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Posted

Question... The current version of SLSO says it requires SL framework v1.6XXX which after EXTENSIVE searching I cannot find anywhere. Has it just been renamed to v1.65 or is there something I am missing?


I looked for an archive of the (assumedly) older version. Nothing I've found on this site has given me an answer.


Based on the fairly recent posts in this thread, it doesn't look like its been abandoned or the like, so I'm sure its something dumb that's my fault.

I'd appreciate any advice and thanks for the mods to begin with.

Posted
7 hours ago, Topshop said:

The current version of SLSO says it requires SL framework v1.6XXX

XXX can stand for any number, or no number at all.

It works with SexLab 1.62, 1.63 and 1.64c. It might work with newer versions of SexLab as well.

Posted

Had SLSO for ages with no real problems until recently.

Two problems are becoming annoying, one may not be SLSO in origin. My char is a Futa and at the same time as the other problem emerged she began finding herself as the nondominant in rapes and any sex. Now this is correctable in sexlab, but it means that I have to sit with my finger hovering over the necessary key. I only mention it as it and the below emerged together.

 

The real SLSO problem is that the widgets while present onscreen are essentially dead and show no activity for PC or NPC while the mouse keys have no effect either, Only the Space bar seems to work while my selection of the animation is often ignored. It is not game destroying but I have been spoilt by SLSO working so....

Posted

The first issue comes from the mod that starts the sex scene not taking into account futa characters properly.

You can try and see if OsmelMC's SexLab Utility Plus fixes this.

 

The second issue happens to me from time to time. It is usually fixed by opening the main menu (ESC), exiting again and then advancing the scene on stage (SPACE). Afterwards the scene jumps to the next stage automatically again, and the widgets respond again.

Posted

Hello, 

 

I tries to get SLSO work with the new following mod's experimental feature, "Run Scripts On Main Thread". With this feature on (of Tweak's latest build 2.1), however, I find the updating of SLSO's game widget broken (widget does not update correctly).

 

Papyrus Tweaks NG: https://www.nexusmods.com/skyrimspecialedition/mods/77779?

 

Papyrus Tweaks' author also explains a bit on potentially breaking functions among various scripts on forum: https://www.nexusmods.com/skyrimspecialedition/mods/77779/?tab=forum&topic_id=12281198

 

Do you have any idea that which script function of SLSO might be incompatible with the experimental feature in question?

Posted
On 11/13/2022 at 1:34 AM, Someone92 said:

The first issue comes from the mod that starts the sex scene not taking into account futa characters properly.

You can try and see if OsmelMC's SexLab Utility Plus fixes this.

 

The second issue happens to me from time to time. It is usually fixed by opening the main menu (ESC), exiting again and then advancing the scene on stage (SPACE). Afterwards the scene jumps to the next stage automatically again, and the widgets respond again.

Thank You for this reply.

Strangely I did nothing, and both reverted to normal...I have no idea as to why and i do not care.

The old recurrent problem of instant ending if you touch the spacebar after mashing the m1/m2 keys even for a second or two to push Ms slowcoach to an orgasm is back but then it was always there on occasions. Certainly makes "wham! bam! thank you, Mam!" a reality. Oh well....

Posted

So, weird thing I've noticed. During non-consensual scenes, while male refractory is enabled, male orgasms will only reduce the bar after orgasm by a little bit. After that  the bar can fill again and stay full, repeatedly orgasming without end. This is only from non-consensual from what I've seen. I have tested using few mods that force a non-con scene and all have the same problem. Turning it off in the menu seems to have the effect actually function correctly. Haven't seen anyone else mention it so just tossing that in here.

Posted
39 minutes ago, bruhman said:

So, weird thing I've noticed. During non-consensual scenes, while male refractory is enabled, male orgasms will only reduce the bar after orgasm by a little bit. After that  the bar can fill again and stay full, repeatedly orgasming without end. This is only from non-consensual from what I've seen. I have tested using few mods that force a non-con scene and all have the same problem. Turning it off in the menu seems to have the effect actually function correctly. Haven't seen anyone else mention it so just tossing that in here.

it is not working for rape, i doubt anyone would want to sit there for half an hour watching animation, too bad for those that would lol

Posted (edited)
5 hours ago, isthisevenskyrim said:

Does this work with newer AE versions?

 

maybe, but probably not, as it was never ported properly, and theres some changes in 1.65 that probably break shit, which could have worked in 1.64 okayish

Edited by Ed86
Posted (edited)

 

21 hours ago, Ed86 said:

maybe, but probably not, as it was never ported properly, and theres some changes in 1.65 that probably break shit, which could have worked in 1.64 okayish

I am playing on AE latest version, and have encountered no major problems.

My only issue now is that after sex scenes both caracters (even if both orgasm) will leave the scene with arousal being the same amount, or for the PC will be even higher. I am not sure if this is cause by this mod, or by the Separate Orgasm Adventures mod. Probably the latter.

Edited by dovahnurse
Posted
On 11/15/2022 at 1:48 AM, Ed86 said:

it is not working for rape, i doubt anyone would want to sit there for half an hour watching animation, too bad for those that would lol

Understandable. So that means that the bar dropping only a small amount after orgasm is intentional as well?

Posted
4 hours ago, bruhman said:

Understandable. So that means that the bar dropping only a small amount after orgasm is intentional as well?

idk, there many factors, but it sounds more like mod conflict?

