

(No, I'm too lazy to find that link for you)

Posted
Vor 2 Stunden sagte CaptainJ03:

Auf einem Nachttisch im Raum links liegt eine einzelne Notiz

 

  Verborgene Inhalte aufdecken

Die nächsten (ein oder zwei, ich erinnere mich nicht) befinden sich unter der Brücke in Richtung Honeystrand Cave

Der letzte befindet sich auf einem Hocker an der Küste in Richtung Nilheim, und dann müssen Sie DIESEM Wasserfall nach links folgen, im Großen und Ganzen in Richtung Darkwater Crossing.

Wenn Sie so weit gekommen sind, sollten Sie sich erneut einen Questmarker besorgen, um ein Fass mit einer anderen Notiz zu finden.

 

 

Miauzi veröffentlicht alle fünf Minuten Links zu seiner Komplettlösung. Wenn Sie die letzten Seiten durchsehen, erhalten Sie einige Hinweise.

(Nein, ich bin zu faul, diesen Link für Sie zu finden)

 

Thank you!

💖


Apart from that - when I played this quest for the first time - I couldn't find the text page in the tavern either... and I don't even have a mod that structurally reworks it.

In my story I changed the exact position in the room - but as soon as you enter the room in the game the page isn't really difficult to find... why did the maid never really clean it up??


You've already mentioned the 2nd and 3rd pages... although I only ever find one under the bridge.

Should there be another diary page? Then it must be under the other bridge in the village.


The path along the lake shore to the stool you mentioned is "decorated" with empty beer bottles... a subtle hint from the mod author - which practically NO ONE of those asking about the waterfall notices... the first diary page gives the clue to the beer bottles!


Overall, this page is not necessary at all - because if you find the barrel on the mountainside without it, the quest will be forwarded correctly -> to the "Darkwater Crossing" - the meeting point with "Jade"

Posted
53 minutes ago, CaptainJ03 said:

There's one single note on a nightstand in a room on the left

 

Well, as I said, the inn doesn't look like vanilla 

Posted
46 minutes ago, OH1972 said:

Well, as I said, the inn doesn't look like vanilla 

Yo. That why Miauzi and myself told you where to go. You don't need those pages.

 

(sigh) people...

Posted
10 hours ago, CaptainJ03 said:

Yo. That why Miauzi and myself told you where to go. You don't need those pages.

 

(sigh) people...

How tragic that people don't just want checkmarks on their quest list but actually experience the story..

Posted
Vor 1 Stunde sagte OH1972:

Wie tragisch, dass die Leute nicht nur Häkchen auf ihrer Questliste haben wollen, sondern die Geschichte tatsächlich erleben wollen.

 

Mod authors are not responsible for taking into account another mod that might get in the way of their work!


So in plain language -> you used a mod that changes the tavern ... ergo it is not the fault of the author of this mod if you cannot find the diary page you want!


You are welcome to decide to deactivate the mod that changes the tavern - you can also refrain from doing so ... but don't blame others for it!

 

 

Posted (edited)
1 hour ago, Miauzi said:

 

Mod authors are not responsible for taking into account another mod that might get in the way of their work!


So in plain language -> you used a mod that changes the tavern ... ergo it is not the fault of the author of this mod if you cannot find the diary page you want!


You are welcome to decide to deactivate the mod that changes the tavern - you can also refrain from doing so ... but don't blame others for it!

 

 

In plain language, I never declared it anyone's fault. I never blamed anyone. I asked for help in experiencing the story. From the beginning, I asked how to access the notes, NOT how to continue the quest without them.  You're welcome to decide you don't want to make the notes accessible to me, that's your prerogative. I progressed past that part by now anyway. But I won't stand for strawmen and made-up accusations. 

 

Kindly don't blame others for imagined slights.  

Edited by OH1972
Posted
Vor 43 Minuten sagte OH1972:

 

Im Klartext: Ich habe nie erklärt, dass irgendjemand daran schuld sei. Ich habe nie jemandem die Schuld gegeben. Ich bat um Hilfe beim Erleben der Geschichte. Von Anfang an habe ich gefragt, wie ich auf die Notizen zugreifen kann, NICHT, wie ich die Quest ohne sie fortsetzen kann. Sie können sich gerne dazu entscheiden, mir die Notizen nicht zugänglich zu machen, das ist Ihr Vorrecht. Mittlerweile bin ich jedenfalls über diesen Teil hinausgekommen. Aber ich dulde keine Strohmänner und erfundene Anschuldigungen. 

