Mytherious Posted August 5, 2024 Posted August 5, 2024 19 hours ago, Laura said: Others often do the port for me. I suggest waiting for the port to be safe. Had a go at it, since I was impatient. So far it works, but I did manage to test everything. Mostly did the standard, re-saving and the textures check. @Laura I can send it to you if you want.
Laura Posted August 5, 2024 Author Posted August 5, 2024 (edited) 13 hours ago, CaptainJ03 said: Just a tiny complaint about The Game: It seems the Game uses the Custon Padded Metal Collar, and not the beautiful Thotium Collar. Is that an oversight on your side, or my game messing up because I've been updating on an older save from January with an different modlist? Do I understand it right that the collar equips standard DD items, that you're allowed to unlock any time, not using the tiny sapphires? And I had one slight issue: I had to tab out of the dialogue after I said: "Tha sounds fun." (might be from using an old save, might be because Laura was sitting at the table for breakfast, and had to get up and walk behind the counter to continue explaining after I spoke this line. Nothing to worry about if no one else reports this...) I chose the custom one because they made it themselves but the original Thotium collar may be a better choice. And yes they're standard DD items. I didn't want to make other content irrelevant and this way you can change the difficulty through the DD MCM. Making custom inescapable restraints for every set also isn't scalable. 12 hours ago, xyzxyz said: The regular cuffs. Laura's belt was equipped but that didn't stop the leather and ebonite devices. Nothing should block the arms and legs. Post the papyrus log from when it goes wrong. Equipping stuff is a scripting thing so I wanna take a look under the hood. 2 hours ago, Mytherious said: Had a go at it, since I was impatient. So far it works, but I did manage to test everything. Mostly did the standard, re-saving and the textures check. @Laura I can send it to you if you want. Someone already sent me a SSE conversion. Sorry. Thanks for the offer though. People like you jumping in to help keep this site alive. Edited August 5, 2024 by Laura 2
Laura Posted August 5, 2024 Author Posted August 5, 2024 v3.50 now has an SE version thanks to @Kitty Kisara! Take it for a spin and let me know how it goes. 3
SilentAntagonist121 Posted August 5, 2024 Posted August 5, 2024 Will the questline skip you're working on make you skip the whole questline, or let you skip individual quests. I did most content from this mod as it came out for a while, but due to redownloading mods and required fresh saves I'd obviously have to go through the whole quest line to do the new stuff now (the last new quest I did was the one set in Embershard). While all the quests I've played were incredible, they weren't always fun, or were just uncomfortable to play through, the flashback one in particular being rough to replay. Because of this I haven't finished all the quests, but don't want to have to replay the early ones in order to do the ones I haven't done yet. Will we be able to just skip quests individually, or will it be an all or nothing kind of thing? 1
BigManReedo Posted August 5, 2024 Posted August 5, 2024 is there anyway for me to download a previous version? I need the v3.43 version by TZNVLW
Kitty Kisara Posted August 5, 2024 Posted August 5, 2024 3 minutes ago, BigManReedo said: is there anyway for me to download a previous version? I need the v3.43 version by TZNVLW here Laura's Bondage Shop v3.43 SSE version - by tznvlw.7z 1
Laura Posted August 6, 2024 Author Posted August 6, 2024 8 hours ago, SilentAntagonist121 said: Will the questline skip you're working on make you skip the whole questline, or let you skip individual quests. I did most content from this mod as it came out for a while, but due to redownloading mods and required fresh saves I'd obviously have to go through the whole quest line to do the new stuff now (the last new quest I did was the one set in Embershard). While all the quests I've played were incredible, they weren't always fun, or were just uncomfortable to play through, the flashback one in particular being rough to replay. Because of this I haven't finished all the quests, but don't want to have to replay the early ones in order to do the ones I haven't done yet. Will we be able to just skip quests individually, or will it be an all or nothing kind of thing? It'll be a full questline skip. Making a skip for each quest would be a testing nightmare. 2
