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Posted
On 7/2/2021 at 9:55 AM, ChandraArgentis said:

I've unlocked all 4 locks on them and they won't unequip

This isn't bug but script lag. Before open last lock save. Then open a last lock and exit from inventory - after time due to script lag it will remove. if you try unlock after last lock it's no more unequip.

If still not unlock load a save and try again.

 

Posted
On 7/1/2021 at 9:52 PM, i689408 said:

Hi, i am new here, sorry for stupid question, but do cuffs have bound animations? I see bound animations for heavy stuffs (armbinders, yoke etc), but i don't see bound animations for "light" ones like rope, leather cuffs, iron shackles etc

 

The cuffs that aren't locked together don't have bound animations. Without the exact names, it's hard to tell, but pretty sure the ones you are talking about aren't locked together, so they wouldn't have bound animations.

Posted
1 hour ago, Ends_and_Memes said:

DDX CBBE SE ChainHarness (Khajiit) won't build in BodySlide for some reason.

 

It's building ok for me. Did you install BRRF?

What error are you getting?

 

Do you have the files:

CalienteTools\BodySlide\ShapeData\Devious Devices - BRRF SE\HR_ChainHarness_kha.nif

CalienteTools\BodySlide\ShapeData\Devious Devices - BRRF SE\HR_ChainHarness_kha.osd

Posted
1 hour ago, zarantha said:

 

It's building ok for me. Did you install BRRF?

What error are you getting?

 

Do you have the files:

CalienteTools\BodySlide\ShapeData\Devious Devices - BRRF SE\HR_ChainHarness_kha.nif

CalienteTools\BodySlide\ShapeData\Devious Devices - BRRF SE\HR_ChainHarness_kha.osd

This is the message I get, and yup I checked I have those files and everything else built fine. Using MO2 if that's relevant at all. 2004254311_BodyslideErrorMessage.PNG.a30ea29c1ebf91b30dd9f81b11e90425.PNG

Posted (edited)
16 minutes ago, Ends_and_Memes said:

This is the message I get, and yup I checked I have those files and everything else built fine. Using MO2 if that's relevant at all. 2004254311_BodyslideErrorMessage.PNG.a30ea29c1ebf91b30dd9f81b11e90425.PNG

 

That's a path that should have been deleted, not sure why you have it still. the correct path is the one I posted. I had duplicated that bodyslide by mistake during the conversion when I had trouble finding it in the BRRF bodyslides.

 

To resolve, you can just copy the HR_ChainHarness_kha.nif from the CalienteTools\BodySlide\ShapeData\Devious Devices - BRRF SE folder to the DDX_CBBE_SE_Redone folder and rename it to DDX - CBBE SE - ChainHarness(Khajiit).nif, or edit the bodyslide output to point to the right path and file.

Edited by zarantha
Posted (edited)

Pretty good mod.  Upgraded from 4.0 to 5.1.  Works like a charm after FNIS and Bodyslide were run.  It even reduced the FNIS animation count from 4.0 to 5.1. 

Edited by Celedhring
Posted (edited)
18 hours ago, zarantha said:

 

That's a path that should have been deleted, not sure why you have it still. the correct path is the one I posted. I had duplicated that bodyslide by mistake during the conversion when I had trouble finding it in the BRRF bodyslides.

 

To resolve, you can just copy the HR_ChainHarness_kha.nif from the CalienteTools\BodySlide\ShapeData\Devious Devices - BRRF SE folder to the DDX_CBBE_SE_Redone folder and rename it to DDX - CBBE SE - ChainHarness(Khajiit).nif, or edit the bodyslide output to point to the right path and file.

Awesome thank you for the quick response and the help! *Should the SE patch load before or after for him and BRRF? (Also using PAHE Dwarven devious suit esp)

Edited by Ends_and_Memes
Posted
5 hours ago, Ends_and_Memes said:

Awesome thank you for the quick response and the help! *Should the SE patch load before or after for him and BRRF? (Also using PAHE Dwarven devious suit esp)

 

The order should be For Him, BRRF, then DD SE patch. No idea on the PAHE, I don't use that.

Posted
8 hours ago, Celedhring said:

Pretty good mod.  Upgraded from 4.0 to 5.1.  Works like a charm after FNIS and Bodyslide were run.  It even reduced the FNIS animation count from 4.0 to 5.1. 

