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Gameplay Utilities

41 files

  1. [XCL] X-Change Life Mod Loader Utility

    This is the official utility that can be used for applying mods to the game X-Change Life. 
     
    Find mod loader usage details here: https://gitgud.io/xchange-life/mod-loader/-/wikis/home
     
    And a step-by-step guide for applying mods with this utility: https://x-change.life/wiki/docs/mods/
     
    Developed by @togashikokujin who is a primary contributor to the X-Change Life project.
     
    If you feel like buying me a coffee, https://ko-fi.com/togashikokujin. The mod loader will always stay free, though.
     
    Starting with version 2.4.0, we had to up the Java version from 8 to 17. If you get the oh-so-helpful "A Java exception has occurred" when running the jar version, you will need to install a newer JRE. https://www.oracle.com/java/technologies/downloads/ is a good place for that if you don't already know what you're doing and have other preferences.
     
    NOTE: If you're using the installable version of the mod loader, be sure to install it to a folder other than your XCL folder. It will delete everything in its folder when you install updates. We do not have control over this aspect of the installer.

    141679 downloads

    Updated

  2. Perm-A-Bots

    Perm-A-Bot
    Adds a permanent nanobot birth control option to Phil's Nano Nano shop.
     
    Applied via a side effect, so it is removable via the Mutatio shop.

    495 downloads

    Updated

  3. Beauty Kits

    An updated replacement for the original Makeup Kit mod. Adds a dedicated Beauty Kits page accessible from the makeup shop, with both bulk and per-look bundles.

    Bulk Kits: Three large kits sold at a discount off the retail price of buying every item individually:

    Style Kits: A selection of kits dynamically populated based on makeup styles your character has unlocked. They provide provide one weeks worth of supplies at an itemized cost. Player-created custom looks are included automatically.

    876 downloads

    Updated

  4. Diagnostic Tools

    Version 5 Is here with a massive fix to the system might not look like there where much changes but fixed the Auto fix issues from what i have tested.

    Use the auto fix at your own risk it can and will break the game.
    Incompatible with Fertile ditz pill It is bundled in with that mod so use this without Fertile ditz pill installed.
    Diagnostic issue feedback is welcomed you can post it in the discord channel Diagnostic Tool.
    This is a standalone file from my Fertile ditz pill so do not install this along side fertile ditz it is meant to help fix issues with game saves and general diagnostic of mods while in the game help find bugs and coding errors.

    Updated info under this.

