Maldred Posted December 29, 2012 Posted December 29, 2012 Before I post the load order, how do a put up a file?
KainsChylde Posted December 29, 2012 Posted December 29, 2012 If you're using FOMM you don't need to put up a file. At the top of the main window click "load order", then "copy to clipboard". Then come back here and paste. If you aren't using FOMM, at the top of the thread here is a button marked "reply". Use that instead of "quick reply" at the bottom to get access to the full post editor, and the "attachment" button is at the bottom of the editor page.
Maldred Posted December 29, 2012 Posted December 29, 2012 Thank you to Kainschilde209 for the info on how to post attachments. I stopped using the Wsex plugins a while back when I felt bad about putting porn in Fallout. I have since gotten over that and(obviously) found addons that cater to likings other than Human-Human sex. Misanthropy I turned off temporarily because the last thing a low level character needs is to get landed in an all out war being waged between the Fiends and the NCR.
eviljanitor Posted December 29, 2012 Posted December 29, 2012 Here is a copy of my deathclaw mesh folder' date=' and yes my animations do work right. [/quote'] That didn't do it. could you go to Data\meshes\characters\_male\idleanims\SexoutNG\takers\other then in that folder, zip up the files 1301b through 1311b There should be 7 in total. If that doesn't fix it, then we're going to have a look at your sexout version. But I'm thinking that's it. These are the non deathclaw animations that match. here ya go. Would have posted sooner but fell asleep in chair. idleanims.rar
Maldred Posted December 29, 2012 Posted December 29, 2012 On a side note, user29. I said that I redownloaded EVERY sexout related addon which includes all parts of this one, unless you updated the data pack just before I posted my CTD issue.
Guest user29 Posted December 29, 2012 Posted December 29, 2012 You've got a really heavily modded game. I'd disable everything that Breeder doesn't need, see if it works, then start reenabling them a chunks at a time until you find out what the problem mod is. Here is a copy of my deathclaw mesh folder' date=' and yes my animations do work right. [/quote'] That didn't do it. could you go to Data\meshes\characters\_male\idleanims\SexoutNG\takers\other then in that folder, zip up the files 1301b through 1311b There should be 7 in total. If that doesn't fix it, then we're going to have a look at your sexout version. But I'm thinking that's it. These are the non deathclaw animations that match. here ya go. Would have posted sooner but fell asleep in chair. Shoot. Still didn't fix it. You using an old version of sexout or something? Look in the package manager and tell me what version it says.
eviljanitor Posted December 29, 2012 Posted December 29, 2012 Ok' date=' now tell me what versions of pregnancy and SCR you're using. [/quote'] should be sexoutNG v2.6.72b2 PregnancyV3 1228.1 beta newest version of breeder and data packs Maldred edit its what i am currently running user29.
Guest user29 Posted December 29, 2012 Posted December 29, 2012 Could you upload your sexout.esm? That should fix it. I'm not sure where you've got it from. I'm pretty sure both .71 and .72 don't play that animation properly.
eviljanitor Posted December 29, 2012 Posted December 29, 2012 Could you upload your sexout.esm? That should fix it. I'm not sure where you've got it from. I'm pretty sure both .71 and .72 don't play that animation properly. got it from here http://www.loverslab.com/showthread.php?tid=10808 edit if you get it from the beta thread you have to rename it to sexout.esm from sexout beta. Sexout.rar
Guest user29 Posted December 29, 2012 Posted December 29, 2012 That does fix it. Huh, I could have sworn I tried to fix it with that version a while back. Thanks though.
YumiChan19 Posted December 29, 2012 Posted December 29, 2012 I was thinking that since your mutations started as a result of the blackened deathclaw that your own mutations would look better in a darker color (maybe closer to Titus color) to stand out from regular deathclaws.
eviljanitor Posted December 29, 2012 Posted December 29, 2012 That does fix it. Huh' date=' I could have sworn I tried to fix it with that version a while back. Thanks though. [/quote'] No problem it fixed it for me too the last time i had that issue. Ps i also have that problem with sam not wanting to switch armors then re-equipping her outfit after i have removed them. (tried everything from console codes to force equip codes.) edit I have also been thinking that too Yumichan19 about the deathclaw mutation.
seyal Posted December 29, 2012 Posted December 29, 2012 Found a bug I think, sometimes when the random DC breeding event in novac the PC with get stuck there watching, after the event is done, like i was standing there, and tfc didn't toggle back off afterwards so when i did it i couldn't move anymore Edit: also during the coyote episode my PC become permanently unconscious after the stalker and coyote fight
seyal Posted December 29, 2012 Posted December 29, 2012 enableplayercontrols did fix getting stuff during the DC breeding events, thank you
Maldred Posted December 29, 2012 Posted December 29, 2012 A question for user29. Did you find anything in the load order? EDIT: If anyone knows how to help me on this issue with the Expansion quest. I have gotten to the part where the NCR has captured me, but after the mutation, the game crashes whenever I leave the chair, normally mid-punch. I had uploaded my load order in an earlier post by request of user29 and I had redownloaded all sexout mods I have whether or not they have been updated. If you know what's goin on the please help.
