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Posted
1 hour ago, zarantha said:

DLL files should not be missing. The folder for the dll source files can be missing with no issue. Two separate things.

 

You've installed the LE version of DDi - the file name for SE is Devious Devices SE 4.3.7z.

Uninstall DDa, DDi, and DDx. Download and install DD 4.3 from the main download linked in the first post of this thread.

 

Nioverride DLL is part of Racemenu LE or the actual nioverride mod. Remove them if they are present and download Racemenu SE. The SE version of nioverride.dll is called skee.dll and is part of Racemenu SE.  nioverride.dll does not work for SE at all.

 

Random Sex looks old enough that it's probably for 2.0.16 or older, you'll need a newer DLL if you're using 2.0.17 or 2.0.19.

 

Edit: regarding your next post - if you can't even get to the main menu, go through your mods and see how many are LE. The presence of an LE BSA will prevent SE from reaching the main menu. I expect your issue is the LE Racemenu since I think it's packed the same for both games (ie, with a BSA)

You just might be the legend i needed. turns out the one file i had disabled out of them all, was the thing i needed... I did indeed install it for the wrong SKSE version, since there is not any for 19, i've left it on none. And now atleast i saw the main menu.

 

Posted
5 hours ago, zarantha said:

Maybe the issue is with the libs.MuteOverEncumberedMSG() and not  so  much the message?

I check this script. It modifies SetGameSettingString string for those messages using SKSE. Maybe this can cause CTD because string is modified and SKSE crashes when modify this string? Or second mod monitoring that value and when it changed runs some script what cause to CTD?
It's not for you, but maybe this crash is registered in papyrus log and we can trace it?

 

Zadlibs part:

Spoiler

Game.SetGameSettingString("sOverEncumbered", "")
Game.SetGameSettingString("sNoFastTravelOverencumbered", "You cannot fast travel in these restraints.")

 

Posted
21 hours ago, zarantha said:

Be careful with the HDT stuff - cao does not convert HDT PE to HDT SMP. Some of those meshes will make you CTD.

 

But yes, basically running through cao will be enough now. what i'll add are the CBBE LE to CBBE SE bodyslide fixes for the old stuff and getting the new outfits done, and adding in the HDT stuff. You'll also need to use the DLL from 4.3, that hasn't changed.

Yep had instant CTD after entring whip and chain inn so i've just copied heretics stuff from SE 4.3 to 9.0 and work perfectly 

Posted
50 minutes ago, superlerk123 said:

hmmm ive yet to add dd to my load order but see various issues being reported... so 5.0 is sometime soonish? I'll wait then fingers crossed

Yes, soon. I'm trying to finish it up now.

Posted

so kinda a sideways shift from 5.0, anyone able to convert NIF to OBJ and then share me the file for the simple collar? cant remember its exact name but there's spiked/studded/simple variant of the same thing. wanted to add some sparkly text to the front of it but i'm an idiot that only knows how to use blender.

 

pretty happy to model whatever text or symbols but have absolutely no idea how to make the model skyrim friendly so was going to start by editing an existing asset and hopefully work out the rest from there. 

Posted
6 hours ago, green365 said:

so kinda a sideways shift from 5.0, anyone able to convert NIF to OBJ and then share me the file for the simple collar? cant remember its exact name but there's spiked/studded/simple variant of the same thing. wanted to add some sparkly text to the front of it but i'm an idiot that only knows how to use blender.

 

pretty happy to model whatever text or symbols but have absolutely no idea how to make the model skyrim friendly so was going to start by editing an existing asset and hopefully work out the rest from there. 

You can export to obj in outfit studio.

 

open bodyslide, click outfit studio in the bottom right, import nif, export obj. you don't need to create or save a project to do this. I think you want \meshes\devious\xpduderino\collar_spikes.nif or \meshes\devious\xpduderino\collar_studs.nif. collar_locked.nif should be the simple version.

