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Feigned Sleepwalking - This AI song was generated using MiniMax Music 3, and the video was generated with the MiniMax H3 model. These are locally deployed models; the only costs involved are the electricity for the computer and the air conditioning (my GPU often runs above 70°C, so the AC has to be on). Banner - Someone asked me what image is used for this blog's banner. It is one of the images from the unreleased "Nightlife" series. The Hungry Ghost Festival - Last month's Ghost Festival was a bit spooky... I need some hunks to keep me company... Full Service - This animation was created at the request of a netizen; since I haven't played the game myself, I could only give it a try. Mosquito swatter - This is an unreleased original version of a video produced last year. The original version was not completed because the wire mesh was a mess when the AI generated the mosquito swatter. Now that AI can generate complete wire mesh, so the video was remade. Pyramid Head is toyed with by the madman James. Peeping Tom - The boy next door peeks at the police. 👀He got his wish (and was raped). Booth games - This is a place for men to play, and also a place for men to be abused. Do you want to work here ?
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View File Voices of the Court: Roleplay Expanded Voices of the Court: Roleplay Expanded Voices of the Court: Roleplay Expanded (VOTC-RE) is a standalone AI conversation and roleplay application for Crusader Kings III. VOTC-RE is a derivative work built from Voices of the Court / AliChat, Voices of the Court 2.0, and Voices of the Court - Community Edition. The project originally started as World Cards and slowly grew into something much larger. VOTC-RE now includes World Cards, Character Cards, conversation controls, retries, continuation, Scene Cast, Conversation Director, Global Messages, Letters, additional CK3 actions, conversation history tools, scene controls, prompt customization, and many other changes built around making AI roleplay in CK3 feel more persistent and useful. The main goal is simple: I want conversations to feel like they are actually part of your campaign instead of every interaction feeling completely disconnected from the last one. VOTC-RE uses current CK3 information alongside things like World Cards, Character Cards, summaries, previous conversations, memories, diaries, Letters, and other saved information so the AI has much more to work with when interacting with your characters. You do not need VOTC-CE installed separately. Download All VOTC-RE 1.5 application downloads are available here: https://daddyd1999.itch.io/votcre15 Available files include: VOTC_RE_1.5.0_Setup.exe — recommended installer VOTC_RE_1.5.0_Portable.zip — portable application VOTC_RE_1.5.0_CK3.zip — CK3 component VOTC_RE_1.5.0_Source.zip — corresponding source The CK3 component and source are also available with the LoversLab release. Use Setup OR Portable, not both. Why VOTC-RE Is Also on LoversLab I have several adult CK3 projects and ideas that I may experiment with over time. Some may remain completely separate mods. Where it makes sense, I may create optional compatibility patches or integration so VOTC-RE can recognize or work alongside them. The same applies to existing adult CK3 mods made by other authors. VOTC-RE already has systems such as World Cards, Character Cards, AI actions, conversation history, summaries, and custom prompts that make this kind of integration possible when I decide to support something. Suggestions are welcome, but a suggestion is not a promise. I will add integrations when they are technically reasonable, useful, and something I actually want to maintain. Current Adult Content Support The current base release does not include dedicated sex-mod integration. VOTC-RE can already handle mature, sexual, violent, vulgar, or otherwise explicit roleplay depending on the AI provider and model you choose. I do not create, train, host, or distribute AI models. Different models have very different restrictions, quality, context sizes, writing quality, and instruction-following ability, so model choice matters heavily for adult roleplay. One model may handle explicit dialogue, violence, complicated relationships, and long scenes perfectly fine while another may refuse the exact same thing. If a model refuses certain content, VOTC-RE cannot force that model to generate it. Dedicated integration with adult CK3 mods may be added later through optional compatibility work. World Cards World Cards preserve important campaign information and bring it into the AI's context when it becomes relevant. Cards can cover: Characters Events Locations Relationships Items Factions Religions Secrets Old wars Bloodlines Artifacts Sexual relationships Personal history Political situations Custom campaign lore Pretty much anything else you want the AI to remember Character Cards can also be linked directly to CK3 Character IDs. World Cards work alongside conversation summaries rather than replacing them. Summaries are useful for remembering what happened during previous conversations, while World Cards are better for information that should remain part of the campaign for much longer. VOTC-RE can also automatically create Character Cards after you interact with characters. The automatic system is meant to give you a good starting point. If a character, relationship, event, or other piece of information is especially important to your campaign, you can edit the card yourself and make sure it says exactly what you want it to say. VOTC-RE 1.5 also adds World/Story Card Book export, so books can now be exported instead of remaining tied to one installation. Character Cards Character Cards are World Cards made specifically