grapejelly32 Posted December 28, 2018 Posted December 28, 2018 1 hour ago, THRAXIMUS said: So when I use this animation pack (1.4), AAF does not recognize Dogmeat but If I use Vadermania or Leito's it does...any idea why? I had a similar issue earlier. After checking through, I realized my mod manager somehow missed out SavageCabbage_positionData_Dog.xml during installation (the xml was included in the 7z file though). Manually extracting the xml and inserting it into the AAF folder worked for me. 1
SavageCabbage Posted December 28, 2018 Author Posted December 28, 2018 1 hour ago, grapejelly32 said: I had a similar issue earlier. After checking through, I realized my mod manager somehow missed out SavageCabbage_positionData_Dog.xml during installation (the xml was included in the 7z file though). Manually extracting the xml and inserting it into the AAF folder worked for me. 2 hours ago, THRAXIMUS said: So when I use this animation pack (1.4), AAF does not recognize Dogmeat but If I use Vadermania or Leito's it does...any idea why? Strange that some are having this issue whereas others don't seem to be. I had to redo the FOMOD a couple times, have you tried re-downloading the file to see if that corrects the issue?
beesin Posted December 28, 2018 Posted December 28, 2018 Hey SavageCabbage! I just wanted to let you know that you're a phenomenally talented animator. The meticulous attention to small details and subtle movements are some of what really distinguishes your work. I'm there's nuances in animations, that took you a lot of time, that could easily get overlooked by the audience. I just want to let you know that it's noticeable and appreciated. Thanks so much for all your great work. One dumb question for anyone: When updating from an older version, usually I just install the new file via NMM and overwrite files from the old version, before deleting it. I did that when updating from 1.0.3.7Z, and actually had some funny stuff happening in-game after testing - for example, a character's nipples becoming strangely elongated, re-equip issues, etc. I assume that it's two different scripts attempting to do the same thing. I removed 1.4, re-installed 1.0.3 and the bugs were gone. Again, I assume the problems are on my side and I did something wrong. Thanks again for all you do, SavageCabbage! 3
SavageCabbage Posted December 28, 2018 Author Posted December 28, 2018 8 minutes ago, beesin said: Hey SavageCabbage! I just wanted to let you know that you're a phenomenally talented animator. The meticulous attention to small details and subtle movements are some of what really distinguishes your work. I'm there's nuances in animations, that took you a lot of time, that could easily get overlooked by the audience. I just want to let you know that it's noticeable and appreciated. Thanks so much for all your great work. One dumb question for anyone: When updating from an older version, usually I just install the new file via NMM and overwrite files from the old version, before deleting it. I did that when updating from 1.0.3.7Z, and actually had some funny stuff happening in-game after testing - for example, a character's nipples becoming strangely elongated, re-equip issues, etc. I assume that it's two different scripts attempting to do the same thing. I removed 1.4, re-installed 1.0.3 and the bugs were gone. Again, I assume the problems are on my side and I did something wrong. Thanks again for all you do, SavageCabbage! Thanks for noticing, hehe. Your compliment is well received. As for the nipple thing, it's not a bug, I added that for a bit more immersion. I guess for some people it makes them look too long? If you don't like it you can remove it by deleting some lines in a file. Navigate to your Fallout 4/Data/AAF folder, open the SavageCabbage_morphSetData.xml file and delete or tweak these lines to your satisfaction: Spoiler < condition isFemale="true" > < morph value="NippleLength" to="0.62"/ > < morph value="NipplePerk2" to="0.38"/ > < /condition >
grapejelly32 Posted December 29, 2018 Posted December 29, 2018 9 hours ago, SavageCabbage said: Strange that some are having this issue whereas others don't seem to be. I had to redo the FOMOD a couple times, have you tried re-downloading the file to see if that corrects the issue? I did re-download (and again when you updated the FOMOD) and checked that all the files were present, but the issue still persisted upon installing. But seeing as how everything else worked without issues, and adding the xml manually resolved it, I think it's likely something on my end (if it matters, I'm using NMM). Sidetracking a bit: you really do spoil us with these amazing animations so thank you so much! I'm very much looking forward to what you'll come up with in 2019.
