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About This File

Currently a simple (very alpha) mod that takes a vanilla armor and transforms it to a BD skimpy variant, and from that to a TaWoBA variant if applicable. Have much bigger plans for it, but that's the overall gist. I'm posting it here because I've been mooching and lurking in this community for years and I want to pay it back. If anyone has ideas or requests, I'd like to hear them.

 

Overview:

Managing armors is hard. I wanted a way to have BD's Armor Replacer alongside non-skimpy versions, but the standalone version does not inject into the leveled lists. Rather than duplicating the leveled list for all of the vanilla armors with BD variants, I thought it would be nice to have a way to make my armor skimpy as needed - Milk Addict really begs for this. So I made a simple spell that does that - irreversibly of course. You tore it up and there's no bringing it back.

 

Currently, all it does is take a JSON map of the non-skimpy version of your Cuirass (slot 32) to the skimpy version and apply it. If you have the BD version equipped, it will transform that to a top/bottom pair from TaWoBA, if available.

 

There is some very very very alpha level support for armor being transformed when opening chests/various containers. There are no safe zones. Any chest. Any time. Any where. I tried it and it works, though the flavor text is not great. It's the exact same as the manual transform, because I haven't bothered so much with differentiating things yet. This feature can be enabled via the MCM with a slider representing the probability that activating a given container will transform your armor. The mod doesn't remember which containers you have opened (yet), so repeatedly opening the same chest will greatly increase your chances of the armor transforming.

 

Installation and running:

  1. Download and extract using your method of choice.
  2. If using the other standalone BD Standalone then download optional json file, rename to ArmorMapJC.json, and overwrite 'skse/plugins/StorageUtilData/Sluttify Armor/ArmorMapJC.json'. In the future I'll allow loading other armor maps, and come with a few common ones, but for now, this is how it's done :(
  3. Cast your new lesser power, 'Sluttify Armor' while wearing a vanilla armor - If you don't have "BD Armor and Clothing Replacer (STANDALONE).esp" in your load order, it will complain when you try to cast the spell.

 

Immediate todo:

  1. Add error handling. If the mod doesn't find the target skimpy armor, but does find the currently equipped armor, you're naked and that armor is gone.
  2. Add spell on mod start
  3. Add enchant swap support

 

Medium term todo:

  1. Add interface to easily custom define your swaps. You could even chain them.
  2. Allow breakdowns into subcomponents (i.e. elven armor -> bikini top and bottom + ???)
  3. Support slots other than 32
  4. MCM (implied from others, really)

 

Long term ideas:

  1. Take your armor maps and augment container drops to switch to skimpy variant with some probability
  2. Autocasting based on state or events (DCL-like events, for example)
  3. Whatever your or my heart desires ❤️

 

Special thanks:

Kimy (Dissecting DCL really taught me a lot about what can be done and how)

 

Changelog:

Spoiler
  • 0.0.10
    • Fix minor bug when returning an empty outfit. Should be transparent to user
    • Add optional json file for 'BD Standalone.esp'
  • 0.0.9
    • Rework json format to be more flexible
    • Add basic outfit support. Can now transform armor to multiple subpieces (TAWoBA support built in by default)
    • Temporarily remove tempering/enchantment support on transformation (!)
    • Make some notifications less intrusive
    • Skip 0.0.8 because that version totally sucked
  • 0.0.7
    • Fix bug where all armors would match, causing everything to fall into the void because I stupidly tried to write basic logic in the middle of the night
    • Properly remove failure notifications
    • Remove equip/unequip notifications
  • 0.0.6
    • Remove all notifications for failures when involuntarily equipping
  • 0.0.5
    • Remove last annoying messagebox failure notification
  • 0.0.4
    • Add nudity detection and distinguish between voluntary/involuntary equips, a bit.
    • Add mod deployment system/sanity checker for internal use
  • 0.0.3
    • Autoadd spell
    • Add version update detection
    • Show JSON mapping via MCM - not editable yet
    • Add perk to sluttify armor when opening chests with some probability (Toggleable via MCM)
    • Add more long-term solution to classifying armors via JSON (via JContainers)
    • Refactoring/internal changes
    • Possibly fix some issues with (probably) MWA causing CTD by delaying tempering/enchants
    • Various internal changes to ease workflow on my end
  • 0.0.2
    • Add MCM (no longer an esl plugin. sad times)
    • Add spell toggle to MCM
    • Rename scripts/records to have SA_ prefix (you know, like Sexlab Aroused)
    • Copy enchants to sluttified armor
    • Detect if slutty variant doesn't exist and fails gracefully
  • 0.0.1
    • Initial release.
    • Kinda works, maybe. Use at your own risk - though it's pretty harmless. It's a single spell with a single script.

 


What's New in Version 0.0.10

Released

  • Fix minor bug when returning an empty outfit. Should be transparent to user
  • Add optional json file for 'BD Standalone.esp'

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