 

Just to be clear, in place upgrades aren't supported for major versions, going from 4.x to 5.x requires a new game. If you used Fallrim Tools to clean your save, you may be ok, but it's still not recommended.

Posted

2 thangs my arms are cliping thow the armbinder and the ball gag is not rindring right it dose not make my mouth open like it shod it just rinders on my face and give the gag efet but it dose not ajsut the jaw to be open like it shod how can i fix this

Posted
42 minutes ago, Jimmy_G said:

2 thangs my arms are cliping thow the armbinder and the ball gag is not rindring right it dose not make my mouth open like it shod it just rinders on my face and give the gag efet but it dose not ajsut the jaw to be open like it shod how can i fix this

 

Did you batch build the outfits in bodyslide?

What body are you using? If you're UNP, then there's a bodyslide patch on the troubleshooting post.

 

Install MFG Fix and it's requirements as stated in the troubleshooting post for the gags.

 

Posted
1 hour ago, zarantha said:

 

Did you batch build the outfits in bodyslide?

What body are you using? If you're UNP, then there's a bodyslide patch on the troubleshooting post.

 

Install MFG Fix and it's requirements as stated in the troubleshooting post for the gags.

 

yea i have batch build the outfits thow for someresins the armbinder and corset it seems clip what do you meen by What body are you using

Posted
18 minutes ago, Jimmy_G said:

yea i have batch build the outfits thow for someresins the armbinder and corset it seems clip what do you meen by What body are you using

 

What mod did you install to get a nude female body?

Are you using UNP or a variant of UNP like BHUNP?

Are you using CBBE or 3BA or CBBE 3BBB?

 

To minimize clipping, you install the option that corresponds to your body. UNP and CBBE SE are options in the installer.

 

BHUNP and the 3BBB bodies require bodyslides linked in the troubleshooting post. If you're using something like Touched by Dibella (TBD), you're on your own. There might be a bodyslide conversion for it, or you might need to fix it in outfit studio yourself.

Posted

Is there actually an HDT version of the nipple and vaginal piercings with collision, etc. for SE?

Always looks strange when they don't move and just stick to the tits....

Posted (edited)
12 hours ago, GerdWagner said:

Is there actually an HDT version of the nipple and vaginal piercings with collision, etc. for SE?

Always looks strange when they don't move and just stick to the tits....

 

No there's not. You'd need to add bones to them, then write the xmls from scratch... Unless you know of a mod that added PE physics to them in the past. Then all you'd need to do us update the strings in the nifs and write the xmls from scratch...

 

Not really something that's easy. Just doing the conversion of the chains from PE to SMP was a bitch, and it's still not perfect. You're welcome to try making it yourself.

 

Edit: You may want to watch this thread. Looks like the author is working on learning SMP to add it to those piercings.

 

Edited by zarantha
Posted
1 hour ago, BruhMoment4444 said:

Do you have any other links, Mega is bad service, it's says I need to wait 5 hours just to download the file completly. It was at like 99%! 

 

Never had a problem with it, and there aren't alternate links.

Try using the mega client if your browser is having problems downloading.

Posted
11 minutes ago, zarantha said:

 

No there's not. You'd need to add bones to them, then write the xmls from scratch... Unless you know of a mod that added PE physics to them in the past. Then all you'd need to do us update the strings in the nifs and write the xmls from scratch...

 

Not really something that's easy. Just doing the conversion of the chains from PE to SMP was a bitch, and it's still not perfect. You're welcome to try making it yourself.

 

Edit: You may want to watch this thread. Looks like the author is working on learning SMP to add it to those piercings.

 

I had already tried it, with similar piercings for which I could have used the XML further. But unfortunately it failed because the bones could not be saved. At least not with the outfit studio^^
But thanks for the link :)

Posted
17 hours ago, zarantha said:

 

What mod did you install to get a nude female body?

Are you using UNP or a variant of UNP like BHUNP?

Are you using CBBE or 3BA or CBBE 3BBB?

 

To minimize clipping, you install the option that corresponds to your body. UNP and CBBE SE are options in the installer.

