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Posted
7 hours ago, arbiter said:

 

Thanks for testing this, I've updated the fix above and it will hopefully work in all instances and not just half of them. Let me know!

 

For my case, the fixed script indeed seems to work on both widget at least on 1 on 1 scene (Foreplay - Oral- Vaginal).

Really thank you for the fix! 

 

(It'll be not until Friday that I have some time to test further, though......)

Posted

Stuck arousal bars are usually fixed by opening the main menu (ESC), exiting again and then advancing the scene one stage (SPACE). Afterwards the scene jumps to the next stage automatically again, and the widgets respond again.

 

 

Posted
5 hours ago, dragondoom42 said:

Hi, is anybody using this with Soulgem Oven/SGO? 

I can figure out if its my settings or a conflicting mod (or even if its SLSO) but upon orgasm, my character gets added 2 gems, not 1...

Works ok for me

Posted
On 11/22/2022 at 11:57 PM, CrossDG said:

Not the guy that originally had the issue, but i also can't get any of the hotkeys to work, but ONLY in solo scenes, normal 1on1 scenes work perfectly. And sadly your fix didn't help

 

Make sure you've grabbed the latest version (which I'd just updated around the time you posted), I've had several testers say all scenes (including solo scenes) were working.

Posted
9 minutes ago, arbiter said:

 

Make sure you've grabbed the latest version (which I'd just updated around the time you posted), I've had several testers say all scenes (including solo scenes) were working.

Yeah i fixed it myself already i don't really know how i did it but everything works now, thanks anyway.

Posted

Could anyone tell me if this is intended behavior?

When an aggressor cums, it tends to only remove 10-100 arousal from them, and since they usually start with 200 arousal they never reach 0 arousal. Is it meant to be like that?

Posted (edited)
On 11/21/2022 at 8:01 AM, arbiter said:

  

 

 

Spoiler

This is an experimental fix for this mod when enabling the "Run Scripts on Main Thread" tweak for Papyrus Tweaks NG

 

It adds a 1 second pause in SLSO_PlayerAliasScript.psc above the added abilities that call mod events.

 

This is a redone version of this tweak that should work in all instances, not just half of them.

 

In my testing: When using the main thread tweak with this script adjustment the SLSO minigame has no lag - it's immediately responsive and pretty fuckin awesome. 

 

SLSO Main Thread Patch.zip 5.32 kB · 17 downloads

 

 

Tried main thread tweak because of your post, now i dont want to live without it, thanks for the minigame fix!

 

As far as i have tested SLSO (or other mods) wont process slso orgasm with Main Thread Patch on (work for Sl triggers, did not work for HentaIPregnancy),

dont know if that would be easy to fix or if anyone else had this issue.

 

Nevermind that was a one time thing, cant really guess what caused it.

 

3 hours ago, Onidai said:

Could anyone tell me if this is intended behavior?

When an aggressor cums, it tends to only remove 10-100 arousal from them, and since they usually start with 200 arousal they never reach 0 arousal. Is it meant to be like that?

Arousal from Sl Aroused goes from 0 to 100, the number displayed during SLSO minigame is enjoyment, it take arousal as one parameter but it is its own value, you can increase arousal loss per orgasm in the MCM if you want these value to decrease faster

 

Edited by Hakkey
Posted
On 11/24/2022 at 11:57 PM, arbiter said:

 

Make sure you've grabbed the latest version (which I'd just updated around the time you posted), I've had several testers say all scenes (including solo scenes) were working.

 

It looks like today's update to Papyrus Tweaks NG, version 3.0, resolves the incompatibility with SLSO and Run Scripts On Main Thread Only.  I had the same error that others reports where hotkeys don't work and updating to the newly-released 3.0 fixes the issue without needing any script changes in SLSO.

Posted
On 11/28/2022 at 12:15 AM, throwaway219 said:

 

It looks like today's update to Papyrus Tweaks NG, version 3.0, resolves the incompatibility with SLSO and Run Scripts On Main Thread Only.  I had the same error that others reports where hotkeys don't work and updating to the newly-released 3.0 fixes the issue without needing any script changes in SLSO.

Latest Papyrus Tweaks did not help me.

Posted
On 11/27/2022 at 5:15 PM, throwaway219 said:

 

It looks like today's update to Papyrus Tweaks NG, version 3.0, resolves the incompatibility with SLSO and Run Scripts On Main Thread Only.  I had the same error that others reports where hotkeys don't work and updating to the newly-released 3.0 fixes the issue without needing any script changes in SLSO.

 

I tested without my tweak and 3.0 does seem to resolve the issue for me. IDK why it didn't for chypres.

Posted
1 hour ago, arbiter said:

 

I tested without my tweak and 3.0 does seem to resolve the issue for me. IDK why it didn't for chypres.

 

I also confirm that with 3.0 of tweak is compatible with SLSO without your tweak for 2.0.

Posted

Apparently the FOMOD for the latest version isn't correct for MO2 users. It "installs", but it's not active. I had to move several of the items into a new data folder, compress, and then MO2 was happy about it/activated it. Obviously I didn't see the FOMOD's installer items, but the subfolders were pretty descriptively labeled.

Posted
On 7/27/2022 at 6:40 AM, throwingawayp0rn said:

Okay, bizarre problem: enabling SLSO immediately breaks first person sex animations. I have no idea why. 

