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57 minutes ago, TheAfterLife said:

Since this isn't specifically 


Does this mean that if we have Dave's poses installed we can easily access them via the framework ingame? :open_mouth: 

i don't use any of the now supported pose mods but form what i've seen: Yepp.

 

The support was created by @dagobaking and sneakily uploaded.
i only noticed the new files and updated the Compatibility Patch package.

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8 hours ago, SpinX said:

I was testing with my usual character and a mod free save just outside vault 111. My usual character I tested in Homeplate, Diamond city and croup manor. The proplem wasn't affected by anything other than the plugin count.

 

BUT. I'm at 185 plugin right now and got it to work by moving AAF to the very top of the load order (Under the esm's). Leito's animations are still at the very bottom of the load order. (the proplems was still there using the last nexus version) Hope that helps.

 

On unrealted note. Here's a bug and suggestion. For animations including the player the walking stage doesn't happen anymore. It fades to black and the animation starts. Sometimes my character is being humped by an invisible ghoust. It does work with NPC on NPC. (I did modify fMinPlayerMoveToDistForLoadScreen to 2000)

 

EDIT: Seems to be working now. But the player needs to be at a distance from the npc.

 

I know you have a lot on your plate but I have a suggestion. It's by no means a priority.

Maybe add keys to the interface so we can move the scene. Like shift and arrow keys to move the animation if both characters were clipping through a wall or an object also move them up and down.

 

Thank you. Are you saying that if the player is not at a distance from the NPC it still freezes? I've been trying to break it and find freezes but haven't found any yet. Knock on wood.

 

8 hours ago, CGi said:

Updated the Compatibility Patches pack to version 1.1.

New content:
- added support for Dave's Poses
- added support for Sun's Poses

 

Changes:
- Removed the check for AAF so the patches can now be installed w/o the need to install AAF beforehand.

- Changed the AAF logo so it's now the same size as all other pictures (except for the poses). Triggered my OCD a tad to much. ^^

 

Download:

1_AAF V28 alpha.7Z (1.6MB) [ <-- This is a repost so all files are in one place until they are added to the download page. ]

2_AAF - Compatibility Patches V1.1.7Z (22.1MB)

Thank you for these. I now have a version 30 on Nexus. The only real differences are a font adjustment and it is packed with LLFP.

 

I think we need to establish some kind of publishing flow so that all versions are in sync. Maybe plan to do a new FOMOD version 31 this evening with the very latest.

 

Sun's Poses patch is already not needed because they integrated the XML directly into their mod. Compatible out of the box!

 

7 hours ago, DonPrestoni said:

 I like your take on it. Thanks for your work on this, and good luck. 

Thank you!

58 minutes ago, TheAfterLife said:

Since this isn't specifically 


Does this mean that if we have Dave's poses installed we can easily access them via the framework ingame? :open_mouth: 

Yes. Also, Sun's Pose pack has the XML in place so it is also compatible out of the box now. I plan on making XMLs for all of the pose packs on Nexus. It's way easier to use them, imo, because you don't have to guess about what they are or look at a huge folder of screenshots. You can start one on a character and quickly scroll through a bunch of poses with the arrow keys.

3 minutes ago, CGi said:

i don't use any of the now supported pose mods but form what i've seen: Yepp.

 

The support was created by @dagobaking and sneakily uploaded.
i only noticed the new files and updated the Compatibility Patch package.

More like sleepily uploaded. I posted on Nexus last night which took way more time than I expected. A lot of steps! Was half asleep when I posted the pose patches.

 

Thank you for catching.

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2 minutes ago, rufgt said:

@dagobaking

 

I finished the animation. You said something about setting the root node to 0,0,0? How do I do that?

Great!

 

Check out the doc file in downloads titled "How to make animations for AAF". That covers the root node issue including a picture of 3DSMax illustrating how the root node should look.

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11 minutes ago, dagobaking said:

I think we need to establish some kind of publishing flow so that all versions are in sync. Maybe plan to do a new FOMOD version 31 this evening with the very latest.

 

Sun's Poses patch is already not needed because they integrated the XML directly into their mod. Compatible out of the box!

You can simply send me the package you upload to the nexus via PM or drop me a note then i grab it from there. i would then attach it to a post again.
Alternativly you could send me the files before release and i send you the release ready FOMOD back.
Whatever is easier for you.

 

This means i'm going to update the Compatibility package, removing the install option for Sun's Poses. Brb...

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23 minutes ago, dagobaking said:

Great!

 

Check out the doc file in downloads titled "How to make animations for AAF". That covers the root node issue including a picture of 3DSMax illustrating how the root node should look.

I left the root at 0,0,0 and reposition the actors, but when I test the animation in-game, it's out of place. I test it out by replacing Leito's animations with mine.

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14 minutes ago, rufgt said:

I left the root at 0,0,0 and reposition the actors, but when I test the animation in-game, it's out of place. I test it out by replacing Leito's animations with mine.

Leito uses global offsets that might not match your animation.
 

Leito_positionData.XML:


<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip" startMorphSet="ready" stopMorphSet="unReady" offset="0,50,180"/>

<animationOffset actor="1" offset="0,70,0"/>
<animationOffset actor="2" offset="0,0,0"/>

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1 minute ago, CGi said:

Leito uses global offsets that might not match your animation.
 

Leito_positionData.XML:

  Hide contents

 



<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip" startMorphSet="ready" stopMorphSet="unReady" offset="0,50,180"/>

<animationOffset actor="1" offset="0,70,0"/>
<animationOffset actor="2" offset="0,0,0"/>

 

 

Thanks

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53 minutes ago, rufgt said:

I left the root at 0,0,0 and reposition the actors, but when I test the animation in-game, it's out of place. I test it out by replacing Leito's animations with mine.

 

38 minutes ago, CGi said:

Leito uses global offsets that might not match your animation.
 

Leito_positionData.XML:

  Reveal hidden contents

 



<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip" startMorphSet="ready" stopMorphSet="unReady" offset="0,50,180"/>

<animationOffset actor="1" offset="0,70,0"/>
<animationOffset actor="2" offset="0,0,0"/>

 

 

Yep. As CGi pointed out, you are most likely using Leito's offset data which will not be needed if you have everything at 0,0,0. So, deleting those animationOffset nodes should fix for you.

 

You should just make your own XML and work from there.

10 minutes ago, lordbayron said:

after spending some time filtering mods for the freeze actor bug i still got all mods and no freeze bug anymore xD...what sorcery is this...

Great to hear! I'm going to wait a few days before calling that bug settled. But, its looking positive so far.

 

 

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18 minutes ago, dagobaking said:

You should just make your own XML and work from there.

Btw: i found more animations from Crazy burried on LL. Working on incorporating those too.
When this is done i'm hopefull used to the whole process so i can create another AnimPack that pulls Vim's animations out of Four-Play (all the default ones it ships with).

This leads me to a question: The few dog animations... how to integrate those? Are animals supported yet?

