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Posted
23 hours ago, EgoBallistic said:

 

No.  You would only need that if you were on some ancient version of Fallout 4.  The mod works fine on 1.10.163.

 

Awesome, thank you

Posted
2 hours ago, SgtDragoonKnight said:

Howdy ya'll. I had decided to use NAF this time around fallowed the instructions (I think to a T) and So far the AAF Violate will activate and play animation (including harassment encounter) but im running into a issue after the scene is done im locked into the surrender pose breaking the game. I'm not receiving a bug report from it. So it quite confusing. 
I'm also using Vortex and at this rate I wouldnt be surprised if that an issue too. 
(Edit: started a new game, and it fixed the issue... Odd that it corrupted the whole save lot of the old game. Though I had basically reinstalled everything too before the new game with the old saves still not working.) Short long story modding is a pain. Can't imagine making one.  

Just make double sure you didn't leave any aaf files behind.

Switching to NAF mid game is really not wise. Loading an old game that had aaf installed can muck things up too.

Posted
On 5/9/2025 at 4:05 PM, izzyknows said:

Just make double sure you didn't leave any aaf files behind.

Switching to NAF mid game is really not wise. Loading an old game that had aaf installed can muck things up too.

That is probably what did it. I had got slightly confused on NAF Bridge page and thought I may need both NAF and AAF till I realized their was a LL for NAF. 
I deleted all extra files I figured problematic and clean mod installs, and so far no issues. Though I'm just building a brothel at the moment lmao so who knows. 
^_^
 

Posted

For some reason I cannot turn this mod on. Regardless of whether I install it with MO2 or manually I simply cannot save the settings in MCM to turn it on. I can run the force update command and that will then inform me that the mod was innitialized but otherwise it remains inactive and none of my settings get saved. Has anyone encountered this before? 

Posted (edited)

is there a way to give voices to this mod? i love the concept of the mod but the without voices makes me feel like not using this mod, because it doesn't feel worthwhile.

Edited by cubbyman1
Posted
On 5/14/2025 at 11:58 AM, Archon459 said:

Should I not be using Knockout framework with this mod? The idea is neat, but I'm seriously considering skipping it altogether.

as a user of that mod, i would agree that is what's needed because if you die the script never happens, so it's best to use a mod with that kind of buffer in place.

 

i remember having that issue with crime and punishment mod too, because that mod also has a built in feature like this for you and the NPC's, actually come to think of it, now i wonder why i even got this mod in the first place since that mod handles everything this mod does much better and with more options built-into the mod, like this one doesn't even have voice acting, everyone is silent.

Posted
42 minutes ago, cubbyman1 said:

is there a way to give voices to this mod? i love the concept of the mod but the without voices makes me feel like not using this mod, because it doesn't feel worthwhile.

Yes, there is a way.

Posted
7 hours ago, cubbyman1 said:

as a user of that mod, i would agree that is what's needed because if you die the script never happens, so it's best to use a mod with that kind of buffer in place.

 

i remember having that issue with crime and punishment mod too, because that mod also has a built in feature like this for you and the NPC's, actually come to think of it, now i wonder why i even got this mod in the first place since that mod handles everything this mod does much better and with more options built-into the mod, like this one doesn't even have voice acting, everyone is silent.

 

I ended up installing both.

 

What happens is I'll have someone take enough damage to surrender. Then I put a slave collar on them, and then mid dialogue they are "knocked out". This doesn't always happen, however when it does I can then 'search' them and wake them up and do whatever I want.

 

Once I tell them to leave, then I jus attack them until their health drops to zero and enslave them.

 

The result is either of the two mods working separately, and sometimes together. No game-breaking yet, and as far as I can tell there won't ever be.

 

Posted
On 5/17/2025 at 3:16 PM, Fake438 said:

For some reason I cannot turn this mod on. Regardless of whether I install it with MO2 or manually I simply cannot save the settings in MCM to turn it on. I can run the force update command and that will then inform me that the mod was innitialized but otherwise it remains inactive and none of my settings get saved. Has anyone encountered this before? 

Alright so it turns out it was Private Profile Redirector that was causing the issues. After deleting it, everything worked as intended. 