for individual CK3 characters. They can store information such as: Personality Character history Relationships Important conversations Motivations Opinions Titles Political position Secrets Rivalries Friendships Romantic relationships Sexual relationships Important campaign events Character development that happened during roleplay Character Cards can be linked directly to CK3 Character IDs, helping the application keep that information connected to the correct person. They do not replace CK3's actual game information. They give the AI additional roleplay information that CK3 itself normally has no reason to keep track of. Conversation Memory VOTC-RE does not rely on one endless chat log for everything. Depending on the conversation, the AI can be given information from things such as: Current CK3 character information Current game information Recent conversation history Conversation summaries Memories World Cards Character Cards Conversation Director Diaries Letters Scene Cast Other saved roleplay information This allows characters and events to carry forward much more naturally between conversations. The amount of information the AI can actually use at once still depends on the model you choose and how large its context window is. More context is not always automatically better. If bad or outdated information is being kept around, giving the model even more context can sometimes make that worse instead of better. Major Roleplay Features VOTC-RE includes: Writing Style controls Saveable Response Retries Continue This Response Same-Day Conversation Continuation Live message editing and deletion Manual NPC Rounds Choose Who Responds Response Length controls Conversation Director Scene Cast Manager Conversation Scene controls Global Messages World Cards Character Cards World/Story Card Book import and export Generate Starter Book Better World Card Activation Conversation History management Searchable saved conversation history Editing saved conversations Deleting saved conversations Persistent summaries Memories Diaries Additional CK3 actions Reworked private Letter system Standalone provider/application configuration Custom prompts Custom Prompt Presets Expanded localization support What's New in VOTC-RE 1.5 VOTC-RE 1.5 adds several new features while also fixing and improving parts of the application that needed more work. World/Story Card Book Export World and Story Card Books can now be exported. This makes it much easier to: Back up your books Move them between installations Save different campaign books Share books with other users Keep important World Cards without having to rebuild them manually Existing book importing still works alongside the new export option. Generate Starter Book Improvements Generate Starter Book has been improved for much larger campaigns. Very large campaigns with a lot of characters and accumulated information could previously cause problems when trying to generate a Starter Book. That system has been improved so it can better handle campaigns that have grown far beyond a simple new game. Character handling during generation has also been improved so existing characters are less likely to be handled incorrectly or unnecessarily recreated. Relationship Improvements Additional work has been done to reduce cases where the AI could save a relationship backwards. For example: A liege being described as the vassal A vassal being described as the liege A parent and child being reversed The person performing an action being confused with the target Other relationships where direction actually matters This is especially important because once incorrect information gets saved into a World Card or summary, the AI can continue seeing that bad information later. The changes in 1.5 are meant to make these relationships more reliable when new information is being saved. AI can still make mistakes, especially if the conversation itself already contains incorrect information, but the application should now do a better job of keeping directional relationships clear. Conversation History Editor Conversation history can now be managed much more easily from inside the application. You can: Search old conversations Find conversations by character or save Edit saved conversation history Delete individual conversations Delete multiple conversations Clean up old or incorrect roleplay information Previously, editing old conversation history could require manually going into the application's files and changing the text yourself. That should now be needed far less often. Better Data Management Several parts of the application now have better options for selecting and deleting saved information. This includes systems such as: World Cards Summaries Diaries Conversation History Letters Global Messages Custom Prompt Presets This is especially useful for long campaigns where a large amount of information can build up over time. Localization Fixes A large amount of newer VOTC-RE interface text was previously still English-only. That has now been corrected so the newer VOTC-RE features work properly with the application's supported languages. Supported languages include: English German Spanish French Japanese Korean Polish Portuguese Russian Turkish Chinese This includes newer controls and menus that had been added after the original application but were never properly connected to the existing language system. Conversation Director Conversation Director gives you another way to tell the AI how the current roleplay should be handled. It can be used for things such as: Important campaign context Long-term situations Relationship information Current political situations Character motivations Important instructions for a scene Information you want the AI to consistently keep in mind This is useful when something