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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted

 

10 hours ago, YojimboRatchet said:

@Laura

 

Thank you so much for this latest update. Once again, worth the wait, and this shows you're really back after your much needed break (whatever the reasons were lol).

 

This latest update just reinforces that your mod is one of the best mods on LL, period, so kudos and thank you :)

Thank you so much. ❤️

Posted
4 hours ago, darktej said:

@Laura Awesome update. And thank you. Really enjoyed the new quests. They played almost flawlessly just some minor issues ( Skyrim things) , which thankfully I was able to solve. The way the quests were done was so good !! Awesome job ??

❤️

Posted
2 hours ago, Taki17 said:

You may miss a couple of dialogue spelling error corrections and rephrased journal entries. Existing content wasn't touched to a degree that'd necessitate replaying it out of the fear of missing something important. If you decide to update however, be aware that the new version requires DD5.1, and updating from DD4.3 mandates a new savegame.

 

Thanks for the quick reply.  I've been running DD 5.1 since it was released, so no problem there.  Finally ... more Laura's story ... I can hardly wait!  

Posted

Great new quests ( I still hated the bondage game in the mine though^^) and very well written background story. I still want to kill Sloane as soon as possible ^^

Posted

Hey @Laura I wanted to create synthed voices for the new 3.30 update, that's where I came across something:

Some NPCs, including Laura herself, don't have a voice type applied to them! I used the script and method by DoubleCheeseburger and just confirmed that by simply applying the missing voice types, the number of lines generated by the script goes down to ~80k from above 125k.

I know, it's still a shitload of lines (and probably way too high) but another script I have by hand doesn't include all lines sadly (probably an issue with conditions or something)

 

Would you consider adding a small patch with voice types applied to all actors where needed? That could help reducing the synthed voices by a lot ;) 

Posted
25 minutes ago, Mister X said:

Hey @Laura I wanted to create synthed voices for the new 3.30 update, that's where I came across something:

:classic_wub:

Posted

How to reset "A Familiar Face" quest? when I enter the mine, there was no book. I downloaded 3.31 Beta version, I have overwritten my save and I cannot roll back.
Tried setstage/completequest, back to previous version, back to shop and Laura told me she already gave me a task.
Any way to fix it?

sorry for my english, hope you understand;(

Posted
13 minutes ago, Kasia_IksDe said:

How to reset "A Familiar Face" quest? when I enter the mine, there was no book. I downloaded 3.31 Beta version, I have overwritten my save and I cannot roll back.
Tried setstage/completequest, back to previous version, back to shop and Laura told me she already gave me a task.
Any way to fix it?

sorry for my english, hope you understand;(

 

You don't have an autosave on mine entry? I think maybe there's a trigger point down the ramp that moves you into a copy of the mine? If you leave and come back it seemed to not trigger and left me in the one with bandits.

Posted
7 hours ago, davidxs said:

what is the quest id for laura bondage shop. stuck on the origin quest where guard led me to cell and sloane  showed up and is now frozen and nothing is happening. what to use id to complete next step

Hi, the quest ID for Origin is Laura_SQ09_Quest. I'm experiencing the same issue on this quest as you did. Already try that method, not working for me, only the quest journal updated, everything else are still freezing.

Posted
1 hour ago, Mister X said:

Hey @Laura I wanted to create synthed voices for the new 3.30 update, that's where I came across something:

Some NPCs, including Laura herself, don't have a voice type applied to them! I used the script and method by DoubleCheeseburger and just confirmed that by simply applying the missing voice types, the number of lines generated by the script goes down to ~80k from above 125k.

I know, it's still a shitload of lines (and probably way too high) but another script I have by hand doesn't include all lines sadly (probably an issue with conditions or something)

 

Would you consider adding a small patch with voice types applied to all actors where needed? That could help reducing the synthed voices by a lot ;) 

I'll add voice types in the next small patch.

 

 

 

 

 

43 minutes ago, Kasia_IksDe said:
Spoiler

How to reset "A Familiar Face" quest? when I enter the mine, there was no book. I downloaded 3.31 Beta version, I have overwritten my save and I cannot roll back.
Tried setstage/completequest, back to previous version, back to shop and Laura told me she already gave me a task.
Any way to fix it?

sorry for my english, hope you understand;(

 

Spoiler

Did have a loadingscreen when you walked into Embershard? If you did, did you search everywhere? The thing you're looking for may not be in the shape of a book. Also, what version are you using?

 

 

 

 

 

19 minutes ago, zwdragonbone8314 said:
Spoiler

Hi, the quest ID for Origin is Laura_SQ09_Quest. I'm experiencing the same issue on this quest as you did. Already try that method, not working for me, only the quest journal updated, everything else are still freezing.

 

Spoiler

Are you using SSE? Did you try the wait function? Did you try it multiple times?

 

Posted
7 minutes ago, Laura said:

I'll add voice types in the next small patch.

 

 

 

 

 

  Reveal hidden contents

Did have a loadingscreen when you walked into Embershard? If you did, did you search everywhere? The thing you're looking for may not be in the shape of a book. Also, what version are you using?

 

 

 

 

 

  Hide contents

Are you using SSE? Did you try the wait function? Did you try it multiple times?

 

Hi, yes I am using SSE version. I did try wait function, I wait 1 or 2 game hours. I did try several time. Nothing work.

Posted
14 minutes ago, zwdragonbone8314 said:

Hi, yes I am using SSE version. I did try wait function, I wait 1 or 2 game hours. I did try several time. Nothing work.

Thanks for the quick response. It's starting to look like that's an SSE issue.

