razzor69 Posted November 23, 2022 Posted November 23, 2022 So i decided to move to SSE, and installing everything from 0 again, but i have the problem with horses, they are disappeared and only flying ding dong showed up, i tried to turn them off on creature framework, still got invisible horses, tried myself to edit em within CK, still no luck
MadMansGun Posted November 23, 2022 Author Posted November 23, 2022 body template flag problem. maybe a bad bash/smash patch problem.
razzor69 Posted November 23, 2022 Posted November 23, 2022 2 hours ago, MadMansGun said: body template flag problem. maybe a bad bash/smash patch problem. I checked em on CK, and yes they are there, usually the problem with falsely armor addon biped object, but there is not the case, i hope there will be a patch for this problem, even though i manually put the dong horse on my meshes/actors/horse/character assets, it still doesnt work Spoiler
Dez65 Posted November 23, 2022 Posted November 23, 2022 I'm interested in using the Maximum Carnage/Maximum Destruction mods, which require a special skeleton (see spoiler). I tried it once but the death mesh/textures on animals are only present for a second or so before the original mesh/textures reappear. I'm wondering if that is because of MNC? If so, any tips on what I could do to patch that? Cuz I'm not removing MNC from my load order. Thanks for any help! Spoiler http://www.nexusmods.com/fallout4/mods/42/
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 3 hours ago, Dez65 said: I'm interested in using the Maximum Carnage/Maximum Destruction mods, which require a special skeleton (see spoiler). I tried it once but the death mesh/textures on animals are only present for a second or so before the original mesh/textures reappear. I'm wondering if that is because of MNC? If so, any tips on what I could do to patch that? i have already looked at it before, and i don't know how to patch that mod.
Scythixx Posted November 24, 2022 Posted November 24, 2022 I used hentai creatures to summon a female husky for my male character, nothing seems to be happening when I make her mate with me? It says I am being forced upon but it just repeats this over and over and nothing ever happens.
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 1 hour ago, Scythixx said: I used hentai creatures to summon a female husky for my male character, nothing seems to be happening when I make her mate with me? It says I am being forced upon but it just repeats this over and over and nothing ever happens. sounds like it's not finding animations, try opening the console and pressing the page up/down buttons to see if you can find any clues from sexlab....or just try resetting your animations to see if that fixes it (steps 5 6 7 ?
Scythixx Posted November 24, 2022 Posted November 24, 2022 1 hour ago, MadMansGun said: sounds like it's not finding animations, try opening the console and pressing the page up/down buttons to see if you can find any clues from sexlab....or just try resetting your animations to see if that fixes it (steps 5 6 7 ? Console says: Event onUpdate Detecting:[1-5] None (when I say 1-5 I mean this line happens 5 times going 1-5 in that number. that means nothing to me since I don't code, maybe you can transcibe?
Scythixx Posted November 24, 2022 Posted November 24, 2022 23 minutes ago, Scythixx said: Console says: Event onUpdate Detecting:[1-5] None (when I say 1-5 I mean this line happens 5 times going 1-5 in that number. that means nothing to me since I don't code, maybe you can transcibe? I reset my anims, worked once but played a male on male anim (I have the creature gender check option on) However it doesn't seem to want to work again
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 2 hours ago, Scythixx said: (I have the creature gender check option on) are you sure that you actually have any animations for female dogs installed? if you don't then that is probably why nothing is running. 2 hours ago, Scythixx said: Console says: Event onUpdate Detecting:[1-5] None (when I say 1-5 I mean this line happens 5 times going 1-5 in that number. that means nothing to me since I don't code, maybe you can transcibe? turn off logging in cf's mcm, it's drowning out the info your looking for.