Posted

just be here to ask if the newest version 1.61 is still compatible with the human resources v11C,beacuse i can t enslave any enemy with the bat. i hit the surrender with it but nothing happen.

  • 2 weeks later...
Posted
1 hour ago, idkmanyolo said:

Any idea what edits I need to make to get synths to surrender like humans do?

 

Simplest thing would be to modify FPV_MCM_Script.BuildCompanionRaces so it looks like:

 

Function BuildCompanionRaces()
    CompanionRaces = New Race[0]
    AppendArray(HumanRaces, CompanionRaces)
    AppendArray(CustomRaces, CompanionRaces)
    AppendArray(GhoulRaces, CompanionRaces)
    AppendArray(SynthRaces, CompanionRaces) ; This line adds Synths to Companion races, allowing them to surrender to the player
    FPV_Script.CompanionRaces = CompanionRaces
    ;AFVTrace(True, "AFV Report: CompanionRaces built with " + CompanionRaces.Length + " races")
EndFunction

 

Posted
6 minutes ago, EgoBallistic said:

 

Simplest thing would be to modify FPV_MCM_Script.BuildCompanionRaces so it looks like:

 

Function BuildCompanionRaces()
    CompanionRaces = New Race[0]
    AppendArray(HumanRaces, CompanionRaces)
    AppendArray(CustomRaces, CompanionRaces)
    AppendArray(GhoulRaces, CompanionRaces)
    AppendArray(SynthRaces, CompanionRaces) ; This line adds Synths to Companion races, allowing them to surrender to the player
    FPV_Script.CompanionRaces = CompanionRaces
    ;AFVTrace(True, "AFV Report: CompanionRaces built with " + CompanionRaces.Length + " races")
EndFunction

 

 

Thank you very much. I am thinking of releasing a mod that adds female synths, but want it to work with Violate and Human Resources. Can I include this if I get it to work?

Posted
17 hours ago, idkmanyolo said:

Thank you very much. I am thinking of releasing a mod that adds female synths, but want it to work with Violate and Human Resources. Can I include this if I get it to work?

 

I think I will just add the option to this mod.  I prefer to avoid third-party patches that modify scripts, as they get out of date and cause problems for users.

