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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted (edited)
10 hours ago, aurreth said:

 

I quote myself from Page 248:

 

 

I further quote myself from Page 253:

 

 

Now, that being said, do you have all the prerequisites installed, especially Fuz Ro Dah, which I understand does not have a working version for VR?

 

Yes, and there is a Fuz compile for VR; it's not official,  but I found it on Reddit. Works almost perfectly.

I realize VR isn't an "official" target compile for @Laura 's Bondage Shop. I'm just reporting back my experiences. I love Laura's work.

 

Edit: Honesty, I'd offer to do the ports myself,  but I still haven't figured out the Creation Kit yet. I wish there were better tutorials.

Edited by Allen Harris
Posted
2 hours ago, Laura said:

Try using the latest full release. I heard there are some experimental changes in the beta.

 

I ran into issues using DD 5.2 beta.  For example, I had the prisoner shackles get swapped out for a chain harness, everywhere.  It was pretty, but completely impractical.

 

The mod was written using DD 5.1, you should stick to that if at all possible.  Whatever problems were there for AE have been resolved.  I'm looking forward to 5.2 as well, but the betas are not ready.

 

Posted
5 hours ago, Addramyr said:

Epic story @Laura! Loved every moment of it! I did have one minor snag:

 

  Hide contents

The "message from the author" at the end of the story is coming up as a bunch of boxes :(

 

 

This appears to be an issue with the conversion from LE to SE.  My guess is that Laura is using a font in LE that doesn't exist in SE, so it just gets boxes.  I'll take a look at fixing it sometime today.

 

Posted

I currently have v 3.32 installed.

 

I started quest what she deserves.

 

Do I need a clean save to update?

 

Or does updating to newest version affect anything?

Posted
5 minutes ago, Xuvish said:

I currently have v 3.32 installed.

 

I started quest what she deserves.

 

Do I need a clean save to update?

 

Or does updating to newest version affect anything?

 

Ideally you should finish the current quest and not start the next one before switching to the new version.  You don't want to change scripts mid-run.

 

Posted

So I had 2 ideas. Can we put the e. cursed collar on Sloane? And will we see the slaver blacksmith again? He seems to be a nice guy and could join the shop.

Posted
2 hours ago, aurreth said:

 

This appears to be an issue with the conversion from LE to SE.  My guess is that Laura is using a font in LE that doesn't exist in SE, so it just gets boxes.  I'll take a look at fixing it sometime today.

 

 

It's not the font.  It looks like maybe something changed in the formatting notation from LE to SE.  Unfortunately, most of the CK documentation is skeletal at best, and YouTube tutorials are mostly garbage.  I'll keep plugging away at it unless someone a bit better than me (i.e. probably everyone) can sort it out.

 

Posted
15 minutes ago, aurreth said:

 

It's not the font.  It looks like maybe something changed in the formatting notation from LE to SE.  Unfortunately, most of the CK documentation is skeletal at best, and YouTube tutorials are mostly garbage.  I'll keep plugging away at it unless someone a bit better than me (i.e. probably everyone) can sort it out.

 

 

So yes formatting, but also yes font.  LE uses <font face='$PrintedFont'>, and SE uses <font face='$SkyrimBooks'>.

 

Also, sorry @Laura, the ❤️ at the end gets read as a formatting command because it starts with '<', and it doesn't get displayed.

 

I'll send Laura an updated 3.41 SE that fixes the note.

 

Posted
1 minute ago, aurreth said:

the ❤️ at the end gets read as a formatting command because it starts with '<', and it doesn't get displayed.

Is there a way to make so it doesn't get picked up as a command?

Posted
3 minutes ago, aurreth said:

 

So yes formatting, but also yes font.  LE uses <font face='$PrintedFont'>, and SE uses <font face='$SkyrimBooks'>.

 

Also, sorry @Laura, the ❤️ at the end gets read as a formatting command because it starts with '<', and it doesn't get displayed.

 

I'll send Laura an updated 3.41 SE that fixes the note.

