pugwash99 Posted March 11, 2018 Share Posted March 11, 2018 It's the method used in jcontainers sse and I know that works.  It looks like I managed to wipe out my updated esm and esp files, I was sure I'd moved my updated copies into the folder structure so the ones in the rar are the originals. I've also left my dev copy of the dll in - it's places a lot more stuff into the log file than it should.  Latest versions installed, I compile under vc140 which happens to be listed as v14.11.25325.0 vs2017 - only have vs2015 installed but they should be compatible.  Spoiler SCHLONGIFICATION adding slot 52 to vanilla armors   adding slot 52 to armor 00012E49 and slotmask 00000004   adding slot 52 to armor 00013105 and slotmask 00000004   adding slot 52 to armor 000136D5 and slotmask 00000004   adding slot 52 to armor 00013911 and slotmask 00000004   adding slot 52 to armor 0001392A and slotmask 00000004   adding slot 52 to armor 00013939 and slotmask 00000004   adding slot 52 to armor 0001393E and slotmask 00000004   adding slot 52 to armor 00013948 and slotmask 00000004   adding slot 52 to armor 0001394D and slotmask 00000004   adding slot 52 to armor 00013952 and slotmask 00000004   adding slot 52 to armor 00013957 and slotmask 00000004   adding slot 52 to armor 0001395C and slotmask 00000004   adding slot 52 to armor 00013961 and slotmask 00000004   adding slot 52 to armor 00013966 and slotmask 00000004   adding slot 52 to armor 0001396B and slotmask 00000004   adding slot 52 to armor 00013ED8 and slotmask 00000004   adding slot 52 to armor 00013ED9 and slotmask 00000004   adding slot 52 to armor 00015516 and slotmask 00000004   adding slot 52 to armor 00016FFE and slotmask 00000004   adding slot 52 to armor 00017695 and slotmask 00001006   adding slot 52 to armor 00018388 and slotmask 00000004   adding slot 52 to armor 0001B3A2 and slotmask 00000004   adding slot 52 to armor 0001B3A3 and slotmask 00000004   adding slot 52 to armor 0001B3A4 and slotmask 00000004   adding slot 52 to armor 0001BC82 and slotmask 00000004   adding slot 52 to armor 0001BE1A and slotmask 00000004   adding slot 52 to armor 000209A6 and slotmask 00000004   adding slot 52 to armor 00021507 and slotmask 00000004   adding slot 52 to armor 00021508 and slotmask 00000004   adding slot 52 to armor 0002150D and slotmask 00000004   adding slot 52 to armor 0002151E and slotmask 00000004   adding slot 52 to armor 00021520 and slotmask 00000004   adding slot 52 to armor 00021522 and slotmask 00000004   adding slot 52 to armor 00021525 and slotmask 00000004   adding slot 52 to armor 000261C0 and slotmask 00000004   adding slot 52 to armor 0002AC61 and slotmask 00000004   adding slot 52 to armor 0003452E and slotmask 00000004   adding slot 52 to armor 0003619E and slotmask 00000004   adding slot 52 to armor 00036584 and slotmask 00000004   adding slot 52 to armor 0003C9FE and slotmask 00000004   adding slot 52 to armor 0004223C and slotmask 00000004   adding slot 52 to armor 000467BF and slotmask 00000004   adding slot 52 to armor 000467C0 and slotmask 00000004   adding slot 52 to armor 000483C2 and slotmask 00000004   adding slot 52 to armor 0004B28B and slotmask 00000004   adding slot 52 to armor 00052794 and slotmask 00000004   adding slot 52 to armor 0005ABC3 and slotmask 00000004   adding slot 52 to armor 0005B69F and slotmask 00000004   adding slot 52 to armor 0005B6A1 and slotmask 00000004   adding slot 52 to armor 0005CBFE and slotmask 00000004   adding slot 52 to armor 0005D009 and slotmask 00000020   adding slot 52 to armor 0005DB7B and slotmask 00000004   adding slot 52 to armor 0005DB86 and slotmask 00000004   adding slot 52 to armor 00062303 and slotmask 00000004   adding slot 52 to armor 000646A7 and slotmask 00000004   adding slot 52 to armor 0006492C and slotmask 00000004   adding slot 52 to armor 00065B94 and slotmask 00000004   adding slot 52 to armor 00065BBF and slotmask 00000004   adding slot 52 to armor 0006B46B and slotmask 00000004   adding slot 52 to armor 0006C1D8 and slotmask 00000004   adding slot 52 to armor 0006C1D9 and slotmask 00000004   adding slot 52 to armor 0006C1DA and slotmask 00000004   adding slot 52 to armor 0006D92C and slotmask 00000004   adding slot 52 to armor 0006F393 and slotmask 00000004   adding slot 52 to armor 0006FF37 and slotmask 00000004   adding slot 52 to armor 0006FF38 and slotmask 00000004   adding slot 52 to armor 0006FF43 and slotmask 00000004   adding slot 52 to armor 0006FF45 and slotmask 00000004   adding slot 52 to armor 0007BC19 and slotmask 00000004   adding slot 52 to armor 0007C932 and slotmask 00000004   adding slot 52 to armor 0007E010 and slotmask 00000004   adding slot 52 to armor 00080697 and slotmask 00000004   adding slot 52 to armor 0008697E and slotmask 00000004   adding slot 52 to armor 0008698C and slotmask 00000004   adding slot 52 to armor 00086991 and slotmask 00000004   adding slot 52 to armor 00088952 and slotmask 00000004   adding slot 52 to armor 00088956 and slotmask 00000004   adding slot 52 to armor 000896A3 and slotmask 00000004   adding slot 52 to armor 0008F19A and slotmask 00000004   adding slot 52 to armor 000A6D7B and slotmask 00000004   adding slot 52 to armor 000AD5A0 and slotmask 00000004   adding slot 52 to armor 000B144D and slotmask 00001006   adding slot 52 to armor 000B83CB and slotmask 00000004   adding slot 52 to armor 000BACF3 and slotmask 00000004   adding slot 52 to armor 000C0165 and slotmask 00000004   adding slot 52 to armor 000C33BD and slotmask 00000004   adding slot 52 to armor 000C36EA and slotmask 00000004   adding slot 52 to armor 000C5D11 and slotmask 00000004   adding slot 52 to armor 000C7CBB and slotmask 00000004   adding slot 52 to armor 000C7F5B and slotmask 00000004   adding slot 52 to armor 000CAE15 and slotmask 00000004   adding slot 52 to armor 000CEE6E and slotmask 00000004   adding slot 52 to armor 000CEE76 and slotmask 00000004   adding slot 52 to armor 000CEE80 and slotmask 00000004   adding slot 52 to armor 000CF8A0 and slotmask 00000004   adding slot 52 to armor 000CF8B3 and slotmask 00000004   adding slot 52 to armor 000D191F and slotmask 00000004   adding slot 52 to armor 000D2844 and slotmask 00000004   adding slot 52 to armor 000D3AC3 and slotmask 00000004   adding slot 52 to armor 000D3ACC and slotmask 00000004   adding slot 52 to armor 000D3DE9 and slotmask 00000004   adding slot 52 to armor 000D3DEA and slotmask 00000004   adding slot 52 to armor 000D3EA0 and slotmask 00000004   adding slot 52 to armor 000D8D50 and slotmask 00000004   adding slot 52 to armor 000E0DD0 and slotmask 00000004   adding slot 52 to armor 000E1F15 and slotmask 00000004   adding slot 52 to armor 000E35D7 and slotmask 00000004   adding slot 52 to armor 000E35DB and slotmask 00000004   adding slot 52 to armor 000E35E8 and slotmask 00000004   adding slot 52 to armor 000E40DF and slotmask 00000004   adding slot 52 to armor 000E739B and slotmask 00000004   adding slot 52 to armor 000E84C4 and slotmask 00000004   adding slot 52 to armor 000E84C6 and slotmask 00000004   adding slot 52 to armor 000E9EB5 and slotmask 00000004   adding slot 52 to armor 000EAD49 and slotmask 00000004   adding slot 52 to armor 000EAFD0 and slotmask 00000004   adding slot 52 to armor 000F1229 and slotmask 00000004   adding slot 52 to armor 000F1ABE and slotmask 00000004   adding slot 52 to armor 000F6F22 and slotmask 00000004   adding slot 52 to armor 000F8713 and slotmask 00000004   adding slot 52 to armor 000F8715 and slotmask 00000004   adding slot 52 to armor 000FCC0E and slotmask 00000004   adding slot 52 to armor 000FCC0F and slotmask 00000004   adding slot 52 to armor 001019CC and slotmask 00000004   adding slot 52 to armor 0010594B and slotmask 00000004   adding slot 52 to armor 0010594D and slotmask 00000004   adding slot 52 to armor 0010594F and slotmask 00000004   adding slot 52 to armor 00105966 and slotmask 00000004   adding slot 52 to armor 00105F12 and slotmask 00000004   adding slot 52 to armor 00106390 and slotmask 00000004   adding slot 52 to armor 00106392 and slotmask 00000004   adding slot 52 to armor 00106661 and slotmask 00000004   adding slot 52 to armor 00107106 and slotmask 00001006   adding slot 52 to armor 00107108 and slotmask 00001006   adding slot 52 to armor 00107109 and slotmask 00000004   adding slot 52 to armor 0010710B and slotmask 00000004   adding slot 52 to armor 0010710C and