Posted

I too am having trouble making the mod work. I can surrender,

[06/06/2025 - 06:22:38AM] Papyrus log opened (PC-64)
[06/06/2025 - 06:22:38AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[06/06/2025 - 06:22:38AM] Memory page: 128 (min) 512 (max) 153600 (max total)
[06/06/2025 - 06:22:38AM] Maximum stack depth: 100
[06/06/2025 - 06:22:38AM] This is a script log only and does not contain information on any other part of the game, including crashes.
[06/06/2025 - 06:22:43AM] Cannot open store for class "TrueStorms:TrueStorms_SpawnCleanup", missing file?
[06/06/2025 - 06:22:44AM] Cannot open store for class "workshopframework:assaultmanager", missing file?
[06/06/2025 - 06:22:44AM] Cannot open store for class "workshopframework:workshopcontrolmanager", missing file?
[06/06/2025 - 06:22:44AM] Cannot open store for class "workshopframework:library:objectrefs:thread", missing file?
[06/06/2025 - 06:22:44AM] Error: Unable to link "workshopframework:library:objectrefs:thread" - the parent of "simsettlements:workshopframeworkintegration:thread_spawncityobject".
[06/06/2025 - 06:22:44AM] error: Failed to find variable ::bAutoDestroy_var used in simsettlements:workshopframeworkintegration:thread_spawncityobject.RunCode()
[06/06/2025 - 06:22:44AM] Cannot open store for class "workshopframework:mainthreadmanager", missing file?
[06/06/2025 - 06:22:44AM] Cannot open store for class "workshopframework:hudframeworkmanager", missing file?
[06/06/2025 - 06:22:44AM] Cannot open store for class "workshopframework:f4semanager", missing file?
[06/06/2025 - 06:22:44AM] Cannot open store for class "workshopframework:library:datastructures", missing file?
[06/06/2025 - 06:22:44AM] Cannot open store for class "SimSettlementsConqueror:ObjectReferences:BountyPost", missing file?
[06/06/2025 - 06:22:44AM] Cannot open store for class "ts_holotape_questscript", missing file?
[06/06/2025 - 06:22:45AM] Cannot open store for class "COMLauraQuestJasminesKey", missing file?
[06/06/2025 - 06:22:45AM] Cannot open store for class "cap_gunforhire:cap_gfh_squadmatesscript", missing file?
[06/06/2025 - 06:22:45AM] Cannot open store for class "advancedneeds:an_dcbathroomscript", missing file?
[06/06/2025 - 06:22:45AM] Cannot open store for class "advancedneeds:an_needsmainscript", missing file?
[06/06/2025 - 06:22:45AM] error: Unable to bind script ccBGSFO4116:TerminalSelectScript to  (FE013FE2) because their base types do not match
[06/06/2025 - 06:22:45AM] error: Unable to bind script ccBGSFO4116:TerminalScript to  (FE013FDB) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D2072) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D1AF1) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (00191F08) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (00191EFB) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001AC2CC) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (FE0129B5) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D8830) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001E2305) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D677) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D676) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D675) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D674) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D673) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D672) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D671) because their base types do not match
[06/06/2025 - 06:22:46AM] error: Unable to bind script UDStmSheltersAmbienceRem to  (0E056E2E) because their base types do not match
[06/06/2025 - 06:22:49AM] warning: Property bMessage on script ccBGSFO4116:SpigotLoadGameScript attached to alias Player on quest ccBGSFO4116_QuestSpigot (FE013871) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:22:49AM] error: Struct variable of property MurderThreshold_Array on script companionactorscript attached to  (15000FF0) cannot be bound because Laura_AffinityCondition_PlayerCompletedQuest (150147FA) is not the right type
[06/06/2025 - 06:22:49AM] error: Property YangtzeChest on script WestTekTacticalGoggles:WestTek_ListInjector attached to WestTek_ListInjector (25009982) cannot be bound because <nullptr form> (0002CDE1) is not the right type
[06/06/2025 - 06:22:49AM] error: Property leakCheck on script UDStm_leakActivatorScript attached to  (0E4941A3) cannot be bound because <nullptr form> (0E4C824F) is not the right type
[06/06/2025 - 06:22:49AM] warning: Property LinkCustom01 on script UDStm_leakActivatorScript attached to  (0E4941A3) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:22:49AM] error: Property List01 on script UDStm_HolderScript attached to 0UDStm__InfoHolder (0E504A40) cannot be bound because <nullptr form> (0E504A26) is not the right type
[06/06/2025 - 06:22:49AM] error: Property List01 on script UDStm_testscriptxxxx attached to  (0E508F4C) cannot be bound because <nullptr form> (0E504A26) is not the right type
[06/06/2025 - 06:22:49AM] error: Property Digits on script ccBGSFO4115_:X02TerminalScript attached to  (FE012A7D) cannot be initialized because the value is the incorrect type
[06/06/2025 - 06:22:49AM] error: Struct variable of property MurderThreshold_Array on script companionactorscript attached to  (11000FF0) cannot be bound because Jasmine_AffinityCondition_PlayerCompletedQuest (1101C9F2) is not the right type
