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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted
1 hour ago, freekoko said:

i tested and yes,work fine when follow me for sex is disable. But i would like play with these mods at the same time^^.

 

You'll need to figure out how to patch them then. Or just play with only the other mod's dance and have dcl for all it's other features.

I don't use the other mod, and it's not kimy's policy to make DD/DCL compatible with all the thousands of mods out there.

Posted
1 hour ago, eyesofcthulhu01 said:

Hi everyone, the page said that we need ZAZ 7 for this mod. Is it okay to use the ZAZ 8+?

Thank you

 

DD and DCL no longer require ZAZ, the description was never updated. The dependency was removed a while back.

If you've got something else that requires it, ZAZ 8+ is fine.

Posted

Can we maybe get a piercing set (nipps and clit) that works like the plugs from the cursed collar quest? id love to have my dragonborn slut running around all over the place constantly on "edge" and also still able to get laid. it just sounds like a fun time for all involved. and maybe if possible they could have an interaction with the previously mentioned plugs? say an aversion to clothes? or maybe the whole four-piece set could make the chance for other cursed loot activations increased a bunch? or maybe we could get a collar that could do a further increase? maybe a whole set? just make chastity protection optional please?  cuz i would really like that "permanent edging" that the plugs give, while also having a way to get some, but shes never satisfied, cuz those restraints are locked on, and being persistent about the whole "you cant get off" thing. that collar might even stop her from climaxing during sexlab events. extended orgasm denial with a constant reminder of how much she needs it, but nothing, not even her husbands best effort, can get her there. PLEASE? PRETTY PLEASE?

Posted
1 hour ago, TittsandWit said:

Can we maybe get a piercing set

I don't know is it the same what you search, but if you make Sasha as your follower and made her your keyholder, then she put inside you a plugs and belt on. For random time. Also she give you reward for it. While you wear it, Sasha can randomly activate plugs inside you.

 

Posted

Ive been wondering if its safe to kill the guards prison dialogue via console command then enabled it once again once im done with whatever i was testing.

 

Mainly the sluts outcome.

Posted
8 hours ago, pappana said:

Ive been wondering if its safe to kill the guards prison dialogue via console command then enabled it once again once im done with whatever i was testing.

 

Mainly the sluts outcome.

 

No. The guard dialogue is a core process/feature for DCL. You will very likely make things broken by disabling it.

Posted (edited)
On 11/9/2021 at 4:57 AM, zarantha said:

 

No. The guard dialogue is a core process/feature for DCL. You will very likely make things broken by disabling it.

 

So the guard dialogue is related to the cursed collar, solicitation and other stuff?

 

Ofcourse the arrest feature and the prison will break wich was intended cause otherwise sluts is incompatible but aside from anything related to those things is it safe?

 

Though its possible to just run from the guards, fast travel somewhere then come back and the normal dialogue will be there instead of the DCL one but it isnt as immersive as just disabling and enabling the dialogue.

 

EDIT: since i was just testing it, this save dont really matter but if i try this on a save i do care about, it might be usefull to know if something broke so i wont do it again

 

Edited by pappana
Posted

Can't uninstall current DCL SE version anymore o.O

 

If I do my game crashes before reaching the main menu. Leaving the folder active but deactivating the esp is the same. Rebuilding animations or cleaning Bodyslide Output does not help and bashed/merged patch isn't active...

 

Any ideas?

 

Posted
5 hours ago, hexenhaus said:

Can't uninstall current DCL SE version anymore o.O

 

If I do my game crashes before reaching the main menu. Leaving the folder active but deactivating the esp is the same. Rebuilding animations or cleaning Bodyslide Output does not help and bashed/merged patch isn't active...

 

Any ideas?

 

 

It has never been safe to uninstall DCL mid game. You'll break your save even if you get the launching issue fixed.

 

Did skyrim update on you? If you updated and tried to revert, skyrim will crash unless you also restore bink64.dll as well as the skyrim.exe and reinstalling skse64.

Posted
10 hours ago, pappana said:

 

So the guard dialogue is related to the cursed collar, solicitation and other stuff?

 

Ofcourse the arrest feature and the prison will break wich was intended cause otherwise sluts is incompatible but aside from anything related to those things is it safe?

 

Though its possible to just run from the guards, fast travel somewhere then come back and the normal dialogue will be there instead of the DCL one but it isnt as immersive as just disabling and enabling the dialogue.

