lightrazor Posted November 25, 2022 Posted November 25, 2022 Want to shop and there no option to buy anything from both npcs
worik Posted November 25, 2022 Posted November 25, 2022 13 hours ago, Laura said: I'm going to play through it again and maybe change some stuff if it's too much. If it still is way too dark after that, I'll add a skip but I don't think it's needed as I can do a lot with dialogue. I suggest to make that "skip" or selected parts of the story-background immersive and depended on the players actions and dialogue choices.
Taki17 Posted November 25, 2022 Posted November 25, 2022 7 hours ago, lightrazor said: Want to shop and there no option to buy anything from both npcs If they have no dialogue whatsoever, a relatively common issue is when you start a new game through ASLAL and head straight for the shop. Usually a save-and-reload routine should kickstart the dialogue quest properly.
Laura Posted November 25, 2022 Author Posted November 25, 2022 (edited) 14 hours ago, neosuduno said: I think adding a skip would work better, since it is too much of a shock. Giving the option to skip it would be kinder, and would alienate fewer people from the mod. Not everyone has the stomach for that kind of thing, and to put it in when nothing else in the mod is remotely like it was way too harsh. Also, Laura herself mentioned that this wasn't something she 100% liked herself, so if she adds a skip, that will also make it easier on her. I am just providing options for her to make her mod more accessible for everyone without compromising the content for others. This way if people want to go through it, they can, but people who cannot go through it don't have to. I just played through Origin again and I made some small changes, but I decided against adding a skip. It's meant to be disturbing and I think it's the right amount. It's doesn't actually show anything after all. The ideas themselves are the disturbing part. 5 hours ago, worik said: I suggest to make that "skip" or selected parts of the story-background immersive and depended on the players actions and dialogue choices. That would've been a good solution, but I decided against the skip. Edited November 25, 2022 by Laura 12
Viri1 Posted November 25, 2022 Posted November 25, 2022 (edited) I understand that it isn't the most pleasant quest, especially if you're one of the unlucky people who get stuck on it and have to replay it over and over. Not my case, fortunately, it all worked first try, but I still nurture my save files and modlist to make sure I don't have to replay it again, lol. But past updates had already alluded heavily to the darker theme of the questline, this one simply drove it home. And the last quests will likely also be very serious, even if maybe some good old shenanigans can happen. Regardless, I look forward to see how the story ends, and where the mod could go next. (On that note, just to end on a funny tone, I'm still amused that my Lvl 50 Dragonborn can't just walk up to Sloane's estate and just end her. No amount of goons would save Sloane, lmao) Edited November 25, 2022 by Viri1 2
Guest Posted November 25, 2022 Posted November 25, 2022 (edited) 12 minutes ago, Viri1 said: (On that note, just to end on a funny tone, I'm still amused that my Lvl 50 Dragonborn can't just walk up to Sloane's estate and just end her. No amount of goons would save Sloane, lmao) Sloan " I have an army" Laura " I have a Dragonborn" (im pretty sure Kat and the PC would destroy that place!!!) Edited November 25, 2022 by Kayohcey
aurreth Posted November 25, 2022 Posted November 25, 2022 18 minutes ago, Viri1 said: (On that note, just to end on a funny tone, I'm still amused that my Lvl 50 Dragonborn can't just walk up to Sloane's estate and just end her. No amount of goons would save Sloane, lmao) Yeah, one of the things about LBS a lot of people don't get is the player isn't the protagonist, Laura is. That's one of the things you are supposed to take out of Origin: you aren't running around helping out the shop because you are getting paid, you are doing it to save Laura, and here's why. It's a very different feel, but it's why you never get called Dragonborn, and why Katarina never calls for a frontal assault that Sloan and army would have no chance of surviving. You are there to assist and bear witness, rather than just make the problem go away. Once I got that I had a long talk with Laura, and then went through most of the dialog and made suggestions as to how you could make the player feel more important, more a part of the story, or at least more appreciated, without changing the entire tone of the mod. A testament to Laura that it takes surprisingly little editing to accomplish that, and hopefully some of my suggestions make it into the next version. 6
AtomicGrimDark Posted November 26, 2022 Posted November 26, 2022 (edited) Kinda marvelling at the fact that there's discussion of plot on this here forum and mod. One of the more interesting effects of having actual writing and thought put into the npcs, is that it enhances the kink elements. Like the very short interaction in Solitude with Jade (barring any bugs) briefly simulates some subtleties that a real scene contains. To me at least, it makes the illusion of a person being present more effective. Cause there's a lot of stuff going on in real life submode, such as anticipation, feeling like being attended to, being watched or ignored, trust in the dominant etc. What I'm saying is, it is something you can't really replicate in other media and this mod does it in places because it makes characters that seem to exist around but not necessarily for the player character. edit: part of it is just having dialogue running between characters and in the example above, using with imperatives ("do this", "stand here" etc.) TL:DR: didn't expect to find depth from a filthy skyrim mod, but apparently that's entirely possible. It's good. Edited November 26, 2022 by agrdrk more elaboration for clarity 3
Simolone Posted November 27, 2022 Posted November 27, 2022 (edited) The shop is not here pls help I installed the mod before and everything worked but now i don't have the shop Edited November 27, 2022 by Simolone
Simolone Posted November 27, 2022 Posted November 27, 2022 (edited) Just found the problem thx everything ok now Edited November 27, 2022 by Simolone
Taki17 Posted November 27, 2022 Posted November 27, 2022 2 hours ago, Simolone said: Just found the problem thx everything ok now Editing your post to include the fix for the issue you had is never a bad practice if anyone else happens to come across the same issue. 5
Gh0sTG0 Posted December 3, 2022 Posted December 3, 2022 Hi everyone. I'm back to skyrim modding after some time away and now recreating my modlist. Is there some incompatibility for this mod now? It works ok with 3bbb and latest 5.2 beta of dd? Sorry for asking, there's so much mods that reading all comments some pages past is bit too difficult for me.