[06/06/2025 - 06:22:49AM] warning: Property StageToSet01 on script ccBGSFO4115_:X02TerminalScript attached to  (FE01281A) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:22:49AM] warning: Property MenuNumber01 on script ccBGSFO4115_:X02TerminalScript attached to  (FE01281A) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:22:49AM] error: Property SpawnLoc on script UDStm_generatorscript attached to  (0E4122FE) cannot be bound because <nullptr form> (0E4098CC) is not the right type
[06/06/2025 - 06:22:49AM] VM is freezing...
[06/06/2025 - 06:22:49AM] VM is frozen
[06/06/2025 - 06:22:50AM] Reverting game...
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D2072) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (00191EFB) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (00191F08) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (FE0129B5) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4116:TerminalScript to  (FE013FDB) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001AC2CC) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D677) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D676) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D8830) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D675) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D674) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D671) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script UDStmSheltersAmbienceRem to  (0E056E2E) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D672) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D673) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D1AF1) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4116:TerminalSelectScript to  (FE013FE2) because their base types do not match
[06/06/2025 - 06:22:50AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001E2305) because their base types do not match
[06/06/2025 - 06:23:08AM] Loading game...
[06/06/2025 - 06:23:08AM] warning: Property bMessage on script ccBGSFO4116:SpigotLoadGameScript attached to alias Player on quest ccBGSFO4116_QuestSpigot (FE013871) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:23:08AM] error: Struct variable of property MurderThreshold_Array on script companionactorscript attached to  (15000FF0) cannot be bound because Laura_AffinityCondition_PlayerCompletedQuest (150147FA) is not the right type
[06/06/2025 - 06:23:08AM] warning: Property StageToSet01 on script ccBGSFO4115_:X02TerminalScript attached to  (FE01281A) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:23:08AM] warning: Property MenuNumber01 on script ccBGSFO4115_:X02TerminalScript attached to  (FE01281A) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:23:08AM] error: Property List01 on script UDStm_testscriptxxxx attached to  (0E508F4C) cannot be bound because <nullptr form> (0E504A26) is not the right type
[06/06/2025 - 06:23:08AM] error: Struct variable of property MurderThreshold_Array on script companionactorscript attached to  (11000FF0) cannot be bound because Jasmine_AffinityCondition_PlayerCompletedQuest (1101C9F2) is not the right type
[06/06/2025 - 06:23:08AM] error: Property List01 on script UDStm_HolderScript attached to 0UDStm__InfoHolder (0E504A40) cannot be bound because <nullptr form> (0E504A26) is not the right type
[06/06/2025 - 06:23:08AM] error: Property Digits on script ccBGSFO4115_:X02TerminalScript attached to  (FE012A7D) cannot be initialized because the value is the incorrect type
[06/06/2025 - 06:23:08AM] error: Property SpawnLoc on script UDStm_generatorscript attached to  (0E4122FE) cannot be bound because <nullptr form> (0E4098CC) is not the right type
[06/06/2025 - 06:23:08AM] error: Property leakCheck on script UDStm_leakActivatorScript attached to  (0E4941A3) cannot be bound because <nullptr form> (0E4C824F) is not the right type
[06/06/2025 - 06:23:08AM] warning: Property LinkCustom01 on script UDStm_leakActivatorScript attached to  (0E4941A3) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:23:08AM] warning: Variable Group01 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable Group02 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable Group03 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable Group04 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable Group05 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable Group06 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable Group07 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable Group08 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable ::AssaultManager_var on script simsettlements:workshopframeworkintegration:factioncontrolmanager has an invalid type workshopframework:assaultmanager loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable ::ControlManager_var on script simsettlements:workshopframeworkintegration:factioncontrolmanager has an invalid type workshopframework:workshopcontrolmanager loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] warning: Variable ::TS_Holotape_Quest_var on script SimSettlements:TransferSettlementsSupport has an invalid type ts_holotape_questscript loaded from save. This variable will be skipped.