 

Posted (edited)
On 11/14/2022 at 5:35 PM, y_sengaku said:

Hello, 

 

I tries to get SLSO work with the new following mod's experimental feature, "Run Scripts On Main Thread". With this feature on (of Tweak's latest build 2.1), however, I find the updating of SLSO's game widget broken (widget does not update correctly).

 

Papyrus Tweaks NG: https://www.nexusmods.com/skyrimspecialedition/mods/77779?

 

Papyrus Tweaks' author also explains a bit on potentially breaking functions among various scripts on forum: https://www.nexusmods.com/skyrimspecialedition/mods/77779/?tab=forum&topic_id=12281198

 

Do you have any idea that which script function of SLSO might be incompatible with the experimental feature in question?

I would really love to know if something could be done for compatibility here. The "Run Scripts On Main Thread" of Papyrus Tweaks is THE mod I didn't know I had been waiting for  for forever, for. Sluggish papyrus just gone like *poof*, it's fast and responsive now and playability with huge and papyrus heavy load order is much improved. 

Edited by Ukelule
Posted (edited)

Is it possible for SLSO to be compatible with AhegaoTongue, which overwrites the same sexlab script file sslBaseVoice.pex? 

Edited by brutalcrab
Posted

Slightly confused by the controls despite being only two (lol), so . . .

 

  1. Mouse or arrows to speed up or slow the non-character actor in the scene
  2. Do the flashing red indicators on the widget tell me to do something else, OR is that simply telling me orgasm is about to occur?

When the flashing started I figured it was sort of a mini-game trying to push or deny the non-player until both could orgasm simultaneously, but I don't see anything in the description.

 

Is there more to this other than just those two controls? Is there a benefit to both orgasming at the "same" time?

Posted
On 11/18/2022 at 1:13 AM, bruhman said:

Understandable. So that means that the bar dropping only a small amount after orgasm is intentional as well?

 

On 11/15/2022 at 8:05 AM, bruhman said:

So, weird thing I've noticed. During non-consensual scenes, while male refractory is enabled, male orgasms will only reduce the bar after orgasm by a little bit. After that  the bar can fill again and stay full, repeatedly orgasming without end. This is only from non-consensual from what I've seen. I have tested using few mods that force a non-con scene and all have the same problem. Turning it off in the menu seems to have the effect actually function correctly. Haven't seen anyone else mention it so just tossing that in here.

Did you ever find a way to fix this? I have the exact same issue

Posted (edited)

  

On 11/14/2022 at 10:35 AM, y_sengaku said:

Hello, 

 

I tries to get SLSO work with the new following mod's experimental feature, "Run Scripts On Main Thread". With this feature on (of Tweak's latest build 2.1), however, I find the updating of SLSO's game widget broken (widget does not update correctly).

 

Papyrus Tweaks NG: https://www.nexusmods.com/skyrimspecialedition/mods/77779?

 

Papyrus Tweaks' author also explains a bit on potentially breaking functions among various scripts on forum: https://www.nexusmods.com/skyrimspecialedition/mods/77779/?tab=forum&topic_id=12281198

 

Do you have any idea that which script function of SLSO might be incompatible with the experimental feature in question?

On 11/18/2022 at 10:04 AM, Ukelule said:

I would really love to know if something could be done for compatibility here. The "Run Scripts On Main Thread" of Papyrus Tweaks is THE mod I didn't know I had been waiting for  for forever, for. Sluggish papyrus just gone like *poof*, it's fast and responsive now and playability with huge and papyrus heavy load order is much improved. 

 

This is an experimental fix for this mod when enabling the "Run Scripts on Main Thread" tweak for Papyrus Tweaks NG

 

It adds a 1 second pause in SLSO_PlayerAliasScript.psc above the added abilities that call mod events.

 

This is a redone version of this tweak that should work in all instances, not just half of them.

 

In my testing: When using the main thread tweak with this script adjustment the SLSO minigame has no lag - it's immediately responsive and pretty fuckin awesome. 

 

SLSO Main Thread Patch.zip

Edited by arbiter
Updated file to a better working version
Posted (edited)
22 hours ago, arbiter said:

 If this fixes this mod for you when running that tweak, let me know. If it doesn't, let me know. If you aren't using that tweak, don't download this.

 

Hello, really thank you for the experimental tweaks!

 

For my very quick testing, however, the tweaked only partly works - while the widget for the player (male) resumes to work, the widget for actor 1 (female npc) still doesn't respond to mini-game hotkey at all.

 

I'll test a bit more later today and tomorrow.

 

(Edit): My several save files with this tweak unfortunately has a similar symptom: only the widget for player can work again, and another widget for the partner still does not respond to hotkey.

Edited by y_sengaku
Posted
On 11/21/2022 at 5:40 AM, y_sengaku said:

 

Hello, really thank you for the experimental tweaks!

 

For my very quick testing, however, the tweaked only partly works - while the widget for the player (male) resumes to work, the widget for actor 1 (female npc) still doesn't respond to mini-game hotkey at all.

 

I'll test a bit more later today and tomorrow.

 

(Edit): My several save files with this tweak unfortunately has a similar symptom: only the widget for player can work again, and another widget for the partner still does not respond to hotkey.

 

Thanks for testing this, I've updated the fix above and it will hopefully work in all instances and not just half of them. Let me know!

Posted (edited)
3 hours ago, arbiter said:

 

Thanks for testing this, I've updated the fix above and it will hopefully work in all instances and not just half of them. Let me know!

Not the guy that originally had the issue, but i also can't get any of the hotkeys to work, but ONLY in solo scenes, normal 1on1 scenes work perfectly. And sadly your fix didn't help

Edited by CrossDG

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