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Deviously Cursed Loot - BHUNP Advanced Ver4 Bodyslides View File Hi, everyone! Recently I started to set mods for Skyrim AE and faced many problems. One of them was missing DCL bodyslide files for BHUNP. So I decided to make my own bodyslide files. And this is my first time in doing this. These bodyslides was tested on body preset with maxed 7B Bombshell High slider. There is no guarantee that it will work perfect with other "global" sliders This bodyslides have some issues: 1. Black & Red Latex Dress has broken... dress... because I tired fucking with those weights. Bodyslide have only one weight brush that just draws, it would be much easier if there were kind of blend brush. But I have what I have and after a hour of fucking this won't work. 2. When you try to zoom out or fly away with free camera outfit start clipping through the body. IT'S OKAY IN NORMAL GAMEPLAY, SCREENSHOT TAKEN WAS MADE FORM AFAR WITH LOW FOV. This happens because geometry simplifies when camera far enough to save resources. You can see this on the main screenshot and on the screenshot below. 3. Some outfits still can have minor clipping issues. You can post screenshots with problems in support thread, so if there enough issues i'll try to made a patch (if I'll have enough time tho) If anybody know how to fix this or even you have time to fix this yourself i'll galdly post link to your fix here with credits. Anyway this bodyslides are way better than default UUNP bodyslides provided in DCL. Installation: Manual or use prefered mod manager. Requirements: BHUNP (UUNP Next Generation) SSE Deviously Cursed Loot SE 9.0 BodySlide and Outfit Studio SE And their respective dependencies. Have fun! Submitter Colossus228 Submitted 04/22/2023 Category Adult Mods Requires BHUNP (UUNP Next Generation) SSE, Deviously Cursed Loot SE 9.0, BodySlide and Outfit Studio SE Regular Edition Compatible No
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Version 1.0.0
1,318 downloads
This mod adds unarmed combat bonuses to all devious boots in Devious Devices and Deviously Cursed Loot, but only when wearing arm restraints (Armbinder, Yoke or similar). There are three levels of bonuses, depending on the type of boot. Soft rubber boots provide a small bonus. Sharp and/or metal boots give a medium bonus. Heavy boots give a large bonus. Requires: Devious Devices 4.1 Deviously Cursed Loot 6.4 ... And, of course, all of their dependencies.-
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- devious devices
- bound combat
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(and 2 more)
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Version 1.0
1,218 downloads
Hi, everyone! Recently I started to set mods for Skyrim AE and faced many problems. One of them was missing DCL bodyslide files for BHUNP. So I decided to make my own bodyslide files. And this is my first time in doing this. These bodyslides was tested on body preset with maxed 7B Bombshell High slider. There is no guarantee that it will work perfect with other "global" sliders Issues: 1. Black & Red Latex Dress has broken... dress... because I tired fucking with those weights. Bodyslide have only one weight brush that just draws, it would be much easier if there were kind of blend brush. But I have what I have and after a hour of fucking this won't work. FIXED. 2. Some outfits still can have minor clipping issues. You can post screenshots with problems in support thread, so if there enough issues i'll try to made a patch (if I'll have enough time tho) 3. When you try to zoom out or fly away with free camera outfit start clipping through the body. This is common problem for EVERY tight outfit (2B Wedding Outfit, for example). Situation getting worth with fewer polygons in outfit and DCL default outfits are low on polygons indeed. This happens because geometry simplifies when camera far enough to save resources. There is two options: you inflate problem parts on outfit and enjoying floating outfit parts or you have tight outfit and cope with clippings. I stick to second option. You can see this problem on the screenshot below. Screenshot was taken from afar. Thanks to the @Deoxyribonucleic_acid and @GregariousGibbon for got me thinking on the skirt issue. Installation: Manual or use prefered mod manager. Requirements: BHUNP (UUNP Next Generation) SSE Deviously Cursed Loot SE 9.0 BodySlide and Outfit Studio SE And their respective dependencies. Have fun! -
So doing the Diplomatic Immunity Quest didn't go as planned.... Rather than a long synopsis of the "event" I'll let this SS paint the picture. Even though I completed the mission and got the info I still got punished, which I feel was totally unfair! Side note: During the epic fight outside the Embassy when I returned from Dragon bridge, my follower (at the time Sofia) had been knocked down and I went to get her back up when the pop up telling me that I had been Kidnapped happened. (LL Mod Deviously Kidnapped - Vinfamy) This mod wins the Captain Obvious Award for the best No Shit pop up of the night. ____________________________________________________________ Only For those who want more detail (also there might be a bonus troll related picture)