Guest user29 Posted December 29, 2012 Posted December 29, 2012 I was thinking that since your mutations started as a result of the blackened deathclaw that your own mutations would look better in a darker color (maybe closer to Titus color) to stand out from regular deathclaws. I've also been thinking about that for a while now. It wouldn't be hard to do' date=' I'd just have to point the meshes's texture to titus's texture. But aesthetically I think the normal brown will look a whole lot better than the black on the character. The black would clash pretty hard. No problem it fixed it for me too the last time i had that issue. Ps i also have that problem with sam not wanting to switch armors then re-equipping her outfit after i have removed them. (tried everything from console codes to force equip codes.) edit I have also been thinking that too Yumichan19 about the deathclaw mutation. Sam not actually changing outfits is also giving me fits since I'm working on her as a companion. I think it has to do with how the armor she wears is marked playable for the character, so I have halstrom switching it playable for me in SCR. Found a bug I think' date=' sometimes when the random DC breeding event in novac the PC with get stuck there watching, after the event is done, like i was standing there, and tfc didn't toggle back off afterwards so when i did it i couldn't move anymore Edit: also during the coyote episode my PC become permanently unconscious after the stalker and coyote fight [/quote'] That was a bug, It's already fixed in the next unreleased version. A couple people have had a problem with the nightstalker not spawning/approaching them, it always seems to be caused by not having the propper scr/pregnancy updates. A question for user29. Did you find anything in the load order? EDIT: If anyone knows how to help me on this issue with the Expansion quest. I have gotten to the part where the NCR has captured me' date=' but after the mutation, the game crashes whenever I leave the chair, normally mid-punch. I had uploaded my load order in an earlier post by request of user29 and I had redownloaded all sexout mods I have whether or not they have been updated. If you know what's goin on the please help. [/quote'] You've got a really heavily modded game. I'd disable everything that Breeder doesn't need' date=' see if it works, then start reenabling them a chunks at a time until you find out what the problem mod is. [/quote']
Maldred Posted December 29, 2012 Posted December 29, 2012 I guess I completely missed your earlier message like I did part of the FAQ earlier user29 an I was tempted to simply say that NMM says I have about 161 active .esm and .esp files in New Vegas
Guest user29 Posted December 29, 2012 Posted December 29, 2012 Just disable everything temporarily but breeder pregnancy scr sexout smaller talk and new vegas obviously. Try it again, if it works you know it's one of your mods not playing nicely. If it doesn't, I'll look into it further.
Maldred Posted December 29, 2012 Posted December 29, 2012 I tested a tool on FOMM that has done wonders for situations like this in the past but it finally failed me. The tool I used was the BOSS Auto Sort which switches up the load order, normally in such a way that the game works again. I'll go through, hopefully, remembering which .esp/.esm files go to what mods.
eviljanitor Posted December 29, 2012 Posted December 29, 2012 I know I saw the post over there. I found another navmesh bug In riverside its behind the general store. There also getting in The building due to a missing back door.
Maldred Posted December 29, 2012 Posted December 29, 2012 I found some modified duplicates(multiple versions of the same effective mod EX: populated casinos.esp and populated casinos_mid.esp) and deactivated the less relevant versions but I just decided to start a new game. Goodsprings still, for some wierd f****** reason, crashes me at random buildings and parts of the Goodsprings Source path. It's the fact that only Goodsprings does it that makes it odd, then again with 155+ active .esp and .esm files its amazing that my game isn't tearing at the seams from bugs. EPIPHANY TIME!! Would any of those mods possibly modify the NCR soldier's inventory or behavior contrary to what Breeder dictates? weapon and ammo mod list: Caliber; Classic Fallout Weapons New Vegas; Weapon Mod Menu; Weapon Mods Expanded; Angel Park; damn near everything Millenia has made on Nexus; GRA Right to Bear Arms.
Guest user29 Posted December 29, 2012 Posted December 29, 2012 I found some modified duplicates(multiple versions of the same effective mod EX: populated casinos.esp and populated casinos_mid.esp) and deactivated the less relevant versions but I just decided to start a new game. Goodsprings still' date=' for some wierd f****** reason, crashes me at random buildings and parts of the Goodsprings Source path. It's the fact that only Goodsprings does it that makes it odd, then again with 155+ active .esp and .esm files its amazing that my game isn't tearing at the seams from bugs. [/quote'] Do you get the mutation message about your claws growing in (you open your eyes etc) before it crashes or does it just crash?
Maldred Posted December 29, 2012 Posted December 29, 2012 I found some modified duplicates(multiple versions of the same effective mod EX: populated casinos.esp and populated casinos_mid.esp) and deactivated the less relevant versions but I just decided to start a new game. Goodsprings still' date=' for some wierd f****** reason, crashes me at random buildings and parts of the Goodsprings Source path. It's the fact that only Goodsprings does it that makes it odd, then again with 155+ active .esp and .esm files its amazing that my game isn't tearing at the seams from bugs. [/quote'] Do you get the mutation message about your claws growing in (you open your eyes etc) before it crashes or does it just crash? I get the message, stand up, move to make the left soldier's head 4 pieces via claws, crash.
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