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Horny creatures of Skyrim Special Edition


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Posted
9 hours ago, Gonzeh said:

There's always a changelog.txt included in the download. Just read that lol.

While that is true, I would rather not download and update unless it's a major addition. Things like mesh updates which have been common lately aren't worth the urgency imo. Regardless, thanks for the suggestion

Posted
11 minutes ago, Weerz said:

More female werewolf and human would be good. just saying...

i'm getting around to it, just trying to deal with other things first.

Posted

Hi MadMansGun, I appreciate your work so much, HCOS  is a must mod for me. I recently started a new playthrough and I ran into some stuff:

 

1. HCOSSE_ModCompatibilityKit&Extras provides a patch for Diverse Dragons Collection 3 V4-1-3 (which I think it's the LE version of Diverse Dragons Collection.) The SE version is currently at 2.1.3 I proceeded and installed that patch anyway, however Vortex warns that HornyDiverseDragons3.esp (patch for LE I presume) depends on DiverseDragonsCollection3.esp (esp for LE). Since the .esp for SE is DiverseDragonsCollection.esp, would it suffice to change it to DiverseDragonsCollection3.esp?

 

2. Also, inside HCOSSE_ModCompatibilityKit&Extras >>> Dragon Mod Patches >>> Deadly Dragons/Diverse Dragons Collection 3 V4-1-3 both README.txt speak of a .bsa file that isn't there. Instead there is a meshes folder which I dropped manually into SKYRIM/DATA, I hope this was the right procedure.

 

Thanks for all the hard work you're doing ?

Posted
3 hours ago, Ryder Grimwolf said:

1. HCOSSE_ModCompatibilityKit&Extras provides a patch for Diverse Dragons Collection 3 V4-1-3 (which I think it's the LE version of Diverse Dragons Collection.) The SE version is currently at 2.1.3 I proceeded and installed that patch anyway, however Vortex warns that HornyDiverseDragons3.esp (patch for LE I presume) depends on DiverseDragonsCollection3.esp (esp for LE). Since the .esp for SE is DiverseDragonsCollection.esp, would it suffice to change it to DiverseDragonsCollection3.esp?

maybe, i don't know if the formid's have changed or not.

 

3 hours ago, Ryder Grimwolf said:

2. Instead there is a meshes folder which I dropped manually into SKYRIM/DATA, I hope this was the right procedure.

if you use a mod manager then they probably should of been installed with it, if not then it's fine.

Posted
3 minutes ago, BrandstifterFussel said:

Hey, glad to see this mod is still seeing updates, nice work.

Am having an issue though, after I installed this mod Foxes in my game (SE 1.5) are like twice the size as usual.
Any idea what causes this?

something is editing there race after mnc.

Posted (edited)

i know nothing about that mod....i'll assume not compatible...or a bash patch is fucking things up....or both

Edited by MadMansGun
Posted
1 hour ago, MadMansGun said:

i know nothing about that mod....i'll assume not compatible...or a bash patch is fucking things up....or both

I fixed it, I saw that you included a txt file explaining something about custom races

Posted

After installing all the required mods I cannot access the MCM as the game keeps crashing every time I go to the system menu in the pause menu. Does anyone know how to fix this?

  • 2 weeks later...
Posted
On 9/22/2022 at 10:50 AM, Finn Grimwolf said:

Hi MadMansGun, I appreciate your work so much, HCOS  is a must mod for me. I recently started a new playthrough and I ran into some stuff:

 

1. HCOSSE_ModCompatibilityKit&Extras provides a patch for Diverse Dragons Collection 3 V4-1-3 (which I think it's the LE version of Diverse Dragons Collection.) The SE version is currently at 2.1.3 I proceeded and installed that patch anyway, however Vortex warns that HornyDiverseDragons3.esp (patch for LE I presume) depends on DiverseDragonsCollection3.esp (esp for LE). Since the .esp for SE is DiverseDragonsCollection.esp, would it suffice to change it to DiverseDragonsCollection3.esp?

 

2. Also, inside HCOSSE_ModCompatibilityKit&Extras >>> Dragon Mod Patches >>> Deadly Dragons/Diverse Dragons Collection 3 V4-1-3 both README.txt speak of a .bsa file that isn't there. Instead there is a meshes folder which I dropped manually into SKYRIM/DATA, I hope this was the right procedure.