 

I have never been able to get blender to work. I get it open and can't make it do anything else, not even import a file.

Posted
On 11/23/2020 at 1:34 AM, zarantha said:

Yes, soon. I'm trying to finish it up now.

 

*waiting squirelly* soon it comes, soon it comes, soon it comes!

Posted
15 minutes ago, qawsedrftg765 said:

At Least I am not the only one basically E-stalking Zarantha at this point :P.

What? E-Stalking? Noooo, I just idle in this thread for days :innocent:

Posted
3 hours ago, zarantha said:

You can export to obj in outfit studio.

 

open bodyslide, click outfit studio in the bottom right, import nif, export obj. you don't need to create or save a project to do this. I think you want \meshes\devious\xpduderino\collar_spikes.nif or \meshes\devious\xpduderino\collar_studs.nif. collar_locked.nif should be the simple version.

 

I have never been able to get blender to work. I get it open and can't make it do anything else, not even import a file.

well there's an updated mesh but after fucking around for 40 minutes with backwards ass skyrim texturing i'm gonna leave this shit to the professionals... or at least someone competent.

 

thanks for the help though the export and edit bit is actually pretty smooth :)

collar_locked.obj

Posted
3 hours ago, zarantha said:

I have never been able to get blender to work.

I use blender a little for Fallout 4 - fix catsuit meshes - and i can say - latest version not works with nif. You need import obj file to blender, then edit, export as object and then reexport back in outfit studio, add material or textures (for skyrim) back. As for me in Skyrim something is with glowing nifs wrong - i can't restore back glowing property. All properties in outfit studio is back right, but glowing goes)

Posted
3 hours ago, Flyingcow25 said:

Any chance for the Touched by Dibella bodyslide compatibility?

Usually you have to look for third party support for that. Alternatively there are guides online for you to convert them yourself.

Posted
14 hours ago, qawsedrftg765 said:

At Least I am not the only one basically E-stalking Zarantha at this point :P.

Raises hand sheepishly...

 

Nope, definitely not...

Posted

I was going to say i was done yesterday, until i realized that since I added a ddhotfix group as an alternate bodyslide for cbbe se, i need to make that change available for unp folks as well...

 

All right my stalkers, passing to kimy now. I am done.  :P

Posted

 

35 minutes ago, zarantha said:

I was going to say i was done yesterday, until i realized that since I added a ddhotfix group as an alternate bodyslide for cbbe se, i need to make that change available for unp folks as well...

 

All right my stalkers, passing to kimy now. I am done.  :P

 TIME TO STALK KIMY!!!!

But in all seriousness thankyou very much, are there any changes or fixes that we will need to add to our load orders in order to make the SE version work as with 4.3?  

And I don't suppose you could just throw a cheeeeeeky link to it here before Kimy places it on the main page :)

EDIT: Thanks again for all the hard work!

Posted
10 hours ago, qawsedrftg765 said:

 

 TIME TO STALK KIMY!!!!

But in all seriousness thankyou very much, are there any changes or fixes that we will need to add to our load orders in order to make the SE version work as with 4.3?  

And I don't suppose you could just throw a cheeeeeeky link to it here before Kimy places it on the main page :)

EDIT: Thanks again for all the hard work!

I'd rather not throw a link in here, as people tend to resurrect old / outdated stuff at the oddest times. If she doesn't get it up soon though, I might put it in the troubleshooting post.

 

Kimy tried to add in the forearms/calves fixes from a plugin I sent her, but oddly it didn't work in my game even though I clearly see the changes in the esm.

So I've added a esl flagged esp with the changes and if there are other changes to be made, I'll add them to that esp.

 

You can't use the script fixes in DCL-DD-ZaZ HDT-SMP and other patches with DD 5.0.  I've put the new versions in: https://www.loverslab.com/topic/99700-devious-devices-se-43/?do=findComment&comment=3077930

 

Any other dd script fixes you have should be removed (gag fix, controller fix, etc). scripts have been updated an you have a good chance of breaking your game if you use patches made for 4.3

 

Extra bodyslide fixes for CBBE SE should be redundant - I think I've got them fixed now.