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37 minutes ago, CGi said:

Btw: i found more animations from Crazy burried on LL. Working on incorporating those too.
When this is done i'm hopefull used to the whole process so i can create another AnimPack that pulls Vim's animations out of Four-Play (all the default ones it ships with).

This leads me to a question: The few dog animations... how to integrate those? Are animals supported yet?

There is already an XML there to configure actorType where you could put different races. But, I have not yet tested the system with anything but those initial Human forms. And it's not yet set up to filter animation options based on race. So, it would allow playing animations on the wrong skeletons. But, in theory, it shouldn't prevent playing those animations already.

 

9 minutes ago, rufgt said:

@dagobaking 

 

I followed your Animation Pack guide. I started the game to test the animation and got this:

Fallout4 4_23_2018 5_23_48 PM.png

The ID in the position xml needs to match the id of the animation it is referring to. Maybe post the position and animation xml files that you are using and I better clarify what is off.

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18 minutes ago, dagobaking said:

There is already an XML there to configure actorType where you could put different races. But, I have not yet tested the system with anything but those initial Human forms. And it's not yet set up to filter animation options based on race. So, it would allow playing animations on the wrong skeletons. But, in theory, it shouldn't prevent playing those animations already.

in this case i'll leave them out for now.

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Hello Dagobaking

 

this in regards to my messages to your patreon 

I moved AAF.esp below the .esms as one suggested way to fix the problem: however, my player character still doesnt animate with another npc

Weird thing is that npc-npc, the animation plays fine, but when it comes to player and npc, then it freezes or my character jitters up and down 

this using your latest build

 

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Just an update Dagobaking

 

ITs actually my fault, I was reloading a save where four play hasn;t been flushed out of the system that is why it was creating confusion for AAF

its animating my character and npc now during test runs where I saved a new game without four play

 

Also can you please make a patch for RSE and Four play Sex Em Up (SEU); I can't get SEU to work despite the fourplay proxy patch, the animation would not load

Ditto with RSE

 

Thanks again

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Updated to v28, again all is well except for the FP Proxy with RSE.  This time actually have a fourplay error in the papyrus logs.

 

