tasairis Posted September 25, 2019 Author Posted September 25, 2019 On 9/21/2019 at 11:16 PM, eightballyuri said: so can clothing/armour mods cross from skyrim to skyrim se? Sometimes. Try it and find out: either it will work, it'll have visual glitches, or it'll crash your game.
tasairis Posted September 25, 2019 Author Posted September 25, 2019 Very late-breaking news: the next CC update has been pushed out to "later in the year". 4
Tron91 Posted September 25, 2019 Posted September 25, 2019 1 hour ago, tasairis said: Very late-breaking news: the next CC update has been pushed out to "later in the year". This is actually a very good news!!! 2
Kristus Kringle Posted September 26, 2019 Posted September 26, 2019 11 hours ago, tripleduchess said: Hey I'm looking for a SE port of Giantess Mod - Size Matters (https://www.nexusmods.com/skyrim/mods/87576). Can't find the port, apparently it works well when people ported it themselves, but for one reason or another my CK crashes constantly and I can't do anything myself. I'd be eternally grateful if someone could do a simple port for a try. Try installing then converting with CAO, Cathedral Assets Optimizer, and see if it works. Off topic, but some mod in my list randomly glitches a giant female Orc bandit, she must be several hundred feet tall, it's hilarious.
Guest Posted September 26, 2019 Posted September 26, 2019 Alternate Actors SE AK- Alternate Actors.7z
Gulfwulf Posted September 27, 2019 Posted September 27, 2019 I see you got it working. Looks good, Kokan.
WandererZero Posted September 27, 2019 Posted September 27, 2019 3 hours ago, ther1pper said: Is KJ Tattoos working for SSE? I just downloaded it, ran it through Cathedral Assets Optimizer....and it works just fine in SSE.
ther1pper Posted September 27, 2019 Posted September 27, 2019 1 hour ago, WandererZero said: I just downloaded it, ran it through Cathedral Assets Optimizer....and it works just fine in SSE. Thank you.
DamnedFrog Posted September 28, 2019 Posted September 28, 2019 @ther1pper What preset do you use for the lovely lady in you signature ?
SpyVsPie Posted September 28, 2019 Posted September 28, 2019 10 hours ago, WandererZero said: I just downloaded it, ran it through Cathedral Assets Optimizer....and it works just fine in SSE. I hear sacrificing a goat, making the sign of the cross and throwing a pinch of salt over your shoulder will also make it work just fine too.
pburnt Posted September 29, 2019 Posted September 29, 2019 22 hours ago, DamnedFrog said: @ther1pper What preset do you use for the lovely lady in you signature ? That's pretty nice but mine is the best in my most humble opinion. Edit: that wasn't my current preset. My bad. And here I was bragging. THICC Custom.xml
pburnt Posted September 29, 2019 Posted September 29, 2019 The next LotD might be out next week. An update I've been really looking forward to, which means that SE will most likely update to screw things up.
hiredranger Posted September 29, 2019 Posted September 29, 2019 CF used to work fine. Now it is permanently trying to register itself with sexlab framework. Deeply grateful for the work of those more technically astute than myself. What an ecosystem.. But I have the latest SKSE and the latest CF. If I drop CF down to the last I get a message saying it isnt working, which makes sense. If I use the latest, I just get no message but it sits there forever saying it is trying to register with sexlab. Which it never completes.
BazsiHUN Posted September 29, 2019 Posted September 29, 2019 2 hours ago, hiredranger said: CF used to work fine. Now it is permanently trying to register itself with sexlab framework. Deeply grateful for the work of those more technically astute than myself. What an ecosystem.. But I have the latest SKSE and the latest CF. If I drop CF down to the last I get a message saying it isnt working, which makes sense. If I use the latest, I just get no message but it sits there forever saying it is trying to register with sexlab. Which it never completes. CF done the same for me, if my gamesave was corrupted, example deleting/installing some specific mod during gameplay. Did you tried to start a new game or clean your last save file? Otherwise it is working fine for me.