Crour Posted December 29, 2018 Posted December 29, 2018 So I did some browsing to see if my issue had a fix, the only one I came across that was a relevant fix did not work. When starting my game I have white lines with the text, "AAF ERROR: [010] Animation ID "FM-Chair01 -01Cowgirl" not found." It seems to be hindering my whole AAF from booting properly and I can not find a viable fix.
SavageCabbage Posted December 29, 2018 Author Posted December 29, 2018 1 hour ago, Crour said: So I did some browsing to see if my issue had a fix, the only one I came across that was a relevant fix did not work. When starting my game I have white lines with the text, "AAF ERROR: [010] Animation ID "FM-Chair01 -01Cowgirl" not found." It seems to be hindering my whole AAF from booting properly and I can not find a viable fix. Do you use the other AAF mods? If you use other mods like position tags and all that, you'll have to update them as well. 2 hours ago, grapejelly32 said: I did re-download (and again when you updated the FOMOD) and checked that all the files were present, but the issue still persisted upon installing. But seeing as how everything else worked without issues, and adding the xml manually resolved it, I think it's likely something on my end (if it matters, I'm using NMM). Sidetracking a bit: you really do spoil us with these amazing animations so thank you so much! I'm very much looking forward to what you'll come up with in 2019. I'll have to check the FOMOD again then... if the files are there they should install. @grapejelly32 I found a missing line in the FOMOD's config file that caused it to skip installing canine stuff. I re-added it, tested and it installed okay, re-upped hopefully for the last time!
MrCruelJohn Posted December 29, 2018 Posted December 29, 2018 2 hours ago, SavageCabbage said: Do you use the other AAF mods? If you use other mods like position tags and all that, you'll have to update them as well. I'll have to check the FOMOD again then... if the files are there they should install. @grapejelly32 I found a missing line in the FOMOD's config file that caused it to skip installing canine stuff. I re-added it, tested and it installed okay, re-upped hopefully for the last time! Hi SavageCabbage. Thank you for your great work. I am glad you found the item about the canine stuff, though not necessarily for me, I have been knocking myself out trying to figure out why I wasn't getting the animations and errors... it's a relief. thanks, John
grapejelly32 Posted December 29, 2018 Posted December 29, 2018 2 hours ago, SavageCabbage said: @grapejelly32 I found a missing line in the FOMOD's config file that caused it to skip installing canine stuff. I re-added it, tested and it installed okay, re-upped hopefully for the last time! Downloaded and installed, can confirm it works properly now (yay!), thanks for taking the trouble to go through all that; I really do appreciate it! And I totally feel you on your triumph ? 1
Dyremark Posted December 29, 2018 Posted December 29, 2018 GreetingsIn the animations with a bed for male characters, the cock is disappears.Tell me, please, how to fix this?i use Dongs of Fallout - maybe there is an alternative?Please help! Spoiler
VonHelton Posted December 29, 2018 Posted December 29, 2018 1 hour ago, Dyremark said: GreetingsIn the animations with a bed for male characters, the cock is disappears.Tell me, please, how to fix this?i use Dongs of Fallout - maybe there is an alternative?Please help! Reveal hidden contents Dongs is incompatible with AAF. ?
Dyremark Posted December 29, 2018 Posted December 29, 2018 9 minutes ago, VonHelton said: Dongs is incompatible with AAF. im not sure,that is, in the standing animations the cock is, but not in the bedding ones.Look at the screenshot. He is not!How to fix this?
VonHelton Posted December 29, 2018 Posted December 29, 2018 Just now, Dyremark said: im not sure,that is, in the standing animations there is a rooster, but not in the bedding ones.Look at the screenshot. He is not!How to fix this? I'm sure......Dago said so. Disable Dongs & see what happens. ?