matters to the current roleplay but does not necessarily belong inside normal dialogue. Scene Cast Scene Cast gives you more control over who is actually part of a conversation. Characters can be added or removed from the current scene so the AI knows who is currently involved instead of simply assuming every nearby or relevant character should participate. Scene Cast works alongside: Choose Who Responds Manual NPC Round Conversation Director World Cards Response Length Conversation continuation Large conversations can become increasingly difficult for AI models as more characters are added, so the model you use still matters heavily here. Choose Who Responds Choose Who Responds lets you decide which character should answer next during conversations involving multiple people. This gives you more control over group scenes and prevents every response from being left entirely up to the model. Manual NPC Round Manual NPC Round allows the NPCs currently involved in the scene to speak without requiring the player character to say something first. This is useful for arguments, council meetings, group conversations, reactions, or scenes where you simply want the other characters to continue talking among themselves. Saveable Response Retries If the AI gives you a response you do not like, VOTC-RE allows responses to be retried. Retries can be saved instead of immediately replacing the previous version forever. This makes it possible to generate different versions of a response and decide which one you actually want to keep. Continue This Response If the AI stops before finishing a response, you can tell it to continue instead of starting an entirely new reply. This is particularly useful with longer responses or models that sometimes stop early. Same-Day Conversation Continuation Conversations can be continued later during the same in-game day while keeping the earlier conversation available. This makes it easier to temporarily leave a conversation and return without treating it like the characters completely forgot what just happened. Response Length VOTC-RE includes controls for how long you want model responses to be. Available options include: Short Medium Long Custom Default Different models interpret response length differently, but these controls give you a much easier way to tell the model roughly how detailed you want conversations to be. Writing Style Writing Style lets you control the general style you want the AI to use when generating conversations. This can help push the model toward a certain type of dialogue, prose, tone, or roleplay style without having to repeatedly explain it inside the conversation itself. Global Messages & Letters VOTC-RE includes communication systems outside normal face-to-face conversations. The Letter system is designed around private correspondence between characters and has been heavily reworked compared to the older implementation. Global Messages provide another way for messages and information to move between characters. These systems help roleplay continue without requiring every interaction to happen through a normal conversation scene. CK3 Actions VOTC-RE supports AI-interpreted CK3 actions so conversations can sometimes result in actual changes inside the game. This allows roleplay to interact with CK3 instead of everything happening only through narration. Supported actions include both inherited actions and additional actions added through Roleplay Expanded. Because actions are interpreted from natural language, the AI model you use still matters. Clear instructions and clearly named targets usually work better than vague wording. The AI saying something happened in dialogue also does not automatically mean the corresponding CK3 action actually happened. Narration and game actions are separate things. AI Providers VOTC-RE does not come with its own AI model. I personally use OpenRouter, although other supported providers can be configured. Different models behave differently with: Writing quality Sexual content Violence Profanity CK3 actions Multi-character conversations Long conversations Scene awareness Character consistency Summaries World Cards Context size Instruction-following If a model refuses certain content, VOTC-RE cannot force that model to generate it. VOTC-RE provides the connection between CK3, your campaign information, and the model. The actual writing still comes from whichever AI model you decide to use. Installation You need: Crusader Kings III VOTC-RE application VOTC_RE CK3 component A supported external AI provider/model You do not need VOTC-CE separately. Download: https://daddyd1999.itch.io/votcre15 The Setup version is recommended for most users. Portable users must install the supplied CK3 component separately and enable it in the CK3 launcher. Before install if you'd like to see it working and in order check out this short, shitty, demo video. : Support / Suggestions / Integration Requests For bugs, installation help, feature requests, adult integration ideas, or recommendations for mods you would like to see supported: https://discord.gg/wNmGZQtyJJ The Discord is also the best place to ask questions about VOTC-RE, World Cards, models, prompts, installation, CK3 actions, or anything else involving the application. Credits, Attribution & Project Lineage VOTC-RE is a derivative project and would not exist without the projects and contributors that came before it. Original Voices of the Court / AliChat Full credit goes to the original Voices of the Court / AliChat creators and contributors, including Durond / Demeter29, for establishing the original CK3-to-AI conversation framework. Original source: https://github.com/Demeter29/Voices_of_the_Court Voices of the Court 2.0 Credit goes to the contributors who continued and expanded that