[06/06/2025 - 06:23:08AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:23:08AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:23:08AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:23:08AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:23:08AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:23:08AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:23:08AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:23:08AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:23:08AM] error: Unable to load object 0x00000230F9D20520 from save game
[06/06/2025 - 06:23:09AM] error: Variable object type workshopframework:assaultmanager is unknown - data will be ignored
[06/06/2025 - 06:23:09AM] error: Variable object type workshopframework:workshopcontrolmanager is unknown - data will be ignored
[06/06/2025 - 06:23:09AM] error: Unable to load object 0x00000230FABD4D90 from save game
[06/06/2025 - 06:23:09AM] error: Variable object type ts_holotape_questscript is unknown - data will be ignored
[06/06/2025 - 06:23:09AM] error: Unable to load object 0x00000230AC537AE0 from save game
[06/06/2025 - 06:23:09AM] error: Unable to bind script ccBGSFO4116:TerminalScript to  (FE013FDB) because their base types do not match
[06/06/2025 - 06:23:09AM] error: Unable to bind script ccBGSFO4116:TerminalSelectScript to  (FE013FE2) because their base types do not match
[06/06/2025 - 06:23:09AM] Errors occurred while loading the Papyrus save game data
[06/06/2025 - 06:23:12AM] VM is thawing...
[06/06/2025 - 06:23:12AM] AFV Report: Main Quest OnPlayerLoadGame
[06/06/2025 - 06:23:12AM] AFV Report: Current version 1.610000 save version 1.610000
[06/06/2025 - 06:23:12AM] AFV report: MCM installed and ready for use
[06/06/2025 - 06:23:12AM] AFV MCM Report: update MCM on loading save
[06/06/2025 - 06:23:12AM] AFV report: MCM update settings
[06/06/2025 - 06:23:12AM] AFV FPV_RaiderPet: Raider Pet mod not found
[06/06/2025 - 06:23:12AM] FPA: Real Handcuffs is reported as not found
[06/06/2025 - 06:23:12AM] AFV report: AAF API version 1110 Beta
[06/06/2025 - 06:23:12AM] AFV report: LLFP Plugin version 51 Script version 52
[06/06/2025 - 06:23:13AM] AFV report: Sex Attributes is installed
[06/06/2025 - 06:23:13AM] AFV FPV_RSEAbductionScript: RSE II CSA not found
[06/06/2025 - 06:23:13AM] AAF Violate: Sex Attributes Proxy Quest started
[06/06/2025 - 06:23:13AM] error: Cannot call GetValue() on a None object, aborting function call
stack:
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.SetUpEnclaveArmorSets() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 256
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.CheckForCreations() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 209
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.::remote_Actor_OnPlayerLoadGame() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 113
[06/06/2025 - 06:23:13AM] warning: Assigning None to a non-object variable named "::temp60"
stack:
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.SetUpEnclaveArmorSets() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 256
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.CheckForCreations() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 209
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.::remote_Actor_OnPlayerLoadGame() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 113
[06/06/2025 - 06:28:00AM] AFV report: AAF Ready Event
[06/06/2025 - 06:28:00AM] AFV MCM report: set player essential OFF
[06/06/2025 - 06:28:04AM] AFV report: Control up: FPV_SurrenderKey held for 0.031000 s
[06/06/2025 - 06:28:04AM] AFV report: MCM force surender attempt
[06/06/2025 - 06:28:04AM] AFV report: force surrender. AFV_Global_On 1.000000 surrenderActive False
[06/06/2025 - 06:28:05AM] AFV report: combat targets [1] rapists [0] companions [1]
[06/06/2025 - 06:28:11AM] CityPlanManager ready for additional plans.
[06/06/2025 - 06:28:16AM] AFV report: Control up: FPV_SurrenderKey held for 0.113000 s
[06/06/2025 - 06:28:17AM] AFV report: MCM force surender attempt
[06/06/2025 - 06:28:17AM] AFV report: force surrender. AFV_Global_On 1.000000 surrenderActive False
[06/06/2025 - 06:28:17AM] AFV report: combat targets [4] rapists [3] companions [0]
[06/06/2025 - 06:28:25AM] SimParent ready for addon registration.
[06/06/2025 - 06:28:25AM] UpdateMeterData with: fCurrentSettlement_FoodPercent: 1.000000, fCurrentSettlement_WaterPercent: 1.000000, fCurrentSettlement_SafetyPercent: 1.000000, fCurrentSettlement_PowerPercent: 0.000000, fCurrentSettlement_HomesPercent: 1.000000, fCurrentSettlement_JobsPercent: 1.000000
[06/06/2025 - 06:28:32AM] Bag of Caps with [1] caps transferred to [Actor < (00246CD3)>]
[06/06/2025 - 06:28:32AM] Robber activated
[06/06/2025 - 06:28:36AM] AFV report: Player can be target
[06/06/2025 - 06:28:36AM] AFV report: FindRapistFor Bob, cur 0 Max 2
[06/06/2025 - 06:28:36AM] AFV report: rapist found
[06/06/2025 - 06:28:37AM] AFV report: Submission is 0.000000
[06/06/2025 - 06:28:43AM] AFV report: approach scene ended with timeout 35
[06/06/2025 - 06:28:45AM] AFV SexSceneChoosing: curRapistE [1] maxRapistE [2] CanDoGangbangs [False]
[06/06/2025 - 06:28:46AM] AFV report: StartSex: akActors[0] is Bob [20]
[06/06/2025 - 06:28:46AM] AFV report: StartSex: akActors[1] is raider [2387155]
[06/06/2025 - 06:28:46AM] AFV report: StartSex: akActors[2] is raider [2387156]