Spoiler

[04/23/2018 - 04:44:36PM] Papyrus log opened (PC-64)
[04/23/2018 - 04:44:36PM] error: Native function SetMaterialSwap in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native function GetMaterialSwap in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native function ApplyMaterialSwap in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[04/23/2018 - 04:44:36PM] Function ApplyMaterialSwap in the empty state on type ObjectReference does not exist. Function will not be flagged as callable from tasklets.
[04/23/2018 - 04:44:36PM] error: Native static function GetInstalledLightPlugins could find no matching static function on linked type game. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function IsMenuRegistered could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function CloseMenu could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function OpenMenu could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function IsMenuOpen could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function RegisterCustomMenu could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] Function IsMenuOpen in the empty state on type UI does not exist. Function will not be flagged as callable from tasklets.
[04/23/2018 - 04:44:36PM] Function IsMenuRegistered in the empty state on type UI does not exist. Function will not be flagged as callable from tasklets.
[04/23/2018 - 04:44:36PM] Function RegisterCustomMenu in the empty state on type UI does not exist. Function will not be flagged as callable from tasklets.
[04/23/2018 - 04:44:36PM] error: Native static function GetKeywords could find no matching static function on linked type instancedata. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function SetKeywords could find no matching static function on linked type instancedata. Function will not be bound.
[04/23/2018 - 04:44:36PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 250.000000ms)
[04/23/2018 - 04:44:36PM] Memory page: 128 (min) 512 (max) 153600 (max total)
[04/23/2018 - 04:44:36PM] Maximum stack depth: 100
[04/23/2018 - 04:44:36PM] This is a script log only and does not contain information on any other part of the game, including crashes.
[04/23/2018 - 04:44:36PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_SetStageOnTriggerEnter", missing file?
[04/23/2018 - 04:44:36PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_RadioSceneScript", missing file?
[04/23/2018 - 04:44:36PM] Cannot open store for class "CreationClub:ccAWNFO4001:LeveledListInjectorScript", missing file?
[04/23/2018 - 04:44:36PM] Cannot open store for class "DLC04:DLC04OperatorsRifleAnimationScript", missing file?
[04/23/2018 - 04:44:36PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_RadioSceneToggleScript", missing file?
[04/23/2018 - 04:44:39PM] Cannot open store for class "ToasterRoFSwitch", missing file?
[04/23/2018 - 04:44:39PM] Cannot open store for class "ToasterPlaceThings", missing file?
[04/23/2018 - 04:44:40PM] Cannot open store for class "ts_holotape_questscript", missing file?
[04/23/2018 - 04:44:40PM] Cannot open store for class "CROSS_weaponfireeffect", missing file?
[04/23/2018 - 04:44:41PM] Cannot open store for class "MCAMAddToLL_2_0", missing file?
[04/23/2018 - 04:44:41PM] error: Unable to bind script MCAMAddToLL_2_0 to MCAM_Startup_Quest2_0 (660448F0) because their base types do not match
[04/23/2018 - 04:44:41PM] Cannot open store for class "MilMinResetTrunk", missing file?
[04/23/2018 - 04:44:43PM] error: Unable to bind script MilMinResetTrunk to  (680200EA) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D677) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D676) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D675) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D674) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D673) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D672) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D671) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script UDStmSheltersAmbienceRem to  (1B056E2E) because their base types do not match
[04/23/2018 - 04:44:47PM] error: Property AnghelosPlayerKilled on script AnghelosPlayerScript:AnghelosPlayerScript attached to alias AnghelosPlayerAlias on quest AnghelosRespawn (6F20013D) cannot be bound because <nullptr form> (6F200119) is not the right type
[04/23/2018 - 04:44:47PM] error: Unable to bind script workshopnpcscript to alias AnghelosWorkshopNPCApply on quest AnghelosEnlistedQuest (6F2001DF) because their base types do not match
[04/23/2018 - 04:44:47PM] error: Property ChestOpened on script RSE_RAbduction_Main attached to alias playerRef on quest RSE_Abduction_Raider (7C00AC6A) cannot be bound because alias GearREF on quest RSE_Abduction_Raider (7C00AC6A) is not the right type
[04/23/2018 - 04:44:47PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AAD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AAD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property Disease on script UDStm_RedSeatBrothel attached to 0UDStm_RedSeatBrothel_Quest (1B107104) cannot be bound because <nullptr form> (1B129470) is not the right type
[04/23/2018 - 04:44:47PM] warning: Property _TD_WorkshopMenuQuest on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property WorkshopMenuMain on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property _TD_WorkshopMenu on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property LayerKeyword on script simsettlements:cityplanlayer attached to  (0E010848) cannot be bound because <nullptr form> (0E000807) is not the right type
[04/23/2018 - 04:44:47PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AAB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AAB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (133869B7) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (133869BD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (13397B35) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AA3) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AA3) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property TriggerActors on script DefaultRefOnTriggerEnterMultiActor attached to  (16020027) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:44:47PM] error: Property AnghelosPacifySpell on script AnghelosSurrenderQuestScript:AnghelosSurrenderQuestScript attached to AnghelosSurrender (6F20013E) cannot be bound because <nullptr form> (6F090DC7) is not the right type
[04/23/2018 - 04:44:47PM] warning: Property f3DNPC_BunkerJukeboxKey on script f3DNPC_:Bunker_Jukebox attached to  (160068EC) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LvlFeralGhoulAmbush on script SpawnGhoul02 attached to  (66030B52) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property XMarker01 on script SpawnGhoul02 attached to  (66030B52) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property TriggerAliases on script DefaultRefOnTriggerEnterMultiActor attached to  (16015AD9) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:44:47PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AB0) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AB0) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property AnghelosRentBedSpell on script anghelosbedrentingscript attached to AnghelosDialogues (6F2669D5) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property NPCHumanPowerArmorExit on script kfmanagerquesttriggervictimscript attached to KFManagerQuest (0A000F99) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property LayerKeyword on script simsettlements:cityplanlayer attached to  (0E010847) cannot be bound because <nullptr form> (0E000806) is not the right type
[04/23/2018 - 04:44:47PM] error: Property iRequiredExpansions on script simsettlements:cityplan attached to  (0E00837E) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:45:24PM] VM is freezing...
[04/23/2018 - 04:45:24PM] VM is frozen
[04/23/2018 - 04:45:25PM] Reverting game...
[04/23/2018 - 04:45:25PM] error: Unable to bind script MilMinResetTrunk to  (680200EA) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D671) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D673) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D672) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D677) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D674) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D675) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script MCAMAddToLL_2_0 to MCAM_Startup_Quest2_0 (660448F0) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script UDStmSheltersAmbienceRem to  (1B056E2E) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D676) because their base types do not match
[04/23/2018 - 04:45:29PM] error: Unable to bind script StartMeUp:SMU_ShowTraitsMenu to  (00023CCD) because their base types do not match
[04/23/2018 - 04:45:52PM] Loading game...
[04/23/2018 - 04:45:52PM] error: Unable to bind script workshopnpcscript to alias AnghelosWorkshopNPCApply on quest AnghelosEnlistedQuest (6F2001DF) because their base types do not match
[04/23/2018 - 04:45:52PM] error: Property AnghelosPlayerKilled on script AnghelosPlayerScript:AnghelosPlayerScript attached to alias AnghelosPlayerAlias on quest AnghelosRespawn (6F20013D) cannot be bound because <nullptr form> (6F200119) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AAD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AAD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AAB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AAB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (133869BD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AA3) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AA3) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property TriggerActors on script DefaultRefOnTriggerEnterMultiActor attached to  (16020027) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0018524D) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0018524D) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property AnghelosPacifySpell on script AnghelosSurrenderQuestScript:AnghelosSurrenderQuestScript attached to AnghelosSurrender (6F20013E) cannot be bound because <nullptr form> (6F090DC7) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AB0) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AB0) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property Disease on script UDStm_RedSeatBrothel attached to 0UDStm_RedSeatBrothel_Quest (1B107104) cannot be bound because <nullptr form> (1B129470) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property AnghelosRentBedSpell on script anghelosbedrentingscript attached to AnghelosDialogues (6F2669D5) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property LayerKeyword on script simsettlements:cityplanlayer attached to  (0E010848) cannot be bound because <nullptr form> (0E000807) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (13397B35) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property TriggerAliases on script DefaultRefOnTriggerEnterMultiActor attached to  (16015AD9) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:45:52PM] error: Property LayerKeyword on script simsettlements:cityplanlayer attached to  (0E010847) cannot be bound because <nullptr form> (0E000806) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00099E04) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00099E04) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property f3DNPC_BunkerJukeboxKey on script f3DNPC_:Bunker_Jukebox attached to  (160068EC) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0001D96A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0001D96A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0002570D) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0002570D) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00022CDB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00022CDB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0001D969) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0001D969) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00185243) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00185243) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00185244) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00185244) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0018524C) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0018524C) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property _TD_WorkshopMenuQuest on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property WorkshopMenuMain on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property _TD_WorkshopMenu on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00099DFE) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00099DFE) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property NPCHumanPowerArmorExit on script kfmanagerquesttriggervictimscript attached to KFManagerQuest (0A000F99) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00099DFD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00099DFD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LvlFeralGhoulAmbush on script SpawnGhoul02 attached to  (66030B52) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property XMarker01 on script SpawnGhoul02 attached to  (66030B52) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (133869B7) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property iRequiredExpansions on script simsettlements:cityplan attached to  (0E00837E) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:45:52PM] warning: Variable ::TS_Holotape_Quest_var on script SimSettlements:TransferSettlementsSupport has an invalid type ts_holotape_questscript loaded from save. This variable will be skipped.