 

BHUNP and the 3BBB bodies require bodyslides linked in the troubleshooting post. If you're using something like Touched by Dibella (TBD), you're on your own. There might be a bodyslide conversion for it, or you might need to fix it in outfit studio yourself.

i use CBBE

Posted
2 hours ago, GerdWagner said:

I had already tried it, with similar piercings for which I could have used the XML further. But unfortunately it failed because the bones could not be saved. At least not with the outfit studio^^
But thanks for the link :)

 

Bones can be copied between nifs using nifskope and copy branch on the top level custom bone connecting to the xp32 skeleton. Other than weight painting and posing, I haven't tried editing bones in outfit studio.

Posted
1 hour ago, Jimmy_G said:

i use CBBE

 

Shouldn't be much if any clipping on CBBE SE bodies unless you have an extreme preset.

 

Screenshot of the clipping?

What preset are you using to batch build the outfits?

And which binder is it? Please give the in game name.

Posted
2 hours ago, zarantha said:

 

Shouldn't be much if any clipping on CBBE SE bodies unless you have an extreme preset.

 

Screenshot of the clipping?

What preset are you using to batch build the outfits?

And which binder is it? Please give the in game name.

i fixed it by lowering my wate nall it donse not clip thow i dont know if this hapend befor but doring some of the anmashis it worps my charaters chast and streshs it out i wood have tacking a pick but i desided im done playing the mod for nall

Posted
On 7/22/2020 at 12:30 AM, zarantha said:

Moved the conversation to a spoiler since I've taken over repurposed the post...

  Reveal hidden contents

On 7/21/2020 at 7:41 AM, YojimboRatchet said:

 

then i guess with that answer, it goes back to my original question. which of those fixes / patches are required and needed with the current version of DD SE and which are redundant ?

------------------------------------------------------------------------------------------------------------------------------------------------------------

On 7/20/2020 at 9:29 AM, YojimboRatchet said:

 

which is why i was suggesting perhaps adding these fixes as notes on the main post of the thread,

or another would be creating a new thread for hotfixes and such for DD (and maybe other mods) and maintaining the thread for these fixes

------------------------------------------------------------------------------------------------------------------------------------------------------------

 

So, since someone dug out the post where pfiffy had one of the first AIOs, and he does mention that the AIO includes the HDT stuff, this is how I'd handle patches. What  is needed depends on each person's install, not all patches will be needed by everyone. So 'required' is pretty loose.

 

Only Kimy can update the mod description and files to add the patches or not, she still owns/controls the project, including the DD conversion to SE. A new download page that consolidates fixes is possible, but would depend on Kimy. I tend to think that falls under the 'redistributing files' permissions, which is not allowed. We have been doing patches and workarounds based solely on her good will, and she has final say on the patching. Keeping them in this thread gives her a good chance to see to what we're doing. I'd prefer seeing how much is fixed on the next release before taking the step on creating a patch page.

 

And OK, I have more in my memory than I thought. New mega post for now.

 

 

Short 'How to' BodySlide

AKA how to fix 'invisible' outfits.

  Reveal hidden contents

BodySlide needs to be run through your mod manager, except for NMM. If you don't know how to start bodyslide from your mod manager, either google bodyslide setup with your mod manager, or read the bodyslide description page on the nexus.

 

For UUNP, make sure you have the LE BodySlide files to set BodySlide up to work correctly in SE with UUNP:
https://www.loverslab.com/topic/126669-question-on-uunp-bodyslide-references-for-sse/?tab=comments#comment-2699861

Alternatively, the LE files have been converted to SE here: Legacy UUNP (for SE) at Skyrim Special Edition Nexus

 

 

