WandererZero Posted December 27, 2018 Posted December 27, 2018 Uh, @SavageCabbage you seem to have the aforementioned references in your location specific xml files as well? Or am I missing something?
riot_punch Posted December 27, 2018 Posted December 27, 2018 There aren't any updates to the Ghoul animations right?
Thndrwlkr Posted December 27, 2018 Posted December 27, 2018 Just now, riot_punch said: There aren't any updates to the Ghoul animations right? Didnt see any, but wasn't really looking hard
SavageCabbage Posted December 27, 2018 Author Posted December 27, 2018 3 minutes ago, WandererZero said: Uh, @SavageCabbage you seem to have the aforementioned references in your location specific xml files as well? Or am I missing something? I don't follow you, you mean the position data files? Which references are you talking about? 3 minutes ago, riot_punch said: There aren't any updates to the Ghoul animations right? Nope, no new ghoul stuff.
WandererZero Posted December 27, 2018 Posted December 27, 2018 My bad. Thought I posted the pix. So, the "can't find" message from earlier? Are actually in the location specific dataposition files from your latest update? Did I miss something? Or is this an error?
Thndrwlkr Posted December 27, 2018 Posted December 27, 2018 2 minutes ago, WandererZero said: My bad. Thought I posted the pix. So, the "can't find" message from earlier? Are actually in the location specific dataposition files from your latest update? Did I miss something? Or is this an error? That comes from Halstrom's Sex theme xml Edit: SexAnimations_tagData specifically
SavageCabbage Posted December 27, 2018 Author Posted December 27, 2018 1 minute ago, WandererZero said: My bad. Thought I posted the pix. So, the "can't find" message from earlier? Are actually in the location specific dataposition files from your latest update? Did I miss something? Or is this an error? Ahh, I see, you mean for the CC furnitures. Yeah, I don't use CC stuff, I just added those XMLs without thinking. I'll go back and sort them out.
WandererZero Posted December 27, 2018 Posted December 27, 2018 1 minute ago, Thndrwlkr said: That comes from Halstrom's Sex theme xml Nope. In this case, it's included stuff from SC. He's sorting it. ?
WandererZero Posted December 27, 2018 Posted December 27, 2018 Just now, SavageCabbage said: Ahh, I see, you mean for the CC furnitures. Yeah, I don't use CC stuff, I just added those XMLs without thinking. I'll go back and sort them out. It's my bad in a way, I should have context searched from NP++, and I got lazy. Should have seen this earlier.
Thndrwlkr Posted December 27, 2018 Posted December 27, 2018 2 minutes ago, WandererZero said: Nope. In this case, it's included stuff from SC. He's sorting it. ? Aahh...locations...didn't read far enough ?
WandererZero Posted December 27, 2018 Posted December 27, 2018 So, until SC does the magic he does so well. If you go into the CC specific location files (SavageCabbage_positionData_NukaCollector.xml, [Charlestown, Noir as well]), you just need to comment out the lines: <!-- <position id="FM-Chair01-01Cowgirl" location="ArmChair"/> <position id="FM-Chair01-02Cowgirl" location="ArmChair"/> <position id="FM-Chair01-03Cowgirl" location="ArmChair"/> <position id="FM-Chair01-04Cowgirl" location="ArmChair"/> --> And things shall load clean. This is a temp fix till SC does the clean up. 1
SavageCabbage Posted December 27, 2018 Author Posted December 27, 2018 8 minutes ago, WandererZero said: Nope. In this case, it's included stuff from SC. He's sorting it. ? Will you try these files out? If they work, I'll add them to the pack properly. SavageCabbage_positionData_CharlestownCondo.xml SavageCabbage_positionData_NoirPenthouse.xml SavageCabbage_positionData_NukaCollector.xml
WandererZero Posted December 27, 2018 Posted December 27, 2018 4 minutes ago, SavageCabbage said: Will you try these files out? If they work, I'll add them to the pack properly. SHO THING HOMESKILLET. Yeah, I'm also testing stuff for @riot_punch so it's no trouble at all to throw in your fixes as well. Let you know in a few.