 

Bitte geben Sie anderen nicht die Schuld für eingebildete Beleidigungen. 

 

How should you classify a post like this... from a user who has already written 500 posts here in the forum.


A user who obviously doesn't seem to be a beginner in using mods - but doesn't want to understand that his own revision/change of the tavern is what led to him not being able to find the note.


What kind of help do you want?

Either use a cheat to get to the page (via "additem") or uninstall the tavern revision... I can't think of anything else.


And the location of the notes... I've listed them in the solution guide I mentioned above, aka my blog history.


Note: There are links under each of my posts...

Posted
18 minutes ago, Miauzi said:

 

How should you classify a post like this... from a user who has already written 500 posts here in the forum.
A user who obviously doesn't seem to be a beginner in using mods - but doesn't want to understand that his own revision/change of the tavern is what led to him not being able to find the note.

 

 

Da Du offensichtlich gravierende Verständnisprobleme hast gerne auch auf Deutsch -  ich habe von vorneherein zugestanden, dass der Städte-Mod das Problem verursacht ("I've used a modlist and some of the city/town changes seem to interfere with finding some things from quests.") und explizit um Hilfe dabei gebeten, trotz der Modlist die Dinger zu finden. Ich weiss nicht, was es Dir bringt, hier völlig haltlose Anschuldigungen abzulassen, zumal jeder nachlesen kann, was ich gesagt habe.

 

(For all others - the accusations is evidently untrue, since I attributed the problems to the city/town changes from the get-go - see English quote above - and just asked for some help working around them since it's much easier to do that than unravelling a modlist in mid-game. I've even shown that I worked around the issue in other cases where the problem arose ("I found the girl in Falkreath by TFCing into a hillside, then I could mark her and moveto player.")  but was stumped how to proceed in this case),


I never blamed anyone here nor this mod for the problems. 

 

 

Quote

 

What kind of help do you want?

Either use a cheat to get to the page (via "additem") or uninstall the tavern revision... I can't think of anything else.

 

 

I already pointed out that I had proceded past that part of the questline, so I don't "want" help with it anymore  - but since you ask - Well, what did you think why I asked for the item ID as one option for helping me? You seriously ask what kind of help I want when I explicitly spelled it out?   "Can anyone give me advice on how to find the notes in such a case or give me an item ID?" 

 

What I'd like at this point is simply not being submitted to smears and ridiculous accusations for having the audacity to ask for help with a workaround. 

Posted
9 hours ago, OH1972 said:

How tragic that people don't just want checkmarks on their quest list but actually experience the story..

You're the first in all the years I've been following this thread who doesn't ask for cheatcodes, quest stages or how to advance without playing the quest proper, so that's quite unusual.

 

Still you insist using a mod that changes the appearance of a vanilla location in a way which makes it impossible to do it the way you want.

You cannot eat the cake and keep it, don't blame us for not solving your paradox.

 

On 7/26/2024 at 1:19 AM, OH1972 said:

...or give me an item ID?

Add Item Menu exists. Do your homework.

 

Posted
On 7/27/2024 at 12:50 AM, OH1972 said:

"Can anyone give me advice on how to find the notes in such a case or give me an item ID?" 

Books and notes are kind of awkward to find through using the in-game help function. Loading the creation kit might be the only realistic option there, but that can interfere with your loadout if you're not careful (I have separate installations to keep my creation kit away from my gameplay. You could try using TFC to see if the item has been moved into the void, but if the item is within a bookcase or something, that is not going to solve your problem.

