gaggedgirl123 Posted February 5, 2013 Posted February 5, 2013 Hmm... I'll have to test it more thoroughly, but it seems like V0.58 makes my framerate drop to almost 1-2 FPS as soon as there's at least one character on the screen. Even character creation's unplayable. Gonna test this out thoroughly though, but besides updating, I haven't changed ANYTHING EDIT: hmm... seems to happen even when I turn it off. strange. And usually I hear my comp's fan running when I play the game...Probably just a problem on my end though. gotta check that out Alright, got it settled, for some reason my computer updated the drivers EXACTLY as I started up the game. And since my graphics cars goes almost offline when it does, my game was running crappy.
DarrienEmerald Posted February 6, 2013 Posted February 6, 2013 So, grabbed this to try it out, and I think I'm missing something obvious, so it's probably just me but... I don't get any spells from this? I know the save is clean (it's a fresh install that I redid to try to get Bruma Underground working, which didn't seem to want to work either, but that CTD'd), but on a load game or new game I don't get any spells related to this, just the generic Lovers settings and such.
DogOnPorch Posted February 6, 2013 Posted February 6, 2013 There should be a spell called 'Player Slave Settings'.
DarrienEmerald Posted February 6, 2013 Posted February 6, 2013 Yeah, I don't have any spell with that name. All I have are the Lovers options, the Rape spells, my Race Spell, and Flare and Heal Wounds. The mod is certainly active, as I've completed the Sibling Rivalries questline, but anytime any enemy defeats me (most recently tried with a Highwayman who spawned with the slaver's club), I'm raped, we fall down, he sheaths his weapon, and then combat restarts and after he hits me a few more times, I'm raped again, and repeated until death. EDIT: Also, during this process, I got errors for missing animations 126, 127, and 176. None of these are included in Daedra Sutra, so is there someplace else I can grab them?
DogOnPorch Posted February 6, 2013 Posted February 6, 2013 I don't have 127 or 176 but 126 is in the "New and improved animation project" available in the d/l section. Not having the spell means something isn't right, though. Make sure you have everything needed from the first post.
WappyOne Posted February 6, 2013 Posted February 6, 2013 Yeah, I don't have any spell with that name. All I have are the Lovers options, the Rape spells, my Race Spell, and Flare and Heal Wounds. The mod is certainly active, as I've completed the Sibling Rivalries questline, but anytime any enemy defeats me (most recently tried with a Highwayman who spawned with the slaver's club), I'm raped, we fall down, he sheaths his weapon, and then combat restarts and after he hits me a few more times, I'm raped again, and repeated until death. EDIT: Also, during this process, I got errors for missing animations 126, 127, and 176. None of these are included in Daedra Sutra, so is there someplace else I can grab them? "Player Slave Settings" is an actual spell, not in the Lesser Abilities section like most other settings. If you don't see it there, you can try to add it manually with the console command Player.addspell XX028491 , where XX is the 2-digit load order of Player Slave Encounters that you can lookup in Wrye Bash. Animations 126, 127, and 176 are included in the BBB 11-200 Animations Pack 12-12-12.7z from the LOVERS RESOURCE PACK v2 & v3 topic. Though it sounds like your combat rape mod is the one looking for them, not Player Slave Encounters.
DarrienEmerald Posted February 6, 2013 Posted February 6, 2013 Okay, used the addspell console command, and finally had the spell added. First time it showed in the top left corner as well. Not sure why it didn't do it automatically; only thing I can think of is that I use Alternate Start? EDIT: Something still seems off though. Used the bed room out near Vilvarin and after several days worth of sleeping had a slave trader appear and enslave me. Except all he wants to do is swing his club a few times, then put it away, then take it out, and repeat. After a little bit, he depletes all my stamina and rapes me, then starts over. After the first rape though, his club runs out of charge, and he proceeds to slowly slowly beat me to death. Am I doing something wrong?
