zonder4213 Posted November 14, 2024 Posted November 14, 2024 (edited) Its been awhile since I've gone through this one so i might be forgetting a step. In riverside I'm not getting an option from Lucy to 'talk about sara' as one of the options to go after. I talked to sara about hunting geckos and talked to claire about sara's schedule. Is there something I'm missing? edit: Nevermind, I am in fact an idiot and forgot to wait for the deathclaws to fully mature. Edited November 14, 2024 by zonder4213
kb8greendragon Posted November 25, 2024 Posted November 25, 2024 (edited) i cant play this mod because the quest requires me as a female character to be enslaved, witch sucks because id just rip Jeff's head off the moment he got in the cage, just don't make your characters unkillable Edited November 25, 2024 by kb8greendragon
zonder4213 Posted November 27, 2024 Posted November 27, 2024 On 11/25/2024 at 10:51 AM, kb8greendragon said: i cant play this mod because the quest requires me as a female character to be enslaved, witch sucks because id just rip Jeff's head off the moment he got in the cage, just don't make your characters unkillable Pretty sure you want Fertile Breeder...a similarly named but distinctly different mod. I don't think Sexout Breeder has an NPC named Jeff. Fertile Breeder though absolutely has an NPC Jeff that tosses you in a cage.
Roxor030 Posted December 26, 2024 Posted December 26, 2024 Hello i have an issue with some clothes not appearing i have downloaded all as insctructed but i just cant get it to work. namely the "bikinis" the girls wear in the deathclaw cave
zonder4213 Posted December 26, 2024 Posted December 26, 2024 Assuming you mean invisible bodies from the clothes, try Maternity Pack Overkill and or Maternity Clothes. (i use both)
Iwasneverhere690 Posted January 10, 2025 Posted January 10, 2025 As per usual, I see I'm slightly late to the party. Six years, six minutes, same thing basically. I'm having some trouble with the Deathclaw route with very minimal (and usually janky) workarounds, I'm tenatively chalking it up mostly to MO2 reading NVSE Extender weird, saying v19 is empty (it's not, but the workaround getting another mod to work is to have v18 also loaded and overwritten by v19) for a mod last updated 6 years and change ago (looking at the wrong date there, ignore me) almost a year ago. On to the trouble, Spoiler In Riverside, each time I try to recruit someone, they disappear before the last chat or two. Miranda simply disappeared and never spawned in her house after finishing her maid tasks, so the workaround was to set pregnancy/growth times to 1% and just beat the clock. She still disappeared once I got to the part I bring her over, so I went to an earlier load, took her prisoner in her living room, then went back to get the next step in the quest and finish. That worked (after 5 tries and a bit of finagling). Claire just disappeared after the first round of drinks, reloading fixed it. Then she disappeared when she was supposed to go into the basement, again, reloading fixed it. Sara's pathing broke on her second trip back from the gecko, and no amount of pushing, console commands, or reloading would fix it. The workaround was to do a position reset after I accidentally discovered that repositioned me into Riverside, wait out the scene staring at a gray kaleidoscope, then run home for her to find me. Waited a couple minutes at the front door, her pathing broke at the gate instead of 20 steps away from the Gecko. Progress, reload, run it back. Worked like a janky charm, even if the grays were moving this time. Ashley I can't figure out a workaround for, had no problems through the bar, but she ends up standing in the basement, unconscious, with the Deathclaws walking aimlessly around her but not touching her. Can't figure out a workaround, and I've been tinkering to the 3rd CTD for the last 4 hours. If anyone's still on the thread with advice, it would be greatly appreciated. Until then, or some time later (or soon, haven't decided yet), I'm off to inflict whimsy and tomfoolery upon the world
Iwasneverhere690 Posted January 10, 2025 Posted January 10, 2025 9 minutes ago, Iwasneverhere690 said: As per usual, I see I'm slightly late to the party. Six years, six minutes, same thing basically. I'm having some trouble with the Deathclaw route with very minimal (and usually janky) workarounds, I'm tenatively chalking it up mostly to MO2 reading NVSE Extender weird, saying v19 is empty (it's not, but the workaround getting another mod to work is to have v18 also loaded and overwritten by v19) for a mod last updated 6 years and change ago (looking at the wrong date there, ignore me) almost a year ago. On to the trouble, Reveal hidden contents In Riverside, each time I try to recruit someone, they disappear before the last chat or two. Miranda simply disappeared and never spawned in her house after finishing her maid tasks, so the workaround was to set pregnancy/growth times to 1% and just beat the clock. She still disappeared once I got to the part I bring her over, so I went to an earlier load, took her prisoner in her living room, then went back to get the next step in the quest and finish. That worked (after 5 tries and a bit of finagling). Claire just disappeared after the first round of drinks, reloading fixed it. Then she disappeared when she was supposed to go into the basement, again, reloading fixed it. Sara's pathing broke on her second trip back from the gecko, and no amount of pushing, console commands, or reloading would fix it. The workaround was to do a position reset after I accidentally discovered that repositioned me into Riverside, wait out