Posted

Hey all,

 

If you're using SSE, have you had issues with freezing? If so, at what point did it freeze?

Posted
Quote

Did have a loadingscreen when you walked into Embershard? If you did, did you search everywhere? The thing you're looking for may not be in the shape of a book. Also, what version are you using?

Yes, I have, when I enter, the loading screen pull me back outside, then i return. Im pretty sure I search almost everything everywhere without result. Firstly I start the quest on 3.30v, when theres no book, I've installed 3.31. I've waited some time to respawn the bandits and loots - no effect.

Tried with AddItemMenu spawning the book but he did not continue the quest.

Posted
2 minutes ago, Kasia_IksDe said:

Yes, I have, when I enter, the loading screen pull me back outside, then i return. Im pretty sure I search almost everything everywhere without result. Firstly I start the quest on 3.30v, when theres no book, I've installed 3.31. I've waited some time to respawn the bandits and loots - no effect.

Tried with AddItemMenu spawning the book but he did not continue the quest.

When you installed v3.31 beta 1, did you load a save from before you entered the mine?

Posted
11 minutes ago, Laura said:

Hey all,

 

If you're using SSE, have you had issues with freezing? If so, at what point did it freeze?

 

There was a point that there was a pathing issue and it took approx 2-3 minutes for the scene/quest to progress, it may have been this same point as mentioned above (I know it was the same location), but I can't remember unfortunately. Everything (all scenes/quests) completed fine on SSE without console commands or using 'wait', except I had to reload a save prior to the mine because I left accidentally during the quest.

Posted
1 minute ago, Tetras66 said:

 

 

  Hide contents

There was a point that there was a pathing issue and it took approx 2-3 minutes for the scene/quest to progress, it may have been this same point as mentioned above (I know it was the same location), but I can't remember unfortunately. Everything (all scenes/quests) completed fine on SSE without console commands or using 'wait', except I had to reload a save prior to the mine because I left accidentally during the quest.

 

Spoiler

Thanks for the response. Maybe there's a navmesh issue in the SSE version. ?

By the way, what do you mean when you said you left accidentally?

 

Posted

No, I not. as i said before, I overwritten previous save (I use only quicksaves/autosaves, not via menu). After cleared the mine, i left. I was outside before installing beta, with the hope that it will be okay.

Posted
2 minutes ago, Kasia_IksDe said:

No, I not. as i said before, I overwritten previous save (I use only quicksaves/autosaves, not via menu). After cleared the mine, i left. I was outside before installing beta, with the hope that it will be okay.

If you have the beta installed, could you go back to a save from before you entered the mine and check if it happens again?

Posted
6 minutes ago, Laura said:
  Hide contents

Thanks for the response. Maybe there's a navmesh issue in the SSE version. ?

By the way, what do you mean when you said you left accidentally?

 

 

It could be, I didn't think anything of it, since pathing between rooms (and doors) is often screwy in Skyrim.

 

Left accidentally: I was looking for the book and I couldn't find it (my screen is really dark) and I thought I did something wrong so I walked out of the cave. When I went back, it was full of bandits, so I thought I had broken the quest and reloaded the save prior to entry. I couldn't figure out any way to make it trigger a second time.

 

Is there a console command Kasia can use to do this? 

Posted (edited)

@Laura and All users for DDLBS: 

 

Here, I recompiled all the scripts (358 files) of the mod and regenerated the SEQ file for SSE, you can try it, I don’t guarantee it will work. if you still have questions, please ask @Laura

 

Laura's Bondage Shop (DD-LBS) v3.30SE scripts and seq.7z

 

 

Some tips:

Spoiler

If you encounter a problem (such as the quest is stuck and cannot move forward), you can use "sqs <quest ID>" to display the task stage, and then use the "setstage <quest ID> <stage #>" (set the current stage of the given quest.) command to solve the problem. !!! but here I want to remind you, unless It is a problem caused by bugs in the mod itself, otherwise it is not recommended that you use these commands, because it will lose the fun of the game!!!!

 

QuestID                                           Quest Name

Laura_SecureBeltQuest                    Locked Away
Laura_AStrangeRockQuest              A Strange Rock
Laura_WhatSheDeservesQuest        What She Deserves
Laura_STC_Quest                              Seeking The Cure
Laura_BI_Quest                                Blending In
Laura_SR1_Quest                            The Lost Merchant
Laura_SR2_Quest                            The Broken Warrior
Laura_SR3_Quest                            The Trapped Hunter
Laura_DeliveryIntro_Quest             A Good Fit
Laura_Delivery_Quest                     On The Clock
Laura_SQ07_Quest                         Ghosts Of The Past
Laura_SQ08_Quest                         A Familiar Face
Laura_SQ09_Quest                         Origin

 

Edited by tznvlw
Posted
8 minutes ago, Tetras66 said:

 

It could be, I didn't think anything of it, since pathing between rooms (and doors) is often screwy in Skyrim.

 

 

  Hide contents

Left accidentally: I was looking for the book and I couldn't find it (my screen is really dark) and I thought I did something wrong so I walked out of the cave. When I went back, it was full of bandits, so I thought I had broken the quest and reloaded the save prior to entry. I couldn't figure out any way to make it trigger a second time.

 

Is there a console command Kasia can use to do this? 

Yeah, you have no idea how annoying it is to get npcs to where they need to be. They're idiots. :P

 

 

 

 

 

5 minutes ago, Kasia_IksDe said:

No. I can't. I want only complete the quest and for Laura give me other task than "You already doing something for me".

You can try using this command: resetquest Laura_SQ08_Quest

This resets and stops the quest and you should be able to start other quests again. There is a chance that you can't progesss the story anymore though.

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