slotmask 00000004   adding slot 52 to armor 0010710D and slotmask 00000004   adding slot 52 to armor 00107611 and slotmask 0000008C   adding slot 52 to armor 00108540 and slotmask 00000004   adding slot 52 to armor 00108544 and slotmask 00000004   adding slot 52 to armor 001092B5 and slotmask 00000004   adding slot 52 to armor 00109C11 and slotmask 00000004   adding slot 52 to armor 0010B2FD and slotmask 00003007   adding slot 52 to armor 0010C698 and slotmask 00000004   adding slot 52 to armor 0010CEE3 and slotmask 00000004   adding slot 52 to armor 0010CEE4 and slotmask 00000004   adding slot 52 to armor 0010CEE5 and slotmask 00000004   adding slot 52 to armor 0010CFE4 and slotmask 00001006   adding slot 52 to armor 0010CFEA and slotmask 00001006   adding slot 52 to armor 0010CFEB and slotmask 00001006   adding slot 52 to armor 0010CFEC and slotmask 00001006   adding slot 52 to armor 0010CFEF and slotmask 00000004   adding slot 52 to armor 0010CFF0 and slotmask 00000004   adding slot 52 to armor 0010CFF1 and slotmask 00000004   adding slot 52 to armor 0010CFF2 and slotmask 00000004   adding slot 52 to armor 0010D2B4 and slotmask 00000004   adding slot 52 to armor 0010D662 and slotmask 00000004   adding slot 52 to armor 0010D664 and slotmask 00000004   adding slot 52 to armor 0010D691 and slotmask 00000004   adding slot 52 to armor 0010D6A4 and slotmask 00000004   adding slot 52 to armor 0010D6A5 and slotmask 00000004   adding slot 52 to armor 0010EB5B and slotmask 00000004   adding slot 52 to armor 0010F570 and slotmask 00001006 164 armors processed adding slot 52 to Dawnguard armors   adding slot 52 to armor 0200B5DB and slotmask 00000004   adding slot 52 to armor 0200C816 and slotmask 00000004   adding slot 52 to armor 0200CAD3 and slotmask 00000004   adding slot 52 to armor 0200F3F7 and slotmask 00000004   adding slot 52 to armor 0200F3FA and slotmask 00000004   adding slot 52 to armor 0200F3FB and slotmask 00000004   adding slot 52 to armor 0200F402 and slotmask 00000004   adding slot 52 to armor 0200F404 and slotmask 00000004   adding slot 52 to armor 020142C7 and slotmask 00000004   adding slot 52 to armor 0201570C and slotmask 00000004   adding slot 52 to armor 02017F76 and slotmask 00000004   adding slot 52 to armor 020191F2 and slotmask 00000004   adding slot 52 to armor 020191F3 and slotmask 00000004   adding slot 52 to armor 020194C5 and slotmask 00000004   adding slot 52 to armor 02019ADF and slotmask 00000004 15 armors processed adding slot 52 to Dragonborn armors   adding slot 52 to armor 0401A574 and slotmask 00000004   adding slot 52 to armor 0401CD87 and slotmask 00000004   adding slot 52 to armor 0401CD8A and slotmask 00000004   adding slot 52 to armor 0401CD93 and slotmask 00000004   adding slot 52 to armor 0401CD97 and slotmask 00000004   adding slot 52 to armor 0401CD9F and slotmask 00000004   adding slot 52 to armor 0401CDA2 and slotmask 00000004   adding slot 52 to armor 0401CDA6 and slotmask 00000004   adding slot 52 to armor 0401CDA9 and slotmask 00000006   adding slot 52 to armor 0401CDAB and slotmask 00000004   adding slot 52 to armor 0402401B and slotmask 00000004   adding slot 52 to armor 040292AC and slotmask 00000004   adding slot 52 to armor 0402AD33 and slotmask 00000004   adding slot 52 to armor 0402B0F7 and slotmask 00000004   adding slot 52 to armor 04037563 and slotmask 00000004   adding slot 52 to armor 04037564 and slotmask 00000004   adding slot 52 to armor 040376DA and slotmask 00000004   adding slot 52 to armor 04037B8A and slotmask 00000004   adding slot 52 to armor 04037FEF and slotmask 00000004   adding slot 52 to armor 04039151 and slotmask 00000004   adding slot 52 to armor 04039D1E and slotmask 00000004   adding slot 52 to armor 04039D20 and slotmask 00000004   adding slot 52 to armor 04039D22 and slotmask 00000004   adding slot 52 to armor 0403AB26 and slotmask 00000004   adding slot 52 to armor 0403C819 and slotmask 00000004 25 armors processed  loading mod info  00 (000): Skyrim.esm  01 (001): Update.esm  02 (002): Dawnguard.esm  03 (003): HearthFires.esm  04 (004): Dragonborn.esm  05 (005): Unofficial Skyrim Special Edition Patch.esp  06 (006): BSAssets.esm  07 (007): BSHeartland.esm  08 (008): EFFCore.esm  09 (009): PubicMeshColorRE.esm  0A (010): Heels Sound.esm  0B (011): ApachiiHair.esm  0C (012): ApachiiHairFemales.esm  0D (013): ApachiiHairMales.esm  0E (014): SexLab.esm  0F (015): BBLuxurySuite.esm  10 (016): RaceCompatibility.esm  11 (017): BS_DLC_patch.esp  12 (018): CompanionArissa.esm  13 (019): ZaZAnimationPack.esm  14 (020): JackGaPub.esm  15 (021): CreatureFramework.esm  16 (022): ETaC - RESOURCES.esm  17 (023): hdtHighHeel.esm  18 (024): SexLabAroused.esm  19 (025): Schlongs of Skyrim - Core.esm  1A (026): SMIM-SE-Merged-All.esp  1B (027): WhiterunHoldForest.esp  1C (028): Cutting Room Floor.esp  1D (029): UUNP Vanilla Outfits.esp  1E (030): UnreadBooksGlow.esp  1F (031): DaedraHuntress.esp  20 (032): WT Tribal Clothe.esp  21 (033): ETaC - Complete.esp  22 (034): EEKs Whiterun Interiors.esp  23 (035): sarong.esp  24 (036): TrueStormsSE.esp  25 (037): BBD_NereidPirate.esp  26 (038): RaceCompatibilityUSKPOverride.esp  27 (039): Chak Chak Follower.esp  28 (040): FollowerCynthia_asElisif.esp  29 (041): Winterhold.esp  2A (042): T'Skyrim Whiterun.esp  2B (043): Forgotten DungeonsSSE.esp  2C (044): Solitude Expansion.esp  2D (045): AnotherSortingMod_2017-SSE.esp  2E (046): Book of UUNP Iron And Steel.esp  2F (047): RelicsofHyruleDragonborn.esp  30 (048): BHTNFX.esp  31 (049): Settlements Expanded SE.esp  32 (050): Book of UUNP - Textures.esp  33 (051): Amiella Outfit.esp  34 (052): RM_Barbarian.esp  35 (053): XPMSSE.esp  36 (054): TERAArmorsSSE.esp  37 (055): SexLab_Solutions.esp  38 (056): DianaVampire2017Asherz.esp  39 (057): MarieRose Wig.esp  3A (058): SMPHairProject.esp  3B (059): Inns and Taverns.esp  3C (060): T'Skyrim Riverwood.esp  3D (061): Cre_Wafuku_UNPBO.esp  3E (062): Zhumoyi.esp  3F (063): WetandCold.esp  40 (064): WetandCold - Fur Hoods Fix.esp  41 (065): Angi.esp  42 (066): AKSkyrimUnderground.esp  43 (067): SexLab_DibellaCult.esp  44 (068): Ars Metallica.esp  45 (069): Dragon Lilly.esp  46 (070): hearthfireextended.esp  47 (071): TeraArmorSSE Level List LOOT.esp  48 (072): LABikiniSSE.esp  49 (073): AuroraFollower.esp  4A (074): EFFDialogue.esp  4B (075): Holidays.esp  4C (076): HF_Lakeview_PHB_EX.esp  4D (077): HammetDungeons.esp  4E (078): JK's Riverwood.esp  4F (079): HeljarchenFarm.esp  50 (080): Immersive Wenches.esp  51 (081): SofiaFollower.esp  52 (082): SexLab-AmorousAdventures.esp  53 (083): DoubleBedsAreForTwoPeople.esp  54 (084): Housecarls Have Lives.esp  55 (085): FlowerGirls SE.esp  56 (086): WindstadBackroomLittleUpgraded.esp  57 (087): Dallas Follower.esp  58 (088): HF_Windstad_PHB_EX.esp  59 (089): HF_Heljarchen_PHBXB1_EX.esp  5A (090): Solar.esp  5B (091): TheAmazingWorldOfBikiniArmor.esp  5C (092): FlowerGirls SE - Adventures.esp  5D (093): YurianaWench.esp  5E (094): KailanahFollower.esp  5F (095): Xera Follower.esp  60 (096): LADX_SSE.esp  61 (097): Immersive Wenches -Apachii hairs- Patch.esp  62 (098): GKFollowers.esp  63 (099): MoreNastyCritters.esp  64 (100): MSZ_EdhemelIsland.esp  65 (101): Map Markers Complete.esp  66 (102): Hel.esp  67 (103): Shindara.esp  68 (104): LeijonaFollower.esp  69 (105): Yashira.esp  6A (106): Fenne.esp  6B (107): Nemain.esp  6C (108): PrettyCorpses.esp  6D (109): Fjora.esp  6E (110): SpikeBlackFollower.esp  6F (111): Hunters Jacuzzi.esp  70 (112): KokoroFollower.esp  71 (113): Viconia.esp  72 (114): Frida Follower.esp  73 (115): RosaFollower.esp  74 (116): MF_RadiantProstitution.esp  75 (117): HFE-CRF-SSE-Patch.esp  76 (118): Dovakini.esp  77 (119): Uriellefollower.esp  78 (120): DanessFollower.esp  79 (121): Sophia.esp  7A (122): Mirielle Follower.esp  7B (123): ShindaraHeelsOutfit.esp  7C (124): BBLuxurySuiteENM.esp  7D (125): DanarielStormbow.esp  7E (126): Emfy Cleric Robes.esp  7F (127): ApachiiHelmetWigs.esp  80 (128): Xevaria Follower.esp  81 (129): YuiH's Screenshot Models - Freyane.esp  82 (130): NewmPareoSevenB.esp  83 (131): Trixy Follower.esp  84 (132): Jasmine Follower.esp  85 (133): Ashanti Follower.esp  86 (134): DajiaNingheimFollower.esp  87 (135): Meara_follower.esp  88 (136): Synea Bowmaiden.esp  89 (137): NiseElf.esp  8A (138): Zusha.esp  8B (139): SensualFollower.esp  8C (140): SexLab_DibellaCult_Sisters.esp  