Baryonyx75 Posted March 2, 2022 Posted March 2, 2022 I am currently learning more about skyrim modding. I am currently trying to make a patch for Diverse Dragons Collection. The patch will allow for female variants and the HCOS mesh modifications. Since I am using models from this mod, I am posting here. I cannot export my modified dragon mesh from blender. I get a polygons are not assigned to any body part. Have no idea what this means. Attached the blender and reference files (Converted into LE w/ shader deleted). Blender version 2.93.5, niftools version 0.0.13. If there is a better place to post this, let me know. Thank you. Meshes_Blender.7z
Gonzeh Posted March 11, 2022 Posted March 11, 2022 Tried looking for an answer, does this mod make creatures have sex with each other randomly? Or can it only be done using the spells add-on that arouses NPCs and creatures to start an animation.
MadMansGun Posted March 12, 2022 Author Posted March 12, 2022 10 hours ago, Gonzeh said: Tried looking for an answer, does this mod make creatures have sex with each other randomly? Or can it only be done using the spells add-on that arouses NPCs and creatures to start an animation. your thinking of "SexLab Aroused Creatures" or "Scent of Sex"
Mrfishkies Posted March 17, 2022 Posted March 17, 2022 The LE version of this mod's docs has a suggested modification to the Skyrim.ini file papyrus settings. Would these change work for SE and, if yes, would the setting be the same? Does 64bit programming change them any? I am running a script heavy AE setup with a lot of mods... Thanks!
LordDrakath15226 Posted March 18, 2022 Posted March 18, 2022 On 3/2/2022 at 8:37 PM, Baryonyx75 said: I am currently learning more about skyrim modding. I am currently trying to make a patch for Diverse Dragons Collection. The patch will allow for female variants and the HCOS mesh modifications. Since I am using models from this mod, I am posting here. I cannot export my modified dragon mesh from blender. I get a polygons are not assigned to any body part. Have no idea what this means. Attached the blender and reference files (Converted into LE w/ shader deleted). Blender version 2.93.5, niftools version 0.0.13. If there is a better place to post this, let me know. Thank you. Meshes_Blender.7z 1.55 MB · 2 downloads Any luck?
MadMansGun Posted March 18, 2022 Author Posted March 18, 2022 (edited) there is a patch for the LE version of that in the LE page's HCOS_ModCompatibilityKit&Extras.7z it may(or may not) be compatible if run through CAO, it was made for DDC3 V4.1.3 Edited March 18, 2022 by MadMansGun
Gallaer Posted April 17, 2022 Posted April 17, 2022 Having a slight issue, all of the werewolves are now invisible. I don't have any other mods that I believe would cause this.
MadMansGun Posted April 17, 2022 Author Posted April 17, 2022 (edited) 3 minutes ago, Gallaer said: I don't have any other mods that I believe would cause this. never assume, (eg some vampire mods effect werewolves.) Edited April 17, 2022 by MadMansGun
Gallaer Posted April 17, 2022 Posted April 17, 2022 Do you have a list of incompatible mods that would cause invisible werewolves?
MadMansGun Posted April 17, 2022 Author Posted April 17, 2022 (edited) 22 minutes ago, Gallaer said: Do you have a list of incompatible mods that would cause invisible werewolves? not really i know Expressive Werebeasts Redux can have problems due to it splitting the head from the body mesh. there is a mod that edits Serana from dawnguard that has werewolf edits in it (can't remember the mod's name) moonlight tails conflicts with creature framework (you need to turn off all body settings, even the eyes) there are sometimes problems with SOS that will give you 2 dicks...and also crash the game in transformations (see mnc's install guide for tips on how to fix the conflict) also you could have just installed the wrong version of the mod (LE vs SE meshes), but then you would also be seeing animation problems if you did that. Edited April 17, 2022 by MadMansGun
Gallaer Posted April 18, 2022 Posted April 18, 2022 5 hours ago, MadMansGun said: not really i know Expressive Werebeasts Redux can have problems due to it splitting the head from the body mesh. there is a mod that edits Serana from dawnguard that has werewolf edits in it (can't remember the mod's name) moonlight tails conflicts with creature framework (you need to turn off all body settings, even the eyes) there are sometimes problems with SOS that will give you 2 dicks...and also crash the game in transformations (see mnc's install guide for tips on how to fix the conflict) also you could have just installed the wrong version of the mod (LE vs SE meshes), but then you would also be seeing animation problems if you did that. The only mods that I have that could possibly be the issue would be CBBE. No Vampire or Werewolf mods. Maybe it's the way I installed everything? I'm not completely sure. I use Vortex Mod Manager and it works with basically everything and detects HCoS and all of it works but Werewolves are just invisible.
Gallaer Posted April 18, 2022 Posted April 18, 2022 Nevermind, I was missing Nasty Creatures. I am having trouble figuring out how to turn into a herm werewolf instead of a female werewolf.
RhodosGuard Posted April 18, 2022 Posted April 18, 2022 22 hours ago, Gallaer said: Nevermind, I was missing Nasty Creatures. I am having trouble figuring out how to turn into a herm werewolf instead of a female werewolf. The .esp from Skyrim LE should work with the SE Version too.
