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Extended Skeleton DEV Thread


ZaZ

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Foreword

 

Right, so it has been close to 3 years since Fallout 4 has been released. And since no one (Other than Vader666) has tried to Create/Implement an extended skeleton yet..... 

I have decided to pick up and get things going at least.

 

Since there is no F4SE based physics plugin yet ( eg HDT ) we are going the animated physics route. But thats pretty much how early Skyrim worked.

I'm not much of a Skinner/Rigger but I can get the job done. That being said I would like to get help some capable Skinning Specialists for the various body types.

 

 

What am I working/testing on Currently

 

Bones:

Penis/with Balls Bones- Complete / Skinned (EVB as Base)

Breast Bones - Complete / Skinned (Custom Body as Base)

Butt Bones - Complete/ Skinned (Custom Body as Base)

Tongue Bones - Complete / Skinned (Custom Tongue)

Belly Bones - Complete  (Custom Body as Base)

Vagina/Anus Bones - Complete (Custom Body as Base)

BodySlide Bodies Complete (Custom Body/EVB Male as Base)

 

Wing Bones - Looking to Improve the existing bones by Vader / Skinning to a Mesh Pending ()

Tail Bones - Complete/ Skinning to a Mesh Pending (SCRAPPED due to Creation Kit Bone Limitation) Maybe in the future 

 

Animation Specific:

Animation Rigs for Male/Female - Complete

Animation Rigs For Animators (3D-Max) , with Automated Breast/Butt/Ball/Dick Physics - In Progress

Editing the default Animations and adding new mocap animations (using MaikCG's Biped Rig) with Breast/Butt/Ball/Dick Bounce - in Progress

 

 

Extended Creatures Planned

Super Mutant - Complete

Credits

 

Spoiler

 

Vader666 - For the his own Experimental Skeleton

Leito86 - For His Animation Rigs / EVB Body / Female Anatomy

Vioxsis - Strapons / Rigging , Female Body (Its his very own Citrus Body)

TheBottomHoodOfSteel - MaleBody BodySlide

 

Ousnius and Caliente  - BodySlide / CBBE

 

The Entire Fallout 4 Animation Team

ShadeAnimator - Animation Kit

DexesTTP - HKXPack

MaikCG - F4Biped

Dagobaking - AAF

 

 

More Credits to come as I add content

 

 

 

 

 

All this does take Time and effort so please be patient , Not to mention the testing and ironing out other Bugs.

 

 

 

PREVIEWS

 

Spoiler

 

No More Boobly Eyes ! , Breasts Fixed .... 

 

 

Breast Bounce Example - I

 

 

 

Breast/Butt Bounce Example - (BodySlide)

 

 

 

Butt Jiggle Example - I (BodySlide)

 

 

 

EVB Cock Animation Example

 

 

Cock Balls Animated Physics

 

 

Tongue Animation - Example

 

 

Animated Penis/Balls Example 

 

 

Sex Animation Conversion Test

 

 

Rigged Cock/Strapon Examples

 

 

 

 

 

 

 

 

 

More Details to Come....

 

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On 9/16/2018 at 8:25 AM, ZaZ said:

Foreword

 

Right, so it has been close to 3 years since Fallout 4 has been released. And since no one (Other than Vader666) has tried to Create/Implement an extended skeleton yet..... 

I have decided to pick up and get things going at least.

 

Since there is no F4SE based physics plugin yet ( eg HDT ) we are going the animated physics route. But thats pretty much how early Skyrim worked.

I'm not much of a Skinner/Rigger but I can get the job done. That being said I would like to get help some capable Skinning Specialists for the various body types.

 

 

What am I working/testing on Currently

 

Bones:

Penis/with Balls Bones- Complete / Skinned (EVB as Base)

Breast Bones - Complete / Skinned (CBBE Nude Suit as Base)

Butt Bones - In Progress (CBBE Nude Suit Base)

Belly Bone - Planned  (CBBE Nude Suit Base)

Wing Bones - Looking to Improve the existing bones by Vader / Skinning to a Mesh Pending

Tail Bones - Complete/ Skinning to a Mesh Pending

 

Animation Specific:

Animation Rigs For Animators (3D-Max) , with Automated Breast Physics - In Progress

Editing the default Animations with Breast Bounce - Scrapped (Because no permission, for outfit conversions via bodyslide , CBBE Body will be with Nude Option Only)

