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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted
Spoiler

  

On 7/7/2019 at 2:41 AM, zarantha said:

DCL HDT and scripts

https://drive.google.com/file/d/1vtzSuRKbvL0l-WjBT5nWFDqzjKHqVUwC/view?usp=sharing

DCL facegen files (for the dead imperials in the Chloe quest)

https://drive.google.com/file/d/18xHGY1S0BNKe1RE4ji47xqUESsBmFEmU/view?usp=sharing

DD HDT

https://drive.google.com/file/d/1IrRCPoGVRLRQFJYJyVT2VvbisEoFHbdh/view?usp=sharing

ZAZ HDT

https://drive.google.com/file/d/1prYuwDJcaIdQqcB04Yax46Un926GiIEV/view?usp=sharing

ZAZ Bodyslide breastropeextreme fix (not required, just gets rid of an error during batch builds)

https://drive.google.com/file/d/1shaDnP8w6Z2SQ4KmPa4Xtn-hlJIbiU7c/view?usp=sharing

 

If you prefer, or if you don't have HDT SMP, use DD hotfix instead of the DCL HDT, DD HDT, ZAZ HDT. You'll still need the scripts from DCL HDT and scripts.

 

I think these are all the latest links we have for everything so far. Going to cross post this in DD SE too.

 

 

Are these scripts and files still required with 8.4?

Posted
14 minutes ago, Mytherious said:
  Hide contents

  

 

 

Are these scripts and files still required with 8.4?

I think everything is included, but I didn't test it much.  

Posted

hey, i made a few comments on various pages but later found out they didnt post, so i dont know if the one i made earlier is showing up for anyone, but ill repeat it just in case.

 

Im not getting any shape presets for DCL items in bodyslide. the presets are just blank. Does anyone know whats going on? it was working fine on previous DCL versions.

 

Even if you cant help, can someone reply to this, just so i know it posted properly

Posted
25 minutes ago, Pfiffy said:

I think everything is included, but I didn't test it much.  

aight, going to leave them disabled for now and see what happens. I'll post the results.

Thanks for the respons and all the work on this

Posted

Damn, it's still crashing in the installation. I give up, and try this later again maybe. I don't know what's going on there and I can't help here. No error message, just a red warning sign...

Posted
2 hours ago, AnInsaneMoose said:

hey, i made a few comments on various pages but later found out they didnt post, so i dont know if the one i made earlier is showing up for anyone, but ill repeat it just in case.

 

Im not getting any shape presets for DCL items in bodyslide. the presets are just blank. Does anyone know whats going on? it was working fine on previous DCL versions.

 

Even if you cant help, can someone reply to this, just so i know it posted properly

You have to edit some of the xml files for the groups in the slidergroups folder so they have CBBE as a group, I think Caliente Tools / Bodyslide / SliderGroups is the file path. For example, open DDA CBBE.xml (I use notepad++) and you want to either copy and paste one of the group blocks or rename one you know you are not using. In the first line of your copied block (or the one you are not using) change the group name to CBBE. So you would change <Group name="CBAdvanced"> to <Group name="CBBE">

 

I'm going off memory from fixing this in my bodyslide files a while ago so I don't remember all the files to change in that folder. I'd recommend opening all the DD / DCL xml files there to see what ones need to be changed. It should be obvious what ones are defining groups and what ones are doing other things.

Posted

Reported a few issues before and tried the new version to see what is going on. The issue with quest related boots not locking seems to no longer exist for me. However, the Cursed Collar items and Bound Queen items are still breaking armor ratings. This never happened on LE for me, but SE has a notorious bug where if you damage resistance goes above 80%, armor runs a chance of going to zero rating.  The thing I'm wondering, is there a way to remove these enchantments from the game completely? I like this mod and I like the NPCs it adds, but these items triggering this glitch make it hard to keep.

 

Also, is there a way to get UNP/UUNP support added to this? DD AIO has worked so much better since those files were updated, but the extra items and clothing in this simply refuse to take a body shape on SE unless you use CBBE.

Posted

@Pfiffy

 

For DCL 8.4, it seem to, move the DCLUUNP.xml, DCLUUNPExpLatex.xml, DCLUUNPTentacleA.xml, DCLUUNPTentacleB.xml files into \CalienteTools\BodySlide\SliderSets from \CalienteTools\BodySlide\SliderGroups.