    A full-featured debugging and save health suite built into the mod. Every tool is accessible from the settings menu → Tools, with consistent navigation back to the central hub.
    No external software needed. No browser dev tools required. If something's wrong with your save, your stats, or your event flags — there's a panel for it.
    Quick Reference
    Panel What it does Diagnostic Hub Central navigation to every panel + cheats menu Quick Health Check At-a-glance scan of essential game state Character & Side Effects Character datamap dump + side effect integrity Mod Systems Deep inspection of mods Base Game & Save NPCs, events, outfits, mods overview Auto-Fix One-click repairs (only shows when issues exist) Recover from Old Bad Fixes Targeted repair for damage from earlier diagnostic versions Save Health Diagnostic All 16 sections in one pass Save & Game State Scanner Analyze any save slot from IndexedDB Save Size Variable-by-variable bloat audit Pregnancy Timeline Visual pregnancy + birth history Bracket Balance Checker Find mismatched [ ] in passage source Passage Link Checker Find broken (goto:), ($cs:), (display:), (link:) Tag Analyzer Group passages by tag NPC Relationships Viewer Edit per-NPC dom/attraction/friendship/respect Passage History Visit log + undo history trimming Variable Snapshot Capture state, compare later Error Watcher Always-on background error capture Cheats Menu Direct stat/storyline manipulation Interactive Console Live Harlowe REPL with 8 power tabs Export Report Full diagnostic report to clipboard Harlowe Debug Mode Activate Harlowe's native debug overlay Source Map Addon Optional addon — per-mod attribution everywhere Diagnostic Panels
    🏠 Diagnostic Hub
    Central navigation with links to every diagnostic panel plus a cheats menu for testing and recovery. Every panel has consistent navigation back to the hub.
    ⚡ Quick Health Check
    At-a-glance scan of essential game state: day/time, character data, money, pregnancy, pill status, birth counter, and event arrays. Catches the most common problems fast.
    🧍 Character & Side Effects
    Dumps your full character datamap, stat breakdowns (base + buffs), and runs integrity checks on side effects. Finds orphans, duplicates, and unregistered entries that would crash the stat page.
    🌱 Mod Systems
    Deep inspection of mod system: core variables, pill database.
    🎮 Base Game & Save
    Scans NPC databases, family NPCs, game systems, events, outfits, positions, and loaded mods. Quick top-level overview of base-game data integrity.
    🛠️ Auto-Fix
    One-click repairs for detected issues. Only shows fix buttons when actual problems are found, so you can't accidentally break things. Pairs with the Interactive Console's read-only repair snippets when you want to review what a fix does before running it.
    🩹 Recover from Old Bad Fixes
    Targeted repair page for damage caused by earlier diagnostic versions.
    A previous Auto-Fix release had two false positives that wrote bad shapes into base-game data:
    position_inventory was being reset to an empty array when it should be a datamap memory was being reset to 0 when "none" is a valid recall-miss state This page scans for those exact damage signatures, leaves valid states alone, and offers fixes only when actually broken.
    Non-destructive — only restores valid base-game shapes. Safe to run on a healthy save (it'll just report everything as healthy and do nothing). Useful if you played on an older diagnostic build and now see crashes in sex scenes or recall events.
    🩺 Save Health Diagnostic
    The big one. Runs all 16 diagnostic sections in a single pass with a table of contents for navigation. Covers everything from core state to gauntlet NPC bloat cleanup.
    💾 Save & Game State Scanner
    Standalone tool with a save slot selector. Pulls live data straight from your browser's IndexedDB, so you can analyze any save slot without loading it.
    Includes:
    Variable size analysis Save bloat detection Gauntlet cleanup tools Color-coded size bars per slot 📦 Save Size
    Focused save-bloat audit for the currently loaded save. Measures each variable's serialized size, sorts by largest first, and flags oversized data so you can see exactly what's eating up your save file.
    Lighter and faster than the full Save Scanner when you just need to know "what's making my save big."
    🤰 Pregnancy Timeline
    Visual timeline of your current pregnancy status plus full birth history, pulled from the same source the base game's Sex Stats page uses — so the numbers always match.
    Detects FD/base game sync drift and points you to the fix.
    🔧 Bracket Balance Checker
    Scans passage source code at runtime for mismatched [ ] brackets.
    Basic mode — shows counts Advanced mode — pinpoints exactly which brackets are unmatched with line numbers, depth tracing, and full passage source Filter by Fertile Ditz only or base game / other mods.
    🔗 Passage Link Checker
    Finds broken (goto:), ($cs:), (display:), and (link:) references.
    Basic mode — shows the line with each broken reference Advanced mode — displays the full passage source with broken references highlighted in red and line-numbered Uses the source map (when installed) for accurate per-passage mod attribution, so you'll never get false positives from other mods that happen to share keywords.
    🏷️ Tag Analyzer
