TrollAutokill Posted December 14, 2024 Posted December 14, 2024 (edited) 2 hours ago, Purgatorx said: I'm deleting this. This mod should be reworked; it is unusable at the moment. It overwrites a lot of mods and messes up the animations. There are also huge alignment problems. If you're talking about version 8/8+ you're probably too inexperienced to be using mods at all. Try to start from a Wabbajack list. Overwriting other mods is perfectly expected for compatibility reasons, given a lot of great mods were developed some years ago and often not updated to the latest Skyrim. Version 9 is a beta version for fans to help debugging and give them a chance to try new features before hand, it's probably not for you. Edited December 14, 2024 by TrollAutokill 1
Guest Posted December 14, 2024 Posted December 14, 2024 (edited) 1 hour ago, TrollAutokill said: If you're talking about version 8/8+ you're probably too inexperienced to be using mods at all. Try to start from a Wabbajack list. Overwriting other mods is perfectly expected for compatibility reasons, given a lot of great mods were developed some years ago and often not updated to the latest Skyrim. Version 9 is a beta version for fans to help debugging and give them a chance to try new features before hand, it's probably not for you. I checked the files for the CBBE8+; that's what I'm using. The BHUNP 8 + version of the ESP is from 2023, while the CBBE 8 + version is from 2019. I think he forgot to update the CBBE one, lol. All the animations have alignment issues. I've read other comments here, and I'm not the only one. Edited December 14, 2024 by Purgatorx
TrollAutokill Posted December 14, 2024 Posted December 14, 2024 (edited) 1 hour ago, Purgatorx said: I checked the files for the CBBE8+; that's what I'm using. The BHUNP 8 + version of the ESP is from 2023, while the CBBE 8 + version is from 2019. I think he forgot to update the CBBE one, lol. All the animations have alignment issues. I've read other comments here, and I'm not the only one. I use the CBBE one with 3BA body, most of the time with no problem. A few misalignments are to be expected. But I never found any incompatibilities with other mods, except DD which has its own problems. Edited December 14, 2024 by TrollAutokill
Noxian Posted December 15, 2024 Posted December 15, 2024 Umm, so which one do I download? Do I need something special for the HDT version of CBBE? I have this body installed:
Partel Posted December 22, 2024 Posted December 22, 2024 (edited) Is there any patch for ZAP/DD which can forcefully restore animation if it was interrupted by any other mod/player actions? I have issue where it's constantly resetting animations of the bound hands if my char jumping, by example. And Immersive Interactions ruins it as well Could be tolerable if hands would go into the bound state afterwards without going to the MCM menu Edited December 22, 2024 by Partel
danna233 Posted December 23, 2024 Posted December 23, 2024 On 11/8/2024 at 7:41 AM, minosaminamo said: When I use ADDItem and I'm selecting items, it seems like some item causes the game to CTD. I don't know the specific item, but that's it. Does anyone know how to fix this? I had the same thing, I think the problem is in the grids and textures. In the original version of ZAZ there are a lot of textures of the wrong size. The game supports 512, 1024, 2048, etc. texture sizes. Well, in the mod there were all sorts of different sizes 8x8, 728x728. Hence, apparently, the flickering of textures in the game in certain places, for example, in the Blue Palace. This is what concerns the original ZAZ. Here it was said that the textures were fixed, but then the grids need to be fixed for the new texture size. I don’t know if the grids are fixed, it seems to me that they are not. Hence the crashes. Why do I think so? Because I once tried to fix the wrong texture size, where instead of 2048, there were 2024). I went to NifSkope to see how it would all look, but it told me, no, this won’t work and gave an error message.
calibre123 Posted December 26, 2024 Posted December 26, 2024 hi everyone is there any difference between ZAZ 8.0+ CBBE HDT 2023 from the link of this mod page and this version ? also who is the newest ? I'm asking because i want the latest version of ZAZ to go along with SLSF fame comments and it seems like there is many version of ZAZ, are they all serving a different purpose ? or all of them are just previous versions of 8+ ? thanks in advance
7orus Posted December 27, 2024 Posted December 27, 2024 getting ctd when looking through the box not sure which item but crash log says: Possible relevant objects (3) { [ 18] hkpRigidBody(Node: `BSFadeNode(Name: `Scene Root`)`) [ 38] BSTriShape(Name: `WristIron.L:1`) [ 58] BSFadeNode(Name: `Scene Root`) }
RandomInteger Posted January 2, 2025 Posted January 2, 2025 I assume 8.0+ is still be detected as 8.0 on its MCM page and on the notification? I tried to run it with sexLab and all requirements only, and it's still at 8.0.
wcrfe Posted January 4, 2025 Posted January 4, 2025 On 10/7/2021 at 6:10 AM, dannyel.nm said: there is a bug in execution animation during the animation the executioner get stuck this hapens during the introdution for the pc, every time. it only happens with zaz8 and zaz8+. can someone point to a fix? facing this problem now, any ways to fix it?