work through Voices of the Court 2.0. Source: https://github.com/Voices-of-the-Court/VOTC Voices of the Court 2.0 - Community Edition A large amount of credit goes to MrAndroPC, Lisiyuan233, zhaowendao2005, the Chinese VOTC development community, and the wider VOTC-CE team and contributors. Roleplay Expanded originally existed as an add-on/derivative of VOTC-CE 2.1.1-alpha.1. Standalone VOTC-RE no longer requires CE separately, but it remains derived from that codebase. machiavelli — VOTC-CE maintainer/developer. VOTC-CE source and contributor history: https://github.com/Z-Jianxin/Voices_of_the_Court_Community VOTC CK3 mod source: https://github.com/Voices-of-the-Court/votc_mod Voices of the Court: Roleplay Expanded I do not claim ownership over original VOTC/VOTC-CE code, systems, prompts, interface work, backend architecture, CK3 integration, provider systems, game-data handling, or other upstream material. My work covers the additions, modifications, fixes, and Roleplay Expanded systems introduced through World Cards, VOTC-CE Roleplay Expanded, and standalone VOTC-RE. Where those systems modify or extend upstream material, the applicable upstream rights and license obligations remain in effect. If I have missed an upstream contributor whose work is actually present in VOTC-RE, contact me and I will correct the attribution. Licensing / Source VOTC-RE is distributed according to the licenses applicable to the material from which it is derived, including GNU GPLv3 and CC BY-SA 4.0. The corresponding VOTC-RE 1.5 source is available alongside the release: https://daddyd1999.itch.io/votcre15 VOTC-RE 1.5 also includes the legal, copyright, attribution, and ownership information applicable to this release. Upstream material remains governed by its original ownership and license. GPLv3: https://www.gnu.org/licenses/gpl-3.0.html CC BY-SA 4.0: https://creativecommons.org/licenses/by-sa/4.0/ Future Adult Integrations If I create compatibility work for another author's mod, that does not give me ownership over that author's mod, code, assets, writing, or systems. Their work remains theirs and remains governed by their own license and permissions. I am open to future adult integrations where they make sense and where I have the time to maintain them properly. That may include support for existing adult CK3 mods, compatibility patches, or separate projects I create myself. The goal of any compatibility work would be to let VOTC-RE understand and interact with the relevant mechanics or roleplay information where possible, not to replace the original mod. Add things that are actually useful without getting in the way of what already works. If you enjoy VOTC-RE and want to help me keep building more weird, fun, adult-friendly CK3 stuff, I now have a Patreon for DaddyD1999's Mods and Content. There’s absolutely no pressure to support, but if you do, I genuinely appreciate it a lot. ❤️ https://patreon.com/DaddyD1999 Submitter DaddyD1999 Submitted 09/16/26 Category Crusader Kings 3 Requirements https://github.com/DaddyD1999/VOTC-RE-1.0/releases/tag/VOTC
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Version 1.5.0
133 downloads
Voices of the Court: Roleplay Expanded, or VOTC-RE, is a standalone AI conversation and roleplay application for Crusader Kings III, built from the foundation of Voices of the Court, Voices of the Court 2.0, and Voices of the Court - Community Edition. At its core, VOTC-RE lets you actually talk to CK3 characters through AI-generated conversations using information pulled from the game itself. Characters can respond according to personality, relationships, current circumstances, campaign history, scene context, and the information VOTC-RE receives from CK3. Supported actions can also communicate back to the game when something needs to happen mechanically. The project originally started as World Cards, a way to preserve important campaign lore without forcing every piece of information into every prompt. From there it expanded into conversation controls, retries, continuation, scene management, Character Cards, Global Messages, Letters, additional CK3 actions, provider support, and a much larger roleplay framework. The standalone version no longer requires VOTC-CE to be installed separately. Why VOTC-RE Is Also on LoversLab One of the reasons I wanted VOTC-RE available here is because I have several adult CK3 projects and ideas I would like to experiment with over time. Some of those may be completely separate mods that are not inherently part of VOTC-RE at all. Where it makes sense, however, I may create optional compatibility patches or integration so VOTC-RE can recognize, react to, or otherwise work alongside those mods. The same applies to existing adult CK3 mods made by other authors. If there is a popular adult mod, framework, system, or feature that people would like to see VOTC-RE understand or interact with, I am absolutely willing to hear suggestions. That does not mean I can promise support for every mod people request. I will look at recommendations, consider whether the integration is practical, and decide whether it is something I would personally use and actually want to maintain. That is generally how this entire project has developed in the first place. Most of the features in Roleplay Expanded exist because I was playing CK3 myself, ran into something I wished worked differently, and decided to build it. Adult development will be handled the same way. Current Adult Content Support The current base release does not include dedicated sex-mod integration. There is no claim that installing Carnalitas, another adult framework, or any particular LoversLab mod beside VOTC-RE will automatically make the two systems communicate. However, the conversation side of VOTC-RE is already capable