Posted
5 hours ago, mcg1355 said:

You have to edit some of the xml files for the groups in the slidergroups folder so they have CBBE as a group, I think Caliente Tools / Bodyslide / SliderGroups is the file path. For example, open DDA CBBE.xml (I use notepad++) and you want to either copy and paste one of the group blocks or rename one you know you are not using. In the first line of your copied block (or the one you are not using) change the group name to CBBE. So you would change <Group name="CBAdvanced"> to <Group name="CBBE">

 

I'm going off memory from fixing this in my bodyslide files a while ago so I don't remember all the files to change in that folder. I'd recommend opening all the DD / DCL xml files there to see what ones need to be changed. It should be obvious what ones are defining groups and what ones are doing other things.

Thanks for replying. But i already did a sort of fake fix for it, i just had to re-save a bodyslide preset for the DCL items specifically. for some reason it didnt work if i selected other stuff with DCL, but DCL on its own is fine. The parasites still didnt quite match up, but that was an easy fix in outfit studio. 

 

It just means its harder to adjust my preset, but i rarely do that anyways.

Posted
3 hours ago, Kage777 said:

Does anyone know if there are mods like this for male characters too/only? this seems nice; I just don't want it for female characters only.

I believe (if i understand what you want) you can just use this mod (DCL) with Devious Devices For Him and it should work (unless DCL has something actually preventing it from working on males)

 

 

Posted

I'm just now switching over to SSE from Oldrim, still getting everything set up. I'm having a problem with the MCM for Cursed Loot though. I got it to work right once - the very first time I tried it - and even exported my settings. Now I can't seem to go back in. I click on it in the MCM and it goes to a blank page, no settings or even text. After that I can't get any other mod's page to open either,  until I close the MCM and go back in.  Any help would be appreciated.

 

Posted
23 minutes ago, firebinder said:

I'm just now switching over to SSE from Oldrim, still getting everything set up. I'm having a problem with the MCM for Cursed Loot though. I got it to work right once - the very first time I tried it - and even exported my settings. Now I can't seem to go back in. I click on it in the MCM and it goes to a blank page, no settings or even text. After that I can't get any other mod's page to open either,  until I close the MCM and go back in.  Any help would be appreciated.

 

You'll need to load a save from before you installed it. You probably walked through a door, and got devices put on, the MCM menu locks you out if you get devices added. You need to load the save, then immediately set the Cursed Loot MCM settings to avoid that.

Posted
12 minutes ago, nomkaz said:

You'll need to load a save from before you installed it. You probably walked through a door, and got devices put on, the MCM menu locks you out if you get devices added. You need to load the save, then immediately set the Cursed Loot MCM settings to avoid that.

Nope - this is a new game. No devices applied yet, no containers opened, and unfortunately no earlier saves to go back to (short of starting a new game). 

 

edit

 

Well I tried starting a new game and this time went to DCL's MCM first, before any other mods page, and it did work this time. Even let me import the  settings I previously exported. And after that I could go to other mods pages normally too.  Maybe a one time problem (I hope), but I wonder if something else I have installed has some sort of weird conflict. No clue though what would mess up an MCM page, especially so early in the game, or why DCL would be the only one effected.  Anyway, thanks for the reply.

 

Posted
6 hours ago, AnInsaneMoose said:

I believe (if i understand what you want) you can just use this mod (DCL) with Devious Devices For Him and it should work (unless DCL has something actually preventing it from working on males)

 

Oh, thank you. I just have SOS SE really, not too much else aside from sexlab and sexlab aroused.

 

Posted
7 hours ago, firebinder said:

Nope - this is a new game. No devices applied yet, no containers opened, and unfortunately no earlier saves to go back to (short of starting a new game). 

 

edit

 

Well I tried starting a new game and this time went to DCL's MCM first, before any other mods page, and it did work this time. Even let me import the  settings I previously exported. And after that I could go to other mods pages normally too.  Maybe a one time problem (I hope), but I wonder if something else I have installed has some sort of weird conflict. No clue though what would mess up an MCM page, especially so early in the game, or why DCL would be the only one effected.  Anyway, thanks for the reply.

 

It's a sneaky mod like that lol.  That just happened to me I had, to remove the mod again, clean my game save, then reinstall let it activate, then immediately go to the MCM, and shut off "Lock menu when bound". 

Posted

Sorry, why my Leon, Leah, Dollmaker and childs have black faces? 