[04/23/2018 - 04:45:53PM] error: Variable object type ts_holotape_questscript is unknown - data will be ignored
[04/23/2018 - 04:45:53PM] error: Unable to load object 0x000001C4EEBBECB0 from save game
[04/23/2018 - 04:45:53PM] Errors occurred while loading the Papyrus save game data
[04/23/2018 - 04:45:56PM] VM is thawing...
[04/23/2018 - 04:45:56PM] [DD]: Updating to version 6
[04/23/2018 - 04:45:56PM] error: Cannot register for a custom event on an None object
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.RegisterForCustomEvent() - "<native>" Line ?
    [DOF_Player (6E000F9A)].DOF_MainScript.LoadFP() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 105
    [DOF_Player (6E000F9A)].DOF_MainScript.::remote_Actor_OnPlayerLoadGame() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 241
[04/23/2018 - 04:45:56PM] error: Cannot register for a custom event on an None object
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.RegisterForCustomEvent() - "<native>" Line ?
    [DOF_Player (6E000F9A)].DOF_MainScript.LoadFP() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 106
    [DOF_Player (6E000F9A)].DOF_MainScript.::remote_Actor_OnPlayerLoadGame() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 241
[04/23/2018 - 04:45:56PM] error: Cannot register for a custom event on an None object
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.RegisterForCustomEvent() - "<native>" Line ?
    [DOF_Player (6E000F9A)].DOF_MainScript.LoadFP() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 107
    [DOF_Player (6E000F9A)].DOF_MainScript.::remote_Actor_OnPlayerLoadGame() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 241
[04/23/2018 - 04:45:56PM] error: Failed to call member function HUD_WidgetLoaded on [prostitutionquestperkadder <AnghelosProstitution (6F999998)>] - function name likely invalid, or object incorrect type
stack:
    [AnghelosProstitution (6F999998)].prostitutionquestperkadder.CallFunctionNoWait() - "<native>" Line ?
    [HUDFramework (08000F99)].HUDFramework.LoadWidget() - "C:\Programs\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\HUDFramework.psc" Line 227
    [HUDFramework (08000F99)].HUDFramework.AutoloadWidgets() - "C:\Programs\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\HUDFramework.psc" Line 613
    [HUDFramework (08000F99)].HUDFramework.StartSession() - "C:\Programs\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\HUDFramework.psc" Line 551
    [HUDFramework (08000F99)].HUDFramework.::remote_Actor_OnPlayerLoadGame() - "C:\Programs\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\HUDFramework.psc" Line 538
[04/23/2018 - 04:45:56PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.ReleaseComp() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 919
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.CleanUp() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 1410
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.OnPlayerLoadGame() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 423
[04/23/2018 - 04:45:56PM] [DD]: Could not find database1. Reinitializing...
[04/23/2018 - 04:45:56PM] [DD]: Could not find database2. Reinitializing...
[04/23/2018 - 04:45:57PM] error: Native static function ObjectReferenceSetCollision could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:57PM] error: Native static function ObjectReferenceGetCollision could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:57PM] error: Native static function LastCrossHairActor could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:57PM] error: Native static function LastCrossHairRef could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:57PM] error: Native static function SetFlyCam2 could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:58PM] CityPlanManager ready for additional plans.
[04/23/2018 - 04:46:01PM] [SimSettlements:AddOnScript <kgSIM_AddonTemplate (0E001738)>] adding city plans.
[04/23/2018 - 04:46:02PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:46:06PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:46:12PM] FPE [fpfp_basepregdata < (FF002A60)>] holding actor [Actor < (000BFA2E)>] | We have initialized!
[04/23/2018 - 04:46:12PM] FPE [fpfp_basepregdata < (FF001F45)>] holding actor [Actor < (000BFA29)>] | We have initialized!
[04/23/2018 - 04:46:12PM] FPE [fpfp_basepregdata < (FF006E3E)>] holding actor [Actor < (000BFA38)>] | We have initialized!
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 66
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 67
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 68
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 69
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 70
[04/23/2018 - 04:46:13PM] error: Unable to bind script simsettlements:dynamicflag to Item 122 in container  (FF0016BE) because their base types do not match
[04/23/2018 - 04:46:15PM] error: Unable to bind script simsettlements:dynamicflag to Item 123 in container  (FF0016BE) because their base types do not match
[04/23/2018 - 04:46:15PM] SimParent ready for addon registration.
[04/23/2018 - 04:46:17PM] FPE [fpfp_basepregdata < (FF006E4B)>] holding actor [Actor < (000BFA3B)>] | We have initialized!
[04/23/2018 - 04:46:18PM] error:  (000EF206): the animation graph (PowerLiftCart01) cannot currently process event "StartTowerDown02".
stack:
    [ (000EF206)].ObjectReference.PlayAnimation() - "<native>" Line ?
    [ (000EF207)].DN161PowerLiftButton.PostQuestState.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN161PowerLiftButton.psc" Line 121
[04/23/2018 - 04:46:18PM] error:  (000EF203): the animation graph (PowerLiftCart01) cannot currently process event "StartTowerDown01".
stack:
    [ (000EF203)].ObjectReference.PlayAnimation() - "<native>" Line ?
    [ (000EF205)].DN161PowerLiftButton.PostQuestState.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN161PowerLiftButton.psc" Line 119
[04/23/2018 - 04:46:18PM] error:  (000EF208): the animation graph (PowerLiftRamp01) cannot currently process event "StartDown".
stack:
    [ (000EF208)].ObjectReference.PlayAnimation() - "<native>" Line ?
    [ (000EF207)].DN161PowerLiftButton.PostQuestState.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN161PowerLiftButton.psc" Line 124
[04/23/2018 - 04:46:18PM] error:  (000EF204): the animation graph (PowerLiftRamp01) cannot currently process event "StartDown".
stack:
    [ (000EF204)].ObjectReference.PlayAnimation() - "<native>" Line ?
    [ (000EF205)].DN161PowerLiftButton.PostQuestState.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN161PowerLiftButton.psc" Line 124
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF0065E6)>] holding actor [Actor < (001FE326)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF005A6F)>] holding actor [Actor < (001A936C)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF0065E6)>] holding actor [Actor < (001FE326)>] | Uninitializing
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF005A6F)>] holding actor [Actor < (001A936C)>] | Uninitializing
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF002986)>] holding actor [_NTLostCompanionsScript < (7102C4A1)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF002986)>] holding actor [_NTLostCompanionsScript < (7102C4A1)>] | Uninitializing
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF003105)>] holding actor [firefightstall_actorscript < (001A8A17)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF0029B0)>] holding actor [_NTLostCompanionsScript < (7105A696)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF0029B0)>] holding actor [_NTLostCompanionsScript < (7105A696)>] | Uninitializing
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF003105)>] holding actor [firefightstall_actorscript < (001A8A17)>] | Uninitializing
[04/23/2018 - 04:46:18PM] CityPlanManager ready for additional plans.
[04/23/2018 - 04:46:19PM] [SimSettlements:AddOnScript <kgSIM_AddonTemplate (0E001738)>] adding plans, leaders, etc.
[04/23/2018 - 04:46:21PM] FPE [fpfp_basepregdata < (FF0031C3)>] holding actor [Actor < (FF001D71)>] | We have initialized!
[04/23/2018 - 04:46:21PM] [SimSettlements:AddOnScript <kgSIM_AddonTemplate (0E001738)>] adding city plans.
[04/23/2018 - 04:46:28PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 2 on  (FF0029F2) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:46:28PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:46:28PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:46:30PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 3 on  (FF0029F2) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:46:30PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:46:30PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:46:32PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 2 on  (FF005680) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:46:32PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:46:32PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:46:44PM] info: *Achievement 46 awarded - a winnar is you!*
[04/23/2018 - 04:46:44PM] info: *Achievement 47 awarded - a winnar is you!*
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 66
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 67
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 68
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 69
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 70
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 66
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 67
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 68
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 69
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 70
[04/23/2018 - 04:46:51PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 66
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 67
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 68
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 69
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 70
[04/23/2018 - 04:46:53PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.OnHit() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 792
[04/23/2018 - 04:46:53PM] error:  (7C009BBA): Cannot find a None form.
stack:
    [ (7C009BBA)].FormList.Find() - "<native>" Line ?
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.OnHit() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 792
[04/23/2018 - 04:47:01PM] error: Cannot call QuickScene() on a None object, aborting function call
stack:
    [AAF_FourPlayProxyQuest (6C002679)].four_play:main.four_play() - "C:\Games\steamapps\common\Fallout 4\Data\Scripts\Source\User\four_play\Main.psc" Line 68
[04/23/2018 - 04:47:03PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 2 on  (FF002D07) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:47:03PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:47:05PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 2 on  (FF002D07) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:47:05PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:47:05PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:47:18PM] New self esteem value: 50.253574
[04/23/2018 - 04:47:27PM] FPE [fpfp_basepregdata < (FF006856)>] holding actor [Actor < (00143AD9)>] | Checking to see if our NPC is still existant
[04/23/2018 - 04:47:27PM] FPE [fpfp_basepregdata < (FF0065DA)>] holding actor [Actor < (000199D5)>] | Checking to see if our NPC is still existant
[04/23/2018 - 04:47:27PM] FPE [fpfp_basepregdata < (FF00561A)>] holding actor [teleportactorscript < (00002F1F)>] | Checking to see if our NPC is still existant
[04/23/2018 - 04:48:09PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:10PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:11PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:11PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:12PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:12PM] FPSH Persuade chance: 35
[04/23/2018 - 04:48:19PM] VM is freezing...
[04/23/2018 - 04:48:19PM] VM is frozen
[04/23/2018 - 04:48:19PM] Saving game...
[04/23/2018 - 04:48:19PM] VM is thawing...
[04/23/2018 - 04:48:19PM] VM is freezing...
[04/23/2018 - 04:48:19PM] VM is frozen