of handling extremely mature, sexual, violent, vulgar, or otherwise explicit roleplay depending on the AI provider and model you choose. I do not create, train, host, or distribute AI models. VOTC-RE connects to supported outside AI providers. The behavior, restrictions, quality, censorship level, and adult-content capability of generated responses depend heavily on whichever model and provider the user configures. Some models heavily restrict sexual material. Others are much more permissive. So if you are specifically interested in adult roleplay, model choice matters a great deal. The important distinction is: VOTC-RE can already handle adult conversation content when the selected external AI model allows it. Dedicated mechanical integration with adult CK3 mods is something I may add through compatibility patches over time. Those are two different things. Adult Feature Suggestions I am very open to suggestions for features that would improve the adult side of VOTC-RE. That can include ideas for: Better awareness of adult relationships or events Integration with existing adult CK3 mods New CK3 actions that would make sense in adult roleplay Better conversation context for intimate scenes Improved handling of relationship or sexual history Features that make multi-character adult scenes work better Better communication between external adult mods and VOTC-RE Compatibility patches for specific LoversLab projects If you have an idea, feel free to suggest it. I do want to be clear about expectations, though. A suggestion is not a promise. I am far more likely to add something if it is useful, technically reasonable, fits the way VOTC-RE already works, and is something I would personally want in my own game. If I do not think I would use a feature myself, or if maintaining it would become more work than it is worth, I may decide not to add it. World Cards World Cards are the system that started this entire project. They allow you to preserve important campaign information and bring it into the AI's context only when it actually becomes relevant. A World Card can describe almost anything: Characters, events, locations, relationships, items, factions, custom religions, secrets, old wars, bloodlines, artifacts, prophecies, sexual relationships, personal history, or any other campaign information you want the AI to understand. Character Cards can also be linked directly to CK3 Character IDs. World Cards work alongside conversation summaries rather than replacing them. Major Roleplay Features VOTC-RE includes: Writing Style controls Saveable Response Retries Continue This Response Same-Day Conversation Continuation Live message editing and deletion Manual NPC Rounds Choose Who Responds Response Length controls Conversation Director Scene Cast Manager Conversation Scene controls Global Messages World Cards Character Cards Generate Starter Book Better World Card Activation Additional supported CK3 actions Reworked private Letter system Standalone provider and application configuration Saveable Retries allow multiple generated responses to be preserved rather than permanently losing an older response every time you regenerate. Continue This Response allows the character who just spoke to continue without requiring the player to send a meaningless fake message. Conversation Director lets you guide what is happening in a scene without pretending those instructions were literally spoken by your character. Scene Cast Manager allows appropriate characters to be added to an existing conversation as actual active participants. AI Providers VOTC-RE does not come with its own AI model. You configure an outside provider and model. I personally use OpenRouter, which gives access to many different models through one provider. Different models behave very differently with: Writing quality Sexual content Violence Profanity Formatting Actions Multi-character scenes Scene awareness Writing Style Continuation General instruction-following If a model refuses to generate a certain type of content, VOTC-RE cannot magically force that model to do so. Installation You need: Crusader Kings III The supplied VOTC_RE CK3 component The standalone VOTC-RE application A supported external AI provider/model configuration You do not need to install VOTC-CE separately. The application is downloaded here: https://github.com/DaddyD1999/VOTC-RE-1.0/releases/tag/VOTC You can use either the Setup version or Portable version. The Setup version is recommended for most people. Regardless of which application version you choose, the supplied VOTC_RE CK3 component must also be installed and enabled in the CK3 launcher. Support / Suggestions / Integration Requests For bugs, installation help, feature requests, adult-integration ideas, or recommendations for mods you would like to see VOTC-RE patched to support: https://discord.gg/wNmGZQtyJJ If you are the author of another CK3 mod and are interested in possible VOTC-RE integration, you are also welcome to reach out. Credits & Licensing VOTC-RE would not exist without the work that came before it. Full credit goes to the original Voices of the Court / AliChat team and contributors for creating the original CK3/AI conversation system. Credit also goes to Durond and contributors to Voices of the Court 2.0, as well as MrAndroPC and the wider Voices of the Court 2.0 - Community Edition contributor base. Roleplay Expanded originally existed as an add-on and derivative of VOTC-CE 2.1.1-alpha.1. The standalone version no longer requires Community Edition as a separate installation, but it remains derived from that codebase. I am not claiming ownership over original VOTC or VOTC-CE systems, interface code, backend architecture, prompts, CK3 integration, or other upstream material simply because those systems are included