mem4ob4 Posted February 6, 2013 Posted February 6, 2013 Okay, used the addspell console command, and finally had the spell added. First time it showed in the top left corner as well. Not sure why it didn't do it automatically; only thing I can think of is that I use Alternate Start? EDIT: Something still seems off though. Used the bed room out near Vilvarin and after several days worth of sleeping had a slave trader appear and enslave me. Except all he wants to do is swing his club a few times, then put it away, then take it out, and repeat. After a little bit, he depletes all my stamina and rapes me, then starts over. After the first rape though, his club runs out of charge, and he proceeds to slowly slowly beat me to death. Am I doing something wrong? Perhaps a quick look at your load order (inside spoiler tags), can assist in determining what is or is not happening for you with this plugin. Mem
DarrienEmerald Posted February 6, 2013 Posted February 6, 2013 Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 x117race.esm 03 Chanpon.esm 04 Lovers with PK.esm 05 LoversCreature.esm 06 DLCHorseArmor.esp 07 DLCOrrery.esp 08 DLCFrostcrag.esp 09 DLCThievesDen.esp 0A DLCShiveringIsles.esp 0B Knights.esp 0C DLCBattlehornCastle.esp 0D DiabloEF 6 in 1.esp 0E LoversRaperS.esp 0F PlayerSlaveEncounters_v0.58.esp 10 LoversFSE.esp 11 Lovers with PK.esp [Version 96] 12 LoversCreature.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ++ Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed CustomRace.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp ++ Beautiful People 2ch-Ed Cute Elves.esp ++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp 13 Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ Beautiful People 2ch-Ed ENG Race.esp 14 x117race.esp ++ x117Race ENG Race.esp 15 Lop-ears Elf.esp 16 Bashed Patch, 0.esp ++ MaleBodyReplacerV5.esp 17 Alternative Start by Robert Evrae.esp 18 Aetheric Cuteblade.esp 19 RMDailyIncomeV2.esp 1A LoversIdleAnimsPriority.esp 1B LoversAnimObjectsPriority.esp Encountered another issue as well; was still working at that same highwayman when a guard appeared. I killed the guard to save the highwayman, and didn't notice a second guard. I was caught for crimes, pleaded not to go to jail, and after a few minutes handed off to a Justicar. We proceeded to walk all the way around the roads outside Imperial City, until eventually we got to the main gate. He went in, but as I was gagged, restrained, and stripped of pretty much all controls, I was unable to follow him in, and basically become stuck as a master-less slave, unable to do anything but walk around. This is the most recent load order. I've played around a bit with it, moving the Player Slave Trade esp around, above and below the Rapers and other Lovers mods, but have overall had the same results.
briancs159 Posted February 6, 2013 Posted February 6, 2013 A possible suggestion for this awesome mod. It's working great for me so far by the way. Being turned into a pony girl and forced to transport your master to various places. I know that there is/was an animation for a ponygirl type animation when you're tied to a cart and pulling it around. I think it was by masterchris at http://www.loverslab.com/topic/1713-zazstocks-03-alpha-stock-wagon-addon-modders-resource-24-11-2011-quick-fix-added-02-alpha/ He never got around to perfecting it so it would take some work though. I've always hoped someone would do something like this but it doesn't appeal to everyone and I can understand why it doesn't get done.
o0finn0o Posted February 6, 2013 Posted February 6, 2013 sorry is his has already asked , bu how can my companions be enslaved?
