JBRP Posted October 15, 2021 Posted October 15, 2021 16 hours ago, zarantha said: Do you have a city replacer for riften? the garbage can be inside walls or under ground if the change was extensive enough. The garbage was placed in and for vanilla riften. Maybe try tcl and try peeking in walls and under the ground? or temporarily disable your city mod? Hmmmm ... that's a possibility. I will try that. Thank you very much. J
harwester Posted October 17, 2021 Posted October 17, 2021 (edited) I have an issue with DCL. Bought a new rig. So fresh windows, new install of skyrim and all mods. Everything works fine except when a dcl event triggers it slapps on 5-8 devices. I have used DCL for years now and know how the settings work. From 1 to 1 max devices. 101 arousal and so on. Even have progressive bondage on. And still almost a full set. But not everytime. Sometimes 3 or more. I thought i messed something up so reinstalled skyrimLE 2 times. deleted everything. Vortex and all. Same issue. Have now tryed skyrimSE, same issue. So i deleted everything and only installed bare minimum for DCL. Same issue. And all tests are with a new game. Edited October 17, 2021 by harwester
Elsidia Posted October 17, 2021 Posted October 17, 2021 (edited) 42 minutes ago, harwester said: And all tests are with a new game. New game ignores MCM settings and equip more items as in MCM. You be at least 3 level to start work all normally. They equips less punishing items but more as in MCM setting. Edited October 17, 2021 by Elsidia
PornPleb Posted October 20, 2021 Posted October 20, 2021 how do i get bound in the bound in skyrim quest going, i cant get any cursed loot events going while its active, or is it possible to disable the quest outright?
Elsidia Posted October 20, 2021 Posted October 20, 2021 25 minutes ago, PornPleb said: i cant get any cursed loot events going while its active, No while it's active events work, but some quests in this line disable events. Check into DCL MCM Debug, if Active quest running is true, then events is disabled.
zarantha Posted October 20, 2021 Posted October 20, 2021 7 hours ago, PornPleb said: how do i get bound in the bound in skyrim quest going, i cant get any cursed loot events going while its active, or is it possible to disable the quest outright? Bound in skyrim starts with Chloe, you need to start the mainquest and rescue her from Helgen to meet her. You can disable it by choosing to leave her to her fate once you meet her - this is permanent. Otherwise, there are breaks in the bound in skyrim quest arc once you complete chloe. events should be enabled after chloe is completed and you don't have another DCL quest like Leon's running.
freddurst7 Posted October 22, 2021 Posted October 22, 2021 (edited) On 9/22/2021 at 11:52 PM, Elsidia said: This is known bug and there is two solutions: both need compile a script. In this thread and in LE thread somewhere is buried solution. When i have time i will search for link. In this thread i was publish video report about it and later will try find link. Now i can say: in dcur_library.psc in function progressivebondage need add instead of commented delay delay 0.5 Complicated solution is add massive of arrays what check if part of bondage is equiped in this cycle and skip this equip. Solution is buried somewhere in LE thread of this mod. UPD: In spoiler i publish how look in my game fixed function what contains both fixes (easy and complicated) and this solution works: Reveal hidden contents Bool Function progressivebondage(actor a, int theme, int itemstoadd = 1) ; Remove clothing unless disabled via MCM. Devious devices are so much nicer to look at on an undressed character! If dcumenu.enableundress if !dcumenu.useflashbanganimation strip(a, true) else strip(a, false) endif EndIf bool[] TempB = new bool[14] int i = 1 while i <= itemstoadd ;debug.trace("Equipping an item on " + a.GetLeveledActorBase().GetName()) if !a.WornHasKeyword(libs.zad_DeviousLegCuffs) && TempB[0] == False TempB[0]=true dcur_equiprandomlegcuffs(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousArmCuffs) && TempB[1] == False TempB[1]=true dcur_equiprandomarmcuffs(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousCollar) && TempB[2] == False TempB[2]=true dcur_equiprandomcollar(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousPiercingsVaginal) && dcumenu.useVPiercing && !a.WornHasKeyword(libs.zad_DeviousBelt) && TempB[3] == False TempB[3]=true dcur_equiprandomvpiercing(a) elseif !a.WornHasKeyword(libs.zad_DeviousPiercingsNipple) && dcumenu.useNPiercing && !a.WornHasKeyword(libs.zad_DeviousBra) && TempB[4] == False TempB[4]=true dcur_equiprandomnpiercing(a) elseif !a.WornHasKeyword(libs.zad_DeviousBra) && dcumenu.useBra && TempB[5] == False TempB[5]=true dcur_equiprandombra(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousBelt) && dcumenu.useBelt && TempB[6] == False TempB[6]=true dcur_equiprandombelt(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousCorset) && !a.WornHasKeyword(libs.zad_DeviousHarness) && dcumenu.corsetweight > 0.0 && TempB[7] == False TempB[7]=true dcur_equiprandomcorset(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousGloves) && TempB[8] == False TempB[8]=true dcur_equiprandomgloves(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousSuit) && dcumenu.usesuits && TempB[9] == False TempB[9]=true dcur_equiprandomsuit(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousBoots) && dcumenu.useBoots && TempB[10] == False TempB[10]=true dcur_equiprandomboots(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousGag) && dcumenu.useGag && TempB[11] == False TempB[11]=true dcur_equiprandomgag(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousBlindfold) && dcumenu.useBlindfold && TempB[12] == False TempB[12]=true dcur_equiprandomblindfold(a, theme) elseif !a.WornHasKeyword(libs.zad_DeviousHeavyBondage) && dcumenu.useArmbinder && (a == libs.PlayerRef || dcumenu.allowarmbindersfollowers) && !(dcumenu.mercyfuldungeons && isInDungeon()) && TempB[13] == False TempB[13]=true dcur_equiprandomarmbinder(a, theme) elseif i == 1 ; didn't do anything! return false endif ; DCL9 if Utility.IsInMenuMode() Utility.WaitMenuMode(0.5) else Utility.Wait(0.5) endIf i += 1 endwhile return true EndFunction You can compare a changes with original script add necessary changes on own risk. On 10/17/2021 at 8:48 AM, harwester said: I have an issue with DCL. Bought a new rig. So fresh windows, new install of skyrim and all mods. Everything works fine except when a dcl event triggers it slapps on 5-8 devices. I have used DCL for years now and know how the settings work. From 1 to 1 max devices. 101 arousal and so on. Even have progressive bondage on. And still almost a full set. But not everytime. Sometimes 3 or more. I'm having this issue as well. Judging from the forum posts I've seen, lots of people are. This bug has been known about for months and the only fix we have is a DIY project that people such as myself, who have never compiled a script before, have a hard time implementing. Why can't someone post a patch or a compiled dcur_library.pex with one or both of the fixes implemented? Is something about posting that taboo? Edited October 22, 2021 by freddurst7
zarantha Posted October 22, 2021 Posted October 22, 2021 1 hour ago, freddurst7 said: I'm having this issue as well. Judging from the forum posts I've seen, lots of people are. This bug has been known about for months and the only fix we have is a DIY project that people such as myself, who have never compiled a script before, have a hard time implementing. Why can't someone post a patch or a compiled dcur_library.pex with one or both of the fixes implemented? Is something about posting that taboo? It's preferred to wait for kimy to release an update. The thing with people compiling patches and uploading here is that they don't get removed. Then you've got people using that old patch on a new version and wondering how things are even more broken. It's very hard to troubleshoot what is going on when that happens. DD 5.2 will drop soon. I would prefer to wait and see if we get DCL 9.1 with a proper fix at that time before I look at uploading a temporary patch.
Herowynne Posted October 23, 2021 Posted October 23, 2021 (edited) I am wondering about the expected gameplay for a Cursed Loot trap that locks the player character in bondage furniture. If you have a Furniture Key, you can easily escape. If you have lockpicks, you can try to pick the lock. You can try to struggle out. You can try to break the furniture. If you fail with the last two options, you get exhausted and you have to wait before you can try again. But you cannot use the game's Wait feature because the furniture makes you take constant health damage. The fact that you cannot move and therefore cannot ask NPCs for help, and the constant health damage preventing waiting, seem to really limit bondage furniture gameplay options compared to DCL's other kinds of "bondage mishap" events. Perhaps there is something that I am overlooking, or don't know about, or something that I don't understand. Please help me, folks! Am I missing any gameplay possibilities for bondage furniture? Thanks! Edited October 23, 2021 by Herowynne
Elsidia Posted October 23, 2021 Posted October 23, 2021 1 hour ago, Herowynne said: Am I missing any gameplay possibilities for bondage furniture? Thanks! No/ But it have very short cool-down to start again struggle you need wait no more 30 sec RL.
