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Posted

My little discovery from this weekend. After changing alien full body outfit from full body to accessory - leggins in my case - you can equip penis in body selector and in CAS. Yes, the textures are conflicting and you can see it on the penis, but sometimes it makes sense - this is an alien anyway, right ? ;)

 

 

1254666152_TS4_x642019-03-1022-10-54.jpg.4c24db5cd4c250b8eb0791a85ae37c34.jpg1740393194_TS4_x642019-03-1022-20-17.jpg.7dfa1b0f31121b7a43d704a1011dd393.jpg146530424_TS4_x642019-03-1022-18-20.jpg.ee532183e28403d065310858ba705b58.jpg408935066_TS4_x642019-03-1022-28-19.jpg.27cf1ece3fe2ce133df936564882258d.jpg2035263534_TS4_x642019-03-1022-15-10.jpg.e073711a387f51eccec4035259dfe0dd.jpg1928070390_TS4_x642019-03-1022-22-51.jpg.0a622e1bc09e633f8f269e704d624862.jpg2118640532_TS4_x642019-03-1022-35-27.jpg.e039840d250f359460f43a6a9df3530f.jpg2008089776_TS4_x642019-03-1022-34-15.jpg.fe3f7ba67a60afd50a8675fa6d619e19.jpg

 

Posted

@IGI 2000

Nice pics! Also we'll done for experimenting with the outfit to accessories, it opens quite a few doors,

Welcome to end of your sanity as it gets to be quite limitless as to what you can achieve with it ?

On 3/9/2019 at 10:27 AM, DarkAudit said:

@R-Lo, How are you getting your girls to look like they do? Those faces are amazing. ?

Thanks a lot! I honestly just spend a lot of time going back and forth with the faces and head shape,

Certain details will kinda dictate how others should appear for me,

Normally I will try start with choosing a haircut first before going too far,

Most hair, cc hair especially is set at different heights which in turn will tell me to set the eyes and brows to a specific height and depth,

From there, the nose most be positioned in proportion, then mouth, chin etc,

 

Then I'll move to the cheekbones and widths of everything,

It's important to view from all angles as some sliders have different functions in side view and these are all expanded in detail edit mode,

 

It's not always easy to get an idea of the proportion of the head to the body right away in CAS,

This is a case of going back and forth between game and CAS for a bit,

It helps to take pics of in game to use as a reference back in CAS

Also, don't overlook the cc skin details that are around!

Eyebags, dimples and moles may not seem much at first but when you put them on YOUR sim, you'll see a pretty huge impact!

Posted
2 hours ago, R-Lo said:

@IGI 2000

Nice pics! Also we'll done for experimenting with the outfit to accessories, it opens quite a few doors,

Welcome to end of your sanity as it gets to be quite limitless as to what you can achieve with it ?

Thanks a lot! I honestly just spend a lot of time going back and forth with the faces and head shape,

Certain details will kinda dictate how others should appear for me,

Normally I will try start with choosing a haircut first before going too far,

Most hair, cc hair especially is set at different heights which in turn will tell me to set the eyes and brows to a specific height and depth,

From there, the nose most be positioned in proportion, then mouth, chin etc,

 

Then I'll move to the cheekbones and widths of everything,

It's important to view from all angles as some sliders have different functions in side view and these are all expanded in detail edit mode,

 

It's not always easy to get an idea of the proportion of the head to the body right away in CAS,

This is a case of going back and forth between game and CAS for a bit,

It helps to take pics of in game to use as a reference back in CAS

Also, don't overlook the cc skin details that are around!

Eyebags, dimples and moles may not seem much at first but when you put them on YOUR sim, you'll see a pretty huge impact!

Are any of your girls in the gallery? Other mod sites? Your Patreon. Any way I ask it, it spells WANT. :) Especially those schoolgirls.

Posted

A belated "Happy International Women's Day".

 

I've been trying and trying, but haven't been able to get on the site since Thursday (Mar 7). I had a little scene to post for Friday, but my connection is still extremely terrible. @R-Lo Great job with Exceed. I really love what you did with her outfit too! ??

Posted
20 minutes ago, DarkAudit said:

Are any of your girls in the gallery? Other mod sites? Your Patreon. Any way I ask it, it spells WANT. :) Especially those schoolgirls.

 

Really sorry but I don't plan to upload any of my Sims, they are quite sentimental and take lot,

They are my reason for creative efforts and I also make a lot of cc edits which restricts me from re-uploading,

Making Sims isn't easy a first but each one you make gets better, then you take what you learn and travel backwards!

I think I'd also find it uncomfortable to see my Sims in some situations that other people enjoy here too lol

Posted

Good, today I'm not going to put any image of any of my girls, I just want to show you a bit in what I'm involved, riding the skin of Eve-7, my cyborg, at first it was only 4 layers, but in the end I'm using about 10 different layers, many of them are just a guide, since the main ones are 4, at the end we'll see how it is, because it's a bit complicated.
The program that I am using in case anyone is interested is the little brother of the photoshop, the Elements.

 

As I said R-Lo, was going to be quite different Eve's skin, very good catches, you see the details that interested me, when I have finished and put some captures.