Posted
Vor einer Stunde sagte Tetras66:

Bücher und Notizen sind über die Hilfefunktion im Spiel etwas umständlich zu finden. Das Laden des Kreationskits ist dort möglicherweise die einzig realistische Option, aber wenn Sie nicht aufpassen, kann dies Ihre Ladung beeinträchtigen (ich habe separate Installationen, um mein Kreationskit von meinem Gameplay fernzuhalten. Sie könnten versuchen, TFC zu verwenden, um zu sehen, ob der Gegenstand wurde ins Leere geschoben, aber wenn sich der Gegenstand in einem Bücherregal oder so etwas befindet, wird das Ihr Problem nicht lösen.

 

The "additem menu" tool opens every installed mod and shows all items that are provided for the game by the respective mod... and you can select which items from the mod are transferred to your own inventory!


@KapitänJ03  provided the link.

 

Quite a few mod authors neglect the knowledge of this helpful tool - because otherwise you cannot access the installed armor... it is basically basic knowledge.

 

You don't have to fiddle around with a "creation kit"!

 

---

To get to "hidden" areas in a cell -> "tcl" ... because then you can also access them there

Posted
1 hour ago, Miauzi said:

The "additem menu" tool opens every installed mod and shows all items that are provided for the game by the respective mod... and you can select which items from the mod are transferred to your own inventory!


@CaptainJ03 provided the link.

 

Quite a few mod authors neglect the knowledge of this helpful tool - because otherwise you cannot access the installed armor... it is basically basic knowledge.

 

You don't have to fiddle around with a "creation kit"!

 

---

To get to "hidden" areas in a cell -> "tcl" ... because then you can also access them there

Oh, yeah, I didn't know that tool existed.

Posted
Vor 38 Minuten sagte Tetras66:

Oh ja, ich wusste nicht, dass dieses Tool existiert.

 

For several years now, more and more mod authors of armor, weapons or clothing have been using this tool - because it saves them from having to place a box somewhere in the middle of nowhere with the items ... so it has become essential for mod users ... that's why -> "Do your homework"

Posted
1 hour ago, Miauzi said:

 

For several years now, more and more mod authors of armor, weapons or clothing have been using this tool - because it saves them from having to place a box somewhere in the middle of nowhere with the items ... so it has become essential for mod users ... that's why -> "Do your homework"

Ah, I see. I don't use any armor, weapons or clothing mods, apart from replacers for the vanilla outfits.

Posted

is there a way to start quests that require no companions while keeping those companions?
my game has a glitch that makes the game think they are not fired...
and console setstage dont work.... so... maybe is there another console command or something?

Posted
Vor 20 Minuten sagte SullenMan:

Gibt es eine Möglichkeit, Quests zu starten, für die keine Gefährten erforderlich sind, und diese Gefährten zu behalten?
Mein Spiel hat einen Fehler, der das Spiel glauben lässt, dass sie nicht abgefeuert wurden ...
und Konsolen-Setstage funktionieren nicht ... also ... gibt es vielleicht einen anderen Konsolenbefehl oder so?

 

setstage commands break the quests... once you have used them, you can discard the save game!

 

You can either "park" companions with the "wait for me" command or you can separate from them (temporarily) - after you have assigned them a place to live.

 

By the way... all of Laura's quests are actually solo quests - but you can also do some of them with companions... but not the quests about the "perfect girl"

Posted
1 hour ago, SullenMan said:

my game has a glitch that makes the game think they are not fired...

Just in case - if you're using Devious Followers, you cannot dismiss your last follower. I've never understood if that's how it should be or a bug, but you can't.

If you have a follower framework - NFF has the option to purge a follower you cannot dismiss otherwise, other frameworks might have similar functions.

Posted

May I suggest something a bit more... technical?

 

And please do not take this the wrong way. As I said before I love the mod, the characters, and the story arc!

 

If there are "interactions" with Laura/Katarina/the shop that are unlocked only after completing the mod's questline (which would make sense if there are - there are things that you are willing to try with very good friends, but not with first-time customers who just stepped through the door), can we get an option to sort of "skip" the questline, or at least unlock them without doing the questline? Because playing Skyrim occasionally has you starting a new save, and re-doing the questline every time might ruin the fun somewhat.

 

It could be a dialogue option when you first meet Laura like "Hey Laura, it's me. I'm back from doing adventurer stuff. What's new?". This is the least immersion-breaking way of skipping that I can think of.

