Guest Posted January 18, 2018 Posted January 18, 2018 just asking, she makes quite alot of sexual comments and her relationship goes up with you if you walk around naked, is there anything else?
Mexicola88 Posted January 18, 2018 Posted January 18, 2018 She was a drug addict whore you will find out if you play with her for a while and talk to her from time to time.
dharvinia Posted January 18, 2018 Posted January 18, 2018 From a psychological point of view, you could say she is in layman's terms "mess up". She was abandoned to the wasteland and "acquired " by the owner of the fight club, she watch, she learned and eventually participated in the fights. She started drugs to numb the pain of the numerous fights. The vault dweller was the first person who was ever kind to her and asked nothing of her in return. At the risk of spoiling your game, it is the vault dweller who gets her off drugs. Cait has little or no social skills, so she likes it when the vault dweller does the kind of things she would do. Also without a good background in a loving family, she finds herself in a position she has never been in before, being in love, and having to trust someone. She (Cait ) shows her love the only way she knows how...with sex. The game creators made her Irish, because she was a fighter, so in essence, Cait is also a cliche.
The First Lady of Hats Posted January 18, 2018 Posted January 18, 2018 Don't think she's a whore, just very very very damaged. Dharvinia seems on the ball with her. Oxhorn did a pretty good breakdown o' her too. https://www.youtube.com/watch?v=E-DbAXlYpVU
Guest Posted January 18, 2018 Posted January 18, 2018 i had already done her addiction quest at this point, i was just wondering if she was overall. thanks
Guest Posted January 19, 2018 Posted January 19, 2018 cait was actually a pretty good character now that i've gotten to 100% romance i can now fully be reminded of what i dont have :')
Guest Posted January 19, 2018 Posted January 19, 2018 15 hours ago, daedal said: cait was actually a pretty good character now that i've gotten to 100% romance i can now fully be reminded of what i dont have :') http://i0.kym-cdn.com/entries/icons/original/000/003/619/ForeverAlone.jpg
Hiemfire Posted January 19, 2018 Posted January 19, 2018 On 1/17/2018 at 7:52 PM, dharvinia said: From a psychological point of view, you could say she is in layman's terms "mess up". She was abandoned to the wasteland and "acquired " by the owner of the fight club, she watch, she learned and eventually participated in the fights. She started drugs to numb the pain of the numerous fights. The vault dweller was the first person who was ever kind to her and asked nothing of her in return. At the risk of spoiling your game, it is the vault dweller who gets her off drugs. Cait has little or no social skills, so she likes it when the vault dweller does the kind of things she would do. Also without a good background in a loving family, she finds herself in a position she has never been in before, being in love, and having to trust someone. She (Cait ) shows her love the only way she knows how...with sex. The game creators made her Irish, because she was a fighter, so in essence, Cait is also a cliche. Less abandoned and more caught in a rage/drug induced fugue till she has her contract sold to the player's character. She was a free gal (she had bought her freedom from the raider that her parents had sold her to) when she slaughtered her fuckwad parents. After that it is a bit fuzzy but she did enter into her contract with Tommy willingly before the raiders took over the Combat Zone.
Benmc20 Posted January 19, 2018 Posted January 19, 2018 On 18/01/2018 at 4:52 AM, dharvinia said: From a psychological point of view, you could say she is in layman's terms "mess up". She was abandoned to the wasteland and "acquired " by the owner of the fight club, she watch, she learned and eventually participated in the fights. She started drugs to numb the pain of the numerous fights. The vault dweller was the first person who was ever kind to her and asked nothing of her in return. At the risk of spoiling your game, it is the vault dweller who gets her off drugs. Cait has little or no social skills, so she likes it when the vault dweller does the kind of things she would do. Also without a good background in a loving family, she finds herself in a position she has never been in before, being in love, and having to trust someone. She (Cait ) shows her love the only way she knows how...with sex. The game creators made her Irish, because she was a fighter, so in essence, Cait is also a cliche. Speaking of that, another companion is a cliche too: Curie. Simply by her accent and in reference of a french maid. And, of course, because of Marie Curie (french scientist born polish).