chaimhewast Posted December 3, 2022 Posted December 3, 2022 11 minutes ago, Gh0sTG0 said: It works ok with 3bbb The only new equipment mesh it adds is a collar, which works with any body shape 12 minutes ago, Gh0sTG0 said: latest 5.2 beta of dd? The 5.2 betas are compatible with anything made for 5.1. 2
Gh0sTG0 Posted December 3, 2022 Posted December 3, 2022 9 minutes ago, chaimhewast said: TY for answer!
ETSubmariner Posted December 8, 2022 Posted December 8, 2022 On 1/2/2022 at 10:45 AM, Laura said: To everyone who uses SE and has an issue with Origin. Install this version, load a save before the quest and let me know if it works. Fingers crossed. Huge thanks to aurreth for the hard work. Laura's Bondage Shop v3.32 SSE Alpha Test Version - fixes by aurreth.7z 8.66 MB · 421 downloads Had to use this. Not sure if there was a later version or it got included in a new version of the mod itself, but Glemme was going everywhere but that totem. This fixed it, and I went through the story scenes easy peasy.
Laura Posted December 8, 2022 Author Posted December 8, 2022 5 hours ago, ETSubmariner said: Had to use this. Not sure if there was a later version or it got included in a new version of the mod itself, but Glemme was going everywhere but that totem. This fixed it, and I went through the story scenes easy peasy. Good to hear. The upcoming version will include those fixes. 2
aurreth Posted December 8, 2022 Posted December 8, 2022 8 hours ago, ETSubmariner said: Had to use this. Not sure if there was a later version or it got included in a new version of the mod itself, but Glemme was going everywhere but that totem. This fixed it, and I went through the story scenes easy peasy. 3 hours ago, Laura said: Good to hear. The upcoming version will include those fixes. 1. That was the latest version for SE. 2. And then I backported all the fixes to LE and tested them there, and Laura has fixed my mistakes for the next version ? Including a whole bunch of little things you wouldn't notice unless you played the quests over and over and over again. Yay!! ? 3. Going forward there should only be "one version", since all you have to do is run Laura's LE release through Cathedral Assets Optimizer and everything works in SE.
zinujeka Posted December 8, 2022 Posted December 8, 2022 (edited) I'm stuck in the quest 'Blending In'. Can you tell me where to find chastity belt and plug in tavern, which number 27 needs? PS: I found a chastity belt Edited December 8, 2022 by zinujeka
threp Posted December 8, 2022 Posted December 8, 2022 Work your way around the edges of the tavern. You'll find something. 1
Allen Harris Posted December 14, 2022 Posted December 14, 2022 On 11/24/2022 at 11:02 AM, Allen Harris said: I don't know if this is just an issue with the VR version, but does anyone know if the issue with tracking down the thief in Riften, that just hung when u find her, was fixed? Followup: got it working in VR. I think I had a bad installation of SexLab VR and/or script extender. I've gotten as far as the quest where you're pretending to be a slave. Having the voice addon mod helps a lot too, btw.
aurreth Posted December 14, 2022 Posted December 14, 2022 1 hour ago, Allen Harris said: Followup: got it working in VR. I think I had a bad installation of SexLab VR and/or script extender. I've gotten as far as the quest where you're pretending to be a slave. Having the voice addon mod helps a lot too, btw. Just be warned that the voice addon is known to break things. And at a minimum has to be updated with every release. 1
MysticDaedra Posted December 14, 2022 Posted December 14, 2022 Doing the "find the devices" radiant quest, and I was sent to Broken Helm Hollow. Unfortunately, despite the quest marker telling me to enter the cave... once inside, the quest marker tells me to exit the cave, and none of the chests/barrels etc. inside contain any devices.
aurreth Posted December 14, 2022 Posted December 14, 2022 13 minutes ago, MysticDaedra said: Doing the "find the devices" radiant quest, and I was sent to Broken Helm Hollow. Unfortunately, despite the quest marker telling me to enter the cave... once inside, the quest marker tells me to exit the cave, and none of the chests/barrels etc. inside contain any devices. This happens occasionally with the radiant quests. Go back to the shop and tell Laura you failed. Don't worry, she'll forgive you 1
Allen Harris Posted December 15, 2022 Posted December 15, 2022 Hey all, 13 hours ago, aurreth said: Just be warned that the voice addon is known to break things. And at a minimum has to be updated with every release. Sooo...I made it to the end of Blending In, and I'm waiting in Laura's shop. She's got the marker, but it always lists her as busy. I've tried saving and reloading; I've tried loading from a save toward the end of Blending In (when I was still in chains but was about to be freed); I've tried doing both of those things after closing and reopening Skyrim. I've tried picking a fight with Laura and her henchwoman. I've tried waiting up to 3 or 4 minutes. Nothing - always the same. Any ideas what's going on? (Also...where do I find the Papyrus logs? I've looked in the Data folder, but I can only find "PapyrusUtilDev.log" - and it seems to only have load messages). Otherwise - so far, great mod. There seem to be a couple of issues when I'm waiting in the cage the last time and I have to keep saving and loading - but otherwise, a brilliantly performed mod.
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