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This Story was originally posted as an "extra story time" item in a post on the DCL thread. The original short version is here as a TL'DR but srsly this is a Blog if you aren't here to read wtf? The Long version: Shortly after my arrival in Skyrim (level 5-10ish) (This is a tale of a RPG moment made possible by Deviously Cursed Loot and Frostfall) I had been told there was some decent game hunting for a young wood elf in the southern region north of Falkreath. On my way back to Riverrun after exploring the lake to the west of that town I came across a group of travelers. One of the ladies in their group expressed how attractive she thought I was, and expressed a desire to pay me to try on some bondage equipment. Against my better judgment I agreed under the condition that she only use a medium amount of items. Imagining only some leg and wrist cuffs and maybe a neck collar and some other mild devices I agreed mostly because I needed the money. The hunting trip had not been entirely fruitful most of the game had managed to run away with only minor wounds, and I had realistic needs to attend to (Nexus Mods 26228) To my shock I was immediately locked into leg cuffs with Chains limiting my movement, and a yoke. Anyone even mildly familiar with bondage devices will know this is not MEDIUM bondage. This is effectively helpless, game over. After receiving my payment of 10 healing potions I was slapped on the ass and sent on my way. I arrived in Riverrun (thankful that they didn’t remove my cloths), and went to see the local Blacksmith to try and get out of my bindings. Alvarr the local smithy informed me that the locks on my devices were very complicated and required him to special order the keys needed to open them. As payment for doing this he requested that I help him with a small matter (it’s not what you are thinking!!!) of delivering a message to a nearby friend of his. As I would be incapable of fishing the note out of my pocket to read it, with my bindings on I was the perfect messenger from a security standpoint. Encouraged by the “nearby” aspect of the friend and lacking any other options I agreed. Sadly nearby to Alvarr and nearby to me in a yoke and leg chains are to very very different things. He asked me to go to Solitude. OK, I can do this… I’ll walk to Whiterun and catch a carriage to Solitude no worries. Well the thing of it is, carriage drivers won’t take you if you are visibly bound as they are worried about some law against transporting slaves or something. Plan B, I’ll take on a follower/body guard to protect me! On the advice of a friend* I enlisted the help of Vera a young warrior living in jorrvaskr with her sisters. (Nexus Mod 74264) Vera while annoying is a perfect follower for me as she stays out of my way, and aggressively engages in melee at the sight of enemies. Also she works for free. (Because I am using LL mods I downloaded patches that change Vera’s body to a more standard CBBE and ages her to a more appropriate age) * So Vera and I set off for Solitude. One small hiccup on the way…. We came across some bandits. Vera summoned her Nord ghost friend and they quickly vanquished them but I got knocked down in the fight. The combination of being knocked down, visibly bound, and at night was a little too much for her ghost friend who I am guessing doesn't get a lot of “action” in Sovngarde, and he began to attack me ripping my armor off before thankfully despawning. Great, now I am naked and I can’t put my cloths back on. Did I mention it was getting cold out too? So we move on and I see a path through the mountain. Thinking this could be the short cut I need to survive this, we head out on the path. Now those of you who know Skyrim Geography (and/or remember the title of this blog entry) are now realizing the mistake I have made. Shortly after we spotted the giant fortress of Labyrinthian, Vera saw her first Frost Troll and charged into battle! I had almost convinced myself we had a shot at surviving this when the 2nd and 3rd red dots appeared on my compass. 3 to 1 no way. What did I do? I hid, I jumped from the raised path to an isolated pillar and hid while Vera fought a brave but doomed battle. After her 1st round of assaults from the frost trolls I had hoped they would disperse giving us a chance to flee, but they refused to leave (probably wondering what happened to me). Vera eventually got back up this time unarmed and naked she didn't win the 2nd round either and the outcome was the same. After the 3rd time I realized we were caught in an endless loop and something needed to be done. So I jumped down and praying to Stendarr (opening the console) I proceeded to eliminate the Frost trolls (kill kill kill). (in my original story I posted that during the attempts to de-traumatize my follower (debug) she became angry and attacked and raped me which I felt I had coming. The following is a sample of the conversation that lead to that event.) Vera: T-They’re all dead!? Me: Yes I had to kill them Vera: B-But how?? Me: oh that? Um I can sometimes just kill things if I need to, you know to get things moving again. I don’t like to do it cuz it isn’t very immersive…. Vera: Immersive??!?!!!! Me: um ya.... Vera: IMMERSIVE!!!!!!! You want to see IMMERSIVE!!!!~!! (The rest of Vera's dialog has been redacted if you really want an idea of what was said download Nexus Mod 1709 and go fight some mudcrabs ) That’s when she attacked me. So as you can see it might have been a little justified. After that she became non-responsive not even dressing or equipping a weapon. I eventually had to leave her like that, and run because I was starting to freeze to death. I ran as fast as you can with leg chains down the hill seeing a road in the distance (Thank you lanterns of skyrim Nexus mod 18916). Through my frostbite haze I could see a showdowy figure on the road below me. I arrived just in time to pass out at his feet. I awoke at a campsite near Solitude (the one outside Folgunthur if I recall correctly). I was able to make my way from there to Solitude with little incident (though I did get a few public indecency fines thanks to Sexcrime by leechlord LL mod) If you are wondering I did go back and get Vera and found a way to coax her off the mountain.