eponym01 Posted August 6, 2024 Posted August 6, 2024 12 hours ago, Laura said: Post the papyrus log from when it goes wrong. Equipping stuff is a scripting thing so I wanna take a look under the hood. I had the same problem. I made a papyrus log, but it was a mess and I had a much easier time understanding the mod's script files. It looks like the function "UpdateSet3" in the script file "Laura_RP_QuestDeviceScript" has the leg cuffs and arm cuffs accidentally switched. So if your character has neither, the new collar tries to equip the leg cuffs, but instead equips the arms, and will keep doing that forever unless you put the leg cuffs on yourself. There might be another similar mistake I found. Setting the collar to the red or white leather set will equip the extreme hobble dress on the third stage, the one you can barely walk in. If it's of any use, attached is my edited and commented version of "Laura_RP_QuestDeviceScript". I've tried to to set up my Creation Kit to make pex files before and it was a disaster, so let's say I don't know how to test my own proposed fixes. And thank you for this mod from a previous lurker. Laura_RP_QuestDeviceScript.txt 1
SilentAntagonist121 Posted August 6, 2024 Posted August 6, 2024 4 hours ago, Laura said: It'll be a full questline skip. Making a skip for each quest would be a testing nightmare. That's a shame, but makes total sense. Is the questline fully complete? If so I can just do one complete playthrough in full now to experience it all. Sorry if this has been addressed here already, but I've largely been avoiding this thread to dodge spoilers as I intended to do all the quests once they were complete
Miauzi Posted August 6, 2024 Posted August 6, 2024 Vor 58 Minuten sagte SilentAntagonist121: Das ist schade, aber absolut sinnvoll. Ist die Questreihe vollständig abgeschlossen? Wenn ja, kann ich jetzt einfach ein komplettes Spiel durchspielen, um alles zu erleben. Es tut mir leid, wenn dies hier bereits angesprochen wurde, aber ich habe diesen Thread weitgehend gemieden, um Spoilern auszuweichen, da ich vorhatte, alle Quests zu erledigen, sobald sie abgeschlossen sind The quest line for "the perfect girl" has been completed since the second to last update... if you have any problems with content-related questions - I have included a solution in my Skyrim blog story.
CaptainJ03 Posted August 6, 2024 Posted August 6, 2024 On 8/4/2024 at 7:35 PM, xyzxyz said: DD 5.1 LE: the metal leg and armcuffs are not equipped by the collar in the new quest. I get the message but no DDs on the body. I can confirm that for the metal Leg Cuffs. The magic pulse tells me that it's equipping leg cuffs, but doesn't. It works for ebonite and leather (in black, haven't tested the other colours) and the metal arm cuffs. There ist a flaw in the equip-logic later on. Put that in a spoiler, just in case. Spoiler In ebonite and metal, when the armbinder or yoke is equipped in the penultimate step, it says that Ankle Cuffs are equipped, too - unfortunaltey those need the same slot that is already taken by the Leg Cuffs. I tried to get the Ankle Cuffs by freeing the slot by unequipping the leg cuffs, but that only reapplied them, going back some stages of the equip cycle. There were no ankle cuffs applied in the leather variant of the Game, I assume because of the (relaxed) hobble dress, which won't let you kick your opponents anyway. What worked (only tested with ebonite) is when the PC is already wearing some DDs, the collar equips the device for the next stage. 1
xyzxyz Posted August 6, 2024 Posted August 6, 2024 36 minutes ago, CaptainJ03 said: I can confirm that for the metal Leg Cuffs. The magic pulse tells me that it's equipping leg cuffs, but doesn't. It works for ebonite and leather (in black, haven't tested the other colours) and the metal arm cuffs. There ist a flaw in the equip-logic later on. Put that in a spoiler, just in case. Reveal hidden contents In ebonite and metal, when the armbinder or yoke is equipped in the penultimate step, it says that Ankle Cuffs are equipped, too - unfortunaltey those need the same slot that is already taken by the Leg Cuffs. I tried to get the Ankle Cuffs by freeing the slot by unequipping the leg cuffs, but that only reapplied them, going back some stages of the equip cycle. There were no ankle cuffs applied in the leather variant of the Game, I assume because of the (relaxed) hobble dress, which won't let you kick your opponents anyway. What worked (only tested with ebonite) is when the PC is already wearing some DDs, the collar equips the device for the next stage. Good to know Btw are there no shoes for ebonite and leather?