varenne Posted February 6, 2013 Posted February 6, 2013 Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 x117race.esm 03 Chanpon.esm 04 Lovers with PK.esm 05 LoversCreature.esm 06 DLCHorseArmor.esp 07 DLCOrrery.esp 08 DLCFrostcrag.esp 09 DLCThievesDen.esp 0A DLCShiveringIsles.esp 0B Knights.esp 0C DLCBattlehornCastle.esp 0D DiabloEF 6 in 1.esp 0E LoversRaperS.esp 0F PlayerSlaveEncounters_v0.58.esp 10 LoversFSE.esp 11 Lovers with PK.esp [Version 96] 12 LoversCreature.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ++ Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed CustomRace.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp ++ Beautiful People 2ch-Ed Cute Elves.esp ++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp 13 Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ Beautiful People 2ch-Ed ENG Race.esp 14 x117race.esp ++ x117Race ENG Race.esp 15 Lop-ears Elf.esp 16 Bashed Patch, 0.esp ++ MaleBodyReplacerV5.esp 17 Alternative Start by Robert Evrae.esp 18 Aetheric Cuteblade.esp 19 RMDailyIncomeV2.esp 1A LoversIdleAnimsPriority.esp 1B LoversAnimObjectsPriority.esp Encountered another issue as well; was still working at that same highwayman when a guard appeared. I killed the guard to save the highwayman, and didn't notice a second guard. I was caught for crimes, pleaded not to go to jail, and after a few minutes handed off to a Justicar. We proceeded to walk all the way around the roads outside Imperial City, until eventually we got to the main gate. He went in, but as I was gagged, restrained, and stripped of pretty much all controls, I was unable to follow him in, and basically become stuck as a master-less slave, unable to do anything but walk around. This is the most recent load order. I've played around a bit with it, moving the Player Slave Trade esp around, above and below the Rapers and other Lovers mods, but have overall had the same results. I only recently got back into the loop on this wonderful MOD and v0.57, not yet 58, but I have mine much lower in my much larger LO. Below the bashed patch and also below the rerelease/updated LoversBitch. Not having any issues thus far. Completed both Pellham's quests, currently testing the Orc Cave which so far also seems to be working as intended. And as an FYI, since you are using Lovers with PK.esp version 96 you no longer need LoversFSE.esp as it is built-in to that release of PK.
DarrienEmerald Posted February 6, 2013 Posted February 6, 2013 Removed LoversFSE, as well as all other unimportant ones (Aetheric Cuteblade, Alternate Start, etc). Since I had originally downloaded everything through the mediafire links, I also removed those and downloaded the files directly. I also lowered the load order on this, as varenne had stated, to below my Bashed Patch, which was rebuilt just to be safe. On both a brand new game and my previous saves, I've had the same results. Using either v0.57 or v0.58, I do not get any spell at the beginning, only the standard Rapers and Lovers settings. I have checked the entire spell section of my UI, not just the lesser powers. I haven't tried any thing else with this set up yet, since I haven't got the basics working yet. The quests seem to work okay, as like I said eariler, I was able to complete the entirety of the Sibling Rivalries quest (didn't try any of the others yet), it's just the spell not being given and not seemingly being enslaved properly... New Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 x117race.esm 03 Chanpon.esm 04 Lovers with PK.esm 05 LoversCreature.esm 06 DLCHorseArmor.esp 07 DLCOrrery.esp 08 DLCFrostcrag.esp 09 DLCThievesDen.esp 0A DLCShiveringIsles.esp 0B Knights.esp 0C DiabloEF 6 in 1.esp 0D LoversRaperS.esp 0E Lovers with PK.esp [Version 96] 0F LoversCreature.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ++ Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed CustomRace.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp ++ Beautiful People 2ch-Ed Cute Elves.esp ++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp 10 Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ Beautiful People 2ch-Ed ENG Race.esp 11 x117race.esp ++ x117Race ENG Race.esp 12 Lop-ears Elf.esp ++ MaleBodyReplacerV5.esp 13 Bashed Patch, 0.esp 14 PlayerSlaveEncounters_v0.58.esp 15 LoversIdleAnimsPriority.esp 16 LoversAnimObjectsPriority.esp Also, I realized that the Rapers I've been using actually calls to this mod when I die from rape (the ShadowRunner\WappyOne version), so I went ahead and tried that. However, even with Enslave on Rape Death on... I just died. Straight to the loading screen. This was against a couple of bandits, as the Highwayman would've taken forever with his slaver's club.
gaggedgirl123 Posted February 6, 2013 Posted February 6, 2013 For some reason, in 0.58 when the burglar leaves my game CTDs . it's like it doesn't want to switch positions lolI don't think you're added new ressources though, so I dunno what could be wrong, especially since the WHOLE mod w orks like a charm, except that part
briancs159 Posted February 7, 2013 Posted February 7, 2013 The burglar also causes my game to CTD as well. I've tried it multiple times and it seems to be consistent. After 3 sex scenes there's a split second where my charcter is lying flat on the ground, the burglar is nowhere to be seen and then CTD. After a few crashes I even saved right after the 3rd sex scene after the animation was over and tried loading that save a few times and no change.
hamzak Posted February 7, 2013 Posted February 7, 2013 Very impressive mod, works perfectly for the most part. I did have some minor trouble with the dog days encounter. At the end of the quest the pc has a spell that is active for 300 second I think. however, the icon of the spell in the hud does not disappear after the timer runs out. also the quest remains in the active quests and is not considered completed, and Ganredhel just stands outside her house doing nothing and does not offer training anymore.