8D (141): EEKs Whiterun Int - Holidays patch v1.3.esp  8E (142): VRJessi.esp  8F (143): LiaynaFollower.esp  90 (144): Lauren.esp  91 (145): Diana_True_Vampire_Follower.esp  92 (146): EEKs Whiterun Int - Book of UUNP patch.esp  93 (147): Nara.esp  94 (148): R18pn - Shanoa Armors.esp  95 (149): Freya.esp  96 (150): Warhammer Sorceress Robes.esp  97 (151): Toccata.esp  98 (152): Vivace.esp  99 (153): CailinFollower.esp  9A (154): Serana.esp  9B (155): TeraArmorsSSE LOOT USSEP Patch.esp  9C (156): FlowerGirls SE - Bathing Beauties Patch.esp  9D (157): FlowerGirls SE - IW Patch.esp  9E (158): Bonney.esp  9F (159): FollowerCynthia.esp  A0 (160): sandboxcylinderheight.esp  A1 (161): Shae.esp  A2 (162): Chaconne.esp  A3 (163): Deadly Wenches.esp  A4 (164): Luna_GoV.esp  A5 (165): Xanafollower.esp  A6 (166): Beyond Skyrim Bruma_ASM-SSE.esp  A7 (167): Chesko_WearableLantern.esp  A8 (168): AMatterOfTime.esp  A9 (169): SLAnimLoader.esp  AA (170): SLAL_AnimationsByLeito.esp  AB (171): 3jiouAnimSLAL.esp  AC (172): SkyUI_SE.esp  ok, this is weird and annoying, I'm getting ctd in Morning wood shop when it was working previously, I spent 5 minutes in the place. I've even loaded the auto save from when I entered the place and it's instant ctd. Ok, now it's ctd at random  I even clean installed - still ctd. I've spent all day playing and now all of sudden it wants to random ctd.  edit2: bleary eyed at nearly 4am I get it working again by reinstalling fnis 7.2 standard not xxl. Moring wood shop has no ctd, and Bjorn Longwood walked past me with no issues. Times like this I really hate Skyrim.  Link to comment
pugwash99 Posted March 11, 2018 Share Posted March 11, 2018 Quote You mentioned you changed DataHandler * data = *((DataHandler**)0x012E2CB8). Could you pls tell me why? It was working before. I remembered why I changed it and why I switched it.  When I attempted to use DataHandler * data = *((DataHandler**)0x01943b0); I was getting a ctd. The original code from the 32bit skse in gamedata.cpp is  DataHandler * DataHandler::GetSingleton() {    return *((DataHandler **)0x012E2CB8); }  But the new code skse64 does it like this,  DataHandler* DataHandler::GetSingleton() {    return *(g_dataHandler.GetPtr()); }  So I used that line instead. The LoadModInfo where it's used should check each mod by a reference number of 0 to 255 and not put anything in the log if it doesn't find anything. I've tried using DataHandler::GetSingleton(); but got a ctd.  I've attached a cleaned copy of the full project, that should allow you to compile it completely. But the ctd are back when - only thing I've added recently is fnis 7.2 and ks hairdos new esp so I'll try rolling them back. - Didn't work still crash when bjorn is around. Checked my last log and the last line is  [03/11/2018 - 02:38:54PM] [CF][Creature Apply] Not activating ["Bjorn LongSword" [Actor < (BA004924)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]  As soon as Bjorn appears - ctd.  SOS VS2015 full project.rar Link to comment
galgaroth Posted March 11, 2018 Author Share Posted March 11, 2018 I still get crashes on save and in Morning Wood shop, even if I recompile the DLL from your project... Â You have quite a long mod list, what files from SoS are overwritten by other mods? Can you try with only SkyUI, SoS and XPMSSE in your load order? 1 Link to comment
pugwash99 Posted March 12, 2018 Share Posted March 12, 2018 I've tried moving it around the load order but the morning wood shop and Bjorn seem to be borked. I'll try to find a clean save I can use for testing on a limited selection but for now I'd rather throw the lot at it as I know without sos my game is stable. slow at times but stable.  I'm not sure what the hell is wrong with the shop as I've played when Bjorn is around previously and I've been in the shop without issue but right now it's ctd when Bjorn is in the vicinity, for instance my character was in the pub entertaining the patrons , he entered and cyd. I've also a save of Riverwood where I know he's on the bridge heading towards the shop but again as I approached I could see him for about a second and then ctd and the last time I got a bluescreen as well so lost the log files. So I'd suggest not using the shop at all. I even went as far as removing sos, deleting my skse file and starting from scratch still got a ctd with Bjorn.  Put it this way, my character entertained every male in the courtyard in Solitude then I moved her to Riverwood, saved and again entertained every male I could find in and on the way to the pub all by using the Dibella Wreath from sisterhood of Dibella (yeah it does work if you extract the bsa), waited 2 hrs to try and get Bjorn to appear and within 2 seconds ctd of his arrival.  tbh it's not the first time I've seen a nif / esp cause a ctd as there's an armor in skyrim that works but when loaded in SE optimized or not is an instant ctd. At a guess I'd say it's his head as I think he uses the default body and the only unique part is the head, might switch it with another from a follower that I know works ok.  So for now disabled Morning wood shop which also removes Bjorn as he appears to the only character with the problem. The only other thing could be the new AMD graphics card driver I installed this week.  I also got the weird log that you had, it looks like a threading issue with two trying to write to the log at the same time. I've turned on the Control Flow Guard in the C/C++ options and it seemed a little more stable and no corruption in the level 5 log. I also added a few extra messages to show when code starts and ends. It might slow some things down but I'd rather have that than an instability.  As for file overwrites, I don't use the sos skeletons or the feet as the ones I generated didn't work correctly as during sexlab scenes you'd get a flat panel appear at certain angles that eventually caused a ctd, other than that SOS overwrites the body, head, hands and textures of everything else.   Spoiler SCHLONGIFICATION adding slot 52 to vanilla armors   adding slot 52 to armor 00012E49 and slotmask 00000004   adding slot 52 to armor 00013105 and slotmask 00000004   adding slot 52 to armor 000136D5 and slotmask 00000004   adding slot 52 to armor 00013911 and slotmask 00000004   adding slot 52 to armor 0001392A and slotmask 00000004   adding slot 52 to armor 00013939 and slotmask 00000004   adding slot 52 to armor 0001393E and slotmask 00000004   adding slot 52 to armor 00013948 and slotmask 00000004   adding slot 52 to armor 0001394D and slotmask 00000004   adding slot 52 to armor 00013952 and slotmask 00000004   adding slot 52 to armor 00013957 and slotmask 00000004   adding slot 52 to armor 0001395C and slotmask 00000004   adding slot 52 to armor 00013961 and slotmask 00000004   adding slot 52 to armor 00013966 and slotmask 00000004   adding slot 52 to armor 0001396B and slotmask 00000004   adding slot 52 to armor 00013ED8 and slotmask 00000004   adding slot 52 to armor 00013ED9 and slotmask 00000004   adding slot 52 to armor 00015516 and slotmask 00000004   adding slot 52 to armor 00016FFE and slotmask 00000004   adding slot 52 to armor 00017695 and slotmask 00001006   adding slot 52 to armor 00018388 and slotmask 00000004   adding slot 52 to armor 0001B3A2 and slotmask 00000004   adding slot 52 to armor 0001B3A3 and slotmask 00000004   adding slot 52 to armor 0001B3A4 and slotmask 00000004   adding slot 52 to armor 0001BC82 and slotmask 00000004   adding slot 52 to armor 0001BE1A and slotmask 00000004   adding slot 52 to armor 000209A6 and slotmask 00000004   adding slot 52 to armor 00021507 and slotmask 00000004   adding slot 52 to armor 00021508 and slotmask 00000004   adding slot 52 to armor 0002150D and slotmask 00000004   adding slot 52 to armor 0002151E and slotmask 00000004   adding slot 52 to armor 00021520 and slotmask 00000004   adding slot 52 to armor 00021522 and slotmask 00000004   adding slot 52 to armor 00021525 and slotmask 00000004   adding slot 52 to armor 000261C0 and slotmask 00000004   adding slot 52 to armor 0002AC61 and slotmask 00000004   adding slot 52 to armor 0003452E and slotmask 00000004   adding slot 52 to armor 0003619E and slotmask 00000004   adding slot 52 to armor 00036584 and slotmask 00000004   adding slot 52 to armor 0003C9FE and slotmask 00000004   adding slot 52 to armor 0004223C and slotmask 00000004   adding slot 52 to armor 000467BF