the scene staring at a gray kaleidoscope, then run home for her to find me. Waited a couple minutes at the front door, her pathing broke at the gate instead of 20 steps away from the Gecko. Progress, reload, run it back. Worked like a janky charm, even if the grays were moving this time. Ashley I can't figure out a workaround for, had no problems through the bar, but she ends up standing in the basement, unconscious, with the Deathclaws walking aimlessly around her but not touching her. Can't figure out a workaround, and I've been tinkering to the 3rd CTD for the last 4 hours. If anyone's still on the thread with advice, it would be greatly appreciated. Until then, or some time later (or soon, haven't decided yet), I'm off to inflict whimsy and tomfoolery upon the world I'm now seeing that LL has comments in the exact opposite order of pretty much everything else, where the oldest are first. That makes sense why the comments I was seeing were all from 2018. I think I'm just a goober, it's very possible that I forgot to do something super simple and obvious and I shouldn't be trying to troubleshoot for myself at 1am
Neutron_rus Posted January 10, 2025 Posted January 10, 2025 (edited) 6 hours ago, Iwasneverhere690 said: As per usual, I see I'm slightly late to the party. Six years, six minutes, same thing basically. I'm having some trouble with the Deathclaw route with very minimal (and usually janky) workarounds, I'm tenatively chalking it up mostly to MO2 reading NVSE Extender weird, saying v19 is empty (it's not, but the workaround getting another mod to work is to have v18 also loaded and overwritten by v19) for a mod last updated 6 years and change ago (looking at the wrong date there, ignore me) almost a year ago. On to the trouble, NVSE Extender (NX) 19 is packed incorrectly, just place dll in data/nvse/plugins 6 hours ago, Iwasneverhere690 said: In Riverside, each time I try to recruit someone, they disappear before the last chat or two. Miranda simply disappeared and never spawned in her house after finishing her maid tasks, so the workaround was to set pregnancy/growth times to 1% and just beat the clock. She still disappeared once I got to the part I bring her over, so I went to an earlier load, took her prisoner in her living room, then went back to get the next step in the quest and finish. That worked (after 5 tries and a bit of finagling). Claire just disappeared after the first round of drinks, reloading fixed it. Then she disappeared when she was supposed to go into the basement, again, reloading fixed it. Sara's pathing broke on her second trip back from the gecko, and no amount of pushing, console commands, or reloading would fix it. The workaround was to do a position reset after I accidentally discovered that repositioned me into Riverside, wait out the scene staring at a gray kaleidoscope, then run home for her to find me. Waited a couple minutes at the front door, her pathing broke at the gate instead of 20 steps away from the Gecko. Progress, reload, run it back. Worked like a janky charm, even if the grays were moving this time. Ashley I can't figure out a workaround for, had no problems through the bar, but she ends up standing in the basement, unconscious, with the Deathclaws walking aimlessly around her but not touching her. Can't figure out a workaround, and I've been tinkering to the 3rd CTD for the last 4 hours. If npcs vanish after any sex interaction, better restart the game and then load save file. For pathing you can try editing config files and changing 'bUseThreadedAI' from 0 to 1 And with most CTDs, install NVAC https://www.nexusmods.com/newvegas/mods/53635. (not compatible with crash logger plugin) Text walkthrough https://www.loverslab.com/topic/96032-sexout-breeder/#findComment-2183573 Edited January 10, 2025 by Neutron_rus
Twilight_01 Posted January 11, 2025 Posted January 11, 2025 I completed the DC Episodes and wanted to know if the mod is still being worked on?
Moeller Posted January 20, 2025 Posted January 20, 2025 Hello! I have a question. After concluded the ants quest, I removed all mutations. But my character still pregnant from the ant. I though that was ok, because she just had to deliver. But after every birth, she got automatically pregnant again and again. I am trying to get some coyote pupies, but all she can deliver now is ant eggs. Is there any console command, drug or anything i can do to stop this?
Neutron_rus Posted January 20, 2025 Posted January 20, 2025 18 minutes ago, Moeller said: Hello! I have a question. After concluded the ants quest, I removed all mutations. But my character still pregnant from the ant. I though that was ok, because she just had to deliver. But after every birth, she got automatically pregnant again and again. I am trying to get some coyote pupies, but all she can deliver now is ant eggs. Is there any console command, drug or anything i can do to stop this? How you removed mutations? Via console or via pod in ant nest? If via console then it only removes visual mutation, not physical. But if via pod, then you most likely have too much cum stuck inside your character, resetting pregnancy in mcm should work.
Moeller Posted January 20, 2025 Posted January 20, 2025 2 minutes ago, Neutron_rus said: How you removed mutations? Via console or via pod in ant nest? If via console then it only removes visual mutation, not physical. But if via pod, then you most likely have too much cum stuck inside your character, resetting pregnancy in mcm should work. I removed via pod. I tried to reset the pregnancy via MCM, but she got impregnated as soon the pregnancy is removed. Is there anyway to check how much cum is inside her?