If you use 3bbb, keep using those, but be aware there are new outfits that haven't been converted to 3bbb

Posted

I see in your troubleshooting post, you mention 360 move where the player or NPC is not animating properly.

I have never had any problem with the player character, but I used to always have issues with the follower not animating properly when walking. The fix for that is to select "NPC Walk Assignments Temporarily Off"

Once you do that, you may have to fast travel somewhere for things to reset, but they will animate properly.

 

ScreenShot502.png.3e006c2f3e33ca7cd18fd01f97a91146.png

Posted

  

1 hour ago, serranna said:

I see in your troubleshooting post, you mention 360 move where the player or NPC is not animating properly.

I have never had any problem with the player character, but I used to always have issues with the follower not animating properly when walking. The fix for that is to select "NPC Walk Assignments Temporarily Off"

Once you do that, you may have to fast travel somewhere for things to reset, but they will animate properly.

 

ScreenShot502.png.3e006c2f3e33ca7cd18fd01f97a91146.png

 

 

I am a bit confused here, does that mean you have 5.0 running on SE now and have tested it, just wondering because I can't see any updated files or are you just pointing out that you have not previously had problems. (ESL sorry)

Posted

I'm not using 5.0 yet, but I have been having the above listed problem with previous versions. I only assume the same solution applies to 5.0 because to me it seems the issue appears to be with FNIS Sexy move, not DD.

Posted

Hello everyone, first time posting, I'm thinking this topic is likely covered but I read about 30 pages and then ran out of steam, but I was hoping for a little advice

It's invisible devices. Yes I know it's asked everywhere :( but everywhere I find the question the answer is 'run bodyslide' then 'oh it's fixed thanks!'. Except I have run bodyslide! Except I may have "run bodyslide" wrong. I can't seem to find a tutorial that applies!

So first off I spent two hours doing each file that started with DD separately by selecting it in the outfit/body box, ctrl clikcing batch build and putting it in a new folder and then copied it all manually in to my game. Didn't work (think I misunderstood a video tutorial), did some more reading and found someone saying to select the body you want in the body/outfit box (CBBE HDT for me) then batch build without ctrl clicking. Felt pretty silly when I saw that. So I did that! And that didn't work either :( at least that only took a few mins.

I'm using vortex. I kind of regret that now but when I started out I didn't have so many mods, or care about them as much. But I made sure the file path was the one in the game directory and not the vortex temp folder. Now that I'm typing this I'm wondering if vortex puts them in the right place so maybe I'll go do another manual moving of stuffs... but anyway can anyone see where my idiocy is?

Also I'm testing all this on a save called setup and just going in and out of riften getting myself enslaved to see if the bonds are there yet, is it possible that I'd have to start a new game for them to show? Everything was installed when I started the game but I hadn't discovered bodyslide yet

Anyway yeah in my searching around I've seen a *lot* of "that's a stupid question" and "why didn't you look here" etc so this is me swearing up and down that I'm truly at my research limit and my head hurts and I have honestly read everything I can find (and actually comprehend) before like page 30 of google :( would be really grateful for some advice!!

Posted

I've been having the same problem. I've spent the last few days trying to work out what the issue was based off what I could find without going through the full comment thread. I've checked to see if any textures are missing and can't find any obviously missing ones. I've run bodyslide directly from the executable. I've tried a fresh download in case it was a corrupted download. I've functionally reached a point where I'm assuming there's something I'm doing wrong that I'm not aware of, there's some fix buried so deep in I can't find it anymore, or it's just a mod conflict that I haven't pinned down yet. My next step at this point is to just disable everything I can through Vortex, enable just the mods I need for this to work and a racemod, then see if that works. If it does, I'm going to likely have to check through my modlist for the conflict, if not I'm likely missing something.

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