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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted
13 hours ago, HyperonicX said:

Bug report!

 

I started a new playthrough of this mod, and at the very beginning after delivering the Thotium to Katrina/Katarina/Whatever her name is, she unlocks all my devices that were equipped earlier, save for the blindfold. It just stays there. Can't remove it by any means.

I've tried using console commands, those didn't work, and I even used DCL's free me option to remove all devices which too did nothing.

Any help?

 Devious Strike mod has a remove all devices option which worked for me to remove blindfold it does however make fighting bandits sorcerers and forsworn  a lot more tricky though... 

 

Update quality so far is awesome as usual. (currently just started A familiar Face Quest) It caught me by surprise but I should have guessed haha..  That is the joy of  LBS it does everything it does in a wonderfully unexpected way.. Hopeing for a few more surprises as I continue playing it through.. Laura, you are Awesome, great, wonderful and fun all in one!

Posted
2 minutes ago, steelmagpie said:

 Devious Strike mod has a remove all devices option which worked for me to remove blindfold it does however make fighting bandits sorcerers and forsworn  a lot more tricky though... 

 

Update quality so far is awesome as usual. (currently just started A familiar Face Quest) It caught me by surprise but I should have guessed haha..  That is the joy of  LBS it does everything it does in a wonderfully unexpected way.. Hopeing for a few more surprises as I continue playing it through.. Laura, you are Awesome, great, wonderful and fun all in one!

Thank you so much. :blush:

Posted

I've played the update and absolutely love it!

Great story, great and innovative quests and only one bad thing - we need more! :D

 

Had only one bug, which i suspect was from another mod - during What She Deserves my PC failed to start walking to the appropriate place and was standing in place, which I fixed with player.tai console command. Otherwise - all good!

 

Thank you, @Laura , I'm waiting for the next update with great anticipation!

Posted
2 hours ago, Laura said:

Thanks for the report. I'll see what I can do about some devices not unlocking.

After looking at the scripts I think my save game still has the quest script from 3.21 in it because I did not notice the 0.1 delay between unlocks, but I would need to start a new game to be sure about it.

Posted
13 minutes ago, notwavman said:

I've played the update and absolutely love it!

Great story, great and innovative quests and only one bad thing - we need more! :D

 

Had only one bug, which i suspect was from another mod - during What She Deserves my PC failed to start walking to the appropriate place and was standing in place, which I fixed with player.tai console command. Otherwise - all good!

 

Thank you, @Laura , I'm waiting for the next update with great anticipation!

:blush::blush::blush:

 

 

 

 

 

10 minutes ago, neghthraw said:

After looking at the scripts I think my save game still has the quest script from 3.21 in it because I did not notice the 0.1 delay between unlocks, but I would need to start a new game to be sure about it.

Okay, let me know what you find.

Posted

maybe I am just not aware, but I do not have time to go back through 180 pages.  I once got Laura or Katarina to speak in the original Skyrim, but I can't seem to get it to work in SE.  all the Dialog on their end is missing.  I am sure I am missing something important, but I can't place it.

Posted
34 minutes ago, ArtHaberland said:

maybe I am just not aware, but I do not have time to go back through 180 pages.  I once got Laura or Katarina to speak in the original Skyrim, but I can't seem to get it to work in SE.  all the Dialog on their end is missing.  I am sure I am missing something important, but I can't place it.

Try this mod

 

 

Posted

So today doing Xaya quest at the end when Laura untie DD on the character, some items was left behind. Usually things like that happen because of script lag, and reload a save is fine.

However that situation you need to reload a save atleast 4 minute ago, when you enter Laura shop. And I need to reload total of 6 times before all items was removed properly. Sum up 30 min watching the scene over and over again.

I think Laura need to add a debug mcm to remove these kind of left over items (almost every other DD apply mods also have). Or atleast give those item a key which we can use additemmenu to get. 

