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More Nasty Critters Special/Anniversary Edition


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Posted

So Ive tried fixing an issue I have only with this mod. If this mod is enabled when I launch skyrim the ae logo is gone and its alduin and no mods load. If I dont check this mod is loads skyrim just fine with all my mods. Im using 1.6.1170 skyrim. Ive tried with troubleshooting pruning down to just this mod and its requirements and the same issue. 

Posted

Hello,
this mod works mostly fine, but rieklings/werewolfs/some other creatures T pose, while the other work as they should.

What am I missing?

Posted
13 hours ago, mialord said:

So Ive tried fixing an issue I have only with this mod. If this mod is enabled when I launch skyrim the ae logo is gone and its alduin and no mods load. If I dont check this mod is loads skyrim just fine with all my mods. Im using 1.6.1170 skyrim. Ive tried with troubleshooting pruning down to just this mod and its requirements and the same issue. 

Alduin is meant to be there.
Did you try to add conjuration spells in MCM menu?
Or do you mean none of your mods work?

Posted (edited)
59 minutes ago, Serana8 said:

Hello,
this mod works mostly fine, but rieklings/werewolfs/some other creatures T pose, while the other work as they should.

What am I missing?

you may of uninstalled a mod that had animations for those creatures in it, hit the "de-install creatures" button in fnis and then rerun it.

 

another possibility is LE animation files got installed into your SE/AE game.

 

 

but i have no clue whats going on with the other 2 people above...guessing it's vortex dong its unholy shit again.

Edited by MadMansGun
Posted (edited)

 

3 hours ago, MadMansGun said:

you may of uninstalled a mod that had animations for those creatures in it, hit the "de-install creatures" button in fnis and then rerun it.

 

another possibility is LE animation files got installed into your SE/AE game.

I "de-installed creatures" in FNIS and rerun it, but the same problem still persists.
It seems LE animations were in AE game. 
I manually deleted them and rerun fnis.
Then it worked.
Thanks
 

 

Edited by Serana8
Posted

How does MnC and/or CF swap body meshes from clothed to naked? Is it a json file or something? I'm trying to make a compatibility patch between psboss's clothed and naked creatures,

 

I know MnC/CF can swap between the vanilla meshes to a custom naked one but I don't know how.

Posted (edited)
21 minutes ago, Rabbit51411852 said:

How does MnC and/or CF swap body meshes from clothed to naked? Is it a json file or something? I'm trying to make a compatibility patch between psboss's clothed and naked creatures,

 

I know MnC/CF can swap between the vanilla meshes to a custom naked one but I don't know how.

for most of psboss's mods you just toss out whatever esp that they may have, keep the mod's texture folder and just use it as is, then take/rename the mesh/nif files and use them to replace the ones in Data\Meshes\MoreNastyCritters\NameOfCreatureHere.

 

if you want to do something more complex then you will need this guide:

https://www.loverslab.com/files/file/2418-how-to-dick-with-nifskope-creature-framework-integration-guide/

 

Edited by MadMansGun
Posted
9 hours ago, MadMansGun said:

for most of psboss's mods you just toss out whatever esp that they may have, keep the mod's texture folder and just use it as is, then take/rename the mesh/nif files and use them to replace the ones in Data\Meshes\MoreNastyCritters\NameOfCreatureHere.

 

That works when you don't want to mix the sfw and nsfw mods.

 

Having the creatures start clothed then turn naked once a scene is starting is what I'm trying to figure out. I'll take a look at the file, thanks.

Posted (edited)
4 hours ago, Rabbit51411852 said:

That works when you don't want to mix the sfw and nsfw mods

it depends on what your working on, eg:

for hagravens & female falmer you will find both nude and non nude in mnc's meshes folder.

but for frost atronach & female draugr you will only find nude/aroused in mnc because the original game mesh/file path is still being used for there non nude/aroused bodys.

Edited by MadMansGun
Posted (edited)
On 5/6/2024 at 10:29 AM, MadMansGun said:

for hagravens & female falmer you will find both nude and non nude in mnc's meshes folder.