  1. Launch bodyslide from your mod manager
  2. Check groups - either uncheck everything, or select "DD Framework CBBE SE" (or UUNP if you use that). This group applies to 5.0/5.1. If using 4.3, select DDa, DDx, Heretic, and catsuit groups.
    image.png.952ade0856357f6852c9ce570e7b25af.png
  3. Look for a DD outfit in the Outfit/Body section and select it. Make sure your preset shows up. If you have a custom preset, it's assumed you know  how  to fix it if it's not showing up.
  4. Build that one outfit using the 'Build' button in the bottom center. Check where it is outputting to.
    image.png.6454239eb1034d7791ccc674c60b79aa.png
  5. If it's not going to the data folder you have set something up wrong. Check your bodyslide settings and make sure you are starting bodyslide correctly.
    image.png.e2fd2473bec60b56f655a787c5acf6a2.png
  6. Since we're running through the mod manager, you should have your game folder as the output path. If you have trouble still, you can override where it gets written to in the advanced section. I recommend saving to a mod in the mod staging folder in your mod manager. When setting mod load order (not esp) this output mod should overwrite DD. Most people should have the output path empty.
    image.png.8decf2ffb6aced4716f5d235899cf651.png
  7. Now that you've got the paths setup correctly and have confirmed your preset is working with DD, you can batch build. Make sure Build Morphs are checked.
    image.png.b05ea3b2ca919ca75685d93b8d361ced.png
  8. Select the options you want, then let it run.

 

If you are using DD SE 5.0 / 5.1 and DCL 9.0

  • Note: Do NOT use any script fixes from DD 4.3 with DD 5.0 / 5.1, or from DCL 8.x with DCL 9.x - you WILL break your game due to the script changes between versions!
  Reveal hidden contents

DD SE 5.0 to 5.1 delta upgrade

Note: This is not the full mod. Install it over the top of DD SE 5.0

DD 5.1 For Him and BRRF ESPs are included. All ESPs are form 43 and will work as is. Disable/delete the Him or BRRF ESPs if you did not install Him or BRRF with 5.0.

Devious Devices 5.0 to 5.1 upgrade.7z 276.07 kB · 951 downloads

 

Missing UNP bodyslides for DD 5.1 - sorry folks, this one is my fault. Now with low/high weights for elbowbinders.

UUNP DD Binders and Heretical SE 2.1.7z 96.41 MB · 179 downloads

 

 

Missing DD textures if you *don't* use DCL:

Devious Devices 5.x Textures for Non-DCL Users.7z 4.53 MB · 265 downloads

 

Required for DD 5.0 / 5.1

  • Mouths not opening for gags == Install MFG Fix or another MFG mod: https://www.nexusmods.com/skyrimspecialedition/mods/11669
  • Chains not moving == install HDT SMP: https://www.nexusmods.com/skyrimspecialedition/mods/30872
  • Don't want HDT SMP installed == build the 'NoHDT' options in the "DD Framework HDT or NoHDT chains" Bodyslide group. This is DDHotFix
  • DDa, DDx, etc groups missing == There is now a single group with everything: DD Framework CBBE SE.  Make sure to build this group instead.
  • Missing calves or forearms in outfits == Enable Devious Devices SE patch.esp. If still missing, report it please.

 

Troubleshooting fixes for DD 5.0 / 5.1

 

Required for 3BBB:

 

BHUNP for DD and DCL: https://www.loverslab.com/files/file/10729-bhunp-3bbb-bodyslide-collection/

 

Using DD 5.0 / 5.1 with DCL or Zaz?

  1. If using DCL 8.5/8.4 and/or Zaz with DD 5.0: DCL-ZaZ HDT-SMP and other patches 20201204.7z
  2. If using DCL 9.0 and Zaz: DCL 9.0 or higher overwrites "DCL-Zaz HDT-SMP and other patches 20201204.7z"

 

SLIF patch for DD 5.0.
          NOTE: Using an old SLIF patch (included in the SLIF patch installer) will break device locks!
          zadLibs.pex

SLIF patch for DD 5.1 (rename to zadLibs.pex)

          zadLibs(5.1).pex 121.47 kB · 356 downloads

SLIF patch for DCL 9.0

          dcur_clocktickScript.pex 67.22 kB · 194 downloads

 

Known issues:

  • Dark Face issues in DCL - Export the facegen manually, or use Face Discoloration Fix
  • Idles not working/playing as expected with Nemesis - Use FNIS only if it doesn't work for you, Nemesis usuage has inconsistent results for DD users.
  • Conflict with No Enchantment Restriction SKSE Remake - Uninstall No Enchantment Restriction
    Alternately, try disabling DisenchantEverything in the NoEnchantmentRestrictionRemake.json
    Locks break / don't work with this installed, and likely other unlisted conflicts
  • DCL conflict with iEquip - Prevent DCL events from equipping items == https://www.loverslab.com/topic/33986-deviously-cursed-loot-v85-2020-03-24/?do=findComment&comment=2716828
  • Conflict with Quick Loot SE - Uninstall Quick Loot
  • Conflict with Your Own Thoughts - CTD on equipping anything that changes to 'hobble' animations, or 'hobble' animations not playing at all. Uninstall YOT
  • Conflict with Devious Lore - breaks DCL traps. Need more confirmation on this.
  • Some chains are broken / don't connect right.
    This is a limitation of HDT SMP that can't currently be fixed.
     