 

EDIT: since i was just testing it, this save dont really matter but if i try this on a save i do care about, it might be usefull to know if something broke so i wont do it again

 

 

Kimy never really said what functions. just that it can't be disabled and it's a core feature and that she's built several DCL functions around it.

 

https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3507057

 

https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3487007

 

https://www.loverslab.com/topic/33986-deviously-cursed-loot-le-90-2021-03-09/?do=findComment&comment=3487204

 

 

Posted (edited)
5 hours ago, zarantha said:

 

It has never been safe to uninstall DCL mid game. You'll break your save even if you get the launching issue fixed.

 

Did skyrim update on you? If you updated and tried to revert, skyrim will crash unless you also restore bink64.dll as well as the skyrim.exe and reinstalling skse64.

 

No saves involved and it was before the update. I borked up my MO modorder and went beack to an older profile that was working. So I added mods and it was stable but in the end I found out that DCL was active and now I cannot remove it :D

 

Never had anything like that! It is about the main menu and it loads fine (rotating circle) until the entries are supposed to show up and it crashes. No missing meshes or dependencies should be involved and no missing masters neither. I even cleaned my SKSE overwrites...

 

An even older profile without DCL loads just fine, I just cannot deactivate it in the newer one. I guess I use this one now but I really would like to understand what the problem is, because it uses/works with the same overwrite folders (I do not normally do that but it is just for testing before I patch stuff).

Edited by hexenhaus
Posted
4 minutes ago, hexenhaus said:

because it uses/works with the same overwrite folders

I'm not good with a MO2, but maybe in DCL overwrite folder are some other mod stuff and when you disable it, this mod lost necessary files? Also maybe DCL is for some other mod or patch as master and when mod lost master mod, game crashes.

Posted
6 hours ago, zarantha said:

Well if its gonna break stuff i might just disable DCL through its mcm and play without it for a while then enable it once ive done the other stuff i wanna do

Posted
1 hour ago, Elsidia said:

I'm not good with a MO2, but maybe in DCL overwrite folder are some other mod stuff and when you disable it, this mod lost necessary files? Also maybe DCL is for some other mod or patch as master and when mod lost master mod, game crashes.

Loot or MO show no missing masters and with all the fixes it would start anyway, even with missing masters. As far as I know there is no mod refering to DCL as master anyways and regarding loose files, I tested it ofcourse with the DCL folder present but the esp deactivated.

 

Maybe its just Skyrim being Skyrim :D

Posted
On 11/12/2021 at 4:15 AM, hexenhaus said:

 

No saves involved and it was before the update. I borked up my MO modorder and went beack to an older profile that was working. So I added mods and it was stable but in the end I found out that DCL was active and now I cannot remove it :D

 

Never had anything like that! It is about the main menu and it loads fine (rotating circle) until the entries are supposed to show up and it crashes. No missing meshes or dependencies should be involved and no missing masters neither. I even cleaned my SKSE overwrites...

 

An even older profile without DCL loads just fine, I just cannot deactivate it in the newer one. I guess I use this one now but I really would like to understand what the problem is, because it uses/works with the same overwrite folders (I do not normally do that but it is just for testing before I patch stuff).

 

On 11/12/2021 at 6:09 AM, hexenhaus said:

Loot or MO show no missing masters and with all the fixes it would start anyway, even with missing masters. As far as I know there is no mod refering to DCL as master anyways and regarding loose files, I tested it ofcourse with the DCL folder present but the esp deactivated.

 

Maybe its just Skyrim being Skyrim :D

 

Did you add any LE mods with BSAs? those will cause CTDs since the BSA versions are not compatible between the two.

Try reducing your animation count. Too many animations can also cause a CTD. How many is 'too many' is different for everyone, since it depends on your hardware and number of mods.

 

Copy the problem profile  to a new profile. Disable everything except the base game ESMs and SKSE (if you've installed the scripts through MO2).

Launch the game and see if it works or not. If it does, slowly add mods back in until you find the issue or until you've got everything except DCL added. Yes, sometimes it is that stupid...