[06/06/2025 - 06:28:46AM] AFV report: OnSceneInit Event: animation failed to start, result [4]
[06/06/2025 - 06:28:47AM] AFV report: actors array is [[Actor < (00000014)>], [Actor < (00246CD3)>], [Actor < (00246CD4)>]]
[06/06/2025 - 06:28:47AM] AFV report: force outcome.
[06/06/2025 - 06:28:47AM] AFV report: outcome start
[06/06/2025 - 06:28:48AM] AFV report: FindRapistFor Bob Function ended and interrupted is 1 found is 1
[06/06/2025 - 06:28:48AM] AFV report: Companions can be target
[06/06/2025 - 06:28:48AM] AFV report: real interrupt came
[06/06/2025 - 06:28:48AM] AFV report: CheckForRapeEnd start, interrupted is 1
[06/06/2025 - 06:28:48AM] AFV report: CheckForRapeEnd already running
[06/06/2025 - 06:28:50AM] error: Cannot check worn items against a None keyword
stack:
	[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
	[FPA_Main (30000F99)].FPA:FPA_Main.OnArousalTick() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 1136
	[FPA_Main (30000F99)].FPA:FPA_Main.OnTick() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 579
	[FPA_Main (30000F99)].FPA:FPA_Main.OnTimerGameTime() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 217
[06/06/2025 - 06:28:50AM] error: Cannot check worn items against a None keyword
stack:
	[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
	[FPA_Main (30000F99)].FPA:FPA_Main.OnArousalTick() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 1136
	[FPA_Main (30000F99)].FPA:FPA_Main.OnTick() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 579
	[FPA_Main (30000F99)].FPA:FPA_Main.OnTimerGameTime() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 217
[06/06/2025 - 06:28:51AM] error: Cannot check worn items against a None keyword
stack:
	[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
	[FPA_Main (30000F99)].FPA:FPA_Main.OnArousalTick() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 1136
	[FPA_Main (30000F99)].FPA:FPA_Main.OnTick() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 579
	[FPA_Main (30000F99)].FPA:FPA_Main.OnTimerGameTime() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPA\FPA_Main.psc" Line 217
[06/06/2025 - 06:28:51AM] FPA: New self esteem value: 50.850201
[06/06/2025 - 06:28:54AM] VM is freezing...
[06/06/2025 - 06:28:54AM] VM is frozen
[06/06/2025 - 06:28:54AM] Reverting game...
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D2072) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (00191EFB) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (00191F08) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (FE0129B5) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4116:TerminalScript to  (FE013FDB) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001AC2CC) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D677) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D676) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D8830) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D675) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D674) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D671) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script UDStmSheltersAmbienceRem to  (0E056E2E) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D672) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (0E03D673) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001D1AF1) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4116:TerminalSelectScript to  (FE013FE2) because their base types do not match
[06/06/2025 - 06:28:55AM] error: Unable to bind script ccBGSFO4115_:X02TerminalScript to  (001E2305) because their base types do not match
[06/06/2025 - 06:28:57AM] Loading game...
[06/06/2025 - 06:28:57AM] warning: Property bMessage on script ccBGSFO4116:SpigotLoadGameScript attached to alias Player on quest ccBGSFO4116_QuestSpigot (FE013871) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:28:57AM] error: Struct variable of property MurderThreshold_Array on script companionactorscript attached to  (15000FF0) cannot be bound because Laura_AffinityCondition_PlayerCompletedQuest (150147FA) is not the right type
[06/06/2025 - 06:28:57AM] warning: Property StageToSet01 on script ccBGSFO4115_:X02TerminalScript attached to  (FE01281A) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:28:57AM] warning: Property MenuNumber01 on script ccBGSFO4115_:X02TerminalScript attached to  (FE01281A) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:28:57AM] error: Property leakCheck on script UDStm_leakActivatorScript attached to  (0E4941A3) cannot be bound because <nullptr form> (0E4C824F) is not the right type
[06/06/2025 - 06:28:57AM] warning: Property LinkCustom01 on script UDStm_leakActivatorScript attached to  (0E4941A3) cannot be initialized because the script no longer contains that property
[06/06/2025 - 06:28:57AM] error: Property List01 on script UDStm_testscriptxxxx attached to  (0E508F4C) cannot be bound because <nullptr form> (0E504A26) is not the right type
[06/06/2025 - 06:28:57AM] error: Struct variable of property MurderThreshold_Array on script companionactorscript attached to  (11000FF0) cannot be bound because Jasmine_AffinityCondition_PlayerCompletedQuest (1101C9F2) is not the right type