tesalutamus Posted December 27, 2018 Posted December 27, 2018 3 hours ago, SavageCabbage said: Hi, what other AAF related mods are you using? Well, I have all of the animation packs save for crazy's. Aaf violate. Sex em up is installed but currently disabled pending personal tweaks. Other aaf files are Aj's various xmls Halstroms themes Polstiro's patch ie cumnwealth( tweaked to remove activity 2 error and the misalignment due to leito's changes to position) Aaf compatibility patch v3 Sorry cant post my actual load order for now because I just left home. I hope this finds you well NB updating leito's pack to v2.0 messed up the cycle animation function of AAF (cant pgdn, only pgup). Halstrom kindly provided a fix (furniture xml). Maybe that caused it NB F-SM animations on bed can be pgdwn / pgup with no issues. F-SM on ground, only male participants [human / supermutant] cycle on pgdwn/pgup, female animations remain. will go through the most recent posts to see if anyone else is having issues
WandererZero Posted December 27, 2018 Posted December 27, 2018 @SavageCabbage Spider. Houston. We have a good burn. No residuals. These new xmls loaded cleanly. No AAF issues.
riot_punch Posted December 27, 2018 Posted December 27, 2018 6 minutes ago, tesalutamus said: Well, I have all of the animation packs save for crazy's. Aaf violate. Sex em up is installed but currently disabled pending personal tweaks. Other aaf files are Aj's various xmls Halstroms themes Polstiro's patch ie cumnwealth( tweaked to remove activity 2 error and the misalignment due to leito's changes to position) Aaf compatibility patch v3 Sorry cant post my actual load order for now because I just left home. I hope this finds you well NB updating leito's pack to v2.0 messed up the cycle animation function of AAF (cant pgdn, only pgup). Halstrom kindly provided a fix (furniture xml). Maybe that caused it NB F-SM animations on bed can be pgdwn / pgup with no issues. F-SM on ground, only male participants [human / supermutant] cycle on pgdwn/pgup, female animations remain. will go through the most recent posts to see if anyone else is having issues The page down and furniture animation registering twice are being looked into. In the mean time use this file (this only works for SC-Leito compatibility and by no means a permanent fix) Leito_furnitureData.xml
SavageCabbage Posted December 27, 2018 Author Posted December 27, 2018 Thanks a bunch for testing, I'll update and re-upload it soon. Found a little issue myself with certain furnitures.
tesalutamus Posted December 27, 2018 Posted December 27, 2018 1 hour ago, riot_punch said: The page down and furniture animation registering twice are being looked into. In the mean time use this file (this only works for SC-Leito compatibility and by no means a permanent fix) Leito_furnitureData.xml Yep, I think I previously mentioned that I already accessed that xml from Leito's page because Halstrom already provided it there, or maybe it was you too? haha can't remember. In any case, thank you so much Nb1 reinstallation of all files seem to have fixed it. Probably because of my own tweaks to the xmls which I forgot to remove prior to installing the new pack 1
SavageCabbage Posted December 27, 2018 Author Posted December 27, 2018 Ok, I re-uploaded. Fingers crossed, Creation Club furniture shouldn't be giving issues now so if you used CC options in the FOMOD or had the Full version, you'll wanna re-download. Also if anyone wants to test animations using a couch, lemme know if they work right. 1
riot_punch Posted December 27, 2018 Posted December 27, 2018 4 minutes ago, SavageCabbage said: Ok, I re-uploaded. Fingers crossed, Creation Club furniture shouldn't be giving issues now so if you used CC options in the FOMOD or had the Full version, you'll wanna re-download. Also if anyone wants to test animations using a couch, lemme know if they work right. You didn't change any of the animationdata.xml files right?
SavageCabbage Posted December 27, 2018 Author Posted December 27, 2018 4 minutes ago, riot_punch said: You didn't change any of the animationdata.xml files right? Nope, just furniture and position data.
riot_punch Posted December 27, 2018 Posted December 27, 2018 Just now, SavageCabbage said: Nope, just furniture and position data. alrighty, time to update the overlays patch. 2
WandererZero Posted December 27, 2018 Posted December 27, 2018 Hrmmm. New bug: not getting any dog penises?
SavageCabbage Posted December 27, 2018 Author Posted December 27, 2018 @WandererZero Yeah, I forgot about this thing. It's not really a bug per se, just currently there's no morph support for dogs in AAF, same with ghouls, atleast not that I'm aware of. My way has been to just replace the mesh with the nude meshes that Leito released a while back. If anyone knows a way to do it properly, lemme know! If you get his mod, the meshes should be in there somewhere. The ghoul meshes are in this topic IIRC
WandererZero Posted December 27, 2018 Posted December 27, 2018 7 minutes ago, SavageCabbage said: If you get his mod, the meshes should be in there somewhere. I've had these installed, actually. They were working before. Even the forever flaccid ghouls. ? I'll try reinstalling the rigs.
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