    Scans every passage in the game and groups them by tag. See exactly which passages run on header, footer, startup, nightly, etc.
    Useful for tracking down what's executing every turn and finding tag-related bloat.
    👥 NPC Relationships Viewer
    Lists every NPC in your save with expandable cards showing dom, attraction, friendship, and respect.
    Edit any stat with ±5 buttons or reset Delete corrupted entries Filter by All or Corrupted Choose how many to show 📜 Passage History
    Shows where you've been using Harlowe's own visit log.
    Recent passages list Full search across all 9000+ passages Undo history trimming tools (keep last 100/50/20) to shrink bloated saves Show 10 / 25 / 50 / All 📸 Variable Snapshot
    Capture full game state at one moment, do something in-game, then come back and compare. Shows added/removed/changed variables with before/after values.
    Pairs with a built-in performance timer that counts headers, footers, and event-tag passages firing per turn and measures elapsed time and turn-rate (Fast / Moderate / Slow), so you can quantify slowdown and pinpoint when it started.
    🚨 Error Watcher & Error Log Viewer
    Always-on background monitor that silently captures Harlowe and JavaScript errors as they happen. The viewer lets you review, filter, and copy error reports without losing your place.
    When the source map is installed, errors are automatically enriched with the file and mod each one came from.
    🎯 Cheats Menu
    Direct manipulation of:
    Masculinity cap / Identity level Breeding urge / Bimbo conditioning Money / Base stats / Arousal / Mood Pill timer Kane / Vex / Dealer progress Lactation / Birth counter Storyline resets Every destructive action requires confirmation.
    💻 Interactive Console
    Live Harlowe REPL for inspecting and surgically repairing save state when the canned tools don't fit. Type any Harlowe expression, click Run or hit Ctrl+Enter, and the result renders inline against your real save with timing and ok/error status.
    Organized into eight tabs:
    Tab 1 — 💻 Console (main work area)
    The REPL itself. Variable browser sidebar groups all variables in your save by prefix (FD / character / pregnancy / pill / pregmod surfaced first), with a filter box that auto-expands matching groups and one-click insertion of (print: $varname) into the input.
    Quick-insert toolbar:
    Inspect character Inspect pregnancy Type of Keys of Clear output Snapshot / Diff buttons Smart features:
    Variable autocomplete fires while you type — $pre shows $pregnancy [dm], $pregkids [num], $preg_video_num [num], etc., labeled with type and size. Tab accepts the first match, Esc dismisses. Datamap pretty-printing — output renders as a clean key/value list instead of Harlowe's raw <table class=datamap> HTML. Tab 2 — 🔬 Inspector (power inspection without writing queries)
    Four tools for exploring state visually:
    🔍 Filter Variables by Type — chips for datamaps / arrays / numbers / strings / booleans / oversized (>5KB). Click a chip, see only matching variables. Click any result to insert (print: $varname) into the Console. 🔎 Search Variable Values — walks every top-level variable looking for matches in strings, numbers, array elements, and datamap keys/values. Shows where each match occurred. 📋 Datamap Inspector — type any variable name, get a clean three-column table inline (Key / Value / Type) with smart truncation for long values. No popup modal. 📄 Passage Source Viewer — type any passage name, see its full source with tag info. Falls back across multiple Harlowe API surfaces so it works regardless of build version. Tab 3 — ✏️ Editor (power query writing)
    Four tools for building, saving, and previewing queries:
    💾 Saved Snippets — name and store the current console input. Each entry has an expandable preview, Insert/Delete buttons, and the library has Clear-all + Copy as JSON + Import (Replace or Merge) for sharing/backup. Stored in localStorage. 🧪 Dry-Run Mode — captures pre-state, runs the current input, computes the diff (added/removed/changed counts plus per-variable before→after for the first 20 changed), then attempts to restore primitive values to undo the change. 📋 Query Templates — dropdown of pre-built generators: Set NPC stat Init pregnancy datamap key Reset variable Add to side effects array Loop and inspect array Pick one, fill in the form fields, click Generate — the constructed query lands in the Console ready to review. 🎨 Syntax Highlighting Preview — colors your console input by token type (macros / strings / $variables / _temp variables / numbers / brackets / keywords). Click-to-render to keep it cheap. Tab 4 — 📖 Cheat Sheet (categorized variable reference)
    Built directly from the base game source files. Eleven base-game categories with curated reference rows plus extensive datamap key listings.
    Category What's covered 🧍 Character Full $character datamap with all keys (including gotchas like pregnant being a string "true"/"false") 📅 Time & World Day, time, weather, events 💊 Pills All 11 pill types with effects, prices, durations + pill_inventory keys + protection state 💗 Pregnancy (base) Base game pregnancy datamap structure 🧪 Side Effects Full list of 30+ side effect names with display labels 👥 NPCs & Relationships $relationships master map, default NPCs (Alexia, stepdad, Bruce, Serra, Nyx) 📊 Stats & Skills get/set macros, action points, sex/activity counters 🎒 Inventory & Outfits Items, outfit datamap, outfit categories 💼 Office Job sales_job datamap with all keys 🏠 Home & Money Rent, allowance, mess, chores 🎮 Cheats & Settings cheats_enabled, realism_mode, all toggle flags Each entry shows:
