ZaZ Posted September 16, 2018 Posted September 16, 2018 Foreword Right, so it has been close to 3 years since Fallout 4 has been released. And since no one (Other than Vader666) has tried to Create/Implement an extended skeleton yet..... I have decided to pick up and get things going at least. Since there is no F4SE based physics plugin yet ( eg HDT ) we are going the animated physics route. But thats pretty much how early Skyrim worked. I'm not much of a Skinner/Rigger but I can get the job done. That being said I would like to get help some capable Skinning Specialists for the various body types. What am I working/testing on Currently Bones: Penis/with Balls Bones- Complete / Skinned (EVB as Base) Breast Bones - Complete / Skinned (Custom Body as Base) Butt Bones - Complete/ Skinned (Custom Body as Base) Tongue Bones - Complete / Skinned (Custom Tongue) Belly Bones - Complete (Custom Body as Base) Vagina/Anus Bones - Complete (Custom Body as Base) BodySlide Bodies Complete (Custom Body/EVB Male as Base) Wing Bones - Looking to Improve the existing bones by Vader / Skinning to a Mesh Pending () Tail Bones - Complete/ Skinning to a Mesh Pending (SCRAPPED due to Creation Kit Bone Limitation) Maybe in the future Animation Specific: Animation Rigs for Male/Female - Complete Animation Rigs For Animators (3D-Max) , with Automated Breast/Butt/Ball/Dick Physics - In Progress Editing the default Animations and adding new mocap animations (using MaikCG's Biped Rig) with Breast/Butt/Ball/Dick Bounce - in Progress Extended Creatures Planned Super Mutant - Complete Credits Spoiler Vader666 - For the his own Experimental Skeleton Leito86 - For His Animation Rigs / EVB Body / Female Anatomy Vioxsis - Strapons / Rigging , Female Body (Its his very own Citrus Body) TheBottomHoodOfSteel - MaleBody BodySlide Ousnius and Caliente - BodySlide / CBBE The Entire Fallout 4 Animation Team ShadeAnimator - Animation Kit DexesTTP - HKXPack MaikCG - F4Biped Dagobaking - AAF More Credits to come as I add content All this does take Time and effort so please be patient , Not to mention the testing and ironing out other Bugs. PREVIEWS Spoiler No More Boobly Eyes ! , Breasts Fixed .... Breast Bounce Example - I Breast/Butt Bounce Example - (BodySlide) Butt Jiggle Example - I (BodySlide) EVB Cock Animation Example Cock Balls Animated Physics Tongue Animation - Example Animated Penis/Balls Example Sex Animation Conversion Test Rigged Cock/Strapon Examples More Details to Come....
ZaZ Posted September 16, 2018 Author Posted September 16, 2018 Reserved For Equip-able Strap-ons, Cock , Futa Etc
victor133x Posted September 16, 2018 Posted September 16, 2018 This sounds really interesting! Hope to see more progress on this.
Trykz Posted September 16, 2018 Posted September 16, 2018 Very awesome! Can't wait to see this in game. Trykz
sexgoatnine Posted September 16, 2018 Posted September 16, 2018 Previews look great so far. Well done, looking forward to the results in the far future.
Gulfwulf Posted September 17, 2018 Posted September 17, 2018 I'd pitch in if I knew anything about skinning. Instead I'll just add in my voice in thanks for your hard work, Zaz.
dup3w4sh1ngt0n Posted September 18, 2018 Posted September 18, 2018 On 9/16/2018 at 8:25 AM, ZaZ said: Foreword Right, so it has been close to 3 years since Fallout 4 has been released. And since no one (Other than Vader666) has tried to Create/Implement an extended skeleton yet..... I have decided to pick up and get things going at least. Since there is no F4SE based physics plugin yet ( eg HDT ) we are going the animated physics route. But thats pretty much how early Skyrim worked. I'm not much of a Skinner/Rigger but I can get the job done. That being said I would like to get help some capable Skinning Specialists for the various body types. What am I working/testing on Currently Bones: Penis/with Balls Bones- Complete / Skinned (EVB as Base) Breast Bones - Complete / Skinned (CBBE Nude Suit as Base) Butt Bones - In Progress (CBBE Nude Suit Base) Belly Bone - Planned (CBBE Nude Suit Base) Wing Bones - Looking to Improve the existing bones by Vader / Skinning to a Mesh Pending Tail Bones - Complete/ Skinning to a Mesh Pending Animation Specific: Animation Rigs For Animators (3D-Max) , with Automated Breast Physics - In Progress Editing the default Animations with Breast Bounce - Scrapped (Because no permission, for outfit conversions via bodyslide , CBBE Body will be with Nude Option Only) Credits Reveal hidden contents Vader666 - For the his own Experimental Skeleton Leito86 - For His Animation Rigs / EVB Body Ousnius and Caliente - CBBE Body (Permission only for Nude Suit Option) The Entire Fallout 4 Animation Team ShadeAnimator - Animation Kit DexesTTP - HKXPack MaikCG - F4Biped Dagobaking - AAF More Credits to come as I add content All this does take Time and effort so please be patient , Not to mention the testing and ironing out other Bugs. PREVIEWS Reveal hidden contents More Details to Come.... Wait, what is the difference between this and the cloth physics already available? Are you applying the physics in-program, saving each frame and then copying them to the animations?