 

 

Mod list in case it's worth anything.  Cut way back to 125 plug-ins per someone's fix earlier in the thread.

 

 

 

 

 

modlist.txt

loadorder.txt

Link to comment
2 hours ago, newuser42 said:

Hello Dagobaking

 

this in regards to my messages to your patreon 

I moved AAF.esp below the .esms as one suggested way to fix the problem: however, my player character still doesnt animate with another npc

Weird thing is that npc-npc, the animation plays fine, but when it comes to player and npc, then it freezes or my character jitters up and down 

this using your latest build

 

I believe the character freezing is fixed in the latest build.

 

The PC jittering is a known issue, unfortunately. I have some ideas that might fix it and plan on working on that.

 

2 hours ago, newuser42 said:

Just an update Dagobaking

 

ITs actually my fault, I was reloading a save where four play hasn;t been flushed out of the system that is why it was creating confusion for AAF

its animating my character and npc now during test runs where I saved a new game without four play

 

Also can you please make a patch for RSE and Four play Sex Em Up (SEU); I can't get SEU to work despite the fourplay proxy patch, the animation would not load

Ditto with RSE

 

Thanks again

SEU was working. I will check it again. Maybe something else I updated broke it again.

 

RSE I am relying on others to clarify if/when it's not working as its a very complex mod for me to run tests through. Can you explain what part isn't working?

1 hour ago, blueballbob said:

Updated to v28, again all is well except for the FP Proxy with RSE.  This time actually have a fourplay error in the papyrus logs.

 