    Variable name + type label Plain-English description Common values (when known) Datamap key list (for complex datamaps) 📍 Live indicator — shows your save's actual current value, OR "not present in current state" when missing 📋 Read button → inserts (print: $var) ✏️ Write template button → inserts a (set:) template with a typed default Toolbar: debounced search filter (by name or description) + Expand all + Collapse all.
    Tab 5 — ⚙️ Workflow (structured debugging workflows)
    Five tools for multi-step / longer-running investigations:
    👁️ Watch List — pin variables to monitor across queries. Refresh-on-demand; changed values flash yellow. Persisted in localStorage. 📍 Named Baselines — save multiple state snapshots with names and timestamps. Diff vs current shows added/removed/changed counts plus per-variable before→after for the first 30 changed values. Useful for "save baseline before pill, take pill, diff to see what changed." 📝 Multi-Step Queries — queue queries from the Console tab and run them in sequence with per-step ok/error status and elapsed milliseconds. 🔬 Variable Read/Write Tracer — takes a variable name and walks every passage in the game, distinguishing writes (passages that contain (set:|put:|move:|unset: $var)) from reads (passages that reference $var without setting it). 💾 Save State Import/Export — copies full state JSON to clipboard, or imports from a textarea with two-click confirmation. Same primitive-only restore caveat as dry-run. Tab 6 — 📚 Snippets (27 base-game-only diagnostic queries)
    Organized into five categories. Useful for vanilla X-Change Life players and FD users alike — no mod-specific references in any snippet.
    🌱 Basic — Quick checks (7 snippets) — day/time/money, gender & DNA, active pill, pregnancy status, side effects, pill inventory, outfit **🔍 Basic — Inspect structure** *(5 snippets)* — list keys for `character‘/‘character` / ` character‘/‘pregnancy` / `salesjob‘/‘sales_job` / ` salesjob‘/‘relationships`, plus stepsis state ⚙️ Advanced — Stats (4 snippets) — skill levels via get_charm/get_fitness/get_intellect macros, lifetime activity counts, action points, pregnancy chance preview 🛠️ Advanced — Repair (review first!) (6 snippets) — find duplicate side effects, remove specific side effect, reset $position_inventory, force pill expire, reset cheats flag, heal energy & action points 📊 Advanced — Bulk inspection (5 snippets) — count keys across all major datamaps, event array sizes, inventory & outfit counts, NPC stats summary, money breakdown Each has an expandable preview so you can review the code before clicking. Snippets never auto-run — clicking inserts the query into the Console tab for you to review and run manually.
    Tab 7 — 📜 History
    Last 20 queries persisted in localStorage across sessions. Click any entry to recall, or use ↑/↓ in the input when it's empty to cycle through. Dedupes repeats. Clear-history button.
    Tab 8 — ❓ Help
    Pattern reference, keyboard shortcuts (Ctrl+Enter, Tab, Esc, ↑/↓), safety features, and caveats. Pattern reference is rendered at runtime so the help text never accidentally executes the macros it's documenting.
    🛡️ Safety
    Confirm Writes toggle (default ON, persisted) — detects (set:), (put:), (move:), and (unset:) and prompts with a query preview before executing. Snapshot/Diff — captures full state at one moment so you can see exactly which variables changed after doing something in-game. Copy Output — sends the result to clipboard for bug reports. Per-feature error isolation — each tab's features are wrapped in individual error reporting. If one feature fails to wire up, the others still work, and a red banner at the top of the panel names exactly which feature errored. Graceful API fallback — if the Harlowe API isn't reachable in your install, the console shows "Console unavailable" instead of crashing. Other Tools
    📤 Export Report
    Generates a full-text diagnostic report and copies it to your clipboard for easy sharing when reporting bugs.
    🐞 Harlowe Debug Mode
    One-click activator for Harlowe's own native debug overlay. Adds a panel in the bottom-right corner with:
    Built-in variable inspector Macro replay log Enchantment viewer Useful when you want to see how Harlowe is interpreting your state from the engine's own perspective rather than through FD's diagnostic lens.
    🗺️ Source Map Addon (optional companion file)
    Maps every passage in your game to the file and mod it came from. Once installed, it powers smarter behavior across the diagnostic toolkit:
    Link Checker stops misclassifying other mods' passages as Fertile Ditz Error Log shows which mod each error originates from A dedicated Source Map Viewer unlocks with: Live search across all 9000+ passages with click-to-expand details (mod, file, tags, source size) Browse all Fertile Ditz files with their full passage lists Browse every installed mod sorted by passage count, click to see what passages each one defines Enrich Errors view that maps recent Harlowe/JS errors back to their originating mod and file Show 10 / 25 / 50 / All buttons across every view, with sticky state when switching counts Built from a snapshot of your installed mod database, so even mods that don't tag their own passages still get correctly attributed.