RogueMage Posted December 29, 2018 Posted December 29, 2018 I get an error message for my female PC and Dogmeat: AAF ERROR: [016] Undefined location 'Outhouse'. Add to furnitureData XML to fix it. I don't have a clue what to enter there. If found this in SavageCabbage_positionData_Dog.xml though: <position id="FD-Outhouse01-01Tease" location="Outhouse"/> <position id="FD-Outhouse01-02Start" location="Outhouse"/> <position id="FD-Outhouse01-03Sitting" location="Outhouse"/> <position id="FD-Outhouse01-04Sitting" location="Outhouse"/> <position id="FD-Outhouse01-05Sitting" location="Outhouse"/> <position id="FD-Outhouse01-06Sitting" location="Outhouse"/> <position id="FD-Outhouse01-07Climax" location="Outhouse"/> <position id="FD-Outhouse01-08Finish" location="Outhouse"/> Any suggestions what I need to add to furnitureData.xml? Or will it halp just to delete these lines?
riot_punch Posted December 29, 2018 Posted December 29, 2018 5 minutes ago, RogueMage said: I get an error message for my female PC and Dogmeat: AAF ERROR: [016] Undefined location 'Outhouse'. Add to furnitureData XML to fix it. I don't have a clue what to enter there. If found this in SavageCabbage_positionData_Dog.xml though: <position id="FD-Outhouse01-01Tease" location="Outhouse"/> <position id="FD-Outhouse01-02Start" location="Outhouse"/> <position id="FD-Outhouse01-03Sitting" location="Outhouse"/> <position id="FD-Outhouse01-04Sitting" location="Outhouse"/> <position id="FD-Outhouse01-05Sitting" location="Outhouse"/> <position id="FD-Outhouse01-06Sitting" location="Outhouse"/> <position id="FD-Outhouse01-07Climax" location="Outhouse"/> <position id="FD-Outhouse01-08Finish" location="Outhouse"/> Any suggestions what I need to add to furnitureData.xml? Or will it halp just to delete these lines? Download the newest version of version 1.0.4 ?
SavageCabbage Posted December 29, 2018 Author Posted December 29, 2018 7 minutes ago, RogueMage said: I get an error message for my female PC and Dogmeat: AAF ERROR: [016] Undefined location 'Outhouse'. Add to furnitureData XML to fix it. I don't have a clue what to enter there. If found this in SavageCabbage_positionData_Dog.xml though: <position id="FD-Outhouse01-01Tease" location="Outhouse"/> <position id="FD-Outhouse01-02Start" location="Outhouse"/> <position id="FD-Outhouse01-03Sitting" location="Outhouse"/> <position id="FD-Outhouse01-04Sitting" location="Outhouse"/> <position id="FD-Outhouse01-05Sitting" location="Outhouse"/> <position id="FD-Outhouse01-06Sitting" location="Outhouse"/> <position id="FD-Outhouse01-07Climax" location="Outhouse"/> <position id="FD-Outhouse01-08Finish" location="Outhouse"/> Any suggestions what I need to add to furnitureData.xml? Or will it halp just to delete these lines? The Outhouse is from Far Harbor, I might have to separate that into a different XML in this case.
riot_punch Posted December 29, 2018 Posted December 29, 2018 1 minute ago, SavageCabbage said: The Outhouse is from Far Harbor, I might have to separate that into a different XML in this case. <meta title="SavageCabbage_furnitureData_DLC3.xml" version="1.0" dataSet="furniture"/> <defaults source="DLCCoast.esm"/> <group id="Outhouse"> <furniture form="9899" id="BarnOuthouseChair01"/> <furniture form="98A5" id="BarnOuthouseChair01Static"/> <furniture form="545A0" id="Dlc03BarnOuthouseChair01"/> </group> But it's already included.