and slotmask 00000004   adding slot 52 to armor 000467C0 and slotmask 00000004   adding slot 52 to armor 000483C2 and slotmask 00000004   adding slot 52 to armor 0004B28B and slotmask 00000004   adding slot 52 to armor 00052794 and slotmask 00000004   adding slot 52 to armor 0005ABC3 and slotmask 00000004   adding slot 52 to armor 0005B69F and slotmask 00000004   adding slot 52 to armor 0005B6A1 and slotmask 00000004   adding slot 52 to armor 0005CBFE and slotmask 00000004   adding slot 52 to armor 0005D009 and slotmask 00000020   adding slot 52 to armor 0005DB7B and slotmask 00000004   adding slot 52 to armor 0005DB86 and slotmask 00000004   adding slot 52 to armor 00062303 and slotmask 00000004   adding slot 52 to armor 000646A7 and slotmask 00000004   adding slot 52 to armor 0006492C and slotmask 00000004   adding slot 52 to armor 00065B94 and slotmask 00000004   adding slot 52 to armor 00065BBF and slotmask 00000004   adding slot 52 to armor 0006B46B and slotmask 00000004   adding slot 52 to armor 0006C1D8 and slotmask 00000004   adding slot 52 to armor 0006C1D9 and slotmask 00000004   adding slot 52 to armor 0006C1DA and slotmask 00000004   adding slot 52 to armor 0006D92C and slotmask 00000004   adding slot 52 to armor 0006F393 and slotmask 00000004   adding slot 52 to armor 0006FF37 and slotmask 00000004   adding slot 52 to armor 0006FF38 and slotmask 00000004   adding slot 52 to armor 0006FF43 and slotmask 00000004   adding slot 52 to armor 0006FF45 and slotmask 00000004   adding slot 52 to armor 0007BC19 and slotmask 00000004   adding slot 52 to armor 0007C932 and slotmask 00000004   adding slot 52 to armor 0007E010 and slotmask 00000004   adding slot 52 to armor 00080697 and slotmask 00000004   adding slot 52 to armor 0008697E and slotmask 00000004   adding slot 52 to armor 0008698C and slotmask 00000004   adding slot 52 to armor 00086991 and slotmask 00000004   adding slot 52 to armor 00088952 and slotmask 00000004   adding slot 52 to armor 00088956 and slotmask 00000004   adding slot 52 to armor 000896A3 and slotmask 00000004   adding slot 52 to armor 0008F19A and slotmask 00000004   adding slot 52 to armor 000A6D7B and slotmask 00000004   adding slot 52 to armor 000AD5A0 and slotmask 00000004   adding slot 52 to armor 000B144D and slotmask 00001006   adding slot 52 to armor 000B83CB and slotmask 00000004   adding slot 52 to armor 000BACF3 and slotmask 00000004   adding slot 52 to armor 000C0165 and slotmask 00000004   adding slot 52 to armor 000C33BD and slotmask 00000004   adding slot 52 to armor 000C36EA and slotmask 00000004   adding slot 52 to armor 000C5D11 and slotmask 00000004   adding slot 52 to armor 000C7CBB and slotmask 00000004   adding slot 52 to armor 000C7F5B and slotmask 00000004   adding slot 52 to armor 000CAE15 and slotmask 00000004   adding slot 52 to armor 000CEE6E and slotmask 00000004   adding slot 52 to armor 000CEE76 and slotmask 00000004   adding slot 52 to armor 000CEE80 and slotmask 00000004   adding slot 52 to armor 000CF8A0 and slotmask 00000004   adding slot 52 to armor 000CF8B3 and slotmask 00000004   adding slot 52 to armor 000D191F and slotmask 00000004   adding slot 52 to armor 000D2844 and slotmask 00000004   adding slot 52 to armor 000D3AC3 and slotmask 00000004   adding slot 52 to armor 000D3ACC and slotmask 00000004   adding slot 52 to armor 000D3DE9 and slotmask 00000004   adding slot 52 to armor 000D3DEA and slotmask 00000004   adding slot 52 to armor 000D3EA0 and slotmask 00000004   adding slot 52 to armor 000D8D50 and slotmask 00000004   adding slot 52 to armor 000E0DD0 and slotmask 00000004   adding slot 52 to armor 000E1F15 and slotmask 00000004   adding slot 52 to armor 000E35D7 and slotmask 00000004   adding slot 52 to armor 000E35DB and slotmask 00000004   adding slot 52 to armor 000E35E8 and slotmask 00000004   adding slot 52 to armor 000E40DF and slotmask 00000004   adding slot 52 to armor 000E739B and slotmask 00000004   adding slot 52 to armor 000E84C4 and slotmask 00000004   adding slot 52 to armor 000E84C6 and slotmask 00000004   adding slot 52 to armor 000E9EB5 and slotmask 00000004   adding slot 52 to armor 000EAD49 and slotmask 00000004   adding slot 52 to armor 000EAFD0 and slotmask 00000004   adding slot 52 to armor 000F1229 and slotmask 00000004   adding slot 52 to armor 000F1ABE and slotmask 00000004   adding slot 52 to armor 000F6F22 and slotmask 00000004   adding slot 52 to armor 000F8713 and slotmask 00000004   adding slot 52 to armor 000F8715 and slotmask 00000004   adding slot 52 to armor 000FCC0E and slotmask 00000004   adding slot 52 to armor 000FCC0F and slotmask 00000004   adding slot 52 to armor 001019CC and slotmask 00000004   adding slot 52 to armor 0010594B and slotmask 00000004   adding slot 52 to armor 0010594D and slotmask 00000004   adding slot 52 to armor 0010594F and slotmask 00000004   adding slot 52 to armor 00105966 and slotmask 00000004   adding slot 52 to armor 00105F12 and slotmask 00000004   adding slot 52 to armor 00106390 and slotmask 00000004   adding slot 52 to armor 00106392 and slotmask 00000004   adding slot 52 to armor 00106661 and slotmask 00000004   adding slot 52 to armor 00107106 and slotmask 00001006   adding slot 52 to armor 00107108 and slotmask 00001006   adding slot 52 to armor 00107109 and slotmask 00000004   adding slot 52 to armor 0010710B and slotmask 00000004   adding slot 52 to armor 0010710C and slotmask 00000004   adding slot 52 to armor 0010710D and slotmask 00000004   adding slot 52 to armor 00107611 and slotmask 0000008C   adding slot 52 to armor 00108540 and slotmask 00000004   adding slot 52 to armor 00108544 and slotmask 00000004   adding slot 52 to armor 001092B5 and slotmask 00000004   adding slot 52 to armor 00109C11 and slotmask 00000004   adding slot 52 to armor 0010B2FD and slotmask 00003007   adding slot 52 to armor 0010C698 and slotmask 00000004   adding slot 52 to armor 0010CEE3 and slotmask 00000004   adding slot 52 to armor 0010CEE4 and slotmask 00000004   adding slot 52 to armor 0010CEE5 and slotmask 00000004   adding slot 52 to armor 0010CFE4 and slotmask 00001006   adding slot 52 to armor 0010CFEA and slotmask 00001006   adding slot 52 to armor 0010CFEB and slotmask 00001006   adding slot 52 to armor 0010CFEC and slotmask 00001006   adding slot 52 to armor 0010CFEF and slotmask 00000004   adding slot 52 to armor 0010CFF0 and slotmask 00000004   adding slot 52 to armor 0010CFF1 and slotmask 00000004   adding slot 52 to armor 0010CFF2 and slotmask 00000004   adding slot 52 to armor 0010D2B4 and slotmask 00000004   adding slot 52 to armor 0010D662 and slotmask 00000004   adding slot 52 to armor 0010D664 and slotmask 00000004   adding slot 52 to armor 0010D691 and slotmask 00000004   adding slot 52 to armor 0010D6A4 and slotmask 00000004   adding slot 52 to armor 0010D6A5 and slotmask 00000004   adding slot 52 to armor 0010EB5B and slotmask 00000004   adding slot 52 to armor 0010F570 and slotmask 00001006 164 armors processed adding slot 52 to Dawnguard armors   adding slot 52 to armor 0200B5DB and slotmask 00000004   adding slot 52 to armor 0200C816 and slotmask 00000004   adding slot 52 to armor 0200CAD3 and slotmask 00000004   adding slot 52 to armor 0200F3F7 and slotmask 00000004   adding slot 52 to armor 0200F3FA and slotmask 00000004   adding slot 52 to armor 0200F3FB and slotmask 00000004   adding slot 52 to armor 0200F402 and slotmask 00000004   adding slot 52 to armor 0200F404 and slotmask 00000004   adding slot 52 to armor 020142C7 and slotmask 00000004   adding slot 52 to armor 0201570C and slotmask 00000004   adding slot 52 to armor 02017F76 and slotmask 00000004   adding slot 52 to armor 020191F2 and slotmask 00000004   adding slot 52 to armor 020191F3 and slotmask 00000004   adding slot 52 to armor 020194C5 and slotmask 00000004   adding slot 52 to armor 02019ADF and slotmask 00000004 15 armors processed adding slot 52 to Dragonborn armors   adding slot 52 to armor 0401A574 and slotmask 00000004   adding slot 52 to armor 0401CD87 and slotmask 00000004   adding slot 52 to armor 0401CD8A and slotmask 00000004   adding slot 52 to armor 0401CD93 and slotmask 00000004   adding slot 52 to armor 0401CD97 and slotmask 00000004   adding slot 52 to armor 0401CD9F and slotmask 00000004   adding slot 52 to armor 0401CDA2 and slotmask 00000004   adding slot 52 to armor 0401CDA6 and slotmask 00000004   adding slot 52 