 

Again I have nothing against the questline. I enjoyed it immensely, which was why I played it 3 times. But would I be as happy as I was the first time if I were to play it the 4th time...

 

And of course Laura has the ultimate say on any future content. This is just a suggestion.

Posted (edited)

I tried searching through the previous pages, and could not find anything, so I don't think this has been asked before. I'm playing through the quest line, and am on the quest "Origin".  I've escaped the cell, collected the food and weapons, and then talked to Hinde again. She tells me to talk to the other slave, and then Katarina and two other people show up. Katarina is hostile, but she is behind a closed door, so I have time to talk to the other slave. I tell her that we are getting out of here, but to wait here, because I forgot the key. (that is the only dialog option available). It then tells me to go get the key. I walk to the door that Katarina is behind. The door opens, she attacks me, paralyzing me, and I fall to the ground. Nothing else happens after that. My character just continues to lay on the ground with Katarina attacking me. I have no clue what to do anymore.

 

I put my vortex generated plugins list in the spoiler below if that helps.

 

Spoiler

# Automatically generated by Vortex
*unofficial skyrim special edition patch.esp
*Vanilla Script MicroOptimizations.esl
*SexLab.esm
*Devious Devices - Assets.esm
*SexLabAroused.esm
*Devious Devices - Integration.esm
*Devious Devices - Expansion.esm
*Devious Devices - Contraptions.esm
*ArmorFrameWork.esm
*TrueHUD.esl
*Heels Sound.esm
*DyeManager.esl
*DyeManagerDefaults.esl
*ApachiiHair.esm
*ApachiiHairFemales.esm
*RaceCompatibility.esm
*FISS.esp
*SkyUI_SE.esp
*SMIM-SE-Merged-All.esp
*Obi's Goth GF Skyrim.esp
*[Predator] Sweater Virgin Killer.esp
*dD Enchanted Chests.esp
*DwarvenDeviousCuirass NKSMedit.esp
*FSMPM - The FSMP MCM.esp
*[Predator] TFD Bunny.esp
*Relationship Dialogue Overhaul.esp
*Skyrim Immersive Creatures Special Edition.esp
*Point The Way.esp
*The Ancient Profession.esp
*SLUTS.esp
*Schlongs of SkyrimSE - Light.esp
*SlaveTats.esp
*Tiwa44_Minidresses.esp
*[Predator] Velma Mystery Solver.esp
*[Predator] Mimic Heels.esp
*[Predator] Naughty Slave Harness 2.esp
*[Predator] Latex Lust Teddy.esp
*[Predator] UnderWorld Selene (Outfit) Cosplay.esp
*[Predator] Bondage Outfit.esp
*[Predator] Play Bunny.esp
*[Predator] Tentacle Parasite 2.esp
*[Predator] Close Restriction Suit.esp
*[Predator] Boots Pack 02.esp
*[Predator] Boots Pack 01.esp
*[Predator] FurKini.esp
*[Predator] Sexy and Hot.esp
*[Predator] Arena Bikini Armor.esp
*[Predator] Pony Girl.esp
*[Predator] MagicWand Belt.esp
*[Predator] Dwemer Devices.esp
*Laura's Bondage Shop.esp
*DeviouslyPink.esp
*Devious Devices - NG - Armbinder replacer.esp
*Devious Devices - NG - Piercing replacer.esp
Devious Devices SE patch.esp
*Minou Aradia Lingerie Dress.esp
*[Kabbaje] Dont open untill Xmas.esp
*DX Dark Mistress SE.esp
*[ELLE] Maid 3BA.esp
*Stats Editor MCM Menu.esp
*SimpleOutfitManager.esp
*SimpleItemSpawner.esp
*ShowPlayerInMenus.esp
*MCMHelper.esp
*HeelsFix.esp
*PROTEUS.esp
*House Map Markers Legendary.esp
*FriendlySlaughterfish.esp
*FemaleUlfric.esp
*HPP - Vaermina's Torpor.esp
*ShowRaceMenuAlternative.esp
*Move it Dammit.esp
*SilencedPrisoners.esp
*OAroused.esp
*OSLAroused.esp
*SimplyBalanced.esp
*buildingmaterialsgodchest.esp
*My Home Is Your Home.esp
*sandboxcylinderheight.esp
*Dragon Claws Auto-Unlock.esp
*Cathedral Weathers.esp
*UIExtensions.esp
*dse-dyemaster.esp
*UnlimitedWerewolfTransformations.esp
*Unlimited Shouting.esp
*Skyrim Cheat Engine.esp
*InigoPerkPointGiver.esp
*Easy lockpicking.esp
*KS Hairdo's.esp
*KSHairdosSMP.esp
*12FemaleBrows.esp
*BHUNP3BBB.esp
*EnhancedCharacterEdit.esp
*BaboYgnordPatch.esp
*RaceMenuMorphsBHUNP.esp
*CondHHW.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*SOSRaceMenu.esp
*XPMSE.esp
*FNIS.esp
*RaceCompatibilityUSKPOverride.esp
*Ordinator - Perks of Skyrim.esp
*alternate start - live another life.esp
*LiveADeviantLife.esp
*Alternate Start -- New Beginnings.esp
*nwsFollowerFramework.esp
*Modern Brawl Bug Fix.esp