badbat111 Posted February 7, 2013 Posted February 7, 2013 Encounter Three Extras: Rough Streets. Requires slave mode on. A catch all for random encounters you may run into on your daily adventuring. E.g. Sleeping rough outside a city is not the safest thing to do. You may wake up tied to the bed as a perverted burglar comes calling. i was hoping it was tied to bed like this pic
jtms Posted February 7, 2013 Posted February 7, 2013 Encounter Three Extras: Rough Streets. Requires slave mode on. A catch all for random encounters you may run into on your daily adventuring. E.g. Sleeping rough outside a city is not the safest thing to do. You may wake up tied to the bed as a perverted burglar comes calling. i was hoping it was tied to bed like this pic I support this if at all possible.
varenne Posted February 7, 2013 Posted February 7, 2013 Removed LoversFSE, as well as all other unimportant ones (Aetheric Cuteblade, Alternate Start, etc). Since I had originally downloaded everything through the mediafire links, I also removed those and downloaded the files directly. I also lowered the load order on this, as varenne had stated, to below my Bashed Patch, which was rebuilt just to be safe. On both a brand new game and my previous saves, I've had the same results. Using either v0.57 or v0.58, I do not get any spell at the beginning, only the standard Rapers and Lovers settings. I have checked the entire spell section of my UI, not just the lesser powers. I haven't tried any thing else with this set up yet, since I haven't got the basics working yet. The quests seem to work okay, as like I said eariler, I was able to complete the entirety of the Sibling Rivalries quest (didn't try any of the others yet), it's just the spell not being given and not seemingly being enslaved properly... New Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 x117race.esm 03 Chanpon.esm 04 Lovers with PK.esm 05 LoversCreature.esm 06 DLCHorseArmor.esp 07 DLCOrrery.esp 08 DLCFrostcrag.esp 09 DLCThievesDen.esp 0A DLCShiveringIsles.esp 0B Knights.esp 0C DiabloEF 6 in 1.esp 0D LoversRaperS.esp 0E Lovers with PK.esp [Version 96] 0F LoversCreature.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ++ Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed CustomRace.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp ++ Beautiful People 2ch-Ed Cute Elves.esp ++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp 10 Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ Beautiful People 2ch-Ed ENG Race.esp 11 x117race.esp ++ x117Race ENG Race.esp 12 Lop-ears Elf.esp ++ MaleBodyReplacerV5.esp 13 Bashed Patch, 0.esp 14 PlayerSlaveEncounters_v0.58.esp 15 LoversIdleAnimsPriority.esp 16 LoversAnimObjectsPriority.esp Also, I realized that the Rapers I've been using actually calls to this mod when I die from rape (the ShadowRunner\WappyOne version), so I went ahead and tried that. However, even with Enslave on Rape Death on... I just died. Straight to the loading screen. This was against a couple of bandits, as the Highwayman would've taken forever with his slaver's club. There is still one or two in that LO I would move positions on; the ESMs and MaleBodyReplacerV5.esp. Take a look at the latest BOSS Masterlist and you can just adjust them manually instead of running BOSS, since you don't have that many MODs. When you rebuilt your based patch, did you remember to disable all Lovers MODs? If you didn't that can override scripts (which is what adds the spells) as I recall and later lead to really unstable Save files. Other than I have to say I'm stumped. My MOD list is almost 3x the size of yours and I'm not having any issues.
Ichabod Posted February 7, 2013 Author Posted February 7, 2013 briancs159: I hope to do a ponygirl farm/estate when Mastercchris has finished his work. I know nothing about it so sadly cannot help (I need to learn that). The resources are part of my pack for if I do a draft encounter. "sorry is his has already asked , bu how can my companions be enslaved?" They need to be in the player faction (0001DBCD) and knocked down (fatigue to 0, unconscious, paralysed, etc.) while you are enslaved. I use MCS Companions for it. GaggedGirl: I used to have that until I changed the code. Do you have v0.58? It used to happen when I was enabling/disabling him. Now he should be moved to a hidden location instead. Hamzak: I am changing Dog Days so it completes the quest and runs the follow on code via the main script. Hopefully that will sort that issue. I think I have found the problem with Ganredhel now (Error with her AI package). Badbat: I wish I had an animation for that.