Thewildhi12 Posted November 24, 2022 Posted November 24, 2022 (edited) I noticed that the dragons are disabled for me in creature framework. I check the status in puppeteer and it says status: "No" . Every other creature works and has the status of yes. How do i enable the dragons status because its allowed all creatures in the settings and still doesn't work? The error it gives me is that there is no animation available however there are multiple enabled in HCOS and rebuilding and re-enabling them and registering them doesn't seem to fix it. Edited November 24, 2022 by Thewildhi12
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 (edited) 6 hours ago, Thewildhi12 said: I noticed that the dragons are disabled for me in creature framework. I check the status in puppeteer and it says status: "No" . Every other creature works and has the status of yes. How do i enable the dragons status because its allowed all creatures in the settings and still doesn't work? don't know, the only thing that should be able to disable them is you. did you do something stupid like converting HCOS into a esl? edit 6 hours ago, Thewildhi12 said: The error it gives me is that there is no animation available however there are multiple enabled in HCOS and rebuilding and re-enabling them and registering them doesn't seem to fix it. do steps 5 6 7 8 exactly Edited November 24, 2022 by MadMansGun
Thewildhi12 Posted November 24, 2022 Posted November 24, 2022 (edited) 1 hour ago, MadMansGun said: don't know, the only thing that should be able to disable them is you. did you do something stupid like converting HCOS into a esl? edit do steps 5 6 7 8 exactly I don't know how to convert HCOS to an esl so i assume not(its still an esp). After doing steps 5-8 exactly, i notice that the dragon status turns to "yes" when i do step 5 however as soon as i finish step 8 and check the dragon's status its back to "no" despite the animations being loaded properly. The debug says that there are no animations to load again. Edited November 24, 2022 by Thewildhi12
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 15 minutes ago, Thewildhi12 said: I don't know how to convert HCOS to an esl so i assume not. After doing steps 5-8 exactly, i notice that the dragon status turns to yes when i do step 5 however as soon as i finish step 8 and check the dragon's status its back to no despite the animations being loaded properly i have no clue what would cause that to happen, if this was LE i would say you probably went over sexlab's animation limit, but SE's limit is 1000.
Thewildhi12 Posted November 24, 2022 Posted November 24, 2022 (edited) 7 minutes ago, MadMansGun said: i have no clue what would cause that to happen, if this was LE i would say you probably went over sexlab's animation limit, but SE's limit is 1000. anouther thing i notice is that if i try matchmaker on the dragon it just says that the spell doesn't effect the dragon "fizzles and diminishes". Could it be that something is stopping effects from being properly applied to the dragon? I could also get you a pic of my mod list if that will help? Edited November 24, 2022 by Thewildhi12
Tlam99 Posted November 24, 2022 Posted November 24, 2022 This new superfast patch sometimes disabled hcos animations for me.
Thewildhi12 Posted November 24, 2022 Posted November 24, 2022 42 minutes ago, MadMansGun said: i have no clue what would cause that to happen, if this was LE i would say you probably went over sexlab's animation limit, but SE's limit is 1000. Think I found the problem, it doesn’t recognize the dragon race. Any idea on how to update it?
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 27 minutes ago, Thewildhi12 said: Think I found the problem, it doesn’t recognize the dragon race. Any idea on how to update it? ....what the fuck is "DW_DragonRace"? that is not what the stock skyrim race is called. that is why it's not working.
Thewildhi12 Posted November 24, 2022 Posted November 24, 2022 1 minute ago, MadMansGun said: ....what the fuck is "DW_DragonRace"? that is not what the stock skyrim race is called. that is why it's not working. is there something i can do to fix this (a specific file or something) or is it just a remove mods until it works type of thing?
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 Just now, Thewildhi12 said: is there something i can do to fix this (a specific file or something) or is it just a remove mods until it works type of thing? start by looking at what dragon mods you have installed, i will assume it is something that has the abbreviation of "DW"
Thewildhi12 Posted November 24, 2022 Posted November 24, 2022 1 minute ago, MadMansGun said: start by looking at what dragon mods you have installed, i will assume it is something that has the abbreviation of "DW" oh, that would be dragon war which is destructive to the save file, it only has a .bsa and a .esp file, are those editable or must it be removed completely?
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 3 minutes ago, Thewildhi12 said: oh, that would be dragon war which is destructive to the save file, it only has a .bsa and a .esp file, are those editable or must it be removed completely? give me a min to find and look at it
MadMansGun Posted November 24, 2022 Author Posted November 24, 2022 12 minutes ago, Thewildhi12 said: oh, that would be dragon war which is destructive to the save file, it only has a .bsa and a .esp file, are those editable or must it be removed completely? oof, i'm seeing some bad modding practices in that mod......and the animation problem is being caused by completely unnecessary name changes to the dragon races. to fix it you need to open the mod in xEdit/SSEEdit and delete the "DW_" from the races EditorID names, after that "step 8" should work.
Scythixx Posted November 25, 2022 Posted November 25, 2022 14 hours ago, MadMansGun said: are you sure that you actually have any animations for female dogs installed? if you don't then that is probably why nothing is running. turn off logging in cf's mcm, it's drowning out the info your looking for. Im not positive, but i think HCOC has some, other than idk. Any recommendations for those besides that?
MadMansGun Posted November 25, 2022 Author Posted November 25, 2022 1 hour ago, Scythixx said: Im not positive, but i think HCOS has some, other than idk. Any recommendations for those besides that? HCOS's animation is setup as male/male. and no.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now