 

Spoiler

# Automatically generated by Vortex
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Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
BSAssets.esm
BSHeartland.esm
BS_DLC_patch.esp
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BBLuxurySuite.esm
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Devious Devices - Expansion.esm
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mihailmonsters.esp
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ZaForswornStory.esp
xazPrisonOverhaulPatched.esp
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MiniBikini.esp
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Abduction.esp
Remodeled Armor - Underwear.esp
MariaProstitution.esp
KomAnimObjectsSBT.esp
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SLAnimLoader.esp
SexLab Aroused Creatures.esp
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Marriage_All.esp
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Extra Guards.esp
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sanguinesDebauchery.esp
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SorlisBalarnBSBrumaPatch.esp
zdd.esp
Lakeview_Extended_Basement.esp
SexSlavesForVanillaBandits.esp
ShadowstarCastle.esp
Deviously Cursed Loot.esp
TempleOfMolagBal.esp
SimpleSlavery.esp
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MiasLair.esp
MFF_SaveData.esp
MFF_ThrallSpell.esp
DeviousFollowers.esp
Spank That Ass.esp
BrandingDeviceOfDoom.esp
Laura's Bondage Shop.esp
BesEss.esp
Lakeview_Extended_BackRoom.esp
S_L_U_T_S.esp
Hideout_DLC_Main.esp
TentaCave.esp
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SexLab_Dialogues.esp
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METraining & Auctions.esp
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BanneredMareExtension.esp
BodySearch.esp
My Home Is Your Home.esp
My Home Is Your Home - ITA.esp
TheAmazingWorldOfBikiniArmor.esp
MariaQuests.esp
ForgottenCity.esp
MariaDevices.esp
Public Executions.esp
LABikiniSSE.esp
SexLabDefeat.esp
Unofficial Skyrim Special Edition Patch AUDIO-ITA.esp
Unofficial Skyrim Special Edition Patch SCRIPT-ITA.esp
dD Enchanted Chests.esp
Hulda.esp
Karliah.esp
Adrianne.esp
Lisette.esp
Vex.esp
Carlotta.esp
Tonilia.esp
Gerdur.esp
Maven.esp
Sapphire.esp
Idgrod the younger.esp
Ingun.esp
Rikke.esp
Irileth.esp
zzEstrus.esp
MariaQuickStart.esp
Aurora Follower.esp
SOSRaceMenu.esp
DoC Race - Add-on.esp
CBBE.esp
Ayumi Set.esp
EstrusChaurus.esp
EstrusDwemer.esp
EstrusSpider.esp
Schlongs of Skyrim.esp
BikiniAscendVolume1.esp
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XPMSE.esp
RaceMenuPlugin.esp
UIExtensions.esp
AddItemMenuSE.esp
RaceMenuHH.esp
Brows.esp
Cherry's Eyes.esp
FNIS.esp
KS Hairdo's.esp
BarenziahQuestMarkers.esp
Devious Devices For Him.esp
DeadlyMutilation.esp
BW Aela.esp
BW Ria.esp
CrimsonTwilightArmor.esp
Dynasty Armor.esp
FNISSexyMove.esp
MFF_DialoguePatch.esp
SimpleOutfitManager.esp
Sovngarde Steel Armor and Weapons.esp
XN_MicroBikini.esp
Angel Vixen Armor.esp
Krooman-Brelyna (remake of Beans).esp
Pretty Ysolda.esp
ZAPFurniturePlacer.esp
SeraphineArmor.esp
VtawWardrobe4[SE].esp
SexLabDangerousNights2.esp
pchs_loansharks.esp
Devious Devices - Equip.esp
DD_Helpers.esp
DeviouslyHelpless.esp
SOS - VectorPlexus Muscular Addon.esp
SLA Monitor Widget.esp
Kardia Armor.esp
NewmillerPiercings2.esp
NewmillerPiercings3.esp
SlaveTats.esp
ERF - Kerrigan - SOS Addon.esp
Lyssandra_Companion.esp
mslDeviousCaptures.esp
SexLabHorribleHarassment.esp
Sharifa.esp
Remodeled Armor.esp
RoadInspections.esp
SOS - Shop.esp
jwd-follower-f-nord-lydia-redo-cbbe.esp
zRitual.esp
Naked Dungeons.esp
desteros_bl_ lydia_powerfull.esp
DudestiaMultiMarriages.esp
LykkaTheThief.esp
BBLuxurySuiteENM.esp
SL_Kidnapped_Redux.esp
SLALAnimObjBillyy.esp
BW Lydia.esp
FNISspells.esp
Neo's Slave Leia Renewal.esp
The Bondage House.esp
Lagertha Shieldmaiden.esp
Wonderwoman Special.esp
submissivelola.esp
Tracina.esp
RaceMenuMorphsCBBE.esp
BodySearchND.esp

