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Posted

Hey there,

 

I am playing with FO4 NG since a few days now (new computer, Win11 ...) and am slowly building up my load-order again.

For now, everything is working surprisingly well.

"Violate" (Version 1.6.1), does work as well, in principle

 

However, it seems as if some of the MCM settings aren't doing anything.
Like the hotkey for "Surrender". If I use it during a fight, my character does not surrender. Auto-Surrender at the set level does work.

Also, other settings in the MCM don't show any effect.  I deselected "Female", for instance, but am still getting F/F animations.
I also selected 100% chance of Devious Device, but non is applied after the Violation
("Devious Device RC9" and latest "Real Handcuffs" are installed and working)

 

I am using MO2 now, because nothing else is working on my new machine (and I am a total noob with it, after using Vortex for half a decade almost)

I sorted mods with LOOT.

 

So, question:
Can it be a load order issue, and could anyone give a hint (or two :D ) how to fix it? 

 

 

 

 

Posted
28 minutes ago, JonX67 said:

Hey there,

 

I am playing with FO4 NG since a few days now (new computer, Win11 ...) and am slowly building up my load-order again.

For now, everything is working surprisingly well.

"Violate" (Version 1.6.1), does work as well, in principle

 

However, it seems as if some of the MCM settings aren't doing anything.
Like the hotkey for "Surrender". If I use it during a fight, my character does not surrender. Auto-Surrender at the set level does work.

Also, other settings in the MCM don't show any effect.  I deselected "Female", for instance, but am still getting F/F animations.
I also selected 100% chance of Devious Device, but non is applied after the Violation
("Devious Device RC9" and latest "Real Handcuffs" are installed and working)

 

I am using MO2 now, because nothing else is working on my new machine (and I am a total noob with it, after using Vortex for half a decade almost)

I sorted mods with LOOT.

 

So, question:
Can it be a load order issue, and could anyone give a hint (or two :D ) how to fix it? 

 

 

 

 

 

Well,....Looks as if I was able to fix the issue.


The only change I made was installing and activating "High Heel Sound" which is a requirement for "Devious Devices".
In Vortex, I could just deactivate that plug-in and the requirement vanished from the list. No idea if that would be possible in MO2 too.

 

Still a surprise how that is affecting the whole functionality of "Violate"!

Guess I'll never understand modding, really :)

 

 

Posted
1 hour ago, sexysimmer1995 said:

says im missing llfp.dll 

f4se is installed and working correctly

 

AAF or NAF?

Posted
14 hours ago, sexysimmer1995 said:

says im missing llfp.dll 

f4se is installed and working correctly

If you're using NAF, you need to install LLFP.

 

AAF comes with LLFP but NAF doesn't so you have to install it yourself (it's just like any other F4SE mod):

 

Posted

I hope I'm asking in the right area. I have the latest AAF from discord, animations packs and other requirements for violate mod. It pops up in the mcm and personalized the settings. 

 

In game, no enemies ever surrender when health below what I have set. Is it because I play a male character? Any help would be appreciated.

Posted
23 hours ago, Renegade9025 said:

In game, no enemies ever surrender when health below what I have set. Is it because I play a male character? Any help would be appreciated.

 

It's not because you are playing a male character.  

 

There are several possible reasons this could happen.  The most common is that you are killing the enemies too quickly, so they die before they get a chance to surrender. 

 

What is actually happening with these enemies?  Do they keep fighting even though their health is below the threshold?  Do they just die?

Posted
On 4/16/2025 at 3:55 PM, EgoBallistic said:

 

It's not because you are playing a male character.  

 

There are several possible reasons this could happen.  The most common is that you are killing the enemies too quickly, so they die before they get a chance to surrender. 

 

What is actually happening with these enemies?  Do they keep fighting even though their health is below the threshold?  Do they just die?

They keep fighting. I make sure to use a weak weapon as well so not killing in just a few shots.

