Kestrel77 Posted March 25, 2018 Share Posted March 25, 2018 i need proposition about texture which cooperate with SOS ,without feet glitch? Link to comment
galgaroth Posted March 25, 2018 Author Share Posted March 25, 2018 I have tinkered with the DLL a bit more and I think I managed to remove the ESM/ESP limit. Please use the attached DLL to test. Note that it is NOT compatible with old saves, it will cause infinite loading screen. To test, save and load while adding and removing mods to/from the load order. In my tests everything went fine, but you never know... If something goes wrong, open the SchlongsOfSkyrim.ini file, set iLogLevel=5 ; Default[5], do again whatever caused the problem and and attach here the SoS log file. SchlongsOfSkyrim_no_limit_DLL.zip Link to comment
galgaroth Posted March 25, 2018 Author Share Posted March 25, 2018 On 3/21/2018 at 1:34 PM, DykkenTomb said: cOJzZ has created an XML file which works with HDT-SMP collisions. He created some collisions based setup for the SOS light body muscular. I've gone ahead and completely converted SOS Full and given each one of the nifs collisions. This file here has everything you need for HDT-SMP to work properly. Please give Senpo and cOJzZ full credit for the collision branches I used to convert all the nifs to work with HDT-SMP. The file I'm giving you is what you can use for the collisions with CBBE Special. It works like a charm. Just install the full SOS Full HDT-SMP mod and you can use CBBE Special with collision with any of the Sexlab, flowergirls or OSEX mods. Warning you can't have the this setup without the HDT-SMP framework. Otherwise, the game will CTD. Requirements: HDT-SMP Framework HDT-SMP Physics SKSE64 Sexlab, OSEX converted, or Flowergirls CBBE Special with Xml files for HDT-SMP framework Schlongs_of_Skyrim_SE - 0.2 Alpha HDT-SMP Collisions.zip Once the stable v1.0 version is released, this will need to be updated because old saves made with the alpha version will not be compatible. The new DLL to test with is here. Link to comment
Vyxenne Posted March 26, 2018 Share Posted March 26, 2018 I installed this (thank you very much!) and everything works. Previously, I had Tempered Skins SoS Light version and really liked the TS body. When I installed this, I uninstalled Tempered Skins and the TS-SoS component (SoS Light, I assume but don't know since I got it via Tempered Skins.) Then I installed this mod plus the non-SoS version of Tempered Skins from the Nexus, hoping to have a nice Tempered Skins body plus the full version of SoS schlong. Because I wanted to keep the TS body, I told NMM to allow TS to overwrite the SoS body files. Big mistake- I ended up with the beautiful Tempered Skins bodies, but they all had two schlongs - one flaccid, which I assume was from Tempered Skins, and one from SoS that appeared to be just crudely pasted onto the crotch. Eww. I fixed the double schlong issue by re-installing SoS and this time allowing it to overwrite everything from Tempered Skins, which worked (yay!) but also removed the TS body (boo!) Is there some way I can use the Tempered Skins body along with the SoS schlong, but not the SoS full body, and without the double schlongs? I really want to keep the full version of SoS. Thanks. Link to comment
Beauclair3andit Posted March 26, 2018 Share Posted March 26, 2018 Can I adjust the size further than the defaults? Link to comment
Malo Posted March 26, 2018 Share Posted March 26, 2018 On 3/21/2018 at 1:34 PM, DykkenTomb said: cOJzZ has created an XML file which works with HDT-SMP collisions. He created some collisions based setup for the SOS light body muscular. I've gone ahead and completely converted SOS Full and given each one of the nifs collisions. This file here has everything you need for HDT-SMP to work properly. Please give Senpo and cOJzZ full credit for the collision branches I used to convert all the nifs to work with HDT-SMP. The file I'm giving you is what you can use for the collisions with CBBE Special. It works like a charm. Just install the full SOS Full HDT-SMP mod and you can use CBBE Special with collision with any of the Sexlab, flowergirls or OSEX mods. Warning you can't have the this setup without the HDT-SMP framework. Otherwise, the game will CTD. Requirements: HDT-SMP Framework HDT-SMP Physics SKSE64 Sexlab, OSEX converted, or Flowergirls CBBE Special with Xml files for HDT-SMP framework Schlongs_of_Skyrim_SE - 0.2 Alpha HDT-SMP Collisions.zip Thank you for this. Is there a CBBE XML for HDT-SMP around that includes the relevant entries for the vagina yet? The ones I have for CBBE have only breast and butt entries. Link to comment