Ernest Lemmingway Posted January 20, 2018 Posted January 20, 2018 7 hours ago, Benmc20 said: Speaking of that, another companion is a cliche too: Curie. Simply by her accent and in reference of a french maid. And, of course, because of Marie Curie (french scientist born polish). That's Bethesda, all right. "We don't need original ideas! We can use cliches and others' ideas because our customers are idiots that will never realize a thing!" - "God" Howard and Pete "Fines" It seems the others have already explained Cait quite well. I still don't understand why she had to be taken to a vault to get over her addictions when the PC can get over them with a little Additctol. A really lousy attempt at giving a two-dimensional character some depth?
Jazzman Posted January 20, 2018 Posted January 20, 2018 On stereotypes. Imagine Cait described as a woman from Jamaica (there was a much frequented shipping lane b/t Port Royal and Boston in the days of piracy). How would you visualize her, hmm? Well, you'd imagine an ebony, most likely with dreadlocks that ends every 2nd sentence with 'wha mi seh' (98% of the population is black). That's me, huh? Not really. As a South American I simply can't hide mi roots and thus don't fit a common imagination of a Jamaican gyal, no matter how long I live in Jamaica, my adopted country. See? I'd just confuse you in Cait's 'Jamaican' role, maybe even totally disappoint you. So, I think the visual portrayal of a pale, freckled Irish redhead, fond of tippling and and a good fight is well done, I'd say. Of course, when you can't find Ireland on the map and have no idea of the Irish and the sound of their language, all these things don't matter anymore and Cait would be just anotha Bostonian. Same goes for a francophone Curie, an English Codsworth, you name it. On Cait. She was sold by her abusive parents (obviously scavvers) at the age of eighteen (2279 CE) to the raiders as... sex slave. Eighteen, the age of adulthood, not perhaps that of a young teenager (or child) as one instinctively might have assumed. Guess this has much to do with possible judicial consequences for Bethesda and less with an artificial extension of childhood in today North America. Anyway, this way they are on the safe side. How Cait could have purchased her freedom as a valuable raider asset at the age of twenty-three w/o getting fooled and not just beaten up by one Stratton, her master, is still a mystery to me as is Tommy Lonegan's role in the arena deal five years later. Tommy, also an old-fashioned though goulified Irish (Lonegan is the Anglicized form of the Gaelic "O'Longargain") that later states that he has 'a soft (fatherly) spot for that (compatriot) girl', contracted her as fighter for the Combat Zone which at the time the protagonist enters the stage is under the patronage of raiders. Consequence of her parricide she tries to nuke with psycho, Cait is literally going down the highway and twenty-six now, just some two or three years younger than both the Vault Dweller from Vault 111 and the Lone Wanderer that left Vault 101 in 2277 CE aged nineteen (imo eighteen) and disappeared in the following year in the Commonwealth (!) acc. to the lore. It's the year 2287 CE (in the meantime my char is doing scavver business as usual in 2292 CE and thus already in her early 30s). So no, Cait never was a 'whore' in the literal sense... NB On addictol Addictol is a drug that suppresses the negative effects of a drug addiction and thus no cure against the addiction as such. It's just trading a drug for anotha, similar to methadone. With the help of the Vault Dweller, Cait gets a painful neuronal treatment against her psycho addiction in Vault 95, and that's a horse of anotha color.
pinky6225 Posted January 20, 2018 Posted January 20, 2018 7 hours ago, Ernest Lemmingway said: It seems the others have already explained Cait quite well. I still don't understand why she had to be taken to a vault to get over her addictions when the PC can get over them with a little Additctol. A really lousy attempt at giving a two-dimensional character some depth? Assumed it was due to the length of time she's been taking them myself which isn't really replicatable on a player character as you'd need to go through 5+ years of game time Did find the accent a little bit to strong though considering emmigration would have been killed off by the great war so caits parents would have been decendants of people born in the US and the same going back for several generations (prolly a echo of the odd american tendancy to say i'm X % from a country because there great great great great great grand father was from their)
Veladarius Posted January 26, 2018 Posted January 26, 2018 On 1/20/2018 at 6:57 AM, pinky6225 said: Did find the accent a little bit to strong though considering emmigration would have been killed off by the great war so caits parents would have been decendants of people born in the US and the same going back for several generations (prolly a echo of the odd american tendancy to say i'm X % from a country because there great great great great great grand father was from their) I could understand having an accent if she was from a different part of the country but it isn't only her, you also have the Bobrov brother and Arturo. Arturo having an accent is a possibility IF he was from the southwest (Hispanic) and it isn't that heavy. I would expect bad English rather than a foreign accent but I guess Bethesda wanted to try to make it 'diverse'. The other thing is in Vault 81, after 200 years of breeding within the vault I would expect there to be little to no racial differences left, same really goes for the entire population unless you had some foreign immigration. As for Cait I don't think she is a whore after her time with the slavers and such she is much more likely to show her affection in a more crude an physical way than most would.