ZaZ Posted September 18, 2018 Author Posted September 18, 2018 42 minutes ago, dup3w4sh1ngt0n said: Wait, what is the difference between this and the cloth physics already available? Are you applying the physics in-program, saving each frame and then copying them to the animations? Animated Bouncing Breasts are only a part of the skeleton .... But these are new bones which are skinned to the Breasts which can be animated. But yes I'm applying phyics in the animation software and will try encourage animators to animate breasts bounce and other "parts" of the body.
ZaZ Posted September 18, 2018 Author Posted September 18, 2018 Just an update Right so the I fixed one of the most pointed out things about the breast movement, was that they looked like googly eyes (boobly eyes). So that shouldn't happen anymore by too much...... Spoiler The Butt Bones were added with similar features. So Animators can make use of the pelvis bone for "dat booty" Spoiler Watch @ HD1080p to see a noticeable difference https://drive.google.com/open?id=1GsxA3gMBFJtos0OCroxbAtecfCznkDjh Will be working on some other Bones Next
DzOnIxD Posted September 18, 2018 Posted September 18, 2018 This is going to be game changing. Can't wait to see what possibilities your work unlocks.
ZaZ Posted September 19, 2018 Author Posted September 19, 2018 Some more test , For walk animations Any Guys Using the F4AK CAT RIG or Biped Rig ?, I need some help trying to Port the New Skeleton to that Rig. And also some help when trying to import existing animations
SavageCabbage Posted September 19, 2018 Posted September 19, 2018 11 hours ago, ZaZ said: Any Guys Using the F4AK CAT RIG or Biped Rig ?, I need some help trying to Port the New Skeleton to that Rig. And also some help when trying to import existing animations I use my own edit of Crazy's F4AK CAT Rig, it's what I do all of my animations with, if you wanna send me the stuff and I'll see what I can do with it.
ZaZ Posted September 19, 2018 Author Posted September 19, 2018 1 hour ago, SavageCabbage said: I use my own edit of Crazy's F4AK CAT Rig, it's what I do all of my animations with, if you wanna send me the stuff and I'll see what I can do with it. I managed to work out the Biped Rig , I will send you files in PM Soon. Perhaps you can Merge the CAT Rig to the Biped One. Cheers
ZaZ Posted September 20, 2018 Author Posted September 20, 2018 3 hours ago, AnotherUserOff said: Holy shit this is freaking AWESOME!!! Also this will support high heels to the body? That would be NiOverride an F4SE Plugin if someone develops it. Or HDT if someone develops it. This is mostly Keyframed Animation , with Breast / Butt / Penis etc Bones On other news Existing Sex Animations , Can have some added bounce if they imported to F4AK biped rig with the necessary conversions and re exported with the Spring Constraints , Its an easy but long process Tested the Wing And Tail bones Added by Vader666 it seems to be working and in order. Once released people can skin wings and tails . But like always there need to be animations for them. The Biped Rig with the spring constraints works with compatible BIP / BVH / Mocap Animations . So you will get breast and butt movement when exporting the types as well. Spoiler Macarena >< Booty Shake Freja.sys MMD
ZaZ Posted September 20, 2018 Author Posted September 20, 2018 6 hours ago, KitKatKseniya said: Tails you say ? Sure , but the animators need to animate them. It would be better , if the tail was wearable and had some cloth physics to it. I'm pretty sure this is possible , makes me wonder why its not yet been done.
KitKatKseniya Posted September 20, 2018 Posted September 20, 2018 3 hours ago, ZaZ said: Sure , but the animators need to animate them. It would be better , if the tail was wearable and had some cloth physics to it. I'm pretty sure this is possible , makes me wonder why its not yet been done. That would indeed be much preferable, alas having zero modding experience myself I can't be too annoyed about it. Would be good though... ?
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