 

Posted

Hey guys - I checked out Deviously Cursed Loot SE 8.4.7z from the file page, and Outfit Studio prompts me to convert meshes, the CBBE body is the old one etc. Did something get mixed up, or am I misunderstanding the purpose of the file? It seems like it's just the Oldrim version.

Posted
On 2/19/2020 at 9:11 AM, nomkaz said:

It's a sneaky mod like that lol.  

Kimy's own words: Q: You're evil and mean.
A: That's not a question, but yes. Otherwise I wouldn't have written this mod.

Posted
2 hours ago, Sandalwood said:

Hey guys - I checked out Deviously Cursed Loot SE 8.4.7z from the file page, and Outfit Studio prompts me to convert meshes, the CBBE body is the old one etc. Did something get mixed up, or am I misunderstanding the purpose of the file? It seems like it's just the Oldrim version.

I was pretty sure, that I forgot something.... 

 

 

https://mega.nz/#!SZh1HT5C!NQ5IoSJO0jMT_NUplaN0k5VtIkkD38WizRHa6qnrSxw

 

Tell me if this one is better...

Posted

Hi,

 

I would need some help here.  I'm in the process of creation a mod, and I'm basing part of my work on this mod very well written.  I understand a big part of it and I even took the liberty to incorporate some of the codes in my mods (Why re-invent the  wheel since it already exist).

 

I'm looking at the following function:

Spoiler

Actor function getnextclosestsexpartner(Actor Akspeaker) 
    Actor currenttest
    Actor Rapist = None
    Cell c = libs.playerref.GetParentCell()
    Int NumRefs = c.GetNumRefs(43)   ;Should collect how many NPC are in the cell.
    While (NumRefs > 0) 
        NumRefs -= 1
        currenttest = c.GetNthRef(NumRefs, 43) as Actor            
        If !currenttest.IsDisabled() && !currenttest.IsDead() && !currenttest.IsHostileToActor(libs.playerref) && ((currenttest.GetActorBase().GetSex() == 0 && dcumenu.RapistGender != gender_female) || (currenttest.GetActorBase().GetSex() == 1 && dcumenu.RapistGender != gender_male)) && currenttest.HasKeyword(dcumenu.ActorTypeNPC) && !ActorIsChild(currenttest) && !currenttest.IsGhost() && currenttest.GetActorBase().GetRace() != dcumenu.ManakinRace && !IsInEvilFaction(currenttest) && currenttest != Akspeaker && currenttest != libs.playerref
            if Rapist == none || currenttest.GetDistance(libs.playerref) < Rapist.GetDistance(libs.playerref)
                Rapist = currenttest
            endIf            
        endif        
    endwhile    
    if Rapist != None
        Return Rapist
    else    
        Return None
    endif
endfunction

Where it cause me a problem is the following part of the code: ((currenttest.GetActorBase().GetSex() == 0 && dcumenu.RapistGender != gender_female) || (currenttest.GetActorBase().GetSex() == 1 && dcumenu.RapistGender != gender_male)).

 

The way I see it, I basing my understanding on the AND and OR of basic computing:

0 && 0 = 0

0 && 1 = 0

1 && 0 = 0

1 && 1 = 1

 

0 || 0 = 1

0 || 1 = 0

1 || 0 = 0

1 || 1 = 1

 

So what I see is if the sex of the actor tested is female (0) [currenttest.GetActorBase().GetSex()] and the gendee of the repist is defferent of female [dcumenu.RapistGender != gender_female)] the result will always be 0.  Either she is a female (So 1) and the gender is not different of female (so 0) or the other way around.  Same for the male equation which will always result in 0.

 

And since 0 || 0 = 1, the answer will always be 1 or true.

 

So my question is what is the purpose of this? 

 

Even if the user has no sex or is Futa, and the answer were to be 0 in the case of both male and female, the final result would still be 1 or true.

 

So if someone could point me on the error I'm making and show why this equation is important, I'm sure this would  help.

 

Thanks.

 

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