    2401 downloads

    Updated

  5. Brrtz - Buddies Around mod

    This is a moddlet that allows the player to find their fuck buddies around Summer city.
    You can choose the frequency at which the generic NPCs will be replaced by the generic NPCs you already have a thing for. The odds vary from ALWAYS to 1/24, and this encounter happens only once a day, per buddy. The odd increase per buddy you have, if you have more buddies, they're going to find you -also, it is easy to find them at the Electric Pickle. It does not change the interaction, and there is no penalty (for now) to reject these encounters. If you accept the encounter and fail to satisfy him/her, you can lose attraction and friendship. If the NPC is satisfied, you can improve attraction and friendship. It does not work for coworkers or Bruce. It can be a way to keep your buddies even when dominated by stepdad.   V2.33 Actions towards your buddy can count negatively, ( Say no to them, and it can have consequences; they can even break up with you.) Your buddies don't like single mothers (of children other than their own), and will dislike that you have a lot of other boyfriends. Also, it has an integration with the X-Press mod, and uses a version of the RDA bf Editor mod integrated in the X-Press mod.   V2.35 Tips from your BF are now vary based on ranking gain charm XP by satisfying your BF in deliveries. You can now gain intellect XP by talking to your buddy after a delivery.   To fully integrate the mods, Buddies Around has to be loaded AFTER the X-press mod (RDA bf editor is not needed, but recommended) And it will work better in a new game.

    Also, it has plans for future integrations with Baby Album Mod.

    My thanks for 
    AthenaWilliams who created X-press, and
    FloRDA , who created the RDA bf Editor.
    both mods that I used in this new version.  
    ---------------------------
    So far, no mod conflicts; it only uses _around passages.
    --------------------------
    As always, feel free to use, edit, update, and upload new versions, or to incorporate it in your own mods or build upon this one.
    I love to see the creative potential of the community.
     
     
     

    8539 downloads

    Updated

  6. Brrtz - Baby Album Mod

    Just in time for Mother's day:
    WE HAVE THE MUCH-ASKED FATHER ALBUM MOD
    you can navigate the children you have, you fathered and birthed all separated.
     
    Improved Kokopeli's mod compatibility redundancies to avoid error scene when the girl you impregnate is in labor (be careful with your decisions!) The DNA insertion info is now conditioned to the decision to have Impregnation Notification. If it is not available, the game will randomize the info.  Compability it NPC impreg notification Include integration with Character girls as Bar girls mod.


    This is a mod so you can keep track of the children you have with npc's. It currently has a capacity for 24 babies. But I may expand it if needed/requested.
    Version after 2.0 has no limit of babies!
     
    Nothing much to change to the gameplay. The mod changes some details about the baby data randomization, but it is purely aesthetic.
     
    Hope you all enjoy.
     
    (If the code looks a little "strange," I ask for a little patience; it's my first one. I tested the code a lot, and it should work fine with almost all mods.)
    Any bugs or misspellings, send them to the Discord channel!
     