 

Credits

 

  Reveal hidden contents

 

Vader666 - For the his own Experimental Skeleton

Leito86 - For His Animation Rigs / EVB Body

Ousnius and Caliente  - CBBE Body (Permission only for Nude Suit Option)

 

The Entire Fallout 4 Animation Team

ShadeAnimator - Animation Kit

DexesTTP - HKXPack

MaikCG - F4Biped

Dagobaking - AAF

 

 

More Credits to come as I add content

 

 

 

 

 

All this does take Time and effort so please be patient , Not to mention the testing and ironing out other Bugs.

 

 

 

PREVIEWS

 

  Reveal hidden contents

 

 

 

 

 

 

 

 

 

 

More Details to Come....

 

Wait, what is the difference between this and the cloth physics already available? Are you applying the physics in-program, saving each frame and then copying them to the animations?  

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42 minutes ago, dup3w4sh1ngt0n said:

Wait, what is the difference between this and the cloth physics already available? Are you applying the physics in-program, saving each frame and then copying them to the animations?  

Animated Bouncing Breasts are only a part of the skeleton .... But these are new bones which are skinned to the Breasts which can be animated. But yes I'm applying phyics in the animation software and will try encourage animators to animate breasts bounce  and other "parts" of the body. 

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Just an update 

Right so the I fixed one of the most pointed out things about the breast movement, was that they looked like googly eyes (boobly eyes). So that shouldn't happen anymore by too much......


 

Spoiler


wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==


 

 

 

The Butt Bones were added with similar features. So Animators can make use of the pelvis bone for "dat booty"


 

Spoiler


 

Watch @  HD1080p  to see a noticeable difference

 

https://drive.google.com/open?id=1GsxA3gMBFJtos0OCroxbAtecfCznkDjh

 

 

 

 

Will be working on some other Bones Next

 

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Some more test , For walk animations

 

 

Any Guys Using the F4AK CAT RIG or Biped Rig ?, I need some help trying to Port the New Skeleton to that Rig. And also some help when trying to import existing animations  

 

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11 hours ago, ZaZ said:

Any Guys Using the F4AK CAT RIG or Biped Rig ?, I need some help trying to Port the New Skeleton to that Rig. And also some help when trying to import existing animations 

I use my own edit of Crazy's F4AK CAT Rig, it's what I do all of my animations with, if you wanna send me the stuff and I'll see what I can do with it.

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1 hour ago, SavageCabbage said:

I use my own edit of Crazy's F4AK CAT Rig, it's what I do all of my animations with, if you wanna send me the stuff and I'll see what I can do with it.

I managed to work out the Biped Rig , I will send you files in PM Soon. Perhaps you can Merge the CAT Rig to the Biped One.

Cheers

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3 hours ago, AnotherUserOff said:

Holy shit this is freaking AWESOME!!!

Also this will support high heels to the body?

That would be NiOverride an F4SE Plugin if someone develops it. Or HDT if someone develops it.

This is mostly Keyframed Animation , with Breast / Butt / Penis etc Bones

 

 

On other news

Existing Sex Animations , Can have some added bounce if they imported to F4AK biped rig with the necessary conversions and re exported with the Spring Constraints , Its an easy but long process

 

 

 

Tested the Wing And Tail bones Added by Vader666 it seems to be working and in order.  Once released people can skin wings and tails . But like always there need to be animations for them.

 

 

 

The Biped Rig with the spring constraints works with compatible BIP / BVH / Mocap Animations . So you will get breast and butt movement when exporting the types as well.


 

Spoiler

 

Macarena >< 

 

Booty Shake

 

Freja.sys MMD

 

 


 

 

 

 

 

 

 

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6 hours ago, KitKatKseniya said:

Tails you say ?

Sure , but the animators need to animate them.

 

It would be better , if the tail was wearable and had some cloth physics to it. I'm pretty sure this is possible , makes me wonder why its not yet been done.

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3 hours ago, ZaZ said:

Sure , but the animators need to animate them.

 

It would be better , if the tail was wearable and had some cloth physics to it. I'm pretty sure this is possible , makes me wonder why its not yet been done.

That would indeed be much preferable, alas having zero modding experience myself I can't be too annoyed about it. Would be good though... ?

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