Azurahawk Posted September 29, 2019 Posted September 29, 2019 SL Dialogues is still broken. Not sure how it's in the green seeing More Options is the only thing it provides. Dialogue does not show up. Reset, stop, and start quest in console does not fix the problem. Even prioritize the load order and still nothing seems to work.
tasairis Posted September 29, 2019 Author Posted September 29, 2019 1 hour ago, Azurahawk said: SL Dialogues is still broken. Not sure how it's in the green seeing More Options is the only thing it provides. Dialogue does not show up. Reset, stop, and start quest in console does not fix the problem. Even prioritize the load order and still nothing seems to work. Green mostly means there's an SE version that's as functional as the LE version. Are the problems you're having also something that happens (happened) with the LE version, or is it new to the SE version (which apparently hasn't been updated since May)?
tasairis Posted September 29, 2019 Author Posted September 29, 2019 Added: Troubles of Heroine - SE download on LE page Ported: Bad Dog's Bird Races - aka Bad Dog's Birds Converted: Sexlab Survival - follow the thread in case I miss updates Updated: Paradise Halls Enhanced Special Edition - now beta Edited: SexLab Dialogues - is it buggy?
Azurahawk Posted October 1, 2019 Posted October 1, 2019 On 9/29/2019 at 2:07 PM, tasairis said: Green mostly means there's an SE version that's as functional as the LE version. Are the problems you're having also something that happens (happened) with the LE version, or is it new to the SE version (which apparently hasn't been updated since May)? It's been ongoing since SE Dialogue came over. And even when I converted it myself before SE Dialogue was a thing I still had the same issue. Is there any conflicts I'm unaware of with Dialogue? Because in LE, I've had no issues with Dialogue and all the mods I've used.
Adviser69 Posted October 1, 2019 Posted October 1, 2019 @tasairis: I'm the one working on conversions for Sexlab Dialogues, Sexlab Stories, Sanguine's Debauchery Enhanced, Sisterhood of Dibella, Sexlab Parasites/Kyne's Blessing, and Sexlab Hormones. At least I will be, once I get my main system back from maintenance. Just to bring you up to speed, I'll address a few of the problems with some of the conversions of DeepBlueFrog's mods. Concerning Dialogues; Yes, there is still a few bugs with it that I'm tracing, most of which are present in the LE version and were migrated over. The quest mods still have dead ends if not played in a certain manner ( and sometimes still dead end even when played correctly). Still working on a bug concerning magicka levels with the mage quest. Sexlab scenes initiated by Dialogues seem to be stuck in the aggressive tag regardless of the role or disposition between the PC and their partner (at least for me). Some scripted events don't fire correctly. Concerning SD+ and SoD; There is conversions for the updates on the way, with proper facegen fixes and statue fixes. DBF is still working on the kneeling bug and "sleeping at the shrine" bug that migrated over from the LE version of SD+. As for SoD, I've been able to play to completion of both endings of the questline, and all fixes will be present when DBF uploads my updated conversions. Concerning Hormones and Stories; These are not yet released for general upload. Not sure if I would be able to get Hormones working all that well. It doesn't seem to like the skinned mesh physics system implemented by SE, and I'm not sure how to alter script to accommodate for this. As for Stories, everything seems to be working fairly well, aside from some brown face issues. Concerning Parasites; There is little that I've done new for this mod aside from tidying it up and packing it in BSAs. Still works pretty well. Waiting on an update from DBF for when he finishes the questline connected with the mod. And that's about it. I work close with DBF as much as I can, when he's not slammed with work, and I tend to get most of my update stuff to convert from his Github pages. Whenever he posts something new, I jump on it, convert it and test it a bit. Alot of update conversions don't make it to upload, tbh.? I am considering on having a few people from the community help me with bug catching though, before I release mod conversions to the general public, so if anyone who plays SE is interested, send me a PM. 4