    https://www.loverslab.com/topic/60786-paradise-halls-home-sweet-home/?do=findComment&comment=2943956

    Do HDT chains work for SSE version? I think the DD AIO package for SSE includes Heretical.
     

    On 3/27/2020 at 3:41 PM, Musje said:

    Nope. They can be made to work with SMP with some limitations. I tried to convert a couple of the ZAP cHDT ankle chains to SMP but those do not work well, SMP does not allow half loop dependencies (2 points fixed to bones with a chain between them).  But the chains attached to a single bone might work.

 

If you are using DD SE 4.3

  • Note: Do NOT use any script fixes from DD 5.0 / 5.1 with DD 4.3 - you WILL break your game due to the script changes between versions!
  • Note2: Only the current release of DD is supported. I will not upload old versions and new fixes will not be back ported to 4.3. This is left for a time for users who cannot upgrade yet and will be removed at a future date.
  Reveal hidden contents

'Required' for specific issues with DD 4.3 AIO. Apply only the fixes you need, not everything.

 

Required for 3BBB:

 

SLIF patch for DD 4.3. Rename the file to zadLibs.pex.
          NOTE: Using an old SLIF patch (included in the SLIF patch installer) may break device locks!

          zadLibs(4.3).pex 112 kB · 11 downloads

 

Known issues:

  • Conflict with No Enchantment Restriction SKSE Remake - Uninstall No Enchantment Restriction
    Alternately, try disabling DisenchantEverything in the NoEnchantmentRestrictionRemake.json
    Locks break / don't work with this installed, and likely other unlisted conflicts
  • Conflict with iEquip - Prevent DCL events from equipping items == https://www.loverslab.com/topic/33986-deviously-cursed-loot-v85-2020-03-24/?do=findComment&comment=2716828
  • Conflict with Quick Loot SE - Uninstall Quick Loot
  • Conflict with Your Own Thoughts - CTD on equipping anything that changes to 'hobble' animations, or 'hobble' animations not playing at all. Uninstall YOT
  • Some chains are broken / don't connect right.
    This is a limitation of HDT SMP that can't currently be fixed.
     

    https://www.loverslab.com/topic/60786-paradise-halls-home-sweet-home/?do=findComment&comment=2943956

    Do HDT chains work for SSE version? I think the DD AIO package for SSE includes Heretical.
     

    On 3/27/2020 at 3:41 PM, Musje said:

    Nope. They can be made to work with SMP with some limitations. I tried to convert a couple of the ZAP cHDT ankle chains to SMP but those do not work well, SMP does not allow half loop dependencies (2 points fixed to bones with a chain between them).  But the chains attached to a single bone might work.

 

Troubleshooting:

 

 


Thanks for the tip , now i can finally play after like maybe 3 days of modding and laos , i got a little bug with the mod now , i use the alternate start to actually do the princess road and the problem is..i don't see the dress on my character like..when she is handcuffed etc...i don't see the part who are on the body and i see like a transparent thing and that's all , i don't know why , i got also a problem of Animation..

Posted
3 hours ago, TheLolita62500 said:


Thanks for the tip , now i can finally play after like maybe 3 days of modding and laos , i got a little bug with the mod now , i use the alternate start to actually do the princess road and the problem is..i don't see the dress on my character like..when she is handcuffed etc...i don't see the part who are on the body and i see like a transparent thing and that's all , i don't know why , i got also a problem of Animation..

 

Dresses need to be built in bodyslide. Either make sure you don't have any groups in bodyslide selected and batch build everything, or select the groups "DD - BRRF SE", "DD Framework CBBE SE" and "DD Framework HDT or NoHDT chains".

 

Animations, make sure you're using FNIS and not Nemesis. Don't use 360 Move, if you want something similar there's a 360 move option with FNIS Sexy Move.

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