     
     
     
     I suggest Kokopely's mod and the impregnation notification mod.



     

    13255 downloads

    Updated

  7. [XCL] [0.23] TFX Updated Cheats

    Combines Luna Muffin and and goodburger's updated cheat mods, sexy dancing talents, and reluctance changes.
     
    Updated cheats adds onto existing cheats menu with the following.
     
    Gain/Subtract cash in $100,000 increments Gain/Subtract essence in multiple values Gain/Subtract action points in multiple values Gain/Subtract cock stats in multiple values Gain/Subtract reluctance in single increments Gain/Subtract base game side effects "Mommy Milkers, Gulp n' Shrink, Breeder's Bane, Shrinkgasm, Breeder, and Resistance" Gain/Subtract Relationships with increments of 5 Gain/Subtract Sales (commission, sales/desk level, sale levels, etc) Gain/Subtract Stripper and Makeup skills (individual and bulk)

    74078 downloads

    Updated

  8. [XCL] [0.23] Any Job

    This mod allows you to easily account for being employed at jobs other than Dynapill in terms of NPC comments. If you find any instances that are missing, please let me know! I added a job list so you can figure out what job(s) the player has.

    To flag YOUR mod as any Any Job, just set a test for your employment in a tagged passage [any_job_nightset], You can follow this example:
     
    :: police any job [any_job_nightset]
    {
    (if:$police_job is "true")[(set:$any_job to "true")(set:$any_job_list to it + (a:"WPD"))]
    }
     
    Lead Developer: Dragon42/Shadowspawn
    Special Thanks to Aphrodite for creating an amazing game!
    My Friends: Sorrow, Jirkislo, and Chloe
     
     
    My subscribestar link:
    https://subscribestar.adult/shadowdragon

    Please consider supporting my work.

    10275 downloads

    Updated

  9. [XCL 0.23+] Quick Time Cheats Reworked

    This is an update for the original Quick Time Cheats mod by raivoasdf to get it to work with 0.23 (and hopefully future versions). The mod adds buttons to increase and decrease player pleasure, wit, stamina, willpower, NPC pleasure, NPC satisfaction, NPC horniness, refill AP, and adds a button to solve the SECRET-ary Wordle. To trigger it, open the cheat menu under mod settings (to enable cheats, you need to go to settings and drag the second half of the word "options" on the top left downwards), scroll to the bottom, and then toggle quicktime cheats at the bottom.

    CREDITS:
    Updating the meters so the buttons work: @bransta61 in the XCL Discord server
    AP refill button and milk meter: original mod creator (@raivoasdf) as that was unchanged
    Very small update to the AP refill button made by @MNoble moved it within the meter

    Detailed instructions to enable the mod:
     

    13651 downloads

    Updated

  10. Secretary Solver

    Adds a simple little button on the Secretary wordle screen to display the solution for you. 
     
    THIS IS NOT MY WORK, i simply stripped this out of another available mod 
    uploaded with permission.
     
    have marked this as incompatible with the mod that it came from to hopefully reduce potential issues.

    5255 downloads

    Updated

  11. Confirm Navigate

    Adds an option in Mod Options to confirm if page navigation occurs. This is useful for me because when playing on mobile, I would accidentally refresh the page and lose a days of progress. With this I can autosave less frequently and be sure I won't reload the page unless I actually want to.
     
    Once enabled, it should activate whenever you load the game, it may need time to pass in game due to browser limitations but the point is you won't lose progress unless you want to.

    179 downloads

    Submitted

  12. Super cheater. Turns off current game cheating testing.

    This does some simple work to turn the $cheated flag off.  This should stop the current cheat tracking.
     
    Basic version - good on base game versions before 0.23
    1.1 - good on base game version 0.23
    1.2 - good on base game version 0.23.5
     
     

    15661 downloads

    Updated

  13. [XCL] [0.23] NPC Position Roughness Options

    Are you tired of needing to keep an entire harem of fuck buddies? Do you want a minimalist lineup without having to maintain 20 different fuck buddies just to get every sex position? Then NPC Position Roughness Options is the mod for you!
     