 

I used "The Fucking Manual" and even successfully downgraded FO4 so isn't next-gen issues with "older" mods.

 

I'm also new to modding on PC, but now officially have nothing else I can think to fix and make mods from this site work in game. Any help would be greatly appreciated.

Posted
On 4/16/2025 at 3:55 PM, EgoBallistic said:

 

It's not because you are playing a male character.  

 

There are several possible reasons this could happen.  The most common is that you are killing the enemies too quickly, so they die before they get a chance to surrender. 

 

What is actually happening with these enemies?  Do they keep fighting even though their health is below the threshold?  Do they just die?

Ok, did more mods tweaking and now get NPCs surrendering, dialogue for violate, but then nothing happens. Guessing an issue with AAF?

Posted
55 minutes ago, Renegade9025 said:

Ok, did more mods tweaking and now get NPCs surrendering, dialogue for violate, but then nothing happens. Guessing an issue with AAF?

Have you tested that your AAF setup is functional? Does it work outside this mod?

Posted
12 hours ago, UsernameTaken666 said:

Have you tested that your AAF setup is functional? Does it work outside this mod?

Now I sound like an ass, because used that console command to force AAF to work. About to hop over to another mod support because violate is fully functional now, but another mod still not triggering animations.

Posted

Yes.  Select the actor in console, then run these two commands:

 

ssq fpv_aggressor
forcerefintoalias victims

 

There are three surrendered enemy aliases: victims, victims01, and victims02.  So if you want so make 3 enemies surrender, substitute victims01 and victims02 for victims in the second command.

Posted
48 minutes ago, professoul said:

I have some problem making multiple enemy surrender in one fight, because surrendered enemy will go back aggro if I hit another enemy. Is this intended?

 

You can have multiple enemies surrender, but only in the same fight.  If combat stops and starts again any captives that had surrendered will go back to aggro.  This is intended.

Posted

Is it possible, that mod somehow affects F4SE customcontrolmap.txt file? I have noticed, that when mod triggers animations, that file is totally messed up and some functions is disabled after that - can't  draw weapon or default pipboy key is not working...

  • 2 weeks later...
Posted
1 hour ago, mishu_mihaita said:

Would be nice if you didn't remove the last version that worked with 1.10.163

Current version still works with it.

Posted
1 hour ago, izzyknows said:

Current version still works with it.

True, but if I read correctly you need to download some other mod I'm still trying to figure what it does exactly.

Posted
12 hours ago, Infinity31 said:

is there a setting so followers keep fighting until there knocked aswell?

 

No.  I have tried a couple of approaches to doing this in the past, but I always end up giving up on it because it's just not fun to watch.  In Fallout 4, combat between NPCs takes absolutely forever, both sides end up hiding behind cover and missing 90% of their shots, while you are lying there immobile.  

 

I have thought about revisiting this, maybe coming up with a way to temporarily make your followers and the enemies more aggressive and do more damage so the combat ends more quickly.  I don't have a lot of time to take on something that large right now, however.

Posted
On 5/5/2025 at 8:05 PM, mishu_mihaita said:

True, but if I read correctly you need to download some other mod I'm still trying to figure what it does exactly.

Not sure what you're talking about it works fine on the OG version.

What mod are you talking about?

Posted (edited)

Howdy ya'll. I had decided to use NAF this time around fallowed the instructions (I think to a T) and So far the AAF Violate will activate and play animation (including harassment encounter) but im running into a issue after the scene is done im locked into the surrender pose breaking the game. I'm not receiving a bug report from it. So it quite confusing. 
I'm also using Vortex and at this rate I wouldnt be surprised if that an issue too. 
(Edit: started a new game, and it fixed the issue... Odd that it corrupted the whole save lot of the old game. Though I had basically reinstalled everything too before the new game with the old saves still not working.) Short long story modding is a pain. Can't imagine making one.  

Edited by SgtDragoonKnight

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