to armor 0401CDA9 and slotmask 00000006   adding slot 52 to armor 0401CDAB and slotmask 00000004   adding slot 52 to armor 0402401B and slotmask 00000004   adding slot 52 to armor 040292AC and slotmask 00000004   adding slot 52 to armor 0402AD33 and slotmask 00000004   adding slot 52 to armor 0402B0F7 and slotmask 00000004   adding slot 52 to armor 04037563 and slotmask 00000004   adding slot 52 to armor 04037564 and slotmask 00000004   adding slot 52 to armor 040376DA and slotmask 00000004   adding slot 52 to armor 04037B8A and slotmask 00000004   adding slot 52 to armor 04037FEF and slotmask 00000004   adding slot 52 to armor 04039151 and slotmask 00000004   adding slot 52 to armor 04039D1E and slotmask 00000004   adding slot 52 to armor 04039D20 and slotmask 00000004   adding slot 52 to armor 04039D22 and slotmask 00000004   adding slot 52 to armor 0403AB26 and slotmask 00000004   adding slot 52 to armor 0403C819 and slotmask 00000004 25 armors processed Serialization_Revert  REVERT loading mod info  00 (000): Skyrim.esm  01 (001): Update.esm  02 (002): Dawnguard.esm  03 (003): HearthFires.esm  04 (004): Dragonborn.esm  05 (005): Unofficial Skyrim Special Edition Patch.esp  06 (006): BSAssets.esm  07 (007): BSHeartland.esm  08 (008): EFFCore.esm  09 (009): PubicMeshColorRE.esm  0A (010): Heels Sound.esm  0B (011): ApachiiHair.esm  0C (012): ApachiiHairFemales.esm  0D (013): ApachiiHairMales.esm  0E (014): SexLab.esm  0F (015): BBLuxurySuite.esm  10 (016): RaceCompatibility.esm  11 (017): BS_DLC_patch.esp  12 (018): CompanionArissa.esm  13 (019): ZaZAnimationPack.esm  14 (020): JackGaPub.esm  15 (021): ETaC - RESOURCES.esm  16 (022): hdtHighHeel.esm  17 (023): Schlongs of Skyrim - Core.esm  18 (024): SexLabAroused.esm  19 (025): CreatureFramework.esm  1A (026): SMIM-SE-Merged-All.esp  1B (027): WhiterunHoldForest.esp  1C (028): Cutting Room Floor.esp  1D (029): UUNP Vanilla Outfits.esp  1E (030): UnreadBooksGlow.esp  1F (031): DaedraHuntress.esp  20 (032): WT Tribal Clothe.esp  21 (033): ETaC - Complete.esp  22 (034): EEKs Whiterun Interiors.esp  23 (035): sarong.esp  24 (036): TrueStormsSE.esp  25 (037): BBD_NereidPirate.esp  26 (038): RaceCompatibilityUSKPOverride.esp  27 (039): Chak Chak Follower.esp  28 (040): FollowerCynthia_asElisif.esp  29 (041): Winterhold.esp  2A (042): T'Skyrim Whiterun.esp  2B (043): Forgotten DungeonsSSE.esp  2C (044): Solitude Expansion.esp  2D (045): AnotherSortingMod_2017-SSE.esp  2E (046): Book of UUNP Iron And Steel.esp  2F (047): RelicsofHyruleDragonborn.esp  30 (048): BHTNFX.esp  31 (049): Settlements Expanded SE.esp  32 (050): Book of UUNP - Textures.esp  33 (051): Amiella Outfit.esp  34 (052): RM_Barbarian.esp  35 (053): XPMSSE.esp  36 (054): TERAArmorsSSE.esp  37 (055): SexLab_Solutions.esp  38 (056): DianaVampire2017Asherz.esp  39 (057): MarieRose Wig.esp  3A (058): SMPHairProject.esp  3B (059): Inns and Taverns.esp  3C (060): T'Skyrim Riverwood.esp  3D (061): Cre_Wafuku_UNPBO.esp  3E (062): Zhumoyi.esp  3F (063): WetandCold.esp  40 (064): WetandCold - Fur Hoods Fix.esp  41 (065): Angi.esp  42 (066): AKSkyrimUnderground.esp  43 (067): SexLab_DibellaCult.esp  44 (068): Ars Metallica.esp  45 (069): Dragon Lilly.esp  46 (070): hearthfireextended.esp  47 (071): TeraArmorSSE Level List LOOT.esp  48 (072): LABikiniSSE.esp  49 (073): AuroraFollower.esp  4A (074): EFFDialogue.esp  4B (075): Holidays.esp  4C (076): HF_Lakeview_PHB_EX.esp  4D (077): HammetDungeons.esp  4E (078): JK's Riverwood.esp  4F (079): HeljarchenFarm.esp  50 (080): Immersive Wenches.esp  51 (081): SofiaFollower.esp  52 (082): SexLab-AmorousAdventures.esp  53 (083): DoubleBedsAreForTwoPeople.esp  54 (084): Housecarls Have Lives.esp  55 (085): FlowerGirls SE.esp  56 (086): WindstadBackroomLittleUpgraded.esp  57 (087): Dallas Follower.esp  58 (088): HF_Windstad_PHB_EX.esp  59 (089): HF_Heljarchen_PHBXB1_EX.esp  5A (090): Solar.esp  5B (091): TheAmazingWorldOfBikiniArmor.esp  5C (092): FlowerGirls SE - Adventures.esp  5D (093): YurianaWench.esp  5E (094): KailanahFollower.esp  5F (095): Xera Follower.esp  60 (096): LADX_SSE.esp  61 (097): Immersive Wenches -Apachii hairs- Patch.esp  62 (098): GKFollowers.esp  63 (099): MoreNastyCritters.esp  64 (100): MSZ_EdhemelIsland.esp  65 (101): Map Markers Complete.esp  66 (102): Hel.esp  67 (103): Shindara.esp  68 (104): LeijonaFollower.esp  69 (105): Yashira.esp  6A (106): Fenne.esp  6B (107): Nemain.esp  6C (108): PrettyCorpses.esp  6D (109): Fjora.esp  6E (110): SpikeBlackFollower.esp  6F (111): Hunters Jacuzzi.esp  70 (112): KokoroFollower.esp  71 (113): Viconia.esp  72 (114): Frida Follower.esp  73 (115): RosaFollower.esp  74 (116): MF_RadiantProstitution.esp  75 (117): HFE-CRF-SSE-Patch.esp  76 (118): Dovakini.esp  77 (119): Uriellefollower.esp  78 (120): DanessFollower.esp  79 (121): Sophia.esp  7A (122): Mirielle Follower.esp  7B (123): ShindaraHeelsOutfit.esp  7C (124): BBLuxurySuiteENM.esp  7D (125): DanarielStormbow.esp  7E (126): Emfy Cleric Robes.esp  7F (127): ApachiiHelmetWigs.esp  80 (128): Xevaria Follower.esp  81 (129): YuiH's Screenshot Models - Freyane.esp  82 (130): NewmPareoSevenB.esp  83 (131): Trixy Follower.esp  84 (132): Jasmine Follower.esp  85 (133): Ashanti Follower.esp  86 (134): DajiaNingheimFollower.esp  87 (135): Meara_follower.esp  88 (136): Synea Bowmaiden.esp  89 (137): NiseElf.esp  8A (138): Zusha.esp  8B (139): SensualFollower.esp  8C (140): SexLab_DibellaCult_Sisters.esp  8D (141): EEKs Whiterun Int - Holidays patch v1.3.esp  8E (142): VRJessi.esp  8F (143): LiaynaFollower.esp  90 (144): Lauren.esp  91 (145): Diana_True_Vampire_Follower.esp  92 (146): EEKs Whiterun Int - Book of UUNP patch.esp  93 (147): Nara.esp  94 (148): R18pn - Shanoa Armors.esp  95 (149): Freya.esp  96 (150): Warhammer Sorceress Robes.esp  97 (151): Toccata.esp  98 (152): Vivace.esp  99 (153): CailinFollower.esp  9A (154): Serana.esp  9B (155): TeraArmorsSSE LOOT USSEP Patch.esp  9C (156): FlowerGirls SE - Bathing Beauties Patch.esp  9D (157): FlowerGirls SE - IW Patch.esp  9E (158): Bonney.esp  9F (159): FollowerCynthia.esp  A0 (160): sandboxcylinderheight.esp  A1 (161): Shae.esp  A2 (162): Chaconne.esp  A3 (163): Deadly Wenches.esp  A4 (164): Luna_GoV.esp  A5 (165): Xanafollower.esp  A6 (166): Beyond Skyrim Bruma_ASM-SSE.esp  A7 (167): Chesko_WearableLantern.esp  A8 (168): AMatterOfTime.esp  A9 (169): SLAnimLoader.esp  AA (170): SLAL_AnimationsByLeito.esp  AB (171): 3jiouAnimSLAL.esp  AC (172): SkyUI_SE.esp  AD (173): BBLS_SKSE64_Patch.esp  AE (174): LADX_SSE_Fix-Norm.esp  AF (175): Immersive Citizens - AI Overhaul.esp  B0 (176): more idle markers.esp  B1 (177): EEKs Whiterun Int - ICAIO patch v1.3.esp  B2 (178): EEKs Whiterun Int - More Tavern Idles patch.esp  B3 (179): Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp  B4 (180): Bijin AIO.esp  B5 (181): FNIS.esp  B6 (182): FNISSexyMove.esp  B7 (183): Schlongs of Skyrim.esp  B8 (184): SOS - Smurf Average Addon.esp  B9 (185): SOS - VectorPlexus Muscular Addon.esp  BA (186): SOS - VectorPlexus Regular Addon.esp  BB (187): KS Hairdo's.esp Serialization_Revert_End Serialization_Load SAVEGAME LOAD loading savegame, StorageUtil section size: 7270 storedVersion: 300004 loading stored mod info  Skyrim.esm  Update.esm  Dawnguard.esm  HearthFires.esm  Dragonborn.esm  Unofficial Skyrim Special Edition Patch.esp  BSAssets.esm  BSHeartland.esm  EFFCore.esm  PubicMeshColorRE.esm  Heels Sound.esm  ApachiiHair.esm  ApachiiHairFemales.esm  ApachiiHairMales.esm  SexLab.esm  BBLuxurySuite.esm  RaceCompatibility.esm  BS_DLC_patch.esp  CompanionArissa.esm  ZaZAnimationPack.esm  JackGaPub.esm  ETaC - RESOURCES.esm  hdtHighHeel.esm  Schlongs of Skyrim - Core.esm  SexLabAroused.esm  CreatureFramework.esm  SMIM-SE-Merged-All.esp  WhiterunHoldForest.esp  Cutting Room Floor.esp  UUNP Vanilla Outfits.esp  UnreadBooksGlow.esp  DaedraHuntress.esp  WT Tribal Clothe.esp  ETaC - Complete.esp  EEKs Whiterun Interiors.esp  sarong.esp  TrueStormsSE.esp  BBD_NereidPirate.esp  RaceCompatibilityUSKPOverride.esp  Chak Chak Follower.esp  FollowerCynthia_asElisif.esp  Winterhold.esp  T'Skyrim Whiterun.esp  Forgotten DungeonsSSE.esp  Solitude Expansion.esp  AnotherSortingMod_2017-SSE.esp  Book of UUNP Iron And Steel.esp  RelicsofHyruleDragonborn.esp  BHTNFX.esp  Settlements Expanded SE.esp  Book of UUNP - Textures.esp  Amiella Outfit.esp  RM_Barbarian.esp  XPMSSE.esp  TERAArmorsSSE.esp  