 

If it doesn't launch with no mods except skse enabled, then copy your skyrimse.exe and bink64.dll somewhere safe and then wipe out your base skyrim folder and revalidate your game files. Be aware, this WILL update you to AE. You can revert by copying skyrimse.exe and bink64.dll back into your skyrim folder. skyrim se seems to work with the updated esms and the new content added just fine. you will also need to reinstall skse64 again.

 

Posted

I'm assuming I'm just dumb and missing something, but I'm stuck in the Damsel in Distress quest. I've unlocked two parts of the strict rubber gloves, but now it says that I need to find something sharp to cut it. Problem is that opening containers isnt working and in the struggle section it says its impossible to cut with any tool. Is there some special item I need or something?

Posted (edited)
23 minutes ago, blankusernn said:

Is there some special item I need or something?

You are on right way - you need open containers. But sharp item is random you just not lucky.

You just need open many containers to trigger it.

near the Makkarth is farm just harvest all herbs in one time and in one will be one. if not you just not lucky. Of course you can save before it and reload a save if not lucky while you found that item by harvesting.

Or without cheat go search more herbs.

 

Edited by Elsidia
Posted

My character is bound and naked but the game says she isn't eligible for rape and no one is doing anything to her. I have those options on. Are there some restraints that disqualify you from that? How can I test this?

Posted (edited)
23 minutes ago, Marajade said:

Are there some restraints that disqualify you from that?

Chastity belt and bra blocks rape if rapists or you doesn't have keys in inventory. Rape is blocked if in DCL MCM Debug page is active quest running true - that means some of DCL quest run and block rape.

 

UPD: Also rape not trigger all time: in every 30 - 40 sec. game check if you are ready for rape, then do random count if success - rape goes. if not wait fro next cycle. Because if rape doesn't go that not always mean that there rape is disabled. Just not lucky need wait longer.

UPD2: Those parameters configurable in rape MCM part.

Edited by Elsidia
Posted (edited)
19 minutes ago, Elsidia said:

Chastity belt and bra blocks rape if rapists or you doesn't have keys in inventory. Rape is blocked if in DCL MCM Debug page is active quest running true - that means some of DCL quest run and block rape.

 

UPD: Also rape not trigger all time: in every 30 - 40 sec. game check if you are ready for rape, then do random count if success - rape goes. if not wait fro next cycle. Because if rape doesn't go that not always mean that there rape is disabled. Just not lucky need wait longer.

UPD2: Those parameters configurable in rape MCM part.

 

Ah! I think this is it, I have a DCL quest running. I have no chastity equipment on but I do have a quest on, one of the follower quests. Do you think this is probably what is blocking it?

 

Edit: I got rid of the quest and my character still is listed as 'not vulnerable to rape'. My character is completely nude and in a tavern in Whiterun. Arousal is higher than the 'Threshold' in the 'Rape' menu. I have no restraints or clothing on, and every 'Rape' condition is enabled (with only 1 required). Shouldn't my character be eligible due to nudity, now? The debug window says 'not eligible'.

 

I no longer have active DCL quests, so that isn't the issue.

Edited by Marajade
Posted
39 minutes ago, Marajade said:

The debug window says 'not eligible'.

This window many times lie. yes quest blocks rape.  But after quest not depend on debug menu there is still chance for rape. Sometimes it happen after 30 sec. sometimes need spend 15 minutes to trigger. Also i think as more parameters is eligible for rape as more a chance. Sometimes people forgot some thing: If you have equipped weapon there is lower chance for rape even if naked. Just unequip weapon and system menu after 30 - 40 sec says (in left corner of game) that you are in rape danger. Not exactly those words but similar idea.

 

Posted
1 hour ago, Elsidia said:

This window many times lie. yes quest blocks rape.  But after quest not depend on debug menu there is still chance for rape. Sometimes it happen after 30 sec. sometimes need spend 15 minutes to trigger. Also i think as more parameters is eligible for rape as more a chance. Sometimes people forgot some thing: If you have equipped weapon there is lower chance for rape even if naked. Just unequip weapon and system menu after 30 - 40 sec says (in left corner of game) that you are in rape danger. Not exactly those words but similar idea.

 

 

Ok thanks for the info. I've done some testing and I think something is broken. I used to get prompts saying "You are armed and ready to defend yourself" when I equipped a weapon, or if I took it off it'd say "Someone may take advantage of an unarmed lady". But now I'm not getting any prompts at all when I change gear or drop things. Can I reset the mod? I think it's bugged.

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