within or modified by Roleplay Expanded. Upstream source: https://github.com/Voices-of-the-Court/votc_mod VOTC-RE includes material governed by applicable upstream licenses, including GNU GPLv3 and CC BY-SA 4.0. Anything covered by an upstream open-source license remains governed by that license. Anything created by another author remains subject to that author's ownership, license, and permissions. For material I personally created and actually own, ask me before reusing, reuploading, repackaging, or modifying it for another project unless I have specifically stated otherwise. The same principle applies to future adult integrations. If I create a compatibility patch for another author's mod, that does not mean I own their mod or its assets. Their work remains theirs. Any optional patch I create will only cover the integration work that I actually created, and users will still need to follow the original mod author's requirements and permissions. GPLv3: https://www.gnu.org/licenses/gpl-3.0.html Going Forward I have several separate CK3 mod ideas planned, including adult ones, and some of those may eventually receive VOTC-RE integration where it makes sense. I am also open to patching VOTC-RE into other adult mods when there is enough interest and I have the time to do it properly. Nothing is guaranteed simply because it is suggested, but I absolutely want people to tell me what integrations and adult-focused features they would actually find useful. The development rule is the same one I have used since World Cards first released: Add things that are actually useful without getting in the way of what already works. -
View File X-Change™ Life X-Change Life is a text-based, sandbox RPG with tons of sex. It takes place in a world where gender-swapping pills can give you any body you want! The core concepts include making sex encounters quite interactive, and giving you a lot of gameplay choices compared to other HTML-based sex games. You can either download it (it's big, about 5gb due to having thousands of media files - they're all compressed, I promise), or play online. Find out more about the project here. You can support me on SubscribeStar here for access to early playtests and votes on future content! This game is in its early stages (it's been in public development for a bit over a year), but already has a decent chunk of content. It's also built from the ground up to be extremely modular and moddable. It's also completely open source and you can check out the code repository (I even give bounties for bug fixes) in the first link. Anyhow, that's all! Enjoy. Submitter l1lym Submitted 02/01/23 Category Other / Unsorted
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Hello, I know I have been absent for quite sometime now, For those that know who I am/was, I created the Lustling mod for Starbound. This by no means makes me an expert on anything videogame related. But making that mod and working with this community had helped me understand coding (what little I know that is, Your looking at someone that failed to compile Hello World). My silence is because I have been making a videogame. I have come quite far, but I am shamefully pulling every string I can for this next part in this project of mine. To keep things short I need people to wishlist my game on steam. https://store.steampowered.com/app/4772480/ParaDox/ Getting my game on the front page will allow me to continue making videogames for a very long time. Something I have come to enjoy. But I found one of my big weakness is building a community. I could make the most epic AAA game ever, or a apple you click to get hats for your apple .. but if nobody knows it exists then it does not matter. My game by no means is ground breaking but its not terrible ether (ill give more info of my game further down in a spoiler). So I need wishlists to push my game forward so more people will see it, I don't expect world shattering numbers. Just pop over, wishlist then off you go, less than a few seconds of your time. I am sorry that this post has nothing to do with the more carnal side of LL, but for those that do know my work, know that If I am making videogames for a living, fun stuff will come. Sadly my first game had to be simple, easy to make (it was not) and appeal to all. I hope this post wont get removed for not containing any mod requests or showcasing a NSFW game, But know this is not a advertisement, this is me hat in hand, asking hopefully politely for help. My game info Thank you for listening to me
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View File [.23] International Measurements (Metric and more!) This mod adds settings for international measurement systems in XCL. Support for the following features have been implemented for character creation, examine yourself at night, and at the New-U machine Imperial and Metric systems for height and weight. The following bra measurement systems have also been implemented: US, UK, France, Italy, Europe, Australia, and Japan. Also added is the ability to show the character's ID, as I find that useful. This should support modded MCs (tested with Kendra) Thanks to Aph for making the game we all love. Special shout out to McLurkington for pointing out when I'm being stupid or overthinking things, and for teaching me things even he's not trying. And thanks to everyone who wrote code that I referenced when looking at how something works Submitter MNoble Submitted 12/24/2025 Category Gameplay Utilities Requirements XCL .23
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Captain America likes greening the environment and fertilizes the park.... FF16 Clive Rosfield in Skyrim Leon, Carlos & Chris in College of Winterhold Dawnguard -- Agmaer and Celann Mistveil Keep -- Harrald always bullies Saerlund !!