Straze Posted October 24, 2021 Posted October 24, 2021 (edited) I am approaching lvl 30 and yet to have some interesting DCL event quest triggering (cursed collar, damsel in distress, slut collar, rubber collar). I just tried placing all of those events to 90-100 chance, and Basic event chance also to 100% in order for the Cursed Loot to trigger. (I also tried setting the Basic Devious Restrains from 150 to 0). Weirdly everytime the cursed loot event triggers (tested on corpses), its just a pop-up window with finding restrains etc getting dizzy with as result that she places normal Devious Devices on herself. need help. Am I doing something wrong, or did I somehow break those events? I’m not sure how to check if everything is working correctly. Edited October 24, 2021 by Straze
zarantha Posted October 24, 2021 Posted October 24, 2021 7 minutes ago, Straze said: I am approaching lvl 30 and yet to have some interesting DCL event quest triggering (cursed collar, damsel in distress, slut collar, rubber collar). I just tried placing all of those events to 90-100 chance, and Basic event chance also to 100% in order for the Cursed Loot to trigger. (I also tried setting the Basic Devious Restrains from 150 to 0). Weirdly everytime the cursed loot event triggers (tested on corpses), its just a pop-up window with finding restrains etc getting dizzy with as result that she places normal Devious Devices on herself. need help. Am I doing something wrong, or did I somehow break those events? I’m not sure how to check if everything is working correctly. If you look at the debug section is a quest active? What step does bound in skyrim say you're at? For some of the events, you may need to finish the corresponding quest in bound in skyrim first. Rubber doll collar is bugged I think. So you should be able to do it through the bound in skyrim quest arc, but not randomly.
Elsidia Posted October 24, 2021 Posted October 24, 2021 5 hours ago, zarantha said: Rubber doll collar is bugged I think. So you should be able to do it through the bound in skyrim quest arc, but not randomly. Rubber Doll collar is random and it bugged. No chance to trigger it. In Bound in Skyrim line this quest not added. 1
Kimy Posted October 24, 2021 Author Posted October 24, 2021 23 hours ago, Elsidia said: No/ But it have very short cool-down to start again struggle you need wait no more 30 sec RL. This. The cooldown is intentionally short to prevent boredom. It shouldn't take too long to struggle out of these traps, really. 1
YojimboRatchet Posted October 25, 2021 Posted October 25, 2021 19 hours ago, Kimy said: This. The cooldown is intentionally short to prevent boredom. It shouldn't take too long to struggle out of these traps, really. Hmm. Someone should make a Kimy NPC Mod just for this, where Kimy stands close to the PC while they struggle, giving words of encouragement like "You can do it!!", "You're almost there !" and of course, "you're still fucked" 2
Kimy Posted October 25, 2021 Author Posted October 25, 2021 2 hours ago, YojimboRatchet said: Hmm. Someone should make a Kimy NPC Mod just for this, where Kimy stands close to the PC while they struggle, giving words of encouragement like "You can do it!!", "You're almost there !" and of course, "you're still fucked" lol!
Straze Posted October 26, 2021 Posted October 26, 2021 (edited) On 10/24/2021 at 3:08 AM, zarantha said: If you look at the debug section is a quest active? What step does bound in skyrim say you're at? For some of the events, you may need to finish the corresponding quest in bound in skyrim first. Rubber doll collar is bugged I think. So you should be able to do it through the bound in skyrim quest arc, but not randomly. Debug Messages on the Screen tells me is checks for the rate keys etc and also the % chance of Cursed Event to happen and when it does it selects one from the list. It does not use the items I set on 100. How to check the Bound in Skyrim progress? The only thing that gets equipped is: Edited October 26, 2021 by Straze
Elsidia Posted October 26, 2021 Posted October 26, 2021 9 minutes ago, Straze said: Debug Messages on the Screen tells me is checks for the rate keys etc and also the % chance of Cursed Event to happen and when it does it selects one from the list. It does not use the items I set on 100. How to check the Bound in Skyrim progress? I'm not sure about those devices what you have equipped, but maybe this not from DCL or DD. I will check later home in my Skyrim SE. If set event on 100% that not mean this will hit 100%. First you need set cursed loot colldown chance to zero and cursed loot trigger chance to maximum and minimal aroused for it to zero. When you open a chest it's check if this chest is free for cursed loot and if yes then check if trap not in colldown mode (by default it maybe 1 hour) If not it's check possibility to trigger cursed loot. If chance is lower as possibility then events not trigger. And only now it's check possible events to trigger. Also now even that 100% chance not means trigger 100% this even. To be sure if it you need set all other cursed loot events to zero. Why? In script are events checking order. And it's possible that it checks event before 100% , what as example have chance 50% - then if random hits this chance triggers event with 50% and 100% even not checked. And also if you set rubber doll collar event by bug it's trigger slave collar event always. Good luck to trigger events! Bound in Skyrim line you can check in quest section if there is completed cursed collar quest then all line is completed. If not the there is last active quest.
