Jump to content

Extended Skeleton DEV Thread


ZaZ

Recommended Posts

Posted
7 hours ago, KitKatKseniya said:

That would indeed be much preferable, alas having zero modding experience myself I can't be too annoyed about it. Would be good though... ?

I will get  to it if I get time later on .. If I ever get to to PonyGirls and other Dangly Bits.

 

 

 

Right, I was still trying to get around to a way to test the butt bounce , So I added Tattoos to test and here some teasers , Animators should be able to control it to some extent now. 

 


 

Spoiler

 

Atomic Twerk by Ruftg

 

 

Automated Conversion

 

 

 

Test Animation 

 

 

 

 


 

 

 

Wish me luck , will be seeing if a tongue bone is Viable

 

Posted
14 hours ago, ZaZ said:

I will get  to it if I get time later on .. If I ever get to to PonyGirls and other Dangly Bits.

 

 

 

Right, I was still trying to get around to a way to test the butt bounce , So I added Tattoos to test and here some teasers , Animators should be able to control it to some extent now. 

 


 

  Reveal hidden contents

 

Atomic Twerk by Ruftg

 

 

Automated Conversion

 

 

 

Test Animation 

 

 

 

 

 

 

 

 

 

Wish me luck , will be seeing if a tongue bone is Viable

 

Gives me hope ? Don't let me distract you though, extended skeleton looking tight so far :)

Posted

 

First Test Run, Needs some tuning and probably more time on the animation..... but it works . I will leave the animations to the animators.

 

Posted
3 hours ago, ZaZ said:

 

First Test Run, Needs some tuning and probably more time on the animation..... but it works . I will leave the animations to the animators.

 

Looking good, do you have an eta on when a rig would be available?

Posted

Just some more , of the same , We are making the Bodies BodySlide Compatible


 

Spoiler


 


 

 

 

 

 

 

 

 

 

Posted
1 hour ago, Lyonsx said:

Good job! This goona be awesome and with Body slider? You are a legend dude!

Thanks

lol, sure why not ;) 


 

Spoiler


 

 


 

 

 

Posted
9 hours ago, LukeDuke said:

No Floppy balls? ;)

 

Schwarzeneger ball ignored lol

Its, on my to do list , but like all animations they need to be made 

Remember this Animated physics NOT HDT (Automated) , the balls can be animated manually as well. For animations like above I can provide the option to get some physics. I have add some spring constraints to the balls like I did with the butt/boobs , but its a bit harder because we don't have collision so I will have to restrict it some

 

Also there is Male Bodyslide version of the Rigged EVB body , BTOS Is making handling that , Its possible to get some male booty bounce as well.

 

BTOS.jpg

 

 

 

 

Posted

Lol ZaZ I'm hoping to see some man booty jiggling, that's for sure! 

 

As far as the bodyslide work. I did add in the sliders from my work on BodyTalk and have been working out some new penis sliders as well as improvements to the Male Body to just look nicer overall. 

 

I'm still working out new penis sliders as well as other general kinks but the pictures show what I have so far (Crossposted image from my Tumblr. Keep in mind all sliders shown are at max values to show off the limits they can go to) 

 

20180923224314_1.jpg.9e4f92a6182b42404e9d545d7fe789f5.jpg

Posted

What were the models used for Equip-Able Cocks ? ,

The ones I seen in the Downloads Section , have the balls separate .....  And the angle and position is not optimal for skinning. To the Penis Bones. 


 

Spoiler

 

 

 

 

 

 

 

 

For Now,  I will just make a Test Dong for the Authors to use as reference when they need to Skin their own Equip-able Cocks.

Posted
10 hours ago, ZaZ said:

What were the models used for Equip-Able Cocks ? ,

The ones I seen in the Downloads Section , have the balls separate .....  And the angle and position is not optimal for skinning. To the Penis Bones. 


 

  Reveal hidden contents

 

 

 

 

 

 

 

 

For Now,  I will just make a Test Dong for the Authors to use as reference when they need to Skin their own Equip-able Cocks.

Nice dick physics! :D So it's possible for EVB to have butt/dick/balls bounce, that's very nice ;)

Posted
5 hours ago, LukeDuke said:

Nice dick physics! :D So it's possible for EVB to have butt/dick/balls bounce, that's very nice ;)

Yes but it has to be animated, Or at least run through one of the animation rigs , Will be providing later

The bones can be animated manually too , so animators have control.