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skyrim special edition moded with nice bdsm mods and beautiful npc replacers vs Conan exiles enhanced thrall modding n stuff. which is a better choice among these 2. I have the first one but recent spike about Conan in feed peaked my interest.
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animation The Chiks'n Eggs Factory | Pre-Teaser 3
Lulasmut posted a blog entry in Lula's Saga: The Holestic Adventures
https://lulasaga.xyz-
- unreal engine
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Tagged with:
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Version 1.2.1
3116 downloads
This mod adds settings for international measurement systems in XCL. Support for the following features have been implemented for character creation, examine yourself at night, and at the New-U machine Imperial and Metric systems for height and weight. The following bra measurement systems have also been implemented: US, UK, France, Italy, Europe, Australia, and Japan. Also added is the ability to show the character's ID, as I find that useful. This should support modded MCs (tested with Kendra) Thanks to Aph for making the game we all love. Special shout out to McLurkington for pointing out when I'm being stupid or overthinking things, and for teaching me things even he's not trying. And thanks to everyone who wrote code that I referenced when looking at how something works -
Great news for all players! Goblin Dungeons steam Trading Cards and Community Items for our game are now available By playing the game, you can earn trading cards and create: Steam Badges ️Profile Backgrounds Chat Emoticons In addition, themed items for the game are now available for purchase in the Steam Points Shop: Animated Avatars Avatar Frames Profile Backgrounds Animated Stickers Emoticons Customize your profile, collect badges, and show your love for the game to the entire Steam community! Thank you for your support ❤ See you in the game!
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- 18+
- adult game
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You're Marcus Hale, an adult film director in Los Angeles with a luxurious studio compound where five of the industry's biggest stars live and work. Navigate the complex interpersonal dynamics, professional pressures, and personal ambitions of your unconventional household while trying to keep your production company afloat in a competitive industry. https://infiniteworlds.app/shared/UKQ3X4
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Hello everyone, after trying the games: The Imperial Gatekeeper, Mobgirl Train, and NPC Capture Academy, I became addicted to them, but I can't find any more games in this style. There was another game that took place in a prison, but it didn't appeal to me much. So if anyone knows of any games similar to Paper please, please share them with me. I would greatly appreciate it.
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18+ Goblin Dungeons - Preparing for the Descent into the Dungeon
Loolust posted a topic in Adult Gaming
Before every descent, it’s important to remember: the dungeon does not forgive mistakes. To survive, you must know how to use the abilities you find — and what kind of enemies you’ll encounter. Below is a complete breakdown of everything that will help you go deeper. Potions — the foundation of your survival Potions allow you to survive deadly blows, restore resources, or take a risk to change the flow of battle. ❤ Healing Minor — restores 15% health Standard — restores 30% health Strong — restores 50% health Mana Minor — restores 15% mana Standard — restores 30% mana Strong — restores 50% mana Special Potions Potion of Fate — removes one random effect (positive or negative). Potion of Greed — 50% chance to gain the effects of all potions at once or nothing. Potion of Luck — applies a random effect (also positive or negative). Runes — power earned in battle Runes drop from bosses and grant unique abilities. They define your playstyle, strengthen your spells, and determine the outcome of dangerous encounters. ⚡ Synergy Rune Allows you to apply elemental states to enemies: Smoldering, Frozen, Electrified, Bloodied. If the elements are compatible — synergy triggers and you deal +50% damage, activating a unique synergy spell. If incompatible — damage dealt is reduced by 50%. Synergies (+50% damage): Fire + Ice = Steam Ice + Blood = Shards Blood + Electricity = Flash Electricity + Fire = Sparks Incompatible combinations (-50% damage): Fire + Blood Ice + Electricity Electricity + Ice Blood + Fire Resonance Rune For each spell in your spellbook, grants a +10% bonus depending on its element: Fire — increases damage Ice — increases resistance Electricity — increases mana regeneration Blood — increases health regeneration ️ Foresight Rune Allows you to look one step ahead in the dungeon labyrinth and change the upcoming reward. Restoration Rune Allows you to call upon an ancient power once per run, restoring 50% health and 50% mana. Goblin Subspecies A subspecies defines a goblin's innate ability, which greatly affects the battle. Forest Subspecies When taking damage, applies the “Poisoned Cuts” effect to the attacker. If the effect is already present — adds +1 stack. Poisoned Cuts: Each turn deals damage equal to 1% of maximum health, multiplied by the number of stacks. Stacks reset at the end of the battle. ️ Cave Subspecies When the goblin’s health drops below 30%, it gains +50% damage. ⛰ Mountain Subspecies Each attack burns 20% mana from the opponent. ️ Desert Subspecies Reflects 30% of the damage received back to the attacker. ❄ Northern Subspecies Resistant to critical damage — critical hits deal significantly less damage or do not trigger at all. Good luck in the dungeons!-
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18+ Goblin Dungeons Camp Residents — Your Guides to a New World!