  Reveal hidden contents

[04/23/2018 - 04:44:36PM] Papyrus log opened (PC-64)
[04/23/2018 - 04:44:36PM] error: Native function SetMaterialSwap in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native function GetMaterialSwap in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native function ApplyMaterialSwap in empty state could find no matching function on linked type ObjectReference. Function will not be bound.
[04/23/2018 - 04:44:36PM] Function ApplyMaterialSwap in the empty state on type ObjectReference does not exist. Function will not be flagged as callable from tasklets.
[04/23/2018 - 04:44:36PM] error: Native static function GetInstalledLightPlugins could find no matching static function on linked type game. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function IsMenuRegistered could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function CloseMenu could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function OpenMenu could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function IsMenuOpen could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function RegisterCustomMenu could find no matching static function on linked type UI. Function will not be bound.
[04/23/2018 - 04:44:36PM] Function IsMenuOpen in the empty state on type UI does not exist. Function will not be flagged as callable from tasklets.
[04/23/2018 - 04:44:36PM] Function IsMenuRegistered in the empty state on type UI does not exist. Function will not be flagged as callable from tasklets.
[04/23/2018 - 04:44:36PM] Function RegisterCustomMenu in the empty state on type UI does not exist. Function will not be flagged as callable from tasklets.
[04/23/2018 - 04:44:36PM] error: Native static function GetKeywords could find no matching static function on linked type instancedata. Function will not be bound.
[04/23/2018 - 04:44:36PM] error: Native static function SetKeywords could find no matching static function on linked type instancedata. Function will not be bound.
[04/23/2018 - 04:44:36PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 250.000000ms)
[04/23/2018 - 04:44:36PM] Memory page: 128 (min) 512 (max) 153600 (max total)
[04/23/2018 - 04:44:36PM] Maximum stack depth: 100
[04/23/2018 - 04:44:36PM] This is a script log only and does not contain information on any other part of the game, including crashes.
[04/23/2018 - 04:44:36PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_SetStageOnTriggerEnter", missing file?
[04/23/2018 - 04:44:36PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_RadioSceneScript", missing file?
[04/23/2018 - 04:44:36PM] Cannot open store for class "CreationClub:ccAWNFO4001:LeveledListInjectorScript", missing file?
[04/23/2018 - 04:44:36PM] Cannot open store for class "DLC04:DLC04OperatorsRifleAnimationScript", missing file?
[04/23/2018 - 04:44:36PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_RadioSceneToggleScript", missing file?
[04/23/2018 - 04:44:39PM] Cannot open store for class "ToasterRoFSwitch", missing file?
[04/23/2018 - 04:44:39PM] Cannot open store for class "ToasterPlaceThings", missing file?
[04/23/2018 - 04:44:40PM] Cannot open store for class "ts_holotape_questscript", missing file?
[04/23/2018 - 04:44:40PM] Cannot open store for class "CROSS_weaponfireeffect", missing file?
[04/23/2018 - 04:44:41PM] Cannot open store for class "MCAMAddToLL_2_0", missing file?
[04/23/2018 - 04:44:41PM] error: Unable to bind script MCAMAddToLL_2_0 to MCAM_Startup_Quest2_0 (660448F0) because their base types do not match
[04/23/2018 - 04:44:41PM] Cannot open store for class "MilMinResetTrunk", missing file?
[04/23/2018 - 04:44:43PM] error: Unable to bind script MilMinResetTrunk to  (680200EA) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D677) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D676) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D675) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D674) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D673) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D672) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D671) because their base types do not match
[04/23/2018 - 04:44:44PM] error: Unable to bind script UDStmSheltersAmbienceRem to  (1B056E2E) because their base types do not match
[04/23/2018 - 04:44:47PM] error: Property AnghelosPlayerKilled on script AnghelosPlayerScript:AnghelosPlayerScript attached to alias AnghelosPlayerAlias on quest AnghelosRespawn (6F20013D) cannot be bound because <nullptr form> (6F200119) is not the right type
[04/23/2018 - 04:44:47PM] error: Unable to bind script workshopnpcscript to alias AnghelosWorkshopNPCApply on quest AnghelosEnlistedQuest (6F2001DF) because their base types do not match
[04/23/2018 - 04:44:47PM] error: Property ChestOpened on script RSE_RAbduction_Main attached to alias playerRef on quest RSE_Abduction_Raider (7C00AC6A) cannot be bound because alias GearREF on quest RSE_Abduction_Raider (7C00AC6A) is not the right type
[04/23/2018 - 04:44:47PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AAD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AAD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property Disease on script UDStm_RedSeatBrothel attached to 0UDStm_RedSeatBrothel_Quest (1B107104) cannot be bound because <nullptr form> (1B129470) is not the right type
[04/23/2018 - 04:44:47PM] warning: Property _TD_WorkshopMenuQuest on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property WorkshopMenuMain on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property _TD_WorkshopMenu on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property LayerKeyword on script simsettlements:cityplanlayer attached to  (0E010848) cannot be bound because <nullptr form> (0E000807) is not the right type
[04/23/2018 - 04:44:47PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AAB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AAB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (133869B7) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (133869BD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (13397B35) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AA3) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AA3) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property TriggerActors on script DefaultRefOnTriggerEnterMultiActor attached to  (16020027) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:44:47PM] error: Property AnghelosPacifySpell on script AnghelosSurrenderQuestScript:AnghelosSurrenderQuestScript attached to AnghelosSurrender (6F20013E) cannot be bound because <nullptr form> (6F090DC7) is not the right type
[04/23/2018 - 04:44:47PM] warning: Property f3DNPC_BunkerJukeboxKey on script f3DNPC_:Bunker_Jukebox attached to  (160068EC) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LvlFeralGhoulAmbush on script SpawnGhoul02 attached to  (66030B52) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property XMarker01 on script SpawnGhoul02 attached to  (66030B52) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property TriggerAliases on script DefaultRefOnTriggerEnterMultiActor attached to  (16015AD9) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:44:47PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AB0) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AB0) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property AnghelosRentBedSpell on script anghelosbedrentingscript attached to AnghelosDialogues (6F2669D5) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] warning: Property NPCHumanPowerArmorExit on script kfmanagerquesttriggervictimscript attached to KFManagerQuest (0A000F99) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:44:47PM] error: Property LayerKeyword on script simsettlements:cityplanlayer attached to  (0E010847) cannot be bound because <nullptr form> (0E000806) is not the right type
[04/23/2018 - 04:44:47PM] error: Property iRequiredExpansions on script simsettlements:cityplan attached to  (0E00837E) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:45:24PM] VM is freezing...
[04/23/2018 - 04:45:24PM] VM is frozen
[04/23/2018 - 04:45:25PM] Reverting game...
[04/23/2018 - 04:45:25PM] error: Unable to bind script MilMinResetTrunk to  (680200EA) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D671) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D673) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D672) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D677) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D674) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D675) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script MCAMAddToLL_2_0 to MCAM_Startup_Quest2_0 (660448F0) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script UDStmSheltersAmbienceRem to  (1B056E2E) because their base types do not match
[04/23/2018 - 04:45:25PM] error: Unable to bind script DefaultAliasDisableHavokOnLoad to  (1B03D676) because their base types do not match
[04/23/2018 - 04:45:29PM] error: Unable to bind script StartMeUp:SMU_ShowTraitsMenu to  (00023CCD) because their base types do not match
[04/23/2018 - 04:45:52PM] Loading game...
[04/23/2018 - 04:45:52PM] error: Unable to bind script workshopnpcscript to alias AnghelosWorkshopNPCApply on quest AnghelosEnlistedQuest (6F2001DF) because their base types do not match
[04/23/2018 - 04:45:52PM] error: Property AnghelosPlayerKilled on script AnghelosPlayerScript:AnghelosPlayerScript attached to alias AnghelosPlayerAlias on quest AnghelosRespawn (6F20013D) cannot be bound because <nullptr form> (6F200119) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AAD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AAD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AAB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AAB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (133869BD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AA3) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AA3) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property TriggerActors on script DefaultRefOnTriggerEnterMultiActor attached to  (16020027) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0018524D) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0018524D) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property AnghelosPacifySpell on script AnghelosSurrenderQuestScript:AnghelosSurrenderQuestScript attached to AnghelosSurrender (6F20013E) cannot be bound because <nullptr form> (6F090DC7) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00196AB0) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00196AB0) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property Disease on script UDStm_RedSeatBrothel attached to 0UDStm_RedSeatBrothel_Quest (1B107104) cannot be bound because <nullptr form> (1B129470) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property AnghelosRentBedSpell on script anghelosbedrentingscript attached to AnghelosDialogues (6F2669D5) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property LayerKeyword on script simsettlements:cityplanlayer attached to  (0E010848) cannot be bound because <nullptr form> (0E000807) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (13397B35) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property TriggerAliases on script DefaultRefOnTriggerEnterMultiActor attached to  (16015AD9) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:45:52PM] error: Property LayerKeyword on script simsettlements:cityplanlayer attached to  (0E010847) cannot be bound because <nullptr form> (0E000806) is not the right type
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00099E04) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00099E04) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property f3DNPC_BunkerJukeboxKey on script f3DNPC_:Bunker_Jukebox attached to  (160068EC) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0001D96A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0001D96A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0002570D) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0002570D) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00022CDB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00022CDB) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0001D969) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0001D969) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00185243) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00185243) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00185244) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00185244) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (0018524C) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (0018524C) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property _TD_WorkshopMenuQuest on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property WorkshopMenuMain on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property _TD_WorkshopMenu on script _TD_GeneralFunctionsScript attached to _TD_GeneralFunctions (1000173A) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00099DFE) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00099DFE) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property NPCHumanPowerArmorExit on script kfmanagerquesttriggervictimscript attached to KFManagerQuest (0A000F99) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LocTypeWorkshop on script MasterAmbushActorScript attached to  (00099DFD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LinkAmbushFurniture on script MasterAmbushActorScript attached to  (00099DFD) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property LvlFeralGhoulAmbush on script SpawnGhoul02 attached to  (66030B52) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property XMarker01 on script SpawnGhoul02 attached to  (66030B52) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] warning: Property AshesRef on script MS19DoorCloserScript attached to  (133869B7) cannot be initialized because the script no longer contains that property