    Adjust the upper and lower limits to your desired range. This allows you to control your own experience and change it mid-game, fine-tuning it to your preferences.
     
    Long and more technical explanation:
    By default the passive positions available to any given NPC is based on two main factors. Dominance and Athletics. Roughness positions are derived from Dominance and are of a value of +/-1 of dominance by default. This means that at 7 dominance an NPC will be able to use positions that have 6-8 roughness but not 9-10 or 1-5. This mod Changes that +/-1 variable and gives you fine-tuned control. +1 and -1 are default and play the same as vanilla. You can go as high as +9 and -9 which open the entire range of 1-10 roughness for any NPC. 
     
    Info for modders & technically inclined people:
     

    2850 downloads

    Submitted

  14. [XCL] Minigame Tuning

    This is my attempt to balance the minigames, generally by making them harder. It's heavily recommended to use Hardcore minigame difficulty in the base game options. Each game adjustment can be downloaded and used separately, but the .xcl file will include all of the following:
     
    Don't Cum (obsolete)
    This game has been overhauled since the release of my mod, and doesn't need this tuning currently. I've left it here for users on XCL 0.22.2 or lower.
    In the game passages, difficulty is usually increased by increasing the speed via the "rhythm" parameter. At faster speeds (ie low "rhythm" parameter), the bar starts moving in smaller increments. This seems to happen too quickly, so it actually gets easier; fewer button presses per increment needed, and no risk of pressing too fast. Note that at very high speeds (<100 "rhythm"), the game gets very difficult, and some mods utilize this (see the Demo Framework). Another problem is that the reverse arrows interrupt makes the game easier, not harder. During interrupts the bar is significantly slowed, which is very forgiving.
    To fix this, we make the bar increments much larger at medium to high speeds. During interrupts, make the increments significantly higher than base game interrupts, so they can add a bit of challenge. For a little more dynamic scaling, we make the increments slightly smaller the higher your skill is for that check.
     
    Charm/Word Game
    Too much time is given to figure out the clues. Significantly shorten original time and time gained from a correct answer. Also scales a bit with charm level.
     
    Quicktime
    This game ramped very slowly, so it was easy to wait out any timers, and dropping a combo late in the game was not punishing. Make the speed the bar decreases ramp significantly faster. Also, combos are maxed at x8 and require 5 button presses per combo level (was 4).

    Tower Blocks
    This game has a fairly intuitive way to scale already, the tower height requirement. I like this mechanism, but the high requirements were too easy, so increase the speed of the blocks significantly.

    Blackjack
    This game actually felt too hard on Hardcore dificulty. A -2 every time you lose a hand meant you had to have an incredibly high hand success rate. My overall win rate was below 25%, so instead make this a -1 if you lose the hand AND didn't bust. This is a good incentive, as busting was often not punished much harder than a low hand (16 or 17), so it was favorable to go for the risky hit.

    No XP for Hardcore
    XCL gives an extra multiplier to XP for having Hardcore minigames enabled. I prefer the difficulty of the Hardcore minigames without the XP multiplier, so this just pretends the difficulty is Normal for XP calculations.

    8403 downloads

    Updated

  15. NPC spy

    Examine common stats for NPC characters by looking at a tool tip by hovering the mouse over their portrait.


     

    9495 downloads

    Updated

  16. [.23] International Measurements (Metric and more!)

    This mod adds settings for international measurement systems in XCL.
     
    Support for the following features have been implemented for character creation, examine yourself at night, and at the New-U machine
    Imperial and Metric systems for height and weight.
    The following bra measurement systems have also been implemented: US, UK, France, Italy, Europe, Australia, and Japan.
    Also added is the ability to show the character's ID, as I find that useful.
    This should support modded MCs (tested with Kendra) 
     

    Thanks to Aph for making the game we all love. 
    Special shout out to McLurkington for pointing out when I'm being stupid or overthinking things, and for teaching me things even he's not trying.
    And thanks to everyone who wrote code that I referenced when looking at how something works
     
     
     

    2702 downloads

    Updated

  17. Brrtz-More Bar Characters Avaible (obsolete - look for the "not so broken drum" mod, by Dragon42)

    Add an option to increase from 3 to 6 or 9 the number of characters at the bar.
    Just choose between  Standard, (3), Popular (6), and Crowded (9) npcs at the bar.