Azurahawk Posted October 1, 2019 Posted October 1, 2019 4 hours ago, Adviser69 said: @tasairis: I'm the one working on conversions for Sexlab Dialogues, Sexlab Stories, Sanguine's Debauchery Enhanced, Sisterhood of Dibella, Sexlab Parasites/Kyne's Blessing, and Sexlab Hormones. At least I will be, once I get my main system back from maintenance. Just to bring you up to speed, I'll address a few of the problems with some of the conversions of DeepBlueFrog's mods. Concerning Dialogues; Yes, there is still a few bugs with it that I'm tracing, most of which are present in the LE version and were migrated over. The quest mods still have dead ends if not played in a certain manner ( and sometimes still dead end even when played correctly). Still working on a bug concerning magicka levels with the mage quest. Sexlab scenes initiated by Dialogues seem to be stuck in the aggressive tag regardless of the role or disposition between the PC and their partner (at least for me). Some scripted events don't fire correctly. Concerning SD+ and SoD; There is conversions for the updates on the way, with proper facegen fixes and statue fixes. DBF is still working on the kneeling bug and "sleeping at the shrine" bug that migrated over from the LE version of SD+. As for SoD, I've been able to play to completion of both endings of the questline, and all fixes will be present when DBF uploads my updated conversions. Concerning Hormones and Stories; These are not yet released for general upload. Not sure if I would be able to get Hormones working all that well. It doesn't seem to like the skinned mesh physics system implemented by SE, and I'm not sure how to alter script to accommodate for this. As for Stories, everything seems to be working fairly well, aside from some brown face issues. Concerning Parasites; There is little that I've done new for this mod aside from tidying it up and packing it in BSAs. Still works pretty well. Waiting on an update from DBF for when he finishes the questline connected with the mod. And that's about it. I work close with DBF as much as I can, when he's not slammed with work, and I tend to get most of my update stuff to convert from his Github pages. Whenever he posts something new, I jump on it, convert it and test it a bit. Alot of update conversions don't make it to upload, tbh.? I am considering on having a few people from the community help me with bug catching though, before I release mod conversions to the general public, so if anyone who plays SE is interested, send me a PM. Ah that make sense. So I am not missing something on my end. It's just the fact there's more work involved with Dialogues than a simple conversion. Many thanks for addressing. I'll wait patiently. Just hoping to use it to replace SLEN, for Dialogues is meant to overhaul SLEN in the future.
hiredranger Posted October 3, 2019 Posted October 3, 2019 On 9/29/2019 at 4:09 PM, BazsiHUN said: CF done the same for me, if my gamesave was corrupted, example deleting/installing some specific mod during gameplay. Did you tried to start a new game or clean your last save file? Otherwise it is working fine for me. Hi there. Have been away for a while. Saves seem to be ok. Thought maybe it was the load order had somehow changed but it seems aligned with the load order I used to have and which worked for over a year. The issue seems to be an upgrade. I though initially it was something wrong with JContainers but it isnt that. If I try and change the JContainer version I get the very specific Jcontainers is wrong or not present message. When I go back to the latest version it works. Tried unintalling all mods and reinstalling. It initial worked but then stopped so I think it is a conflict with one of the other adult mods. All the regular adult mods are working outside of CF. Will have to try again i think. All my problems started when I accidentally clicked the wrong thing and Skyrim SE updated. So I had to update SKSE then all of my adult mods.
rb888 Posted October 4, 2019 Posted October 4, 2019 Thank God Amen that patch been delay every time I want play Skyrim finally get mods to work and load there always dam patch about this time each year. lmao 1
DrHuge Posted October 4, 2019 Posted October 4, 2019 27 minutes ago, rb888 said: Thank God Amen that patch been delay every time I want play Skyrim finally get mods to work and load there always dam patch about this time each year. lmao i hear ya
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