 

Spoiler


 

 


 

 

 

Posted

Just the next step, was Rigged Strapons  on my list. Still Working on a few Samples

The reason I opted for this was that..... Any Animations Made using the Male Body / Penis Bones would , Apply to strap-on as well and Vice Versa

 

The Strapons will be based off Vioxsis's Strapons ( Containing Vioxsis Original  Strapon + Plus Some of my own Edits )

 

 

The Idea is to Keep the Belt Standard And Switch out the Dildos , With other variations.......

 

Horse.jpg

 

Posted

This is really cool! I can't wait for this to be complete! Things are much more believable when the bodyparts move like they should.

 

I do have a question though. I don't know if this is relevant to extending the skeleton, but I assume I'm not the only one who would like to see the vagina and asshole (both for women and men), have the possibility to be opened up using animations. Is this something that can be done through the skeleton and rigging? It would be nice if the animators could control this, since we don't have a HDT system like Skyrim that can do this. At least if possible, the bones could be made and then someone with the skills could edit the body mesh to have the required details and skinning to use the bones.
Or maybe I'm just talking nonsense and the best way to implement this feature would be through a body with custom morphs like vinfamys mod "Animaited fannies" (But I don't think it works with AAF).

 

Either way, this looks really nice and I'm excited to see where this goes!

Posted
8 minutes ago, TheStranger said:

This is really cool! I can't wait for this to be complete! Things are much more believable when the bodyparts move like they should.

 

I do have a question though. I don't know if this is relevant to extending the skeleton, but I assume I'm not the only one who would like to see the vagina and asshole (both for women and men), have the possibility to be opened up using animations. Is this something that can be done through the skeleton and rigging? It would be nice if the animators could control this, since we don't have a HDT system like Skyrim that can do this. At least if possible, the bones could be made and then someone with the skills could edit the body mesh to have the required details and skinning to use the bones.
Or maybe I'm just talking nonsense and the best way to implement this feature would be through a body with custom morphs like vinfamys mod "Animaited fannies" (But I don't think it works with AAF).

 

Either way, this looks really nice and I'm excited to see where this goes!

That would be cool! 

Posted

just so i understand a little more about the work behind this, how exactly would this be incorporated into the game? Is it at the, for lack of a better word, discretion, of the modding animators to update their mods with these resources? Or can the typical modder incorporate them loosely with some file replacement magic? I'm curious to know more

Posted
5 hours ago, TheStranger said:

This is really cool! I can't wait for this to be complete! Things are much more believable when the bodyparts move like they should.

 

I do have a question though. I don't know if this is relevant to extending the skeleton, but I assume I'm not the only one who would like to see the vagina and asshole (both for women and men), have the possibility to be opened up using animations. Is this something that can be done through the skeleton and rigging? It would be nice if the animators could control this, since we don't have a HDT system like Skyrim that can do this. At least if possible, the bones could be made and then someone with the skills could edit the body mesh to have the required details and skinning to use the bones.
Or maybe I'm just talking nonsense and the best way to implement this feature would be through a body with custom morphs like vinfamys mod "Animaited fannies" (But I don't think it works with AAF).

 

Either way, this looks really nice and I'm excited to see where this goes!

The Main issue with Fallout 4 , is that the bodies have a lot of additional bones "Skin Bones" ..... This is what probably discouraged people to rig the breasts/etc in the first place. The Game it self limits the bone weights to 4 bones per vertice. 

I'm not sure how to go about this since we don't have a proper body yet for these things.

 

I might attempt to try something at a later date. But at this time a bit too soon. I should get more feed back when I release an initial alpha for the Skeleton. But I have made note of it. I mean who wouldn't want Animated Holes.

Posted
1 hour ago, Neeb! Neeb! Neeb! said:

just so i understand a little more about the work behind this, how exactly would this be incorporated into the game? Is it at the, for lack of a better word, discretion, of the modding animators to update their mods with these resources? Or can the typical modder incorporate them loosely with some file replacement magic? I'm curious to know more

For the most part, animators will have to do the conversions. Because it does require 3Ds Max

Its basically like BBB for Oblivion. The Bounce is baked into the animations themselves. 

 

Animators would provide the new animations or replacement animations and users would have to download them and install them like any other animation replacers.

Its not really necessary to convert all the default animations.

Posted
10 hours ago, ZaZ said:

For the most part, animators will have to do the conversions. Because it does require 3Ds Max

Its basically like BBB for Oblivion. The Bounce is baked into the animations themselves. 

 

Animators would provide the new animations or replacement animations and users would have to download them and install them like any other animation replacers.

Its not really necessary to convert all the default animations.


Can already made animations be modified to include the animated breasts and penises of the new skeleton?  OR will they have to be re-made from scratch?

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...