Xeeuq Posted October 26, 2021 Posted October 26, 2021 Are there any restrictions on when the Damsel in Distress and Tentacle Parasite events can be triggered? I've set the weight of everything else to 0, but watching the debug papyrus spam I get "[DCUR] selecting event failed" instead of either of those events.
Straze Posted October 26, 2021 Posted October 26, 2021 (edited) 56 minutes ago, Elsidia said: I'm not sure about those devices what you have equipped, but maybe this not from DCL or DD. I will check later home in my Skyrim SE. If set event on 100% that not mean this will hit 100%. First you need set cursed loot colldown chance to zero and cursed loot trigger chance to maximum and minimal aroused for it to zero. When you open a chest it's check if this chest is free for cursed loot and if yes then check if trap not in colldown mode (by default it maybe 1 hour) If not it's check possibility to trigger cursed loot. If chance is lower as possibility then events not trigger. And only now it's check possible events to trigger. Also now even that 100% chance not means trigger 100% this even. To be sure if it you need set all other cursed loot events to zero. Why? In script are events checking order. And it's possible that it checks event before 100% , what as example have chance 50% - then if random hits this chance triggers event with 50% and 100% even not checked. And also if you set rubber doll collar event by bug it's trigger slave collar event always. Good luck to trigger events! Bound in Skyrim line you can check in quest section if there is completed cursed collar quest then all line is completed. If not the there is last active quest. Tested around some more, and it seems that while looting bodies it places normal Devious devices on you even if you have everything to 0 aside from the Devious Events you want. Surprisingly the events did trigger inside/outside of towns. I had the setting "Mercyful Dungeons" (disables Wrist Bindings) turned on because I don't like having the arms locked together that disables combat, but apparently it also disables every other Event that does not feature Wrist Restraints. After turning off "Mercyful Dungeons" setting, the collar events and similar events like those do activate. I'll play without Mercyful Dungeons now ? Edited October 26, 2021 by Straze
Elsidia Posted October 26, 2021 Posted October 26, 2021 (edited) 1 hour ago, Xeeuq said: Tentacle Parasite You don't have a wear DeviousSuit, Chastity belt, Chastity Bra, vagina and anal plugs. Damsel in Distress: You don't have wear any quest items. Also if some of locked devices is failed to remove, quest aborted. UPD: If you don't wear DD items more that in your threshold in MCM UPD2: if you have arousal lower as set in MCM minimal arousal any cursed loot event failed. UPD3: As in previous post said - disable merciful dungeons or any special event failed. UPD4: plus read this post: https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3552570 Edited October 26, 2021 by Elsidia 1
Xeeuq Posted October 26, 2021 Posted October 26, 2021 4 hours ago, Elsidia said: You don't have a wear DeviousSuit, Chastity belt, Chastity Bra, vagina and anal plugs. Damsel in Distress: You don't have wear any quest items. Also if some of locked devices is failed to remove, quest aborted. UPD: If you don't wear DD items more that in your threshold in MCM UPD2: if you have arousal lower as set in MCM minimal arousal any cursed loot event failed. UPD3: As in previous post said - disable merciful dungeons or any special event failed. UPD4: plus read this post: https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3552570 It looks like a plug was the issue - thanks! It doesn't look like any of the DiD conditions weren't being met, maybe I was just unlucky with which one was being rolled - it's triggered now anyway.
Xeeuq Posted October 26, 2021 Posted October 26, 2021 Okay, new DiD issue: Spoiler I'm at the 'leather bindings' stage. - The bindings themselves can't be interacted with - Trying 'unlock' on the gloves doesn't work, but suggests finding a 'sharp item' - I already have a dagger in my inventory - Trying 'cut' on the gloves always fails (I think hitting the 'high security quality' of the gloves themselves) - There are no interactable items in the vicinity of the cage that might be this 'sharp item'. I'm out of the cage, but all that seems to be nearby are mobs to kill me
Elsidia Posted October 26, 2021 Posted October 26, 2021 (edited) 2 hours ago, Xeeuq said: Okay, new DiD issue: Spoiler You need random research a new containers to trigger random sharp item event. I recommend go to city near farm, harvest all herbs from plantation and hope that you got this random event. Or you can save before it and if not after harvest, load a save and try again. Or just go further and search for new herbs while this event trigger. Edited October 26, 2021 by Elsidia 1
Xeeuq Posted October 26, 2021 Posted October 26, 2021 1 minute ago, Elsidia said: Hide contents You need random research a new containers to trigger random sharp item event. I recommend go to city near farm, harvest all herbs from plantation and hope that you got this random event. Or you can save before it and if not after harvest, load a save and try again. Or just go further and search for new herbs while this event trigger. Thanks again; I'd apparently completely misunderstood how the sharp objects mechanic worked!
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