 

I tried that for both already but it wouldn't switch between the meshes. I couldn't figure out why and that's why I asked my original question. I can try it again later

Edited by Rabbit51411852
  • 2 weeks later...
Posted (edited)

I've got a strange problem. I downloaded the mods, installed it to the best of my ability (Through MO2) ran FNIS and LOOT, but any time I open an inventory that has a Hentai Creatures spellbook in it, my game crashes. No clue why. I've disabled the mod, even removed it from my load between crashes, and the spells remain where they are and have the same effect. Until I get this sorted out, I have to be very very careful about which spells I pick up and would appreciate a bit of help with the problem.

Edit: If it helps, it looks like I can't see some of the creatures, like the chain spiders

Edited by LadycatSarah
Posted

i can't think of any reason why that would be happening, the HC books are just basic add spell books.

Posted

Hi, after I killed a dragon, instead of turning into a pile of bones, it briefly disappeared for a while and then reappeared. How is this going?

Posted (edited)
11 hours ago, ailun256 said:

Hi, after I killed a dragon, instead of turning into a pile of bones, it briefly disappeared for a while and then reappeared. How is this going?

i have already done tests on this, as far as i can tell (with my meshes at least*) the problem seems to be CF trying to swap out/remove aroused meshes as they die, causing the burning effects to partly reset and bug out.

 

Edit: using the other dick settings will avoid the problem a bit because they don't do a fully body swap out like the default setting does, they instead just apply a dick onto what's already there (but using those settings also stops the aroused female meshes from being applied because they need the full mesh swap out to work)

 

*many dragon meshes added by other mods are missing the NiControllerManager data needed to run the effects.

also i often wonder if some high rez texture mods mess with the effect as well, because the effect works by slowly increasing the AlphaProperty threshold until the texture turns invisible, i think the stock textures have patches of increased transparency within them that slowly lets parts of it turn invisible as the threshold increases, if so then it's likely a edited texture could be missing theses transparency areas.

Edited by MadMansGun
Posted
1 hour ago, Korelia762 said:

hey! sorry to bother you, but whenever i tried to download the file packs it says that 001 is corrupted

 

 

Spoiler

WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into split volume files, you need to download and put all 3 files (001, 002, 003) into one folder and extract 001 with 7zip to get the usable file. https://www.file-extensions.org/article/useful-information-about-multi-volume-archives

 

Make sure all the mod files are named the same but has different extensions with the numbers. Only use 7zip with these files, it is free.  Sometimes the site will rename the downloads.

 

Posted

how do i disable the main menu logo. i have a different main menu replacer that i would prefer but i cant figure out how to make it override the one this adds.

Posted (edited)
15 minutes ago, mithrokil said:

how do i disable the main menu logo. i have a different main menu replacer that i would prefer but i cant figure out how to make it override the one this adds.

 

Let your preferred mod override this one. It's not that damn hard.

ETA: Learn how to use your mod manager. I

Edited by UsernameTaken666
Posted
4 hours ago, UsernameTaken666 said:

 

Let your preferred mod override this one. It's not that damn hard.

ETA: Learn how to use your mod manager. I

Damn, you be asking people to apply minimum effort!

Posted

Does this absolutely HAVE to be installed using only 7zip? I'm dealing with a bit of problems trying to get 7zip to work on my pc and am just double checking that i cant use something like Breezip to get it to work as a last resort

Posted (edited)
6 hours ago, mcgeeman22 said:

Does this absolutely HAVE to be installed using only 7zip? I'm dealing with a bit of problems trying to get 7zip to work on my pc and am just double checking that i cant use something like Breezip to get it to work as a last resort

I have no idea what kind of problems you'd be having with 7zip, but these are 7zip files. I don't know anything about this Breezip shit so thats on you if it opens 7z files.

Edited by UsernameTaken666
Posted
10 hours ago, mcgeeman22 said:

Does this absolutely HAVE to be installed using only 7zip? I'm dealing with a bit of problems trying to get 7zip to work on my pc and am just double checking that i cant use something like Breezip to get it to work as a last resort

7Zip is some basic level software. If you can't get that working on your PC, it sounds like your PC has some major issues that need sorting.

Posted
1 hour ago, rossanna said:

Anyone else having disconnected ww tongue?

check your skeleton, it's likely getting replaced by another mod.

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