 

Thank you for checking into this on new years eve...

 

Also... Happy new year everyone :)

Posted
4 minutes ago, Laura said:

Is there a way to make so it doesn't get picked up as a command?

 

You could insert it as an image. 

 

Or escape it somehow?  Basically notes/books in Skyrim use cut down HTML formatting, and I'm not very good at HTML.

 

Posted
5 minutes ago, aurreth said:

 

You could insert it as an image. 

 

Or escape it somehow?  Basically notes/books in Skyrim use cut down HTML formatting, and I'm not very good at HTML.

 

 

 backslash doesn't work I assume? (as the escape character, \<)

Posted (edited)
15 minutes ago, Tetras66 said:

 

 backslash doesn't work I assume? (as the escape character, \<)

 

I have no idea lol

 

I'm gonna guess "no", since it's a verrry cut down HTML.  If it wasn't you could insert all sorts of malicious stuff in a note.

 

Edited by aurreth
Posted
19 minutes ago, aurreth said:

I'm gonna guess "no", since it's a verrry cut down HTML.

HTML uses &lt; for when you want to display <, but I'm not sure if that will work in books.

Posted (edited)
8 minutes ago, chaimhewast said:

HTML uses &lt; for when you want to display <, but I'm not sure if that will work in books.

 

I can give it a shot.

 

Entity number works, &#60;  I tried that first because documentation claims number is better supported than name.  Corrected SE version to Laura in a few minutes.

 

Edited by aurreth
Posted (edited)
23 minutes ago, aurreth said:

 

I can give it a shot.

 

Entity number works, &#60;  I tried that first because documentation claims number is better supported than name.  Corrected SE version to Laura in a few minutes.

 

 

Thanks @chaimhewast, appreciate the help ?

 

Edit:  Now I'm wondering if we couldn't insert the heart directly using <meta charset="UTF-8"> and &#128151;

 

Edit Edit:  Nope, doesn't work, no UTF-8 support.

 

Edited by aurreth
Posted

I'm on Skyrim LE and 3.41 version of this mod, and when

 

On quest "Taking Control" at the cabin, after collar finished putting chastity devices, Daubeny says "we going to cave" amd my Skyrim completely freezes.



I've waited for several minutes in case it's some exotic load slowdown, but nothing happened. I've tried several reloads, but still - when we should change location my game freezes.

 

Can I do something to circumvent this?

Posted

Hi @Laura. Awesome work. Really well done and interesting quests. Fun characters and I found that cathartic feeling seeing some characters get theirs.  It was an incredible journey, 2018 ? the mod was created ? phew....that was a great ride. The topics covered here had me rethinking a few things about stuff, but  I am glad along with others here to be able to play your creation. Congrats to you and all the testers.  You folks did great. And hugs to you  Laura :heart: ?

Posted (edited)

Fantastic work, great characters, great ending. If I was gonna nit pick, I'd say that an alternative ending would have been fun - I bugged out cause I attacked Laura (!) when the dude told me to make her. Would have been interesting if there was more branching at the end (I thought there was, since I seemed to have a choice in killing Hilde), but I understand the story you wanted to tell and you told it very effectively. Great job! Hope we can hook back up with Jade in the future, another great character.

 

Just to add, I was impressed at the fact there was probably 4 or 5 different parts where you could have split this release into two but didn't, which led to a extremely long and fulfilling ending with most of the loose ties sorted out. I hope the women in the cave escape since there were still a few "bad guys" left who could continue or plot revenge. I really wanna see what happened to Jade too!

 

I guess that's a lot that could be left for a theoretical prologue, I don't really do the repeat missions so maybe I missed something there.

Edited by philyb
Posted (edited)

 

 

Hi, just need a help for the last quest "Taking conrtol". After I talk to Soren to confirm that Hinde left the town, what am I suppose to do? I cannot find any new dialogue with NPC in the inn. I cannot hear any other NPC to NPC dialogue relating to Hinde's location either.

Edited by zwdragonbone8314

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