 

Thanks for all the hard work you're doing ?

 

After searching try this:

Open Wrye Bash through MO2

Go to the mod whose master you want to change.

Right click somewhere in the master field and select "Allow Edit"

Now right click on the master you want to change and select "Change to"

Posted

@Finn Grimwolf If you have not yet fixed your problem, I have the solution. If you are using a mod manager (I use MO 2) install DiverseDragonsCollectionSE and then HCOSModCompatability (for DDC3 from the SE download of HCOS) below. Open the DDCSE mod in windows explorer and change the esp name to DiverseDragonsCollection3.esp. Load the patch and renamed mod in SSEEDIT. Go to the patch and remove DDC3 from the masters list. Exit, rename the mod back to the original (or copy the esp before renaming) and go back to SSEEDIT to add the mod as master.

      All the meshes and textures are stored loose in the patch and as bsa's in the main mod. Using a mod manager you could put either mod install in any order.

You now need to open the patch folder in windows explorer and find the creatures.d folder. Open the JSON with either a JSON editor or notepad (does not need to be renamed). Every line that says "_formData|DiverseDragonsCollection3.esp|0x#####" needs to be changed to "_formData|DiverseDragonsCollectionSE.esp|0x#####".  You do not need to change the form id's or anything else. If you already had the mods installed, you will need to reload creatures in the creature framework.

 

Remember to load the patch after the main mod, it does not depend on HCOS to function.

 

Sorry for the wall, but that is how I fixed the issue. Hope that helps!

Posted

FNIS seems to be having trouble with this mod does anyone have a solution?

 

When i try to run FNIS i get

 

Reading FNISBase V7.6 ... 
Reading FNISCreatureVersion V7.0 ... 
>>Warning: \character\behaviors\FNIS_HCOSBestiality_Behavior.hkx not Skyrim SE compatible<<
Reading HCOSBestiality V1.0 ... 
>>Warning: \character\behaviors\FNIS_HCOSVore_Behavior.hkx not Skyrim SE compatible<<
Reading HCOSVore V1.0 ... 

Posted
7 hours ago, Kiasiri said:

FNIS seems to be having trouble with this mod does anyone have a solution?

 

When i try to run FNIS i get

 

Reading FNISBase V7.6 ... 
Reading FNISCreatureVersion V7.0 ... 
>>Warning: \character\behaviors\FNIS_HCOSBestiality_Behavior.hkx not Skyrim SE compatible<<
Reading HCOSBestiality V1.0 ... 
>>Warning: \character\behaviors\FNIS_HCOSVore_Behavior.hkx not Skyrim SE compatible<<
Reading HCOSVore V1.0 ... 

first make sure you did not download the LE version.

but if it is indeed the SE version then i must of messed up something and i will need to redo the port.

Posted

Is there a reason why this mod conflicts with Custom Races? Like Lykaios for example, this mod causes the Lykaios race to use the vanilla Khajiit body for some reason, and it causes similar issues with other custom race mods. But looking through the files I can't see anything that changes the player's textures or meshes. Can someone who's smarter than me explain why this might be the case? Even if there isn't a solution, I'd like to know why at least.

 

Posted
36 minutes ago, JarOfMason said:

Is there a reason why this mod conflicts with Custom Races? Like Lykaios for example, this mod causes the Lykaios race to use the vanilla Khajiit body for some reason, and it causes similar issues with other custom race mods. But looking through the files I can't see anything that changes the player's textures or meshes. Can someone who's smarter than me explain why this might be the case? Even if there isn't a solution, I'd like to know why at least.

 

sounds like you installed the "Player Hermaphrodite Werewolf patch" and failed to read its txt file.

Posted (edited)
13 minutes ago, DarkRavage said:

How do you apply futa werewolf model to PC? I'm a bit confused. I thought it would be automatic.

"Player Hermaphrodite Werewolf patch" is found in the mod compatibly kit.

but it's not compatible with custom races or with any mods that edit the player npc entry, and other werewolf mods can/will cause problems as well (mostly MLT).

Edited by MadMansGun

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