 

I've been using the Improved Camera patch for AE alongside sexlab, and it works beautifully. I can transition seamlessly between first and third person by scrolling or with the hotkey, the camera tracks through the animation at the characters head, I can look around at my or my partner's body. But as soon as I go into first person during sex with SLSO enabled, the camera clips into the character's body, and it stops cleanly changing positions. The character's body also starts floating in the air, like going into first person moves the character model up two or three feet. Oh, yeah, and if I activate the sexlab detached camera while in the disconnected first person, the camera clips through the floor and I can't even find what room I'm in.

 

All animations work totally fine in third person, detached camera and all. I'm losing my mind here - I have no idea why SLSO would effect animations this way. Any help or even just a poke in the right direction would be so appreciated >_<

 

  Reveal hidden contents

Boring Loadorder stuff: 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
Schlongs of Skyrim - Core.esm
SexLab.esm
SkyUI_SE.esp
Particle Patch for ENB.esp
FNIS.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOS - VectorPlexus Regular Addon.esp
Schlongs of Skyrim.esp
SexLabMatchMaker.esp
SOSRaceMenu.esp
XPMSE.esp
Alternate Start - Live Another Life.esp

 

i have also this problem. help pls

Posted (edited)

I find this mod to be incredibly buggy. There is no perfect settings for every scenario. Either you have aggressor skips to end when they orgasm and they hastily rush through 3 or 4 parts of the animation to get to the end, or they orgasm before the action has even started which looks really weird. Or with defeat if the aggressor wants a 2nd round before ending animation, it just rapidly swaps between 3 different states of the animation. And if that happens with change animation before last stage checked, they will rapidly change animations every second and you end up with people having a complete spasm swapping between blowjob, anal, standing, yoke, missionary, (literally every available animation ) every second. I wish this mod worked better because it really could be amazing.

Edited by vinceagashi
Posted

The change animation feature isn't implemented well, I give you that. I would prefer if it only switched animations if at every actor (or every aggressor in an aggressive animation) had climaxed at least once.

The other ones sound like an issue with how you have set up your Arousal mod. I don't have the issues you describe.

Posted
18 hours ago, vinceagashi said:

I find this mod to be incredibly buggy. There is no perfect settings for every scenario. Either you have aggressor skips to end when they orgasm and they hastily rush through 3 or 4 parts of the animation to get to the end, or they orgasm before the action has even started which looks really weird. Or with defeat if the aggressor wants a 2nd round before ending animation, it just rapidly swaps between 3 different states of the animation. And if that happens with change animation before last stage checked, they will rapidly change animations every second and you end up with people having a complete spasm swapping between blowjob, anal, standing, yoke, missionary, (literally every available animation ) every second. I wish this mod worked better because it really could be amazing.

Switch off the setting in the MCM, that let you end the animation on male orgasm and test it again, i think all of the issues you described will be less severe or will completely disappear.

Posted (edited)

Hello People,

I have run into a bit of a problem with this mod.

No matter what settings I use, exposure drops by 20 after scenes end(regardless of orgasms).

I have sexlab always orgasm turned off.

I'm using Sexlab Aroused Redux (not the BakaFactory version)

Everything else seems to work fine except for this.

Is it supposed to be like this normally? Does this happen for you as well?

Thanks in advance!

 

edit:

It happens without slso installed if I just start an animation then end it before it finishes.

I've looked into sla's scripts but can't find what's doing it.

Edited by trkmnr
Posted

For anyone who is having issues with getting the mod to work, check what mods are being overwritten by this/this overwriting it and disable them. For me, it was the BDIC SexLab Patch. 

Posted (edited)
On 12/10/2022 at 9:33 PM, NormalPP said:

Is this mod compatible with Blush when Aroused? How can i do that?

I believe it does. I noticed no issues with the blushing functions . You may want to hide/delete BWA MGF's "MfgConsoleFunc.pex" script since it will overwrite MGF Fix's file, and I read that it was causing issues with Conditional Expressions, since BWA has it's own expressions and parameters for them. Or just let MGF Fix overwrite BWA.

 

On 12/19/2022 at 9:46 AM, God_4 said:

For anyone who is having issues with getting the mod to work, check what mods are being overwritten by this/this overwriting it and disable them. For me, it was the BDIC SexLab Patch. 

This. When I tried upgrading to a newer version a few months ago, I found that SLSO was overwriting Sexlab Utility Plus and it was breaking SLSO. I made sure it wasn't overwriting anything (like my version of Sexlab Aroused Extended) and it worked fine after that!

Edited by Nathala
Posted

Question on the actor pleasure priority.. When its set to self vs partner. Do they both factor in relationship values? On self it seems like the actor always puts themselves first no matter the relationship and on  partner setting they focus all on the player and wont raise their own enjoyment on themselves.  Should there be differences at relationship levels? I like on the partner setting they try to edge themselves to have an orgasm together. Could that also happen on the self setting if you had a maxed out relationship?

Posted

Ok I think I understand this now, correct me if Im wrong the actor pleasure priorty is what YOUR charter does passively based on the situation and relationship. I thought this controlled npc behavor. So If i didnt touch the mouse with the bonus this would be all based on that setting of self and partner. Im not using the auto pilot so i was confused but i think I understand this now.. If you end up "mentally broken" that basically runs like auto pilot and the character uses bonus enjoyment on their own right? Also does the high time rate in Aroused, that is what defines the state as mentally broken? Sorry i know thats a loaded statement and question.

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