SavageCabbage Posted December 29, 2018 Author Posted December 29, 2018 8 minutes ago, riot_punch said: <meta title="SavageCabbage_furnitureData_DLC3.xml" version="1.0" dataSet="furniture"/> <defaults source="DLCCoast.esm"/> <group id="Outhouse"> <furniture form="9899" id="BarnOuthouseChair01"/> <furniture form="98A5" id="BarnOuthouseChair01Static"/> <furniture form="545A0" id="Dlc03BarnOuthouseChair01"/> </group> But it's already included. I mean, all dog animations are in one XML, but Far Harbor is an optional setting yet using the dog animations REQUIRES Far Harbor. This fella probably selected to have canine animations but deselected Far Harbor support, so the position data file is looking for an Outhouse, but the file that has Outhouse furniture support wasn't installed because he unchecked it. I think I'll just put a note on the dog animations that Far Harbor is a requirement for those instead. I mean, when you uncheck Far Harbor it does say it'll result in instability so... 1
reconphil Posted December 29, 2018 Posted December 29, 2018 1 minute ago, SavageCabbage said: I mean, all dog animations are in one XML, but Far Harbor is an optional setting yet using the dog animations REQUIRES Far Harbor. This fella probably selected to have canine animations but deselected Far Harbor support. I think I'll just put a note on the dog animations that Far Harbor is a requirement for those instead. I am getting an error AAF Error: [010] Animation ID "FM-Chair01-02 Cowgirl" not found. Then the white letters stay on the screen. Someone said to delete that from one of your xml files so I did, but it didn't work. Fixed the file, still have the error. Reloaded the mod, still have the error. Got a notification you uploaded an update (which appears to be the same version 1.0.4) so I downloaded it and replaced the one I had, still have the error. I tried to install the patches VonHelton posted but I am getting a "no game data on top level" and setting game data doesn't work (in MO2). Any ideas?
SavageCabbage Posted December 29, 2018 Author Posted December 29, 2018 Just now, reconphil said: I am getting an error AAF Error: [010] Animation ID "FM-Chair01-02 Cowgirl" not found. Then the white letters stay on the screen. Someone said to delete that from one of your xml files so I did, but it didn't work. Fixed the file, still have the error. Reloaded the mod, still have the error. Got a notification you uploaded an update (which appears to be the same version 1.0.4) so I downloaded it and replaced the one I had, still have the error. I tried to install the patches VonHelton posted but I am getting a "no game data on top level" and setting game data doesn't work (in MO2). Any ideas? Yeah, you need to update any other mods such as Halstrom's tags etc.
reconphil Posted December 29, 2018 Posted December 29, 2018 Just now, SavageCabbage said: Yeah, you need to update any other mods such as Halstrom's tags etc. I've done that as I receive the notifications. I thought the Animation Position Tags were replaced by the "Themes". Not so?
Dyremark Posted December 29, 2018 Posted December 29, 2018 30 minutes ago, VonHelton said: I'm sure......Dago said so. Disable Dongs & see what happens. sorry i misunderstood youYou are right dof incompatible with aafI turned off dof and it all worked, thanks!but now I have supermutants without an erectionTell me, please, how to fix it now?
RogueMage Posted December 29, 2018 Posted December 29, 2018 18 minutes ago, riot_punch said: Download the newest version of version 1.0.4 ? Thank you. Already wanted to install it but Windows told me 'the file already exists'. So I thought there was no change. Seems to work now. Thank you for your help and your work 1
SavageCabbage Posted December 29, 2018 Author Posted December 29, 2018 3 minutes ago, reconphil said: I've done that as I receive the notifications. I thought the Animation Position Tags were replaced by the "Themes". Not so? I've just checked the FOMOD and none of my PositionData files are looking for an 02Cowgirl, it must be another of your mods that's doing so.
reconphil Posted December 29, 2018 Posted December 29, 2018 5 minutes ago, SavageCabbage said: I've just checked the FOMOD and none of my PositionData files are looking for an 02Cowgirl, it must be another of your mods that's doing so. Okay, I'll check. BTW, love your mod and your name! ?
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