[04/23/2018 - 04:45:52PM] error: Property iRequiredExpansions on script simsettlements:cityplan attached to  (0E00837E) cannot be initialized because the value is the incorrect type
[04/23/2018 - 04:45:52PM] warning: Variable ::TS_Holotape_Quest_var on script SimSettlements:TransferSettlementsSupport has an invalid type ts_holotape_questscript loaded from save. This variable will be skipped.
[04/23/2018 - 04:45:53PM] error: Variable object type ts_holotape_questscript is unknown - data will be ignored
[04/23/2018 - 04:45:53PM] error: Unable to load object 0x000001C4EEBBECB0 from save game
[04/23/2018 - 04:45:53PM] Errors occurred while loading the Papyrus save game data
[04/23/2018 - 04:45:56PM] VM is thawing...
[04/23/2018 - 04:45:56PM] [DD]: Updating to version 6
[04/23/2018 - 04:45:56PM] error: Cannot register for a custom event on an None object
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.RegisterForCustomEvent() - "<native>" Line ?
    [DOF_Player (6E000F9A)].DOF_MainScript.LoadFP() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 105
    [DOF_Player (6E000F9A)].DOF_MainScript.::remote_Actor_OnPlayerLoadGame() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 241
[04/23/2018 - 04:45:56PM] error: Cannot register for a custom event on an None object
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.RegisterForCustomEvent() - "<native>" Line ?
    [DOF_Player (6E000F9A)].DOF_MainScript.LoadFP() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 106
    [DOF_Player (6E000F9A)].DOF_MainScript.::remote_Actor_OnPlayerLoadGame() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 241
[04/23/2018 - 04:45:56PM] error: Cannot register for a custom event on an None object
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.RegisterForCustomEvent() - "<native>" Line ?
    [DOF_Player (6E000F9A)].DOF_MainScript.LoadFP() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 107
    [DOF_Player (6E000F9A)].DOF_MainScript.::remote_Actor_OnPlayerLoadGame() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 241
[04/23/2018 - 04:45:56PM] error: Failed to call member function HUD_WidgetLoaded on [prostitutionquestperkadder <AnghelosProstitution (6F999998)>] - function name likely invalid, or object incorrect type
stack:
    [AnghelosProstitution (6F999998)].prostitutionquestperkadder.CallFunctionNoWait() - "<native>" Line ?
    [HUDFramework (08000F99)].HUDFramework.LoadWidget() - "C:\Programs\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\HUDFramework.psc" Line 227
    [HUDFramework (08000F99)].HUDFramework.AutoloadWidgets() - "C:\Programs\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\HUDFramework.psc" Line 613
    [HUDFramework (08000F99)].HUDFramework.StartSession() - "C:\Programs\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\HUDFramework.psc" Line 551
    [HUDFramework (08000F99)].HUDFramework.::remote_Actor_OnPlayerLoadGame() - "C:\Programs\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\HUDFramework.psc" Line 538
[04/23/2018 - 04:45:56PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.ReleaseComp() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 919
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.CleanUp() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 1410
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.OnPlayerLoadGame() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 423
[04/23/2018 - 04:45:56PM] [DD]: Could not find database1. Reinitializing...
[04/23/2018 - 04:45:56PM] [DD]: Could not find database2. Reinitializing...
[04/23/2018 - 04:45:57PM] error: Native static function ObjectReferenceSetCollision could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:57PM] error: Native static function ObjectReferenceGetCollision could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:57PM] error: Native static function LastCrossHairActor could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:57PM] error: Native static function LastCrossHairRef could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:57PM] error: Native static function SetFlyCam2 could find no matching static function on linked type LL_fourPlay. Function will not be bound.
[04/23/2018 - 04:45:58PM] CityPlanManager ready for additional plans.
[04/23/2018 - 04:46:01PM] [SimSettlements:AddOnScript <kgSIM_AddonTemplate (0E001738)>] adding city plans.
[04/23/2018 - 04:46:02PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:46:06PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:46:12PM] FPE [fpfp_basepregdata < (FF002A60)>] holding actor [Actor < (000BFA2E)>] | We have initialized!
[04/23/2018 - 04:46:12PM] FPE [fpfp_basepregdata < (FF001F45)>] holding actor [Actor < (000BFA29)>] | We have initialized!
[04/23/2018 - 04:46:12PM] FPE [fpfp_basepregdata < (FF006E3E)>] holding actor [Actor < (000BFA38)>] | We have initialized!
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 66
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 67
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 68
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 69
[04/23/2018 - 04:46:12PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 70
[04/23/2018 - 04:46:13PM] error: Unable to bind script simsettlements:dynamicflag to Item 122 in container  (FF0016BE) because their base types do not match
[04/23/2018 - 04:46:15PM] error: Unable to bind script simsettlements:dynamicflag to Item 123 in container  (FF0016BE) because their base types do not match
[04/23/2018 - 04:46:15PM] SimParent ready for addon registration.
[04/23/2018 - 04:46:17PM] FPE [fpfp_basepregdata < (FF006E4B)>] holding actor [Actor < (000BFA3B)>] | We have initialized!
[04/23/2018 - 04:46:18PM] error:  (000EF206): the animation graph (PowerLiftCart01) cannot currently process event "StartTowerDown02".
stack:
    [ (000EF206)].ObjectReference.PlayAnimation() - "<native>" Line ?
    [ (000EF207)].DN161PowerLiftButton.PostQuestState.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN161PowerLiftButton.psc" Line 121
[04/23/2018 - 04:46:18PM] error:  (000EF203): the animation graph (PowerLiftCart01) cannot currently process event "StartTowerDown01".
stack:
    [ (000EF203)].ObjectReference.PlayAnimation() - "<native>" Line ?
    [ (000EF205)].DN161PowerLiftButton.PostQuestState.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN161PowerLiftButton.psc" Line 119
[04/23/2018 - 04:46:18PM] error:  (000EF208): the animation graph (PowerLiftRamp01) cannot currently process event "StartDown".
stack:
    [ (000EF208)].ObjectReference.PlayAnimation() - "<native>" Line ?
    [ (000EF207)].DN161PowerLiftButton.PostQuestState.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN161PowerLiftButton.psc" Line 124
[04/23/2018 - 04:46:18PM] error:  (000EF204): the animation graph (PowerLiftRamp01) cannot currently process event "StartDown".
stack:
    [ (000EF204)].ObjectReference.PlayAnimation() - "<native>" Line ?
    [ (000EF205)].DN161PowerLiftButton.PostQuestState.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN161PowerLiftButton.psc" Line 124
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF0065E6)>] holding actor [Actor < (001FE326)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF005A6F)>] holding actor [Actor < (001A936C)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF0065E6)>] holding actor [Actor < (001FE326)>] | Uninitializing
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF005A6F)>] holding actor [Actor < (001A936C)>] | Uninitializing
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF002986)>] holding actor [_NTLostCompanionsScript < (7102C4A1)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF002986)>] holding actor [_NTLostCompanionsScript < (7102C4A1)>] | Uninitializing
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF003105)>] holding actor [firefightstall_actorscript < (001A8A17)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF0029B0)>] holding actor [_NTLostCompanionsScript < (7105A696)>] | Unloaded actor
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF0029B0)>] holding actor [_NTLostCompanionsScript < (7105A696)>] | Uninitializing
[04/23/2018 - 04:46:18PM] FPE [fpfp_basepregdata < (FF003105)>] holding actor [firefightstall_actorscript < (001A8A17)>] | Uninitializing
[04/23/2018 - 04:46:18PM] CityPlanManager ready for additional plans.
[04/23/2018 - 04:46:19PM] [SimSettlements:AddOnScript <kgSIM_AddonTemplate (0E001738)>] adding plans, leaders, etc.
[04/23/2018 - 04:46:21PM] FPE [fpfp_basepregdata < (FF0031C3)>] holding actor [Actor < (FF001D71)>] | We have initialized!
[04/23/2018 - 04:46:21PM] [SimSettlements:AddOnScript <kgSIM_AddonTemplate (0E001738)>] adding city plans.
[04/23/2018 - 04:46:28PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 2 on  (FF0029F2) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:46:28PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:46:28PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:46:30PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 3 on  (FF0029F2) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:46:30PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:46:30PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:46:32PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 2 on  (FF005680) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:46:32PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:46:32PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:46:44PM] info: *Achievement 46 awarded - a winnar is you!*
[04/23/2018 - 04:46:44PM] info: *Achievement 47 awarded - a winnar is you!*
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 66
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 67
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 68
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 69
[04/23/2018 - 04:46:49PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 70
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 66
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 67
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 68
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 69
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 70
[04/23/2018 - 04:46:51PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 66
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 67
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 68
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 69
[04/23/2018 - 04:46:51PM] error: Cannot call EvaluatePackage() on a None object, aborting function call
stack:
    [alias AnghelosPlayerOnLoad on quest AnghelosProstitution (6F999998)].AnghelosPlayerOnLoad.OnLocationChange() - "C:\Users\HP 8200\AppData\Local\Temp\PapyrusTemp\AnghelosPlayerOnLoad.psc" Line 70
[04/23/2018 - 04:46:53PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.OnHit() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 792
[04/23/2018 - 04:46:53PM] error:  (7C009BBA): Cannot find a None form.
stack:
    [ (7C009BBA)].FormList.Find() - "<native>" Line ?
    [alias playerRef on quest RSE_CSA (7C001F4A)].RSE_CSAScript.OnHit() - "C:\Users\Joer\AppData\Local\Temp\PapyrusTemp\RSE_CSAScript.psc" Line 792
[04/23/2018 - 04:47:01PM] error: Cannot call QuickScene() on a None object, aborting function call
stack:
    [AAF_FourPlayProxyQuest (6C002679)].four_play:main.four_play() - "C:\Games\steamapps\common\Fallout 4\Data\Scripts\Source\User\four_play\Main.psc" Line 68
[04/23/2018 - 04:47:03PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 2 on  (FF002D07) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:47:03PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:47:05PM] error: Property Caps001 on script NukaColaBottleCapAdderSCRIPT attached to Active effect 2 on  (FF002D07) cannot be bound because  (0C0008A3) is not the right type
[04/23/2018 - 04:47:05PM] error: Cannot add None to a container
stack:
    [ (FF006A87)].Actor.AddItem() - "<native>" Line ?
    [None].NukaColaBottleCapAdderSCRIPT.OnEffectStart() - "g:\_F4\Art\Raw\Scripts\NukaColaBottleCapAdderSCRIPT.psc" Line 7
[04/23/2018 - 04:47:05PM] error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].KFMonitoringHitEffectScript.Dispel() - "<native>" Line ?
    [None].KFMonitoringHitEffectScript.OnEffectStart() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\KFMonitoringHitEffectScript.psc" Line 7
[04/23/2018 - 04:47:18PM] New self esteem value: 50.253574
[04/23/2018 - 04:47:27PM] FPE [fpfp_basepregdata < (FF006856)>] holding actor [Actor < (00143AD9)>] | Checking to see if our NPC is still existant
[04/23/2018 - 04:47:27PM] FPE [fpfp_basepregdata < (FF0065DA)>] holding actor [Actor < (000199D5)>] | Checking to see if our NPC is still existant
[04/23/2018 - 04:47:27PM] FPE [fpfp_basepregdata < (FF00561A)>] holding actor [teleportactorscript < (00002F1F)>] | Checking to see if our NPC is still existant
[04/23/2018 - 04:48:09PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:10PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:11PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:11PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:12PM] error: Cannot call GetRace() on a None object, aborting function call
stack:
    [DOF_Player (6E000F9A)].DOF_MainScript.LoseErection() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 76
    [DOF_Player (6E000F9A)].DOF_MainScript.KeyErect() - "D:\Games\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\DOF_MainScript.psc" Line 383
[04/23/2018 - 04:48:12PM] FPSH Persuade chance: 35
[04/23/2018 - 04:48:19PM] VM is freezing...
[04/23/2018 - 04:48:19PM] VM is frozen
[04/23/2018 - 04:48:19PM] Saving game...
[04/23/2018 - 04:48:19PM] VM is thawing...
[04/23/2018 - 04:48:19PM] VM is freezing...
[04/23/2018 - 04:48:19PM] VM is frozen