SexLab_Solutions.esp  DianaVampire2017Asherz.esp  MarieRose Wig.esp  SMPHairProject.esp  Inns and Taverns.esp  T'Skyrim Riverwood.esp  Cre_Wafuku_UNPBO.esp  Zhumoyi.esp  WetandCold.esp  WetandCold - Fur Hoods Fix.esp  Angi.esp  AKSkyrimUnderground.esp  SexLab_DibellaCult.esp  Ars Metallica.esp  Dragon Lilly.esp  hearthfireextended.esp  TeraArmorSSE Level List LOOT.esp  LABikiniSSE.esp  AuroraFollower.esp  EFFDialogue.esp  Holidays.esp  HF_Lakeview_PHB_EX.esp  HammetDungeons.esp  JK's Riverwood.esp  HeljarchenFarm.esp  Immersive Wenches.esp  SofiaFollower.esp  SexLab-AmorousAdventures.esp  DoubleBedsAreForTwoPeople.esp  Housecarls Have Lives.esp  FlowerGirls SE.esp  WindstadBackroomLittleUpgraded.esp  Dallas Follower.esp  HF_Windstad_PHB_EX.esp  HF_Heljarchen_PHBXB1_EX.esp  Solar.esp  TheAmazingWorldOfBikiniArmor.esp  FlowerGirls SE - Adventures.esp  YurianaWench.esp  KailanahFollower.esp  Xera Follower.esp  LADX_SSE.esp  Immersive Wenches -Apachii hairs- Patch.esp  GKFollowers.esp  MoreNastyCritters.esp  MSZ_EdhemelIsland.esp  Map Markers Complete.esp  Hel.esp  Shindara.esp  LeijonaFollower.esp  Yashira.esp  Fenne.esp  Nemain.esp  PrettyCorpses.esp  Fjora.esp  SpikeBlackFollower.esp  Hunters Jacuzzi.esp  KokoroFollower.esp  Viconia.esp  Frida Follower.esp  RosaFollower.esp  MF_RadiantProstitution.esp  HFE-CRF-SSE-Patch.esp  Dovakini.esp  Uriellefollower.esp  DanessFollower.esp  Sophia.esp  Mirielle Follower.esp  ShindaraHeelsOutfit.esp  BBLuxurySuiteENM.esp  DanarielStormbow.esp  Emfy Cleric Robes.esp  ApachiiHelmetWigs.esp  Xevaria Follower.esp  YuiH's Screenshot Models - Freyane.esp  NewmPareoSevenB.esp  Trixy Follower.esp  Jasmine Follower.esp  Ashanti Follower.esp  DajiaNingheimFollower.esp  Meara_follower.esp  Synea Bowmaiden.esp  NiseElf.esp  Zusha.esp  SensualFollower.esp  SexLab_DibellaCult_Sisters.esp  EEKs Whiterun Int - Holidays patch v1.3.esp  VRJessi.esp  LiaynaFollower.esp  Lauren.esp  Diana_True_Vampire_Follower.esp  EEKs Whiterun Int - Book of UUNP patch.esp  Nara.esp  R18pn - Shanoa Armors.esp  Freya.esp  Warhammer Sorceress Robes.esp  Toccata.esp  Vivace.esp  CailinFollower.esp  Serana.esp  TeraArmorsSSE LOOT USSEP Patch.esp  FlowerGirls SE - Bathing Beauties Patch.esp  FlowerGirls SE - IW Patch.esp  Bonney.esp  FollowerCynthia.esp  sandboxcylinderheight.esp  Shae.esp  Chaconne.esp  Deadly Wenches.esp  Luna_GoV.esp  Xanafollower.esp  Beyond Skyrim Bruma_ASM-SSE.esp  Chesko_WearableLantern.esp  AMatterOfTime.esp  SLAnimLoader.esp  SLAL_AnimationsByLeito.esp  3jiouAnimSLAL.esp  SkyUI_SE.esp  BBLS_SKSE64_Patch.esp  LADX_SSE_Fix-Norm.esp  Immersive Citizens - AI Overhaul.esp  more idle markers.esp  EEKs Whiterun Int - ICAIO patch v1.3.esp  EEKs Whiterun Int - More Tavern Idles patch.esp  Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp  Bijin AIO.esp  FNIS.esp  FNISSexyMove.esp  Schlongs of Skyrim.esp  SOS - Smurf Average Addon.esp  SOS - VectorPlexus Muscular Addon.esp  SOS - VectorPlexus Regular Addon.esp  SOS - Shop.esp  KS Hairdo's.esp SCHLONGIFICATION revealing armors: removing slot 52 from 0 stored armor addons 0 armor addons processed SCHLONGIFICATION_REVEALINGARMORS_END SCHLONGIFICATION_CUSTOMARMORS_BEGIN custom armors: adding slot 52 to 7 stored armors  processing armorAddon 2E000F57  processing armorAddon 2E000F5B  processing armorAddon 2E000F59  processing armorAddon 5B0096BE  processing armorAddon 2E000F4E  processing armorAddon 2E005663  processing armorAddon 2E005661 7 armor addons processed SCHLONGIFICATION_CUSTOMARMORS_END armor 0006C1D9 is not revealing armor 000261C0 is not revealing armor 0003452E is not revealing armor 0003452E is not revealing armor 0005B6A1 is not revealing armor 0001BE1A is not revealing Serialization_Save Serialization_Save_End armor 0005B69F is not revealing armor 000136D5 is not revealing absolutely nothing available for actor 00013488 race 00013744 armor 0010594F is not revealing armor 00080697 is not revealing armor 0004223C is not revealing absolutely nothing available for actor 500638B4 race 00013743 armor 0006C1DA is not revealing armor 00080697 is not revealing armor 0005B6A1 is not revealing armor 0003452E is not revealing armor 45000D64 is not revealing armor 45000D64 is not revealing armor 45000D64 is not revealing armor 45000D64 is not revealing Serialization_Save Serialization_Save_End armor 0002150D is not revealing absolutely nothing available for actor 95002DBE race 00013746 armor 2E000F5B is not revealing armor 2E000F57 is not revealing armor 2E000F59 is not revealing absolutely nothing available for actor 120049B3 race 00013744 absolutely nothing available for actor 2194076C race 00013744 unknown race - actor 7100285F race 7105ABB1 armor 5B0096BE is not revealing absolutely nothing available for actor 51001827 race 00013746 Serialization_Save Serialization_Save_End absolutely nothing available for actor 2194065F race 00013741 absolutely nothing available for actor 00013488 race 00013744 armor 0005B69F is not revealing armor 0004223C is not revealing armor 00080697 is not revealing Serialization_Save Serialization_Save_End     SchlongsOfSkyrim dll 2018-03-12.rar Link to comment
pugwash99 Posted March 12, 2018 Share Posted March 12, 2018 Ok, loaded the file nifoptimized 00002886.nif in sse nifscope and it's definitely not right, his neck appears to coming out of the top of his head. Loading the original unoptimized version and looks fine, got up close so provided you overwrite the head you should be able to load the shop.  As a test I put the original unoptimized version of his head back and no ctd. The nif optimizer is screwing it up so don't optmize it.  I've attached it for those who don't want to download the original, it needs placing in  '<steam folder>\Skyrim Special Edition\Data\Meshes\Actors\Character\FaceGenData\FaceGeom\SOS - Shop.esp'  It explains why I could run for weeks without an issue, I usually run unoptimised mods and only use nif optimizer when required, that must have been the same here but when I reinstalled I used a version that I had optmized ready for release.   00002886.rar Link to comment
R246 Posted March 13, 2018 Share Posted March 13, 2018 32 minutes ago, pugwash99 said: Ok, loaded the file nifoptimized 00002886.nif in sse nifscope and it's definitely not right, his neck appears to coming out of the top of his head. Loading the original unoptimized version and looks fine, got up close so provided you overwrite the head you should be able to load the shop. The neck crashing through the skull is a NifSkope display issue, not an optimizer issue. Link to comment
pugwash99 Posted March 13, 2018 Share Posted March 13, 2018 Either way, it fixed the ctd when Bjorn is around. I can enter the shop when Bjorn is in there and no ctd when encountering him when he isn't.  I'd also expect a slight change in the size of the nif after it's optimized but in this case it drops from 215k to 179k which is far more than I'd normally expect especially for a head.  I've optmized other character heads before and not seen this issue and the original doesn't display the problem when loaded pre optimization in either version of nifscope.  The only way to really check would be load the shop into the CK and try to render Bjorns head, if it crashes then it's the optimized nif file.  edit: doesn't crash the ck but it does crash the game. I've a save with Bjorn standing right in front of me, old nif = no problem but new nif = ctd Link to comment
1K4R1 5H1RUD0 Posted March 13, 2018 Share Posted March 13, 2018 On 3/4/2018 at 3:58 PM, galgaroth said: View File This a Special Edition port of the Schlongs of Skyrim mod. Credit goes to the initial authors VectorPlexus, Smurf and b3lisario. See original thread here.   Important: this is an alpha build, quite unstabe at this point; do not use for regular gameplay tested very lightly using console commands, probably has many bugs  How to use: installation/uninstallation/usage/troubleshooting should be identical to the original mod, see the thread here.  Known issues: saving (manually or auto-save) causes a crash; the SKSE co-save is incomplete (as it seems SKSE crashes before writing out the complete file) and the ess file is not saved at all with a save from an interior cell, SoS causes a crash after activation if the shop option is installed (Morning Wood in Riverwood), the merchant's inventory is empty and some SoS related items that were supposed to be on shelves behind the counter are missing + many other    A big "thank you" goes to Akzyra for pointing me in the right direction regarding some code. For a short demo of SoS working in SSE see here.  Until the mod works properly, if you'd like to be a tester see the development thread here. If any of the issues described above seem familiar to you or you might have an idea how to fix them, please let us know. Submitter galgaroth Submitted 03/04/2018 Category Adult Mods Requires SKSE64, SkyUI Regular Edition Compatible No  out of pure honesty its pretty unstable because i test the difference from this and the light SE this one crashes even when starting a new game. so far once it loads after the meshes and textures it CTD's %100.  Link to comment