 

 

Cyborg.jpg

Posted

No title really I cant think of one lol i find Freya ( New name Uda ) really cute with the overhaul. I found an face overlay that fits for all ages so now i can make families of alien. 

1.jpg.ddbd3e7349e10238eb0b1cf6dac9b8b4.jpg

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3.jpg.7635f8900bac0a1ff339c2b5de0ae1b2.jpg

4.jpg.52537732175bc6367c36eea44ec9739c.jpg

Posted

well since my own thread was removed without even given a warning or lock I guess I'll post these two here for now, their currently my favorites their just too sweet with each other.

03-10-19_11-09-19 PM.png

03-11-19_1-16-36 PM.png

03-11-19_1-18-39 PM.png

03-11-19_12-54-18 PM.png

03-12-19_2-30-20 PM.png

03-12-19_8-57-24 AM.png

03-12-19_12-43-44 PM.png

Posted

I posted this question to WW technical, but no response so far, so maybe someone from this group can help? 

 

I wanted to have more classy photo studio so I cloned it and changed backgrounds, but it seems that WW animations only recongnize the original one. Do you know if it's possible to change the object settings to be treated by WW as particular object? Or any tutorial how to do it?

 

It could be useful in general - there is a lot of objects, mostly decorative, that would work well with chair or desk animations...

 

13_03.2019_12-37-09.png.35d9b0fbaf8b22bfd07c1308ea2c8dab.png

 

 

Posted
50 minutes ago, IGI 2000 said:

I posted this question to WW technical, but no response so far, so maybe someone from this group can help? 

 

I wanted to have more classy photo studio so I cloned it and changed backgrounds, but it seems that WW animations only recongnize the original one. Do you know if it's possible to change the object settings to be treated by WW as particular object? Or any tutorial how to do it?

 

It could be useful in general - there is a lot of objects, mostly decorative, that would work well with chair or desk animations...

 

 

 

 

 

 

Hi!

Most basic items like beds, sofas, tables etc are tagged with a keyword, the misc stuff is tagged with a WWID number,

I think that when you cloned it, the WWID was changed in the process, it's easy to fix but you're gonna have to recreate the package,

You can do this if you choose stand alone recolour or add it as an extra swatch, then none of the background data will change,

 

I've experimented with adding some furniture too and it is a lot of fun!TS4_x64 2018-09-23 04-47-38.pngTS4_x64 2018-09-23 04-46-45.pngTS4_x64 2018-09-23 04-48-48.pngTS4_x64 2018-09-23 04-49-51.pngTS4_x64 2018-09-23 05-04-28.pngTS4_x64 2018-09-23 05-05-14.pngTS4_x64 2018-09-23 05-07-43.pngTS4_x64 2018-09-23 05-07-19.pngTS4_x64 2018-09-23 05-09-45.pngTS4_x64 2018-09-23 05-08-43.pngTS4_x64 2018-09-23 05-13-11.pngTS4_x64 2018-09-23 05-12-15.pngTS4_x64 2018-09-23 05-13-41.pngTS4_x64 2018-09-23 05-19-42.png

 

Just a little throwback lol xx 

Posted
30 minutes ago, R-Lo said:

 

 

Hi!

Most basic items like beds, sofas, tables etc are tagged with a keyword, the misc stuff is tagged with a WWID number,

I think that when you cloned it, the WWID was changed in the process, it's easy to fix but you're gonna have to recreate the package,

You can do this if you choose stand alone recolour or add it as an extra swatch, then none of the background data will change,

 

I've experimented with adding some furniture too and it is a lot of fun!

 

Just a little throwback lol xx 

Nope, just tested and somehow it doesnt work, at least with this object. I guess I will need to read more or give it up for a moment. Great thx for quick reaction and showing me the direction though!

Posted
14 minutes ago, IGI 2000 said:

Nope, just tested and somehow it doesnt work, at least with this object. I guess I will need to read more or give it up for a moment. Great thx for quick reaction and showing me the direction though!

 

No problem! I have some time today so I'll try it, it's a coincidence as I actually looked at the textures last night lol,

Now I'm thinking about it, it could be a case of creating a package as an override, 

Then then the pictures are chosen in game when selecting a background

Posted

@IGI 2000

I can confirm that it will work if you create it as an override, 

TS4_x64 2019-03-15 11-25-00.png

 

I did this by replacing the brick texture, 

It still says brick in game but gave the custom background and retained its function,

But boy do I wanna fix those animations up!!!

Posted
31 minutes ago, R-Lo said:

@IGI 2000

I can confirm that it will work if you create it as an override, 

TS4_x64 2019-03-15 11-25-00.png

 

I did this by replacing the brick texture, 

It still says brick in game but gave the custom background and retained its function,

But boy do I wanna fix those animations up!!!

Yep also have time today and just tested - works perfectly! I seems my mistake was actually doing it as recolour  ;) 

Many thanks R-Lo!!!

Posted
23 minutes ago, IGI 2000 said:

Yep also have time today and just tested - works perfectly! I seems my mistake was actually doing it as recolour  ;) 

Many thanks R-Lo!!!

No problem, it's all part of learning for me too! I also tried for the recolor first, I guess this gives things a unique WWID lol

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