Miauzi Posted August 6, 2024 Posted August 6, 2024 Vor 5 Minuten sagte xyzxyz: Gut zu wissen Gibt es übrigens keine Schuhe für Ebonit und Leder? I can only make a guess here ... from my communication with the mod author I know that she is not a fan of high heels or ballet or pony boots but nobody is stopping you from wearing such footwear in addition
chresaliss Posted August 6, 2024 Posted August 6, 2024 Have an issue: after ending quest "Blending in" Laura says that i already doing something for her and does not give next quest. Can somebody give ID of next quest (first girl to save)?
CaptainJ03 Posted August 6, 2024 Posted August 6, 2024 1 hour ago, xyzxyz said: Btw are there no shoes for ebonite and leather? Neither shoes nor gloves were equipped through The Game. I guess that's to have two armour slots left, to make you helpless, nut not completely vulnerable.
gamer098 Posted August 6, 2024 Posted August 6, 2024 Tried out the SE version last night, rushed through all the quests. Quest skip would definitely be welcome! The quests in this mod are honestly a work of art but also long enough that getting through it once is enough for me. As for The Game itself, I am loving it! I never expected going on errands for random tidbits to be so enjoyable. It's a piece of Skyrim I haven't touched in so long. I like how it works together with letting Laura belt you, or doing deliveries or gathering restraints. I've been saving my tiny sapphires so far so I can make the collar permanent, so I've just been dealing with the armbinder. It is kind of annoying when I need to craft or cook for an item Laura wants, as I have to struggle out of the armbinder. Although an easy way around this is to get a job to gather restraints so that Laura will temporarily remove the armbinder. The healing powers of the collar are so strong! Since the collar won't equip anything on you during a job like gathering restraints, I wonder if there should be some kind of secondary consequence for relying on the collar healing in these instances? And maybe that secondary consequence could also occur if you have already reached the maximum amount of restraints. Like... maybe every instance of healing could consume a tiny sapphire? And if you run out of sapphires, it stops healing? By the way, I think I noticed the collar's healing actually levelled up my Restoration... is that intended? The outfit definitely feels incomplete without boots. I would like to see those added. I ended up just buying some from Laura though. An unrelated idea I had - when I return to Laura after gathering restraints, I get kind of impatient when waiting for the dialogues after Laura inevitably cannot pick the locks. Maybe as you complete more jobs, Laura's chance to succeed at picking the locks should slowly increase? It would also be nice if the dialog about the option of going to Swain was shortened after the first time. It's kind of long. And as a final note... when you first start The Game and Laura is going on about being a dom and having her very own sub... I just thought that dialog was very cute! Idk how to explain, it's just funny that that is such an appropriate attitude for a sub such as herself to have towards the matter. Like, she's domming you, but without the attitude of a dom, and instead she's just endearing. Hope that made sense. Thank you Laura! 3
Miauzi Posted August 6, 2024 Posted August 6, 2024 Vor 1 Stunde sagte gamer098: Und als Schlussbemerkung: Als man „The Game“ zum ersten Mal startet und Laura davon spricht, ein Dom zu sein und ihren eigenen Sub zu haben, fand ich diesen Dialog einfach sehr süß! Ich weiß nicht, wie ich es erklären soll, es ist einfach lustig, dass das eine so angemessene Einstellung für einen Sub wie sie zu dieser Angelegenheit ist. Sie dominiert dich, aber ohne die Attitüde eines Doms, sondern ist einfach nur liebenswert. Ich hoffe, das hat Sinn gemacht. Danke Laura! The fact that dominant people in a BDSM relationship behave like "the ultimate asshole" (believe they have to behave like that in order to be considered dominant) is really the exception in real life. Unfortunately, the few bad examples shape the whole picture and distort it in this way. Unfortunately, mod authors also believe that the dominant part of a BDSM relationship must have an arrogant, domineering nature... luckily Laura is an exception here. That's why Laura changing from the submissive to the dominant part is very credible to me - especially since her history is the key to this. 6