DykkenTomb Posted March 13, 2018 Share Posted March 13, 2018 1 hour ago, Sesshomaru4d@yahoo.com said: out of pure honesty its pretty unstable because i test the difference from this and the light SE this one crashes even when starting a new game. so far once it loads after the meshes and textures it CTD's %100.  I've already confirmed that myself. It's something to do with the SKSE setup and script base functions from the original mod. They may have to be rewritten. Some people have gotten it to work, but unfortunately, we'll have to wait for an update to see if the author wants to fix the issues and see if they can find out what is causing the crash. Link to comment
galgaroth Posted March 14, 2018 Author Share Posted March 14, 2018 4 hours ago, Sesshomaru4d@yahoo.com said: out of pure honesty its pretty unstable This is bait, right? "WIP", "alpha", "unstable", "do not use for regular gameplay", "known issues: crashes".... Which of these exactly is not clear to you? How is your post helping? You have only one post, you made an account just for this? Â Â I tend to agree with DykkenTomb, the instability is most likely caused by scripts or SKSE. With my DLL or pugwash99's one, I still get the same behaviour and to me it's a bit of a mystery why it works for him (or her?). The fact that the log file contains garbled text (for both of us, it seems) tells me his DLL is not exactly 100% kosher, it does things (like reading memory addresses) it shouldn't. Even if it works for the moment it's quite possible it will stop doing so at some point. And no one else confirmed his DLL works without CTDs which presumably means he's the only lucky one? Â I did go through the scripts and for the most part they look ok, there are some things I don't understand though as noted here. And let's not forget that SKSE64 itself is in an alpha state and unstable at this point. Â I'll try to run the game with a debugger attached, maybe when it crashes I can get a meaningful stack trace which will pinpoint exactly where the problem is. Â pugwash99, can you please let me know if your game still works with only SkyUI, SoS SE and XPMSSE in your mod list? Nothing else, not even FNIS, just these 3. And using the NIFs, BSAs, ESMs/ESPs or PEX files from Oldrim is just plain asking for troubles down the line. The mod should work with all of the assets converted to Skyrim SE. Link to comment
pugwash99 Posted March 14, 2018 Share Posted March 14, 2018 Ok, disabled all the other mods, left the unofficial patch in though.  Started a new game, got through the cart scene then just as I was getting out of the cart - ctd. skse saved but not the skyrim one. The sos level 5 log file is showing corruption in the mod names.  During every save it checks the name of mods by looking them up in the index of 0 - 255. It would be better to use the call that returns the actual number of mods loaded. I'll check the code tomorrow night.  I'm wondering if it's because I do have so many mods loaded that's allowing the code to work.  edit: sod it, made the change so that it looks up the number of currently loaded mods and only get's the names of those.  This time, loading the clean save - no ctd and no corruption in the log file. The LoadModInfo routine now looks like this.  void LoadModInfo() { _VMESSAGE("\nloading mod info"); DataHandler * data = DataHandler::GetSingleton(); UInt8 modCount = data->modList.loadedMods.count; for (int i = 0; i < 256; i++) { CurrentMods[i] = ""; } for (int i = 0; i < modCount; i++){ const char * name; if (data->modList.loadedMods[i]){ name = data->modList.loadedMods[i]->name; _DMESSAGE(" %02X (%03i): %s", i, i, name); } else{ name = ""; } CurrentMods[i] = name; } }  SchlongsOfSkyrim 2018-03-14.rar SchlongsOfSkyrim.log 1 Link to comment
DykkenTomb Posted March 14, 2018 Share Posted March 14, 2018 2 hours ago, pugwash99 said: Ok, disabled all the other mods, left the unofficial patch in though.  Started a new game, got through the cart scene then just as I was getting out of the cart - ctd. skse saved but not the skyrim one. The sos level 5 log file is showing corruption in the mod names.  During every save it checks the name of mods by looking them up in the index of 0 - 255. It would be better to use the call that returns the actual number of mods loaded. I'll check the code tomorrow night.  I'm wondering if it's because I do have so many mods loaded that's allowing the code to work.  edit: sod it, made the change so that it looks up the number of currently loaded mods and only get's the names of those.  This time, loading the clean save - no ctd and no corruption in the log file. The LoadModInfo routine now looks like this.  void LoadModInfo() { _VMESSAGE("\nloading mod info"); DataHandler * data = DataHandler::GetSingleton(); UInt8 modCount = data->modList.loadedMods.count; for (int i = 0; i < 256; i++) { CurrentMods[i] = ""; } for (int i = 0; i < modCount; i++){ const char * name; if (data->modList.loadedMods[i]){ name = data->modList.loadedMods[i]->name; _DMESSAGE(" %02X (%03i): %s", i, i, name); } else{ name = ""; } CurrentMods[i] = name; } }  SchlongsOfSkyrim 2018-03-14.rar SchlongsOfSkyrim.log Yes, that new Dll you uploaded worked like a charm. I'm no longer crashing. I'm able to run around full Schlong without any issues. I'll keep testing the mod to see if I find any more issues. 1 Link to comment
galgaroth Posted March 14, 2018 Author Share Posted March 14, 2018 11 hours ago, pugwash99 said: edit:Â sod it, made the change so that it looks up the number of currently loaded mods and only get's the names of those. Â Very nice, seems like you figured out the cause for the crash!! Did some very quick testing, no more crashes on save. The SKSE co-save file looks a bit bloated though, there's a lot of "nomod" in there (255 - # of mods you actually have, I would guess) and the names of mods appear twice. Without SoS this doesn't happen, and it would be nice to make sure we prevent save bloat and potential problems down the line. I'll look through the code this evening (if you don't beat me to it ) Link to comment
pugwash99 Posted March 14, 2018 Share Posted March 14, 2018 The routine can be stripped down a litte more as half of the if statement isn't used anymore. It was close to 3am and sadly I had to be at work at 9am so I wasn't in the mood to keep going.  The bloat is caused by the string[256] arrays but that's a hold over from Oldrim. SKSE 32bit / Oldrim must return a null object for a list element that doesn't exist but the new one obviously ignores the list length and reads the memory anyway and it explains why you were crashing and I wasn't my mod list was so big it wasn't getting far enough into the memory structures to cause an issue. SOS was written in the days before .esl files which can go beyond the 255 limit which should be enough for most but my Oldrim until recently was withstanding a load of 250. That issue might bite a few mods on the arse later on as the number of mods that release using esl's increase.  On loading a save it reads from the game into one list and from the skse co-save into the other. One approach I thought of is to use structures that can be increased in size at runtime instead of fixed length arrays to get rid of the limit entirely. If this was .Net or Java I'd just use a List<string>, you can add or remove at anytime with a single line of code but it looks like the only option would be a std::vector<string> But it's not a straight swap. Adding .net support to the dll would allow it but it could also cause more problems.  The simpler choice would be to increase the size of the arrays but would increase the memory usage and the bloat in the save or add an extra variable for each list to keep a log of the records and only save that many.   Link to comment