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Version 1.0.1
5,052 downloads
A simple mod that allows you to turn any standard recruitable NPC follower into a XDFF DOM. You will become their submissive slave and they will then function just like Leon or Leah from Deviously Cursed Loot. This mod is completely stand-alone and does not directly alter any Deviously Cursed Loot files. Since this mod does not directly modify/replace any DCL file or script it should continue to work for future editions of Deviously Cursed Loot. Should Kimy decide to add a built-in method of converting any follower into a XDFF dom in the future then consider this mod obsolete. Requirements: Deviously Cursed Loot 7.0 or newer plus its required mods. Usage: Talk to any non-undead, non-creature NPC that can currently be recruited as a follower and a dialog option should appear allowing you to submit as their slave. Warning: for now you are only allowed to do this with one NPC with no way to change your mind later, so choose your master wisely. You definitely should make a backup save before you commit your character to a master. Known Issues: You might have to save a game with this mod active, exist out of the game, and reload before the dialog option to be enslaved will appear. Don't know why that happens. But after that the mod will work as intended. Being this mod triggers the same quest that Leon/Leah use to enslave you it will have any of the same bugs. XDFF is still very much a work in progress at this time (11/10/2018) so there are still issues being worked out. Aside from that and certain NPCs that are not recruited via the standard dialog options not being supported, nothing I can think of. Credits: Kimy for creating Deviously Cursed Loot and the XDFF system of course. -
Devious Combat Boots (2018-06-14) View File This mod adds unarmed combat bonuses to all devious boots in Devious Devices and Deviously Cursed Loot, but only when wearing arm restraints (Armbinder, Yoke or similar). There are three levels of bonuses, depending on the type of boot. Soft rubber boots provide a small bonus. Sharp and/or metal boots give a medium bonus. Heavy boots give a large bonus. Requires: Devious Devices 4.1 Deviously Cursed Loot 6.4 ... And, of course, all of their dependencies. Submitter Slagblah Submitted 06/14/2018 Category Other Requires Devious Devices, Deviously Cursed Loot Special Edition Compatible No
- 10 replies
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1
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- devious devices
- bound combat
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(and 2 more)
Tagged with:
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I'm having a problem with the devious devices mod. In the mod description it mentions something about not being able to start "oral animations" with gags or "anal/vaginal animation" with a chastity belt. However whever I start an animations the character unequips everything including the devices (only visually, they're still equipped in my inventory but I need to enter the menu and examine the device or something for them to reappear visually) and animations start that aren't supposed to start. E.g. I'm wearing a chastity belt with anal plug but I can still start anal animations. Is there any way I can fix this? I feel like this is a pretty crucial part of the mod especially with deviously cursed loot installed. My load order if it's relevant.