Posted
2 hours ago, hungvipbcsok said:

So today doing Xaya quest at the end when Laura untie DD on the character, some items was left behind. Usually things like that happen because of script lag, and reload a save is fine.

However that situation you need to reload a save atleast 4 minute ago, when you enter Laura shop. And I need to reload total of 6 times before all items was removed properly. Sum up 30 min watching the scene over and over again.

I think Laura need to add a debug mcm to remove these kind of left over items (almost every other DD apply mods also have). Or atleast give those item a key which we can use additemmenu to get. 

I'm working on a fix for that. I'll upload a patch soon.

Posted

v3.31 is here!

Nothing fancy, just some fixes. No need for a new game or anything. Just overwrite it and you're good to go.

Big thanks to everyone who gave feedback and/or reported an issue.

 

 

Change log for v3.31:

 

Changed: [Origin] When numbers are mentioned, they're now written as numbers instead of written out. So it's now 2000 instead of 2 thousand.
Thanks to Verel for pointing it out.

 

Changed: All characters in this mod now have a voice type assigned. That should be useful for people who want to add synth voices.
Suggested by Mister X.

 

Fixed: Unlocking devices now has a slightly larger timer to make it more reliable. Some people were having issues with stuff not being removed.
Thanks to HyperonicX for pointing it out.

 

Fixed: [A Familiar Face] It should no longer randomly teleport you out of Embershard. There was an issue with the exit trigger.
Big thanks to naps-on-dirt for the report.

 

Fixed: I removed an unused triggerbox in an unused interior. Seems dumb, but it gave an error so it had to go.

Thanks to tznvlw for letting me know.

Posted
5 hours ago, ArtHaberland said:

maybe I am just not aware, but I do not have time to go back through 180 pages.  I once got Laura or Katarina to speak in the original Skyrim, but I can't seem to get it to work in SE.  all the Dialog on their end is missing.  I am sure I am missing something important, but I can't place it.

Sounds like you're missing Fuz Ro Doh.

Posted
4 hours ago, hungvipbcsok said:

So today doing Xaya quest at the end when Laura untie DD on the character, some items was left behind. Usually things like that happen because of script lag, and reload a save is fine.

However that situation you need to reload a save atleast 4 minute ago, when you enter Laura shop. And I need to reload total of 6 times before all items was removed properly. Sum up 30 min watching the scene over and over again.

I think Laura need to add a debug mcm to remove these kind of left over items (almost every other DD apply mods also have). Or atleast give those item a key which we can use additemmenu to get. 

You can quicksave and quickload during the scene. So you would just need to quicksave before the dialogue where you get untied.

There actually is a fallback key.

Spoiler

"Laura's Secret Dummy Key" XX01C35A

Posted
8 minutes ago, coffeeink said:

Just reading the notes. Is the guard issue adressed in Origin? I miss a note regarding this. 

No, not yet. I don't know what's causing it yet and it seems to only happen in the SE version. And I can't really help with SE specific issues like these because I'm not familiar with SE.

Posted
1 hour ago, chaimhewast said:

Sounds like you're missing Fuz Ro Doh.

I had it, but reloaded it and now it works.  Thank you

 

Now I just need to figure out how to get bodyslide to work.  Somehow I just can't get the knack of it, even when I follow all the tutorials and instructions.  

Posted
22 hours ago, neghthraw said:

With the new update, What She Deserves has some issues for me it had not before (LE v3.30).

  Reveal hidden contents

When speaking to Xayah, my character turns left 90 degrees after the first message box (where she uses the potion) - especially annoying in first person since you then stare into a wall.

 

During the whole scene with Xayah, her name was in the middle of the screen as if I still was in dialogue with her.

 

At the end of the quest, sometimes not all devices got removed. I had to reload a quicksave a few times before the dialogue where you get unlocked removed all devices. One time, the socks were still equipped, one time it was the catsuit, and another time it were the socks and ankle chain.

