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Horny creatures of Skyrim Special Edition


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Posted

Success! I have new meshes and functional animations. I checked all the dragons, the herm werewolves, and also ran goat on goat to make sure it imported the new animations correctly.

 

The complete process is as follows (at least until pfiffy returns):

1)Download HCOS 1.26, Cathedral Asset Optimizer, and Nif Optimizer.

2) run CAO on the entire HCOS folder with default settings for everything.

3) drag nif optimizer into the meshes folder and run it on everything (make sure the 'head parts' box is unchecked)

(Optional) run nifscan on that directory and make sure you don't have any errors.

4) rezip and install (I used vortex)

 

Technically you shouldn't let CAO screw up the meshes first before running nifoptimizer, but that is what I did and it worked so... consistency!

 

Also can I just say, the new dragon meshes with the unbirth anims in VR... absolute magic. I also find it funny that alduin, hellspawn of the afterlife, is the only dragoness with her bits in bright pink.

 

Again, great work on the mods and thanks for the help!

Posted


I love all the hard work & dedication put into this and similar mods;
but is there a way to change my title screen to something else?
Oh that poor little pony ?
 

Spoiler

710677604_Didyouhaveto.jpg.d041f1a04acf2dfd8e50e93961a1f72e.jpg

 

Posted
50 minutes ago, Godfrey777 said:

but is there a way to change my title screen to something else

yes, the "HCOS_ModCompatibilityKit&Extras.7z" on the LE page has alternatives.

but you will need to use Cathedral Assets Optimizer to convert whatever replacement mesh you want to SE.

Posted
On 5/12/2021 at 3:41 AM, jpeters said:

i´m having a problem of t posing with this mod even with all pre requisites meet

 

Two of the most reason for that issue:

 

1. You use Skyrim SE and install this version for LE instead of the one for SE

 

2. You dont run FNIS after that.

Posted
9 hours ago, lurkario said:

is it safe to remove the npcs on the leveled lists since i only want the animations and meshes?

yes

Posted
On 4/19/2021 at 7:23 PM, MadMansGun said:

it's listed in the se version's front page.

Sorry for the very late reply, LoversLab wouldn't work for me the past month but I couldn't get it working unfortunately, but I don't really care anymore. 

But I recently downloaded your SexLab Dragons mod (And I love it, glad you actually made it so they speak rather than be silent) I couldn't figure out how to comment this on the mod's actual page (I still suck at LoversLab) I'm just after defeating Alduin in Sovengarde and I'm just wandering how does Odahviing work as a companion? Does he follow you on foot or does he fly after you, and how does he work when you enter buildings or cities? Doe he just automatically wait outside? Also how do the interactions between him and Paarthurnax work? Do they have them when you tell him to wait at the peak or when you tell him it's time to part ways? I don't remember if all this is explained on the mod page which is why I asked you. 

Posted
16 hours ago, PhoenixFlyer324 said:

Does he follow you on foot or does he fly after you,

flys, and a landing spell is added to your inventory.

16 hours ago, PhoenixFlyer324 said:

and how does he work when you enter buildings or cities? Doe he just automatically wait outside?

yes.

 

16 hours ago, PhoenixFlyer324 said:

Also how do the interactions between him and Paarthurnax work?

not vary well:

Quote

but the game settings need to be changed for there to be any chance of them playing (but even then they are a bit buggy)
iAISocialDistanceToTriggerEvent 3000 and fAISocialRadiusToTriggerConversation 3000
i don't know how to fix this yet either.

 

16 hours ago, PhoenixFlyer324 said:

Do they have them when you tell him to wait at the peak or when you tell him it's time to part ways?

no, only when he is not a active follower.

Posted
On 5/19/2021 at 5:16 PM, MadMansGun said:

flys, and a landing spell is added to your inventory.

yes.

 

not vary well:

 

no, only when he is not a active follower.

You mentioned a landing spell but I don't have it, it's not in my spells and there's no item I see that gives me it. Am I supposed to do something? Is there a command that gives me the spell? 