 

 

Mod list in case it's worth anything.  Cut way back to 125 plug-ins per someone's fix earlier in the thread.

 

 

 

 

 

modlist.txt

loadorder.txt

Hm. It's that same "can't use None" error. I think maybe some mods count on that working to maybe play a solo animation? Trouble is that there are no solo animations I know of set up for AAF...

 

But, I will look at what can be done about that error.

 

For RSE, what is the in game symptom that you are seeing?

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3 hours ago, RowanSkie said:

I noticed, why is this alpha 28 while the one over Nexus is 30?

EDIT: How do I exactly install this with RSE and SEU?

EDIT 2: RSE, SEU, DoF, and FPE.

Versions got a little out of sync yesterday. They will get aligned again soon. Version 30 has some small cosmetic updates.

 

CGi has posted a FOMOD installer a few posts back that I think includes good instructions for what you want. Install both files he posted and follow the instructions.

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Hey, may I ask, how do you export the skeleton of the second rig/actor in 3ds max?

When I do try to animate and export my animation (one actor at the time of course) , it always exports the skeleton of the first opened rig only

Using ShadeAnimator's rig btw

Thanks

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Hello dagobaking and hello everyone

 

First congratulations for your work continue like this.


Then I would like to ask you a few questions:

 

1-I managed to run your mod correctly (after several unsuccessful attempts!) From your interface, but I noticed several small problems:
when I run an animation with the male character npc on the floor and my female character on it (my character moves to the other) the screen becomes black "very long" and when it disappears and returns to the game everything is blocked animations does not work (I can still stop everything from your interface by relaunching another animation and stop) but I hear the sounds of animations leito but more problematic still I can not access the pipboy, shortcuts weapons and stimpack etc and I can not access the function speak.
Conversely ((my female character on the ground and npc male above / behind (the npc is moving towards me)) no problems short black screen back to the game and access to functions and pipboy.

 

2- I also noticed that my character does not undress during animations but the npc yes.

 

here is what i used as mod:

(I disabled all other mods for this test)

 

-FalloutCustomini modified

-F4SE 0.6.7
-CBBE 2.6.1 with Physics

-LooksMenu 1.6.7

-Unique Player and Followers REDUX
 2.2

-Unique Player and Followers CBBE Bodyslide files

-Dicky's Pinup Outfit CBBE - Main files 1.8 with Physics

-AAF_28

-AAF_4P_Proxy_6

-Dongs of
Fallout_ignotumvirum_edition_0.2

-FO4 Animations by Leito 1.4b

-Crazy Animations (NMM Gun Version) - 3-11-17

-lLfp-v17-20180405

-Family Planning Enhanced 2.102
-Family Planning Enhanced-FPESuperMutantAddon

-RSE v3.7.3
-RSE_HUMANS_ONLY_CSA

 

As well as various mods of clothing, crafting, Environment ect ...

Total mods: 61
Total plugins: 49

 

I also join you:
LoadOrder_Fallout4_2018-04-24T11-51-49


If you have an idea, I am interested.

cordially

LoadOrder_Fallout4_2018-04-24T11-51-49.txt

Papyrus.0.log

 

Edit: I just did other tests here is what I noticed:

 

the animations npc / npc do not launch, in fact nothing happens.

 

and


I just installed lesbian animation pack of rufgt's and two things:


1-my perso + npc female works but the clothes do not get removed regardless of the clothes used vanilla, cbbe or mod.
2-npc + npc F/M or F/F does not work

 

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