Gallaer Posted April 19, 2022 Posted April 19, 2022 4 hours ago, RhodosGuard said: The .esp from Skyrim LE should work with the SE Version too. How do you exactly install the Herm Werewolf patch? I've tried doing to manually and it didn't seem to work. I don't think I could do it with the manager either.
RhodosGuard Posted April 21, 2022 Posted April 21, 2022 On 4/19/2022 at 5:47 AM, Gallaer said: How do you exactly install the Herm Werewolf patch? I've tried doing to manually and it didn't seem to work. I don't think I could do it with the manager either. I am currently experimenting with it myself. I remember it working the last time I had Skyrim installed, but dont remember HOW I did it. I just pulled the .esp out of the Compatabilities package, repackaged it into a new archive, then copied that archive into my Vortex Download Folder. It should work pretty much the same with MO. Just make an archive that contains nothing but the Herm .esp and copy it to whereever MO reads your mods from. My only current problem is that the aroused mesh is not applied, I tried the fix from the Download Page but haven't had success yet.
kamoewarrior Posted May 15, 2022 Posted May 15, 2022 (edited) Sonuvagun changed my damn main menu logo. You brilliant bastard you. On that note. Anyway I can disable that? Edited May 15, 2022 by dbs156
MadMansGun Posted May 15, 2022 Author Posted May 15, 2022 (edited) 7 minutes ago, dbs156 said: Sonuvagun changed my damn main menu logo. You brilliant bastard you. On that note. Anyway I can disable that? from the LE HCOS page: Quote Main Menu & LoadScreens: if you don't like the main menu just delete or replace* Data\meshes\interface\logo\logo.nif also the loadscreens can be easily removed with TES5Edit, just delete the loadscreen section from the esp *there are alternatives in the mod compatibility kit, the "dragonnamehere on wordwall" menus are non adult. or you can try this edited version of the original: https://www.nexusmods.com/skyrim/mods/7801/ only with "SSEEdit" not "TES5Edit" edit: and use CAO to convert the alternative nifs if you want to use them. Edited May 15, 2022 by MadMansGun 1
flyingturtle1112 Posted May 22, 2022 Posted May 22, 2022 How do you activate Herm Werewolf? Playing as a female khajiit.
kamoewarrior Posted May 22, 2022 Posted May 22, 2022 (edited) Loading Screen and Main Menu Fix Remove Hopefully those keywords will help with the search feature. Some otherwordly force compelled me to finally fix the damn thing. Yes I say fix because it "fixes" something I didn't ask for and I didn't feel like using a different main menu logo. Install this like you would any other mod and replace HCOS' files with it including the ESP. I can't tell if it removes the custom load screens from the rotation or it just replaces them with blank screens with no art and text or my game just loads too fast sometimes to render anything on the loading screen. Either way nothing else is changed and it works with no issues. I humbly request this file to be included in the original post because well changing my main menu and loading screen is not cool and I'm sure I'm not the only one who feels that way. Anyway cheers and please just ignore if this doesn't concern you in any way. HCoS - Main Menu and Loading Screen fix.7z Edited May 22, 2022 by dbs156 2
MadMansGun Posted May 22, 2022 Author Posted May 22, 2022 3 hours ago, flyingturtle1112 said: How do you activate Herm Werewolf? Playing as a female khajiit. HCOS_ModCompatibilityKit&Extras.7z\HCOS Werewolf extras\Player Hermaphrodite Werewolf patch\DGHCP V2 that one is SE compatible
NikitaRGX Posted July 2, 2022 Posted July 2, 2022 (edited) FNIS seems to be reporting the Bestiality and Vore hkx files as not compatible for SE now. EDIT: This is now actually forcing a permanent t-pose when using FNIS/Nemesis because the animations aren't updated for Anniversary Edition. Edited July 2, 2022 by NikitaRGX
Golden_Wolf Posted July 7, 2022 Posted July 7, 2022 quick question on my mod organizer 2 it says that this mod and many others that i downloaded specificly for the special edition of Skyrim are format 43. Now I am curious if I will be able to run mods normaly or will they not work. And before anyone says that I need to use creation kit for Skyrim to change format I already tried using it but for some reason it doesn't show my mods/plugins, it only show base game master files. I tried everything to make creation kit work and nothing worked so please help me on how to fix these problems if there is a need to do so.
Loserus Posted July 7, 2022 Posted July 7, 2022 Weird situation I'm in: Downloaded the mod, decided to try playing a futa werewolf. downloaded the mod compatibility kit (specifically loaded only the werewolf herm part), and now the werewolf has a tiny blue penis. Any ideas as to what could have caused this?
Jessica_Degurechaff Posted July 15, 2022 Posted July 15, 2022 Im a bit lost, what does this mod does? amkes so you randomly found creatures fucking? makes so all creatures have genitalia? or what?
Jaboka Posted July 17, 2022 Posted July 17, 2022 Some ppl are saying they have issues and some aren't. Does this mod work with AE and are ppl talking about the 1.27 file here or did someone post the new 1.28A somewhere? I can't find any 1.28A SSE - is it that I can't find it or it's not easily convertible and if anything works on AE could you redirect me there? Because says it needs to be ran through nif optimizer. Not sure if that is about this one or for someone who is making the new LE one SSE
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