galgaroth Posted March 15, 2018 Author Share Posted March 15, 2018 I did some quick tests using std::vector<string> and the bloat went away but adding or removing ESPs from the load order after a save cause infinite loading or CTD. I'm pretty sure I missed something (empty strings checks, stuff like that) but while I was tinkering with it I was wondering if it's indeed worth the effort. Having a fixed number of elements in an array saves a lot of headache when having to read or write from/into it. I didn't give up completely on the whole idea tho, uncapped load orders is nice to have. Â And I also noticed the SoS shop is borked. It has nothing to do with the DLL, the ESP is the problem. I'm looking into it as well. Link to comment
galgaroth Posted March 15, 2018 Author Share Posted March 15, 2018 Version 0.2 alpha has been uploaded, the major changes being fixing the CTDs on save/load and fixing the SoS shop. See the download page here. Â I guess the next step would be trying to remove the hard-coded limit for the number of ESPs. Even though it's not really necessary, more like a nice-to-have thing. It doesn't seem to be very easy though, so I was wondering if we should provide an option in the FOMOD installer for those who want more than 256 ESPs/ESMs... Â pugwash99, I did recompile the DLL with all the changes you suggested but mine turned out to be different than yours by a few KB. It seems functionally identical though, I spent one full night trying to make it crash and I couldn't. Is yours a release or debug build? And for the 256 limit... Getting rid of it and removing the co-save bloat is easy if the number of loaded ESPs doesn't change during a complete playthrough. But if mods are added or removed from the load order, what's saved in the co-save doesn't match with what the plug-in expects and that leads to infinite loading screens. We would have to re-write the functions for loading and saving so that they can deal with an unknown number of ESMs and at the same time read correctly all the SoS related data from the co-save. Doesn't sound too easy, what do you think? 1 Link to comment
Pinute Posted March 15, 2018 Share Posted March 15, 2018 I've been following this thread religiously, gotta have real schlongs back. I haven't done extensive testing (maybe an hour of running about and zapping everyone in sight with matchmaker), but so far everything seems to work perfectly.  Installed SOS, allowed tempered skin to overwrite SOS and also let XPMSE overwrite the skeleton. Guys look great and there were no deformation issues in any animation I saw.  I don't use the shop so no testing there. Link to comment
Pinute Posted March 15, 2018 Share Posted March 15, 2018 16 minutes ago, moddyguy said: I have it this way right now, hope it works sos full (base layer) tempered skins part 1 (both mesh and textures (mesh are for armor) tempered skins part 2 (textures only) xpmsse (everything) Yeah, that's exactly what packages I installed, in that order (well, d&d'd in MO2 that is) Link to comment
DykkenTomb Posted March 15, 2018 Share Posted March 15, 2018 1 hour ago, Pinute said: Yeah, that's exactly what packages I installed, in that order (well, d&d'd in MO2 that is) I did exactly this, but I'm having issues with the feet meshes. I'm thinking Sheeves feet meshes fix might be in there, but I don't know where. Â Link to comment
galgaroth Posted March 15, 2018 Author Share Posted March 15, 2018 Damn I didn't notice the feet... I guess I was too busy looking at schlongs ¯\_(ツ)_/¯  Guys don't forget to save and load as much as possible, plus adding and removing mods/ESPs from the load order just to make sure the plug-in works correctly and won't cause issues down the line.  Edit: oh wait, the feet issues appears if using Tempered Skin, SoS feet are ok... Link to comment
Beyond Kawaii Posted March 16, 2018 Share Posted March 16, 2018 I get loincloths on males when they're supposed to be naked. Schlongs are working though. Link to comment
pugwash99 Posted March 16, 2018 Share Posted March 16, 2018 On 3/15/2018 at 9:55 AM, galgaroth said: Version 0.2 alpha has been uploaded, the major changes being fixing the CTDs on save/load and fixing the SoS shop. See the download page here.  I guess the next step would be trying to remove the hard-coded limit for the number of ESPs. Even though it's not really necessary, more like a nice-to-have thing. It doesn't seem to be very easy though, so I was wondering if we should provide an option in the FOMOD installer for those who want more than 256 ESPs/ESMs...  pugwash99, I did recompile the DLL with all the changes you suggested but mine turned out to be different than yours by a few KB. It seems functionally identical though, I spent one full night trying to make it crash and I couldn't. Is yours a release or debug build? And for the 256 limit... Getting rid of it and removing the co-save bloat is easy if the number of loaded ESPs doesn't change during a complete playthrough. But if mods are added or removed from the load order, what's saved in the co-save doesn't match with what the plug-in expects and that leads to infinite loading screens. We would have to re-write the functions for loading and saving so that they can deal with an unknown number of ESMs and at the same time read correctly all the SoS related data from the co-save. Doesn't sound too easy, what do you think? When I enabled the Control Flow Guard option it increased by a few kb for me, so a difference in size if probably not an issue,  the build I uploaded is a release.  I think the 256 limit should be ok but I'd suggest put a warning in about it, if anyone gets to the point where they're getting close to 255 they should be expecting issues anyway. One option would be to add the length of the array before writing the string array into the save and then during a load read it back, it would need a clean save and it could cause incompatibility with other mods possibly it's own scripts if they're assuming 256 as well. Probably worth looking at in a future update, I'd keep as is for now.  I've also had the loin cloth issue but so far only with Bjorn from the shop, removed it with the console. Might be an activation issue as I think the it uses a forced equip much like the 'More Nasty Critters'. Similar to when you can't get a follower to wear the outfit you want without removing all their default stuff first.  I first encountered the feet during a sexlab scene and got some weird texture glitches when rotating around the scene, I have another mod - 'Total Character Makeover v1.2' installed of which I don't overwrite the feet. Either it's a texture issue, I overwrite with the sos textures, or another one where the optimized nif files are causing the problem. Link to comment
galgaroth Posted March 16, 2018 Author Share Posted March 16, 2018 The feet issue is a texture issue indeed, the UVs of the feet mesh don't line up correctly if using texture maps from other mods. Not sure what would be the best way to fix this, since it's not a problem introduced by SoS and different people use different mods/textures. Â 2 hours ago, pugwash99 said: One option would be to add the length of the array before writing the string array into the save and then during a load read it back I thought of that as well, but what happens when that control number written in a save and the number of loaded ESMs differ due to adding and removing mods? The plug-in would read either too much or too little - that goes both for the ESMs list and for the SoS data in the co-save, which would most likely make that save unusable. We could add a control string at the end of the ESM list and read until we reach it, with the implication that what follows after is SoS data. But yes I agree, for now let's leave it the way it is. Link to comment
weixin Posted March 17, 2018 Share Posted March 17, 2018 After install it, skse64 can not startup. couldn't load plugin C:\Games\Skyrim Special Edition\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll (Error 1114) Link to comment
ssq Posted March 17, 2018 Share Posted March 17, 2018 There's a problem when brawling.Npc will attack you as magic is used. Link to comment
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