zarantha Posted March 26, 2018 Share Posted March 26, 2018 On 3/21/2018 at 9:31 AM, galgaroth said: Could you please look in SchlongsOfSkyrim.log and see if it says anything about ESLs? If it does... it will affect things down the line if adding more mods I don't really see much of anything in this log, it doesn't seem to be logging the mods or the limits here. This is the whole log: SchlongsOfSkyrim.log Serialization_Revert Serialization_Load SCHLONGIFICATION revealing armors: removing slot 52 from 0 stored armor addons 0 armor addons processed custom armors: adding slot 52 to 0 stored armors 0 armor addons processed Link to comment
Vyxenne Posted March 26, 2018 Share Posted March 26, 2018 15 hours ago, Beauclair3andit said: Can I adjust the size further than the defaults? Yes- I posted a guide on editing the HDT rig of XPMSSE to upscale the size- it's on the Description page of Flower Girls SE below the videos in the "RECOMMENDATIONS" section under Spoiler tags. Link to comment
galgaroth Posted March 27, 2018 Author Share Posted March 27, 2018 20 hours ago, zarantha said: I don't really see much of anything in this log, it doesn't seem to be logging the mods or the limits here. This is the whole log: SchlongsOfSkyrim.log Serialization_Revert Serialization_Load SCHLONGIFICATION revealing armors: removing slot 52 from 0 stored armor addons 0 armor addons processed custom armors: adding slot 52 to 0 stored armors 0 armor addons processed You have to edit the ini file and set the logging level to 5. There's a new DLL which doesn't have a ESM/ESP limit, see here. I'm actually curious to see if ESL files are counted. Link to comment
DykkenTomb Posted March 28, 2018 Share Posted March 28, 2018 On 3/25/2018 at 9:11 AM, galgaroth said: Once the stable v1.0 version is released, this will need to be updated because old saves made with the alpha version will not be compatible. The new DLL to test with is here. Alright, I'll just update the meshes for everyone. Link to comment
DykkenTomb Posted March 29, 2018 Share Posted March 29, 2018 On 3/25/2018 at 9:27 PM, Malo said: Thank you for this. Is there a CBBE XML for HDT-SMP around that includes the relevant entries for the vagina yet? The ones I have for CBBE have only breast and butt entries. From what I've scene. Just download the CBBE 2 XML's from bodyslide. Use the SOSFull File I've uploaded with the altered meshes and XML file and you should be good to go. On 3/27/2018 at 5:34 PM, DykkenTomb said: Alright, I'll just update the meshes for everyone. Here is the new file. I just added the new DLL. I don't really need to update the meshes. I've tried updating the meshes for the body to bounce. I'll be looking into FroppySOS shortly and will post once I've gotten the files setup. However, from what they were saying. It would need a new Dll compiled since it's setup for PE and not SMP. 1 Link to comment
Malo Posted March 29, 2018 Share Posted March 29, 2018 4 hours ago, DykkenTomb said: From what I've scene. Just download the CBBE 2 XML's from bodyslide. Use the SOSFull File I've uploaded with the altered meshes and XML file and you should be good to go. lol I never noticed the separate CBBE SMP file available that contains all the XMLs needed. Link to comment
Malo Posted March 29, 2018 Share Posted March 29, 2018 With the CBBE SMP XML files it's working great, thanks! Now to get some of my bounce back. The breast is reacting to collision but is very rigid compared to what it was before. Link to comment
Shizof Posted March 29, 2018 Share Posted March 29, 2018 5 hours ago, DykkenTomb said: From what I've scene. Just download the CBBE 2 XML's from bodyslide. Use the SOSFull File I've uploaded with the altered meshes and XML file and you should be good to go. I've tried that, and I can only get boob-butt bounce, but no vagina collisions. Link to comment
Malo Posted March 29, 2018 Share Posted March 29, 2018 1 hour ago, Shizof said: I've tried that, and I can only get boob-butt bounce, but no vagina collisions. Is it picking up the MaleSchlong.xml? I noticed it was in a bad path and moved it to the right path then added it to the defaultBBP.xml entries and it seemed to work great. Link to comment