dharvinia Posted January 26, 2018 Posted January 26, 2018 1 hour ago, Veladarius said: after 200 years of breeding within the vault I would expect there to be little to no racial differences left, During that time period the population would be homogeneous, but also certain genetic abnormalities would have begun to surface this could occur as early as the first 100 years. But like in any society, the beautiful people would tend to mate with the same, leaving the dregs to mate among themselves after 200 years there would certainly emerge a two class society. Would be interesting to see in real life.
Jazzman Posted January 26, 2018 Posted January 26, 2018 4 hours ago, dharvinia said: During that time period the population would be homogeneous, but also certain genetic abnormalities would have begun to surface this could occur as early as the first 100 years. But like in any society, the beautiful people would tend to mate with the same, leaving the dregs to mate among themselves after 200 years there would certainly emerge a two class society. Would be interesting to see in real life. What, for example, has my tanned skin to do with me being a beauty or one of the dregs, huh? Nothing, it'd just offer a slight genetic advantage under the hot sun of the Wasteland - I simply won't turn into a cooked lobster in skimpy armor that easily. Here's the thing. Mankind goes through a narrow genetic bottleneck in case of all-out nuclear war, only a few of us would survive, if ever. And the offspring of those who do inevitably shows an alarmingly increased rate of mutation, some are perhaps advantageous under the changed environmental conditions in the long run (like that Neanderthal gene that today causes diabetes type 2 but that prevents the carrier from starving like those w/o the gene), the majority is most likely not, if not lethal. Such lethal and clearly disadvantageous mutations get selected by nature alone, no worries. There's no need to recall Total Recall. By the same reason all disadvantageous Neanderthal genes in our genome got erased over the time so that only up to 3% advantageous genes are left in us "Out-of-Africans". What type of humans are to be expected a quarter of a millennium after the apocalypse in North America? IMO mostly more ore less tanned people as in today Brazil, some black (dominant) and even fewer white (recessive), with minor Asians features by the one or the other. There won't be any ad in Diamond City's Publick Occurrences that states *Korean guard wants a Korean wife" or alike....
isahale Posted January 26, 2018 Posted January 26, 2018 34 minutes ago, Jazzman said: What, for example, has my tanned skin to do with me being a beauty or one of the dregs, huh? Nothing, it'd just offer a slight genetic advantage under the hot sun of the Wasteland - I simply won't turn into a cooked lobster in skimpy armor that easily. Here's the thing. Mankind goes through a narrow genetic bottleneck in case of all-out nuclear war, only a few of us would survive, if ever. And those who do inevitably show an alarmingly increased rate of mutation, some are perhaps advantageous under the changed environmental conditions in the long run (like that Neanderthal gene that today causes diabetes type 2 but that prevents the carrier from starving like those w/o the gene), the majority is most likely not, if not lethal. Such lethal and clearly disadvantageous mutations get selected by nature alone, no worries. There's no need to recall Total Recall. By the same reason all disadvantageous Neanderthal genes in our genome got erased over the time so that only up to 3% advantageous genes are left in us "Out-of-Africans". What type of humans are to be expected a quarter of a millennium after the apocalypse in North America? IMO mostly more ore less tanned people as in today Brazil, some black (dominant) and even fewer white (recessive), with minor Asians features by the one or the other. There won't be any ad in Diamond City's Publick Occurrences that states *Korean guard wants a Korean wife" or alike.... Much of America in fallout is inhabited by small tribal groups made up largely of related families so it's certainly possible that recessive traits could still be semi commonplace in those tribes and their fairly immediate decedents particularly considering much of the mix of racial traits for any such tribe would depend heavily on which part of America that tribe's family/families originated from. The US does not have a homogeneous national spread of racial and ethnic groups some areas only have other racial and ethnic groups in the 2-3% range.