[06/06/2025 - 06:28:57AM] error: Property List01 on script UDStm_HolderScript attached to 0UDStm__InfoHolder (0E504A40) cannot be bound because <nullptr form> (0E504A26) is not the right type
[06/06/2025 - 06:28:57AM] error: Property Digits on script ccBGSFO4115_:X02TerminalScript attached to  (FE012A7D) cannot be initialized because the value is the incorrect type
[06/06/2025 - 06:28:57AM] error: Property SpawnLoc on script UDStm_generatorscript attached to  (0E4122FE) cannot be bound because <nullptr form> (0E4098CC) is not the right type
[06/06/2025 - 06:28:57AM] warning: Variable Group01 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable Group02 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable Group03 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable Group04 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable Group05 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable Group06 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable Group07 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable Group08 on script simsettlements:workshopframeworkintegration has an invalid type workshopframework:library:datastructures#powerconnectionlookup[] loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable ::AssaultManager_var on script simsettlements:workshopframeworkintegration:factioncontrolmanager has an invalid type workshopframework:assaultmanager loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable ::ControlManager_var on script simsettlements:workshopframeworkintegration:factioncontrolmanager has an invalid type workshopframework:workshopcontrolmanager loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] warning: Variable ::TS_Holotape_Quest_var on script SimSettlements:TransferSettlementsSupport has an invalid type ts_holotape_questscript loaded from save. This variable will be skipped.
[06/06/2025 - 06:28:57AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Variable struct type workshopframework:library:datastructures#powerconnectionlookup is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Unable to load object 0x00000230F9D20520 from save game
[06/06/2025 - 06:28:57AM] error: Variable object type workshopframework:assaultmanager is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Variable object type workshopframework:workshopcontrolmanager is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Unable to load object 0x00000230FABD4D90 from save game
[06/06/2025 - 06:28:57AM] error: Variable object type ts_holotape_questscript is unknown - data will be ignored
[06/06/2025 - 06:28:57AM] error: Unable to load object 0x00000230AC537AE0 from save game
[06/06/2025 - 06:28:58AM] error: Unable to bind script ccBGSFO4116:TerminalScript to  (FE013FDB) because their base types do not match
[06/06/2025 - 06:28:58AM] error: Unable to bind script ccBGSFO4116:TerminalSelectScript to  (FE013FE2) because their base types do not match
[06/06/2025 - 06:28:58AM] Errors occurred while loading the Papyrus save game data
[06/06/2025 - 06:29:00AM] VM is thawing...
[06/06/2025 - 06:29:00AM] AFV report: MCM installed and ready for use
[06/06/2025 - 06:29:00AM] AFV MCM Report: update MCM on loading save
[06/06/2025 - 06:29:00AM] AFV report: MCM update settings
[06/06/2025 - 06:29:00AM] AFV FPV_RaiderPet: Raider Pet mod not found
[06/06/2025 - 06:29:00AM] FPA: Real Handcuffs is reported as not found
[06/06/2025 - 06:29:00AM] AFV Report: Main Quest OnPlayerLoadGame
[06/06/2025 - 06:29:00AM] AFV Report: Current version 1.610000 save version 1.610000
[06/06/2025 - 06:29:00AM] AFV report: AAF API version 1110 Beta
[06/06/2025 - 06:29:00AM] AFV report: LLFP Plugin version 51 Script version 52
[06/06/2025 - 06:29:00AM] AFV report: Sex Attributes is installed
[06/06/2025 - 06:29:00AM] AFV FPV_RSEAbductionScript: RSE II CSA not found
[06/06/2025 - 06:29:00AM] AAF Violate: Sex Attributes Proxy Quest started
[06/06/2025 - 06:29:00AM] error: Cannot call GetValue() on a None object, aborting function call
stack:
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.SetUpEnclaveArmorSets() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 256
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.CheckForCreations() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 209
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.::remote_Actor_OnPlayerLoadGame() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 113
[06/06/2025 - 06:29:00AM] warning: Assigning None to a non-object variable named "::temp60"
stack:
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.SetUpEnclaveArmorSets() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 256
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.CheckForCreations() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 209
	[ccOTMFO4001_CreationChecker (FE01D0FC)].ccotmfo4001:ccotmfo4001_creationcheckerscript.::remote_Actor_OnPlayerLoadGame() - "F:\_F4\CClub\Art\Raw\Creations\OTMFO4001\Source\Scripts\ccOTMFO4001\ccOTMFO4001_CreationCheckerScript.psc" Line 113
[06/06/2025 - 06:29:02AM] AFV report: AAF Ready Event
[06/06/2025 - 06:29:03AM] AFV MCM report: set player essential OFF
[06/06/2025 - 06:29:08AM] VM is freezing...
[06/06/2025 - 06:29:08AM] VM is frozen
[06/06/2025 - 06:29:08AM] Saving game...
[06/06/2025 - 06:29:08AM] VM is thawing...
[06/06/2025 - 06:29:08AM] VM is freezing...
[06/06/2025 - 06:29:08AM] VM is frozen