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Ive been trying to get Devious devices and Deviously cursed loot to work on Skyrim Se but IM incredibly new to modding since this is my first time modding. Im using Vortex to install all the mods required and ive got almost everything workign exept... the mods i wanted to work in the first place-DD and DCL can someone please post a screenshot of their vortex mods tab so that i cansee what ive been doing wrong This is what mine looks like and i cant get the mods i want to install
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Alright.. so I've been looking up and down at so many different videos, forums, and places ALL across the entire site and even YT to find any means to get this to work.. I've tried so many different fixes, solutions, and repairs and not a single one has worked so I'm going to try to as best as I can explain my entire situation. The Issue: I am relatively new when it comes to trying to mod my Skyrim game, that said, I have almost NO experience with mods or properly integrating them. I have followed the mod installation instructions, and grabbed every pre-requisite as needed. Down below I will have a list of my mods I have. My issue lies in Bodyslide (presumably). While installing the Devious Devices mods (DDA, DDI, DDX) and a mod to use them (DCL), they constantly instructed that I "run bodyslide" and FNIS, before launching Skyrim to ensure they downloaded correctly. Each time, nothing seemed too wrong. After looking up what to do, I learned that apparently above presets (top-left corner of Bodyslide) that when you click on Outfit/Body, it SHOULD display options for your varying mod armours. This is not the case for me, I only have the default options available. Before I ramble on too long in the first segment; I have done ALL I CAN to try and follow the instructions given to me to a T. When playing with these mods enabled, I am experiencing my character being made transparent- their body forcibly being shrunk by an outfit, gear straight up not appearing, gear that DOES appear often times being clipped over by my characters skin. My Understanding: So, with all of the above considered; here is what I have in terms of what I think might be causing this issue but I don't know how to fix. First; I am using the mod handler Vortex in order to allow ease when it comes to mod installation.. however, I think I made a discovery. When looking through my files, it was made evident to me that Bodyslide for some reason had two different locations; one belonging to my Skyrim directory and another belonging in Vortex's "Roaming" file location. I am not certain if this has any source of conflict; as this seems to only control mod load order (assessing this later in the post). Second: Apparently, files from the aforementioned mods were supposedly meant to find their way to Bodyslide's folders on their own- but don't appear to have done so (as evidenced by them not appearing in the outfit/body selector). My Mods (in order of loading (plugins only)): The following is my current list of mods (and default files, just in case), all installed via Vortex; Bodyslide included. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm Deviously Cursed Loot.esp SOSRaceMenu.esp XPMSE.esp RaceMenu.esp RaceMenuPlugin.esp FNIS.esp RaceMenuMorphsCBBE.esp SkyUI.esp Other Mods: These are mods not found in the plugins section, therefore not seemingly having a load order. I will avoid redundancies as possible XP32 Maximum Skeleton Extended HDT Physics Extensions Bodyslide and Outfit Studio NetImmerse Override Fuz Ro Doh FNIS Data (I know this one is techincally above, but including to verify I am in fact running FNIS as instructed and re-deploying mods) Help Needed: So my issue has been stated above, what I really need is any sort of knowledge on how I'm supposed to fix this mess, I've tried so many things and I'm just more and more confused.. I don't know if this is enough to help get an idea what is wrong but I tried to be as specific as I can be. Though not what the point of this thread is, in what minimal time I've gotten to experience these mods (losing interest post-transparency issues), I also want to figure out how to get SOS installed- having already for so many other mods I've installed so far declined SOS integration preferences/add-ons to make them work. At first I didn't think I wanted them but it's become kinda jarring to see male figures just dry hump with loin cloths. If anyone could help me figure that out it'd be appreciated as well- though I above all else want the transparency to be fixed with my.. "armours".
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i recently had an issue with DCL CTD on save load (managed to fix that by getting the XXL version of FNIS) but it still won't load in MCM Here is my Load Order & a Papyrus Log I have also tried Jaxonz MCM Kicker & the setstage command but both proved unfruitful if anyone can help it would be really appreciated Papyrus.0.log Load Order.txt
- 18 replies
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View File A simple mod that allows you to turn any standard recruitable NPC follower into a XDFF DOM. You will become their submissive slave and they will then function just like Leon or Leah from Deviously Cursed Loot. This mod is completely stand-alone and does not directly alter any Deviously Cursed Loot files. Since this mod does not directly modify/replace any DCL file or script it should continue to work for future editions of Deviously Cursed Loot. Should Kimy decide to add a built-in method of converting any follower into a XDFF dom in the future then consider this mod obsolete. Requirements: Deviously Cursed Loot 7.0 or newer plus its required mods. Usage: Talk to any non-undead, non-creature NPC that can currently be recruited as a follower and a dialog option should appear allowing you to submit as their slave. Warning: for now you are only allowed to do this with one NPC with no way to change your mind later, so choose your master wisely. You definitely should make a backup save before you commit your character to a master. Known Issues: You might have to save a game with this mod active, exist out of the game, and reload before the dialog option to be enslaved will appear. Don't know why that happens. But after that the mod will work as intended. Being this mod triggers the same quest that Leon/Leah use to enslave you it will have any of the same bugs. XDFF is still very much a work in progress at this time (11/10/2018) so there are still issues being worked out. Aside from that and certain NPCs that are not recruited via the standard dialog options not being supported, nothing I can think of. Credits: Kimy for creating Deviously Cursed Loot and the XDFF system of course. Submitter MrEsturk Submitted 11/10/2018 Category Quests Requires Deviously Cursed Loot 7.0 or Newer Special Edition Compatible No View File