Shizof Posted March 29, 2018 Share Posted March 29, 2018 19 minutes ago, Malo said: Is it picking up the MaleSchlong.xml? I noticed it was in a bad path and moved it to the right path then added it to the defaultBBP.xml entries and it seemed to work great. Yes, already did that and nothing. Link to comment
DykkenTomb Posted March 29, 2018 Share Posted March 29, 2018 22 minutes ago, Shizof said: Yes, already did that and nothing. Yeah, I had a similar problem. You'll have to play around with the XML file setup in order to get the right collisions working properly. Sometimes it's a hit or miss. Link to comment
DykkenTomb Posted March 31, 2018 Share Posted March 31, 2018 Has anyone been able to get Tempered Skins feet to work properly with SOS full? I'm taking all the meshes now and I'm adding them to the feet if I can. I'm trying to remember the process. When I'm done I'll add the feet meshes which will hopefully work properly. Link to comment
y_sengaku Posted March 31, 2018 Share Posted March 31, 2018 2 hours ago, DykkenTomb said: Has anyone been able to get Tempered Skins feet to work properly with SOS full? I'm taking all the meshes now and I'm adding them to the feet if I can. I'm trying to remember the process. When I'm done I'll add the feet meshes which will hopefully work properly. As long as the basic UVMAP is the same between SoS SE and SoS LE, it would be easier to ask the original author (traa108) to compile the compatible texture. SoS full: malebody_1(textures>actors>character>male): Body plus feet textures>actors>character>SoS (>[name of SoS add-on]): male genital SoS light: malebody_1(textures>actors>character>male): Body plus genital malebody_1_feet (textures>actors>character>male): feet What you have to adapt Tempered Skins to SoS full is in principle to combine feet part of malebody_1_feet with body part of malebody_1 like a jigsaw, and switch the assigned texture path of feet mesh from malebody_1_feet to malebody_1 as SoS full originally had in LE. It's not so difficult process, so if the author grant permission, even I can do. Link to comment
Tulle040657 Posted March 31, 2018 Share Posted March 31, 2018 Thanks for this. I had made an attempt to port it myself but hit a wall at the point where the dll made a call to a fixed address and did not really understand what the call was meant to do......a big thumbs up to you Link to comment
Tulle040657 Posted March 31, 2018 Share Posted March 31, 2018 I have ported SOS - Revealing Armors for Schlongs of Skyrim to SE (https://www.nexusmods.com/skyrim/mods/36903/?tab=description) an easy job converted nifs and loaded the simple esp into to CK and did a save. Currently waiting to hear from aok to get ok for others to try it out. Things seem ok so far. will start work on porting SOS - Male Vanila Armor & Cloths Conversion for SO 1 Link to comment
Vyxenne Posted April 1, 2018 Share Posted April 1, 2018 On 3/31/2018 at 12:03 PM, Tulle040657 said: I have ported SOS - Revealing Armors for Schlongs of Skyrim to SE Thank you for this! Link to comment
zarantha Posted April 1, 2018 Share Posted April 1, 2018 On 3/26/2018 at 9:00 PM, galgaroth said: You have to edit the ini file and set the logging level to 5. There's a new DLL which doesn't have a ESM/ESP limit, see here. I'm actually curious to see if ESL files are counted. I looked after increasing the logging level. Looks like they aren't counted at all. I tried with the new DLL as well, same thing. Only the standard mods were listed in the SchlongsOfSkyrim.log even while the CC mods were listed in the skse64.log. Link to comment
Evilken42 Posted April 2, 2018 Share Posted April 2, 2018 I've just tried for the shits to use older Schlongs of Skyrim custom Textures like The Veteran Skin. It still works. Though I am not surprise, I don't think you guys edited any of the meshes, correct? So the Same UV's should still apply. Link to comment
Tulle040657 Posted April 2, 2018 Share Posted April 2, 2018 14 hours ago, Vyxenne said: Thank you for this! I am still waiting to hear back from aok for permission, sadly when i sent him a message he had just logged off nexus about 30 minutes before, but I guess it would be OK to have some beta testers, if you or anyone else is interested Link to comment
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