but they just stare at me.

Posted
4 hours ago, GoldenDragonX90 said:
[06/06/2025 - 06:28:46AM] AFV report: OnSceneInit Event: animation failed to start, result [4]

 

That error means there are no animations available that run on that combination of actors.  So you need to install more animation packs.

Posted
1 hour ago, GoldenDragonX90 said:

Interesting. I have both AAF Vanilla Sex and Vanilla Kinky. They must not be properly installed.

 

 

Those are just themes - they add tags to animations from animation packs.  You need to install the actual animations.  See the FAQ section on Violate's front page for a list of suitable packs, or follow the instructions in The Fucking Manual (I'm not insulting you, it's really called that).

Posted
4 hours ago, EgoBallistic said:

 

Those are just themes - they add tags to animations from animation packs.  You need to install the actual animations.  See the FAQ section on Violate's front page for a list of suitable packs, or follow the instructions in The Fucking Manual (I'm not insulting you, it's really called that).

Still not working, the number was 3 when the scene was aborted.

Posted
8 hours ago, GoldenDragonX90 said:

Still not working, the number was 3 when the scene was aborted.

 

3 means the only animations you have installed that fit those actors are animations that take place on furniture, but no suitable furniture is found in range.

 

Again, you need to install more animation packs.  If all you installed was e.g. SavageCabbage that will happen, because most of his 1-on-1 animations take place on beds etc.

  • 3 weeks later...
Posted

Great mod -  I've used it for years - but one thing has bothered me. When my character gets sent into bleedout the camera angle and position get locked. I kind of just have to sit there and look at the screen, unable to do anything, not even look around. And this condition persists for quite a long time - like 5 minutes or more - before finally the violation sequence starts. Is that the way it's supposed to work? Is there a way to skip the waiting? or at least regain control of the camera?

Posted
10 hours ago, firebinder said:

Great mod -  I've used it for years - but one thing has bothered me. When my character gets sent into bleedout the camera angle and position get locked. I kind of just have to sit there and look at the screen, unable to do anything, not even look around. And this condition persists for quite a long time - like 5 minutes or more - before finally the violation sequence starts. Is that the way it's supposed to work? Is there a way to skip the waiting? or at least regain control of the camera?

 

That's definitely not normal.  The bleedout state where the camera is locked should only last a few seconds.  I can only guess that another mod is reacting to you going into bleedout and somehow conflicting with Volate.

Posted
On 6/29/2025 at 7:34 AM, EgoBallistic said:

 

That's definitely not normal.  The bleedout state where the camera is locked should only last a few seconds.  I can only guess that another mod is reacting to you going into bleedout and somehow conflicting with Volate.

Okay, Thanks. I guess I've got some hunting to do then. 

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