 

Edited by jpsjason
Posted
Vor 6 Stunden sagte jpsjason:

Ich habe versucht, die vorherigen Seiten zu durchsuchen, konnte aber nichts finden. Daher glaube ich nicht, dass diese Frage schon einmal gestellt wurde. Ich spiele die Questreihe durch und befinde mich in der Quest „Origin“. Ich bin aus der Zelle entkommen, habe das Essen und die Waffen eingesammelt und dann noch einmal mit Hinde gesprochen. Sie sagt mir, ich solle mit dem anderen Sklaven reden, und dann tauchen Katarina und zwei andere Leute auf. Katarina ist feindselig, aber sie befindet sich hinter einer verschlossenen Tür, sodass ich Zeit habe, mit dem anderen Sklaven zu sprechen. Ich sage ihr, dass wir hier rauskommen, aber hier warten sollen, weil ich den Schlüssel vergessen habe. (Das ist die einzige verfügbare Dialogoption). Dann sagt es mir, ich solle den Schlüssel holen. Ich gehe zur Tür, hinter der Katarina steht. Die Tür öffnet sich, sie greift mich an, lähmt mich und ich falle zu Boden. Danach passiert nichts mehr. Mein Charakter liegt einfach weiterhin auf dem Boden, während Katarina mich angreift. Ich habe keine Ahnung mehr, was ich tun soll.

 

Ich habe meine Liste der von Vortex generierten Plugins in den Spoiler unten eingefügt, falls das hilft.

 