Loolust posted a topic in Adult Gaming
Goblin Dungeons is launching very soon, and before your journey begins, we want to introduce those who will accompany the heroine between dungeon runs. The camp is home to characters who play an important role in growth, power progression, and survival. All characters in the game are fully voiced! The Deity — the voice that brought the heroine into this world It is this higher being that transported the heroine into this world. It watches over her fate, guides her path, and prevents her from perishing for good in the depths of the dungeons. Whenever the heroine dies, the deity brings her back to life, allowing her to continue the journey once again. Role of the Deity: summons the heroine into a new world; revives her after death; serves as the source of higher will and the beginning of the story. Erufuda — the Elven Keeper of Secrets A wise elf who safeguards ancient knowledge. She is the one who teaches the heroine new spells — if you bring her trophies taken from defeated goblins. What Erufuda can do: teaches new spells; allows you to choose a starting spell before a dungeon run; the stronger the magic you have learned, the stronger the starting spell options will be; applies spell bans, removing specific spells from the dungeon loot pool; the higher your magic level, the more spells you can ban. Ruu — the Camp Blacksmith Ruu is responsible for your survival. She doesn’t care for small talk but knows well how to turn raw metal into real strength. What Ruu does: Equipment upgrades: Mantle — increases maximum HP; Hat — increases mana and its regeneration; Belt — increases damage resistance; Amulet — increases damage dealt; Grimoire — expands the number of spells you can learn; starting from level 3, grants an additional starting spell. Resource exchange: rate of 1 to 3 — for when you’re missing certain materials. Chichi — the Priestess of Memory Calm and mysterious, Chichi preserves everything the heroine has experienced on her journey. She helps recall important moments, enhance them, and unlock new variations. On top of that, Chichi collects an enormous set of cards — already over 300 of them. What Chichi can do: shows previously unlocked scenes; allows enhancing scenes, unlocking additional variations; stores and displays collectible cards.-
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To celebrate the release, the team has prepared a special gift for fans — the Ellie Cosplay Pack, dedicated to the main heroine. The DLC includes 22 professional high-resolution photos, featuring: detailed portraits of Ellie atmospheric themed photos shots emphasizing the character and aesthetics of the game. The cosplay was created by @elena_kyalviyainen — an artist known for her attention to detail and accurate portrayal of characters. Every element of the costume was recreated based on the original game concepts to achieve a truly realistic representation of the heroine. The cosplay pack will be available on the day of the game’s release as additional DLC. It’s the perfect addition for those who want to see Ellie brought to life — exactly as envisioned by the creators.
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We’re excited to announce that Goblin Dungeons will be released on November 20, 2025! Soon you’ll be able to descend into dark dungeons full of secrets, traps, and of course goblins. Add the game to your wishlist so you don’t miss the launch!
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video The Depravity Club | Lula Saga | Video | Unreal Engine
Lulasmut posted a blog entry in Lula's Saga: The Holestic Adventures
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Lula's Saga Clothing System Preview UE5.6+
Lulasmut posted a blog entry in Lula's Saga: The Holestic Adventures
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