Kitty Kisara Posted August 6, 2024 Posted August 6, 2024 1 hour ago, gamer098 said: Tried out the SE version last night, rushed through all the quests. Quest skip would definitely be welcome! Depending on the time when Laura downloaded my SSE port, you can disable the complete main story and the game behaves like the story is done already. I uploaded my edited version i made for personal use and testing first and replaced it about 30 minutes later when I recognized it with the normal SE port. If you want to try, open the console and enter set LauraSQToggleGlob to 0 if it was my edited version ,you can continue with the game directly, 1 shouldl re-enable the story quests 😉 In case you get an error because the variable doesn't exist, she grabbed the correct upload with the normal version 1
Kitty Kisara Posted August 6, 2024 Posted August 6, 2024 (edited) Removed😊 Edited August 7, 2024 by Kitty Kisara Favor
monster10123 Posted August 7, 2024 Posted August 7, 2024 hi could someone please help me im on the taking control quest and have searched every inch of this inn for something im told the someone was in a the inn but i cant find anything i feel like a note or something should be here but cant find anything to guide me
Kitty Kisara Posted August 7, 2024 Posted August 7, 2024 30 minutes ago, monster10123 said: hi could someone please help me im on the taking control quest and have searched every inch of this inn for something im told the someone was in a the inn but i cant find anything i feel like a note or something should be here but cant find anything to guide me Spoiler Left Guestroom -> Underneathe the bridge -> follow the river
monster10123 Posted August 7, 2024 Posted August 7, 2024 16 minutes ago, Kitty Kisara said: Reveal hidden contents Left Guestroom -> Underneathe the bridge -> follow the river thank u turned out the wabbajack mod pack i was using broke the quest lol
Laura Posted August 7, 2024 Author Posted August 7, 2024 22 hours ago, eponym01 said: I had the same problem. I made a papyrus log, but it was a mess and I had a much easier time understanding the mod's script files. It looks like the function "UpdateSet3" in the script file "Laura_RP_QuestDeviceScript" has the leg cuffs and arm cuffs accidentally switched. So if your character has neither, the new collar tries to equip the leg cuffs, but instead equips the arms, and will keep doing that forever unless you put the leg cuffs on yourself. There might be another similar mistake I found. Setting the collar to the red or white leather set will equip the extreme hobble dress on the third stage, the one you can barely walk in. If it's of any use, attached is my edited and commented version of "Laura_RP_QuestDeviceScript". I've tried to to set up my Creation Kit to make pex files before and it was a disaster, so let's say I don't know how to test my own proposed fixes. And thank you for this mod from a previous lurker. Laura_RP_QuestDeviceScript.txt 20.95 kB · 1 download Thank you so much for coming out of lurking because you just helped me big time. 1
Laura Posted August 7, 2024 Author Posted August 7, 2024 v3.51 is out now! Just a quick update with a few fixes. No need for a new game or anything. I didn't change any script properties or aliases. Changelog for version 3.51: Fixed: [The Game] I accidentally swapped some code which caused the metal set to fail to equip. I swapped it back. Thanks to xyzxyz and eponym01 for the report and eponym01 finding the fix. ❤️ Changed: [The Game] I accidentally used the super tight hobbledresses for the red and white sets. You'll get the relaxed version from now on. Also thanks to eponym01 for the report. 2
ReX1022o Posted August 7, 2024 Posted August 7, 2024 I think something is wrong with Patreon link because its showing me that Profile has been deleted :(
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