  Verborgene Inhalte aufdecken

# Automatically generated by Vortex
*unofficial skyrim special edition patch.esp
*Vanilla Script MicroOptimizations.esl
*SexLab.esm
*Devious Devices - Assets.esm
*SexLabAroused.esm
*Devious Devices - Integration.esm
*Devious Devices - Expansion.esm
*Devious Devices - Contraptions.esm
*ArmorFrameWork.esm
*TrueHUD.esl
*Heels Sound.esm
*DyeManager.esl
*DyeManagerDefaults.esl
*ApachiiHair.esm
*ApachiiHairFemales.esm
*RaceCompatibility.esm
*FISS.esp
*SkyUI_SE.esp
*SMIM-SE-Merged-All.esp
*Obi's Goth GF Skyrim.esp
*[Predator] Sweater Virgin Killer.esp
*dD Enchanted Chests.esp
*DwarvenDeviousCuirass NKSMedit.esp
*FSMPM - The FSMP MCM.esp
*[Predator] TFD Bunny.esp
*Relationship Dialogue Overhaul.esp
*Skyrim Immersive Creatures Special Edition.esp
*Point The Way.esp
*The Ancient Profession.esp
*SLUTS.esp
*Schlongs of SkyrimSE - Light.esp
*SlaveTats.esp
*Tiwa44_Minidresses.esp
*[Predator] Velma Mystery Solver.esp
*[Predator] Mimic Heels.esp
*[Predator] Naughty Slave Harness 2.esp
*[Predator] Latex Lust Teddy.esp
*[Predator] UnderWorld Selene (Outfit) Cosplay.esp
*[Predator] Bondage Outfit.esp
*[Predator] Play Bunny.esp
*[Predator] Tentacle Parasite 2.esp
*[Predator] Close Restriction Suit.esp
*[Predator] Boots Pack 02.esp
*[Predator] Boots Pack 01.esp
*[Predator] FurKini.esp
*[Predator] Sexy and Hot.esp
*[Predator] Arena Bikini Armor.esp
*[Predator] Pony Girl.esp
*[Predator] MagicWand Belt.esp
*[Predator] Dwemer Devices.esp
*Laura's Bondage Shop.esp
*DeviouslyPink.esp
*Devious Devices - NG - Armbinder replacer.esp
*Devious Devices - NG - Piercing replacer.esp
Devious Devices SE patch.esp
*Minou Aradia Lingerie Dress.esp
*[Kabbaje] Dont open untill Xmas.esp
*DX Dark Mistress SE.esp
*[ELLE] Maid 3BA.esp
*Stats Editor MCM Menu.esp
*SimpleOutfitManager.esp
*SimpleItemSpawner.esp
*ShowPlayerInMenus.esp
*MCMHelper.esp
*HeelsFix.esp
*PROTEUS.esp
*House Map Markers Legendary.esp
*FriendlySlaughterfish.esp
*FemaleUlfric.esp
*HPP - Vaermina's Torpor.esp
*ShowRaceMenuAlternative.esp
*Move it Dammit.esp
*SilencedPrisoners.esp
*OAroused.esp
*OSLAroused.esp
*SimplyBalanced.esp
*buildingmaterialsgodchest.esp
*My Home Is Your Home.esp
*sandboxcylinderheight.esp
*Dragon Claws Auto-Unlock.esp
*Cathedral Weathers.esp
*UIExtensions.esp
*dse-dyemaster.esp
*UnlimitedWerewolfTransformations.esp
*Unlimited Shouting.esp
*Skyrim Cheat Engine.esp
*InigoPerkPointGiver.esp
*Easy lockpicking.esp
*KS Hairdo's.esp
*KSHairdosSMP.esp
*12FemaleBrows.esp
*BHUNP3BBB.esp
*EnhancedCharacterEdit.esp
*BaboYgnordPatch.esp
*RaceMenuMorphsBHUNP.esp
*CondHHW.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*SOSRaceMenu.esp
*XPMSE.esp
*FNIS.esp
*RaceCompatibilityUSKPOverride.esp
*Ordinator - Perks of Skyrim.esp
*alternate start - live another life.esp
*LiveADeviantLife.esp
*Alternate Start -- New Beginnings.esp
*nwsFollowerFramework.esp
*Modern Brawl Bug Fix.esp

 

 

There's something wrong with the sequence of events (as you reported)!

How do you know from the locked door that Katharina is standing behind it?

 

That only works if you cheated (e.g. using the console command "tcl")... but then there's the possibility that something in the quest line is broken. In that case, the only thing that helps is loading an earlier save point.

 

By the way - the other slave is Laura.

 

 

 

 

Posted
27 minutes ago, Miauzi said:

How do you know from the locked door that Katharina is standing behind it?

Because she's the one who cuts you down, that's why you're lying helplessly on the floor.

 

@jpsjason unfortunately there seems to be no other way than to reload and try again. This glitch had been reporetd for players on SE. You are using the latest version, are you?

Posted
Vor 1 Stunde sagte CaptainJ03:

Denn sie ist diejenige, die dich niederschlägt, deshalb liegst du hilflos auf dem Boden.

 

@jpsjason Leider scheint es keine andere Möglichkeit zu geben, als neu zu laden und es erneut zu versuchen. Dieser Fehler wurde für Spieler auf SE gemeldet. Sie verwenden die neueste Version, oder?

 

That is clear to me in the end... only if I take the user's report literally -> she knows who is behind the door before she opens it


well, I didn't know that on my first playthrough... how could I - the door is LOCKED!


either I'm moving through doors and walls using a cheat... or the user just expressed himself very, very misleadingly in his report


and yes - I also had this error on my first playthrough (I use the SE version) - and the only solution was to reload

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