    Compatible with BR.BG.Framework.2b mod, and all Bad Rabbit mods.

    10636 downloads

    Updated

  18. [XCL] [0.22] Random MC

    If you have a long list of Player Character mods and you have a hard time selecting a random one for a new game, this mod is for you. It adds a simple button to the character creation screen to select a random character.

    1134 downloads

    Submitted

  19. Always succeed Spike

    This mod makes workplace spiking always succeed, no matter which pill you use.
    If you prefer it to only work once without installing the mod, you can simply use the console. On the spiking menu (where you choose which pill to use), paste this into the console:
     
     

    2091 downloads

    Submitted

  20. [XCL] Girl selector [0.22] + Blacked [0.21+]

    Girl Selector 1.3 is compatible with base game version 0.22 or later.
    Girl Selector 1.2 is compatible with base game version 0.21.
    The Blacked add-on works with all base game versions.
     
    This is a combination utility and framework. 
     
    It comes with a number of predefined girl selections. 
    You can customize each list in the game.
    These selections are stored in lists in the game that any modder can access or add to. 
     
    You can also use these lists to change the characters available for selection on the New-U machine.
     
    As a modder, you can create you own lists.  The existing lists demonstrate how to look at the New-U stats to select characters.  It also searches the game passages for the list of characters that have custom gym scenes.
     
    There is a new, optional add-on to the existing mod.  If you have the BLACKED mod, you can now add a BLACKED selection so only those girls that are enabled are available in the New-U.
    This still requires the basic 'Girl Selector' mod as well.
     

    12682 downloads

    Updated

  21. [xcl] Change stepdad setup

    This is a simple file created to allow you to change various stats for stepdad at game start.
    You *MUST* edit the file yourself before adding it as a mod to make the changes you want.
    You can change various common settings such as stepdad's possible names and his starting relationship stats.

    2146 downloads

    Submitted

  22. [xcl] Favorite all outfits

    Simple utility to mark all of your outfits as favorite for each of their possible locations.
    Will change all outfits you currently have in your inventory and set all of their favorite flags.
    Does not change the default outfit flag!
     

    2097 downloads

    Updated

  23. [XCL] PDA Girls

    Buy a PDA! Totally not a BlackBerry!
     
    The PDA Girls file just adds the ability to buy and open the PDA, but doesn't add any apps for it. Notes App Girls adds a notes app to display your notes in the right sidebar. A girl writing in her notes app is her magical power.
     
    The idea is that if people find the PDA useful, adding apps for it is pretty easy. The `pda_button` passage tag lets you add your apps with minimal pain, and you can use Notes App Girls as inspiration for how.

    1936 downloads

    Updated

  24. Quick Time Cheats

    Gives  simple controls to change various scene related gauges, like energy, pleasure, control, etc. Can also top up Action Points. All in the middle of the action!
     
    Also adds a "solution" button to the secretary game, that shows the correct word
     
    Adds a a "Quick Time Cheats" option to the cheat menu. You need to activate this for the cheats to work
     
    Happy cheating and enjoy
     
    (for version 21.0)

    20305 downloads

    Updated

  25. X-Change Life - Online patch

    This is a patch for X-Change Life, that enables a modded version to be played "online". No need to download 5+GB to play with mods!
     
    The patch will work with a local Game and Mods, but all resources (images, videos, music, sound, ...) of the base game are loaded from the X-Change Life webserver. Mod resources are still loaded locally.
     
    Usage:
    This mod contains 2 files:
    online_mod.zip
    This is the actual mod. Just add in mod loader as other mods
      xcl-online-mod-vXXX-base.zip:
    This is the package needed for the local base game. Extract it and use it as the input for you mod loader
    You can update this any time when a new XCL version comes out (e.g. in Firefox Right-Click > Save Page As... > Only HTML)  
    Works with the new sound engine in XCL v0.21
     

    26330 downloads

    Updated


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