Gudulba Posted January 6, 2025 Posted January 6, 2025 (edited) I always found it a bit funny to see Hydra Slavegirls or Ambient Slaves etc. running around with the O-rings on their cuffs sticking out horizontally. Maybe additional cuff meshes with hanging O-rings would be a good idea? Spoiler Edited January 7, 2025 by Gudulba
Ailyd Posted January 9, 2025 Posted January 9, 2025 heyhey, after leaving some furnitures zaz cuffs/bindings stay equipped until i jump anybody knows if there is a way to fix this
Luke1980 Posted January 13, 2025 Posted January 13, 2025 I am getting a missing masters error saying that the esm is missing even though I see it just fine in the files. No idea why.
Bizarro Posted January 16, 2025 Posted January 16, 2025 Is there any way to completely disable the hands tied animation that replaces the vanilla one?
Theghost1996 Posted January 19, 2025 Posted January 19, 2025 hey guys getting a ctd everytime i use SD+ everything works but when they bind my character it CTDS But its always come back with a zbf armbinder and some smp errors does anyone know how to fix this, ive tried turning off overide in zaz and DD, Tried not registering the animations and still everytime i get bound it crashes, i tried over at DeepBlueFrogg but no one knows a thing apparently
Prizbiggie Posted January 22, 2025 Posted January 22, 2025 ZaZ 8+ Using animation tester in the MCM gives 0 result? All Items can be equipped and according animation will take on, but when I try testing any animations through the tester or restraining an enemy in *Yield to me* mod, nothing happens. Are there some requirements I could be missing?
Wolfen09 Posted January 31, 2025 Posted January 31, 2025 any idea what furniture item this is or if its even from zaz? having a hell of a time trying to find it via xedit and zaz helper spells in game. might be overlooking it, but naming convention on devices aint giving me a good clue
lovalter Posted February 3, 2025 Posted February 3, 2025 On 1/31/2025 at 7:47 PM, Wolfen09 said: any idea what furniture item this is or if its even from zaz? having a hell of a time trying to find it via xedit and zaz helper spells in game. might be overlooking it, but naming convention on devices aint giving me a good clue That's from Devious Devices - Contraptions 2
Wolfen09 Posted February 4, 2025 Posted February 4, 2025 5 hours ago, lovalter said: That's from Devious Devices - Contraptions didnt think DD had furniture, or if i did i didnt remember. thanks a ton
mikkgamer Posted February 10, 2025 Posted February 10, 2025 Dunno if this is the right place to ask or not but i figured i'd try. So i've tried setting up a sexlab load order by following the skyrim AE for dummies guide here on LL, however i encountered a wierd CTD problem. As far as i have tested i can load into a save and play no problem, but when pressing the main menu option to load back into to main menu i get a CTD. Through trail and error i have sourced activating ZAZ8+ as the most likely cause, as disabling it lets me return to the main menu without problem. I will attach a couple crash logs, would anyone be able to help me see why zaz is crashing, or if it is interacting poorly with another mod? crash-2025-02-10-19-57-24.log crash-2025-02-10-16-35-14.log crash-2025-02-10-17-32-00.log crash-2025-02-10-17-45-26.log
George123456789@@ Posted February 11, 2025 Posted February 11, 2025 (edited) https://i.postimg.cc/J4j47vrP/Capture-SAFASDFDS.png I update FNIS and get this error and wnat to know how to fix it ERROR(2026): Too many animations 3186 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt): fu -a Zazlutenatural_Enter Zazobjectluteloop.hkx Edited February 11, 2025 by George123456789@@
TrollAutokill Posted February 11, 2025 Posted February 11, 2025 3 hours ago, George123456789@@ said: https://i.postimg.cc/J4j47vrP/Capture-SAFASDFDS.png I update FNIS and get this error and wnat to know how to fix it ERROR(2026): Too many animations 3186 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt): fu -a Zazlutenatural_Enter Zazobjectluteloop.hkx Too many animations, you need FNIS XXL. It's on Nexus in the FNIS downloads.
George123456789@@ Posted February 12, 2025 Posted February 12, 2025 (edited) 20 hours ago, TrollAutokill said: Too many animations, you need FNIS XXL. It's on Nexus in the FNIS downloads. Ok, I installed it and I didnt get the error but now all characters t pose. Any suggestions? Also, I noticed some mods require olders versions. Should i just use the newest? Edited February 12, 2025 by George123456789@@ edit
TrollAutokill Posted February 12, 2025 Posted February 12, 2025 4 hours ago, George123456789@@ said: Ok, I installed it and I didnt get the error but now all characters t pose. Any suggestions? Also, I noticed some mods require olders versions. Should i just use the newest? Install, run and check for any error message. Latest version works best.
George123456789@@ Posted February 13, 2025 Posted February 13, 2025 (edited) On 2/12/2025 at 1:10 AM, TrollAutokill said: Install, run and check for any error message. Latest version works best. Ok, so I i fully reinstalled FNIS which fixed the T posing. I have intereacctive BDSM which doesn't seem to work. Im not sure how to determine if thats a zazpack issue or interactive BDSM. Any suggestions on that? Also the T posing is back. Where would I check for the error message? Sorry if this is all obvious. I havent done much modding in the past Edited February 14, 2025 by George123456789@@ new information
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