DogOnPorch Posted February 7, 2013 Posted February 7, 2013 Did a 'Rough Justice' for 4500 gp with no problems! Even with Lovers L and E running + numerous extra NPC mods. Excellent. Ichabod, have you given thought to perhaps slipping the PC an Infamy point or three for getting wrapped up in this shady world? Just a thought. Re: Dog Dayz.... Any chance of it being repeatable for money rather than the initial skill points? Or something you send unsuspecting companions, towns folk, etc to much like with Lover's Bitch? Gives that Ganredhel some ongoing purpose...
ZaZ Posted February 7, 2013 Posted February 7, 2013 (edited) Unfortunately Im a bit busy With Skyrim , And some other RL work . Oblivion and FONV are on a Lower Priorty . Also im a Bit Lazy to Test Oblivion Stuff , Because My Oblivion and FONV(my Fonv is Messed up ) are a bit blotched . However , If There are people Who can test The stuff I Have/Had Made Skyrim/FONV/Oblivion (Im talking about People A bit familiar with the ck and a Little Nifskope ) I can post them as Resources In a Resource thread and You can Use them . I see a lot of people here who are capable and could do it Just let me know About the Pony Mod , I failed at the Rider , Because the Rider Framed too Much . The Pony animations are the same as the hands behind walk so it shouldn't be too Hard Cheers and Good luck Edited February 7, 2013 by mastercchris
badbat111 Posted February 7, 2013 Posted February 7, 2013 briancs159: I hope to do a ponygirl farm/estate when Mastercchris has finished his work. I know nothing about it so sadly cannot help (I need to learn that). The resources are part of my pack for if I do a draft encounter. "sorry is his has already asked , bu how can my companions be enslaved?" They need to be in your faction and knocked down while you are enslaved. I use MCS Companions for it. Someone did pop down the console for it some pages back. GaggedGirl: I used to have that until I changed the code. Do you have v0.58? Hamzak: I am changing Dog Days so it completes the quest and runs the follow on code via the main script. Hopefully that will sort that issue. I think I have found the problem with Ganredhel now (Error with her AI package). Badbat: I wish I had an animation for that. how do you make the animations ? i tryed opening them with nifskope but it doesnt show it it only shows equipment
Ichabod Posted February 7, 2013 Author Posted February 7, 2013 DogOnPorch: Cracking. Good to hear it is running smoothly. Infamy should be handled by base Oblivion itself. Not counting the potential stitch ups I may add at some point. Not sure about changing Dog Days now it is (mostly) settled. Perhaps a future bit of work. Mastercchris: I got the player/npc animations with cart running nicely. I was hoping for a rider so I could have your owner ride you into town or around the estate. Your work is excellent and much appreciated. Do you have the files you did on the rider? Once I know my arse from my elbow on the animation front I could try working on it. Badbat: I have gathered a suitably large amount of animations from Mastercchris, Chaoslord, LostRider and others. I cannot do animation myself. I believe it involves a combination of 3DSMax, Blender and Nifskope depending on what you are doing. I have only browsed over that area, so don't take that as truth. In fact I am downloading Blender now, so I can have a look. About time I did.
o0finn0o Posted February 7, 2013 Posted February 7, 2013 briancs159: I hope to do a ponygirl farm/estate when Mastercchris has finished his work. I know nothing about it so sadly cannot help (I need to learn that). The resources are part of my pack for if I do a draft encounter. "sorry is his has already asked , bu how can my companions be enslaved?" They need to be in the player faction (0001DBCD) and knocked down (fatigue to 0, unconscious, paralysed, etc.) while you are enslaved. I use MCS Companions for it. GaggedGirl: I used to have that until I changed the code. Do you have v0.58? It used to happen when I was enabling/disabling him. Now he should be moved to a hidden location instead. Hamzak: I am changing Dog Days so it completes the quest and runs the follow on code via the main script. Hopefully that will sort that issue. I think I have found the problem with Ganredhel now (Error with her AI package). Badbat: I wish I had an animation for that. thankyou for the reply
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