Posted
32 minutes ago, PhoenixFlyer324 said:

You mentioned a landing spell but I don't have it, it's not in my spells and there's no item I see that gives me it. Am I supposed to do something? Is there a command that gives me the spell? 

it shows up under "powers" when he is following you.

Posted
31 minutes ago, MadMansGun said:

it shows up under "powers" when he is following you.

I checked and it's not there. But I do remember that I told him to wait at the peak of Throat Of The World, but then when I was in a fight a couple of in game days later and he teleported to me, so I think the game isn't registering him as following me even though he is. Will Dragonrend do anything if I use it on him? Like will he turn hostile or not? 

Posted

I'm having a very serious, but very easily resolved issue: I don't know what the hell this mod does, and can't find info on it anywhere. Like a shocking number of other mods, the mod page is a wall of change logs and troubleshooting that never at any point gets to the part where it says what the fuck it even does or why I should want it. Perusing the support topic and the mod author's own development topic reveals nothing.

 

Is this a collection of anim packs? does it add sex-related spells or powers to provide some functionality the required mods don't? Why do so many mod authors slave away for god knows how many hours making something they clearly want to be publicly released (with change logs and all that), then completely fail to give so much as a single fucking sentence telling potential new supporters what it even is?

Posted
1 hour ago, WestsideJuice said:

 

SLAL animations (creature on creature, human on creature, dragon vore) and dragon/dragoness meshes.

Posted

My horse animations don't work.  Character stands in the middle of their model, sound effects play, but the animation doesn't activate.

Posted
7 hours ago, herrzog said:

My horse animations don't work.  Character stands in the middle of their model, sound effects play, but the animation doesn't activate.

see steps 5,6,7 & 8.

Posted

So, I'm still very new to this, and this is making me feel foolish, but... I can't seem to get HCOS's Dragon Sexual Sacrifice to play? I've got everything else working, and I can get other dragon threesomes, but even disabling all other dragon animations doesn't make it come up when I cast my matchmaking spells? 

Posted
1 hour ago, OlStoneEars said:

So, I'm still very new to this, and this is making me feel foolish, but... I can't seem to get HCOS's Dragon Sexual Sacrifice to play? I've got everything else working, and I can get other dragon threesomes, but even disabling all other dragon animations doesn't make it come up when I cast my matchmaking spells? 

first make sure "Match Creature Gender" is off in sexlab's MCM settings to make sure that's not effecting it.

when using matchmaker (not massmatchmaker) make sure you hit the humans first before the dragon:

 

actor1= the one in mouth. (should be female)

actor2= the one not in mouth. (should be male but can also be female*)

actor3= the dragon. (should be a male dragon but it can also be female*)

* Match Creature Gender needs to be off for females to be in these actor slots)

 

also make sure that the animation actually is registered in SLAL, it has a nasty habit of making you think it is when it's not.

...and DON'T try to use matchmaker on a flying dragon, sexlab will auto abort on dragons that start flying.

 

 

 

Posted

Much obliged. Although it didn't directly solve it, this advice did lead me to resetting the animations in general, and the next one happened to be the sexual sacrifice, so my guess is that by turning the other vore animations off (the logic being it picks at random, so this way will make sure it comes up), it broke some sort of "dependency" that the animation needed.

  • 2 weeks later...
Posted

Hello! Thanks for this mod. What's the simplest way that I can use the meshes and animations from HCOS without any of the other stuff this mod adds? (e.g. loading screens, NPC encounters, the tomes in Bannered Mare etc.)

 

Will the animations still work correctly with matchmaker if I disable HornyCreatures.esp?

 

Also, I don't want to sexualize any dragons (sorry lol) but I'd like to keep the werewolf stuff for my Moonlight Tales playthrough.

 

What's the best way I can set it up like this without breaking anything? Thanks in advance!

  • 2 weeks later...
Posted

What's the best mod for getting creatures to go at it with each other naturally. I'm trying random sex mod, but it seems to only want creatures with an NPC. I'm looking for creature on creature lol.

Posted

Some creature animations only work on the giver. The receiver just idles. I believe its the male on male ones. This would happen with every animation while i was in werewolf form(I'm playing as a male werewolf), but it happens between two creatures as well.

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