 

I upgraded from the previous version and had not played any quests from the questline before the update.

 

Scrap that, does not appear on a fresh save. Just updating on an existing save problems.

 

5 hours ago, hungvipbcsok said:

So today doing Xaya quest at the end when Laura untie DD on the character, some items was left behind. Usually things like that happen because of script lag, and reload a save is fine.

However that situation you need to reload a save atleast 4 minute ago, when you enter Laura shop. And I need to reload total of 6 times before all items was removed properly. Sum up 30 min watching the scene over and over again.

I think Laura need to add a debug mcm to remove these kind of left over items (almost every other DD apply mods also have). Or atleast give those item a key which we can use additemmenu to get. 

I assume you also upgraded on an existing save?

Posted
5 hours ago, Taki17 said:

Just be aware that what you are linking is not for the current version of LBS.

Very much aware. But it's going to take time for someone to get the new lines of dialogue voiced and uploaded, and the subtitles are still there.

Posted

Armbinder given by delivery quest doesn't have a cooldown on unlock. Not having cd on struggle is kinda fine but unlock doesn't have animation and can be just spammed to take armbinder off.

Posted
Spoiler

[INFO:080F4635] ('Hontaf, I love you, but I can't love a man who does that.' in GRUP Topic Children of [DIAL:080F4634])

has the possible line "And I don't the Valkyrie to take you from me." for Sirrinas dialogue.

Found a spelling error in "The Lost Merchant".

Posted

An easy way to skip the starting quests would be nice, the setstage and completequest blocks the questing, may be on purpose I know but I can't finish the Blending In one because it just crashes in there. Not that big of a reason because my game always has a tendancy to crash, at any time too much appears so like a little skip maybe. For reference deleted like 300 save files (several times) because loading them all and scrolling through is just such a pain to wait for them to load up. I did finish it once or twice but it's gone now. And cancelling out of monologues also breaks the Blending In quest from being started, you know how it starts with the 3 options cancelling out of that after clicking one just blocks progression. Even TIR that's like 8 years old now works with setstage took me like 8 buffer wipes to play all the quests without it of course I didn't make saves through it and that's gone now too so well...

Posted
4 hours ago, Laura said:

No, not yet. I don't know what's causing it yet and it seems to only happen in the SE version. And I can't really help with SE specific issues like these because I'm not familiar with SE.

Spoiler

hmm i think i have an idea whats wrong. i was trying to understand the Code.

 

What is working:

You go sleeping and screen fades black. Afterwards you have to talk to the guard. (is this behaviour still correct?)

You talk to the guard, get the yoke and stage is  set to 260. My understanding is: now a scene should start walking up to the Bedroom.

 

How should be the scene triggered? i don't see a "start command" so it has to be a package correct?

 

I would try fore debug reasons to trigger the scene maybe over a debug script if possible and see if it works

 

Posted
1 hour ago, coffeeink said:
  Hide contents

hmm i think i have an idea whats wrong. i was trying to understand the Code.

 

What is working:

You go sleeping and screen fades black. Afterwards you have to talk to the guard. (is this behaviour still correct?)

You talk to the guard, get the yoke and stage is  set to 260. My understanding is: now a scene should start walking up to the Bedroom.

 

How should be the scene triggered? i don't see a "start command" so it has to be a package correct?

 

I would try fore debug reasons to trigger the scene maybe over a debug script if possible and see if it works

 

 

take a look at the sq09_basementintroscene ;)

Posted

Just finished playing through the new questline, and I have to say, I definitely liked the portion where you're temporarily enslaved the best.  I did, however, wish that there were some consequences to selecting 'no' when the slavers demanded sex.  Like 27, I too was hoping for some delicious punishment.
I also kind of wished that the Thotium collar stuck around longer.  Being forced to wear it for longer would have been quite lovely.  Can it make a reappearance where you're forced to wear it long-term somehow?  

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