Neutron_rus Posted January 20, 2025 Posted January 20, 2025 22 minutes ago, Moeller said: I removed via pod. I tried to reset the pregnancy via MCM, but she got impregnated as soon the pregnancy is removed. Is there anyway to check how much cum is inside her? Can you send debug log then? You can make it in mcm of sexout breeder
Moeller Posted January 20, 2025 Posted January 20, 2025 (edited) 46 minutes ago, Neutron_rus said: Can you send debug log then? You can make it in mcm of sexout breeder Sure! Also thanks to helping me! SexoutBreeder-BDEE-Debug-Dump--2025-1-20--18-30-4.txt Edited January 20, 2025 by Moeller
Neutron_rus Posted January 20, 2025 Posted January 20, 2025 25 minutes ago, Moeller said: Sure! Also thanks to helping me! SexoutBreeder-BDEE-Debug-Dump--2025-1-20--18-30-4.txt 56.38 kB · 1 download As I can see there's only a few stuck values that haven't reset for some reason, but overall everything looks fine, no pregnancy tokens, ant fertilization ended like 2 days ago, and also the only cum left on the character is from bighorner and feralghoul. fix for stuck values (preferably to use console copy paste plugin) player.nx_setevfl "sob:mutationantlevel" 0 player.nx_setevfl "sob:mutationbfbool" 0 player.nx_setevfl "sob:mutationbflevel" 0 call A5MutationFramePreRemoveMutationItems Player
Moeller Posted January 20, 2025 Posted January 20, 2025 5 minutes ago, Neutron_rus said: As I can see there's only a few stuck values that haven't reset for some reason, but overall everything looks fine, no pregnancy tokens, ant fertilization ended like 2 days ago, and also the only cum left on the character is from bighorner and feralghoul. fix for stuck values (preferably to use console copy paste plugin) player.nx_setevfl "sob:mutationantlevel" 0 player.nx_setevfl "sob:mutationbfbool" 0 player.nx_setevfl "sob:mutationbflevel" 0 call A5MutationFramePreRemoveMutationItems Player Thank you a lot! In fact, since I putted the debug file here she did not layed any egg. Poor girl, she would probably not want to see an egg anytime soon...
randomguyzzx Posted January 28, 2025 Posted January 28, 2025 Hey so I made it to the latest episode and when I escaped the cell and went to save eve, she would wake up but she had no new dialogue even though the game registered it as me waking her up and then she just went back to sleep on the medical bed, also how am I supposed to even get to her because the bomb collar keeps killing me
Neutron_rus Posted January 28, 2025 Posted January 28, 2025 2 hours ago, randomguyzzx said: bomb collar keeps killing me path is more or less linear and collar should beep when you're close to trigger it
randomguyzzx Posted February 2, 2025 Posted February 2, 2025 So I realized my problem and it might be that the current downloadable version on this page hasn't been updated to the latest version at least for me because it still says it was last updated in 2023 not 2024 1
jesterbrown Posted February 18, 2025 Posted February 18, 2025 does anyone know the password at the end of the toaster quest? I'm using MO2 and the file isn't where the in-game pop-up says it is.
Neutron_rus Posted February 18, 2025 Posted February 18, 2025 2 hours ago, jesterbrown said: does anyone know the password at the end of the toaster quest? I'm using MO2 and the file isn't where the in-game pop-up says it is. should be in game folder, password is randomly picked from multiple options, so I can't really say what it is w/o debug log
jesterbrown Posted February 18, 2025 Posted February 18, 2025 15 minutes ago, Neutron_rus said: should be in game folder, password is randomly picked from multiple options, so I can't really say what it is w/o debug log It definitely isn't in the game folder. The popup says it's in game>data>breeder but there's no breeder folder. I'm also not sure where to find the debug log.
Neutron_rus Posted February 18, 2025 Posted February 18, 2025 11 minutes ago, jesterbrown said: It definitely isn't in the game folder. The popup says it's in game>data>breeder but there's no breeder folder. I'm also not sure where to find the debug log. the password is generated in html file (should be more or less simple to find with windows search function), as for debug option, go to mcm - breeder - debug tools - create log alternatively, set new pass from console let A5QuestVariables.svPass := "some text"
jesterbrown Posted February 18, 2025 Posted February 18, 2025 (edited) 19 minutes ago, Neutron_rus said: the password is generated in html file (should be more or less simple to find with windows search function), as for debug option, go to mcm - breeder - debug tools - create log alternatively, set new pass from console let A5QuestVariables.svPass := "some text" Windows search found it. for any other Mod Organizer users that have this problem, the path for me is C:users>[User]>Appdata>local>ModOrganizer>New Vegas>overwrite>breeder Edit: new, separate problem. i'm at the El Dorado substation and all the NCR soldiers inside and outside are dead, but i can't use the terminal like Lucy wanted me to. Edited February 18, 2025 by jesterbrown
Neutron_rus Posted February 18, 2025 Posted February 18, 2025 4 hours ago, jesterbrown said: Edit: new, separate problem. i'm at the El Dorado substation and all the NCR soldiers inside and outside are dead, but i can't use the terminal like Lucy wanted me to. you just need to interact with the deathclaw there I think
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