Jazzman Posted January 26, 2018 Posted January 26, 2018 27 minutes ago, isahale said: Much of America in fallout is inhabited by small tribal groups made up largely of related families so it's certainly possible that recessive traits could still be semi commonplace in those tribes and their fairly immediate decedents particularly considering much of the mix of racial traits for any such tribe would depend heavily on which part of America that tribe's family/families originated from. The US does not have a homogeneous national spread of racial and ethnic groups some areas only have other racial and ethnic groups in the 2-3% range. Oh well, we're dealing with Boston and its vicinity, not with the northeast of Montana...
dharvinia Posted January 26, 2018 Posted January 26, 2018 1 minute ago, Jazzman said: Oh well, were dealing with Boston and its vicinity, not with the northeast of Montana... In the beginning what ever went in would be the final mix, what I was referring to is the pure practice of mating without the hoopla surrounding it. If for example you are a woman who is 6' 10", you will in all likely hood be attracted to a man who is as tall if not taller(we are speaking in generalities not case by case) The society would become very tribal with the associated pecking order found in all tribes. Certain characteristics will become more desirable than others. For example: If the society became matriarchal then the strongest, more forceful women would be sought after. However since the female will be picking their mates, they would tend to pick males that were more shall we say subservient, or they may decide on good looking, etc. what ever trait these women decide on will after 200 years become the more dominate trait among the leadership, and less so in the rank and file of the tribe.
mercplatypus Posted January 26, 2018 Posted January 26, 2018 The demographics of Boston for anyone on super interested in the whole racial/societal/cultural side of where this thread is going: http://www.bumc.bu.edu/inspir/files/HTML/Boston Population and Demographics.htm Is Cait a whore in the sense that she accepts money for sex? No. She was once a slave and may have had to trade on some sexual favors during her time at the combat zone but as a companion she does not sell her body in vanilla gameplay. In response to comments about accents it is made pretty clear that a great number of tribal groups consolidated around shared identities or forged them over time with a great many speaking variations of languages spoken today. This is most clearly evident in Fallout New Vegas Honest Hearts where only a very few NPC's speak English with any degree of skill. Added to that is the fact that travel across the country is still a thing as evidenced by Kellogg being from California and Nick having a series of notes about the Mysterious Stranger with rumors going back to Shady Sands, which is in California. Add in the fact that most human survivors and descendants of survivors were never vault dwellers and is it really so shocking to think that many of these accents would have survived in one form or another? The Boston area has a massive population of European immigrants, many of which today don't speak English, as well as a healthy sized Hispanic/Latino population. There are a great many rationalizations for each of the characters being present.
Jazzman Posted January 26, 2018 Posted January 26, 2018 12 hours ago, dharvinia said: In the beginning what ever went in would be the final mix, what I was referring to is the pure practice of mating without the hoopla surrounding it. If for example you are a woman who is 6' 10", you will in all likely hood be attracted to a man who is as tall if not taller(we are speaking in generalities not case by case) The society would become very tribal with the associated pecking order found in all tribes. Certain characteristics will become more desirable than others. For example: If the society became matriarchal then the strongest, more forceful women would be sought after. However since the female will be picking their mates, they would tend to pick males that were more shall we say subservient, or they may decide on good looking, etc. what ever trait these women decide on will after 200 years become the more dominate trait among the leadership, and less so in the rank and file of the tribe. Problem in your theory is that we're looking at a post-war scavenger culture, a modern euphemism for the only culture man has successfully performed for some 2 million years before the coming of pastoralists and farmers, that of hunter-gatherers. I play an armed scavver, the huntress, no doubt about it. But I have my doubts that under real conditions the village elders would ever grant me as a woman a place among the men that go out for the deadly hunt. Most likely they'd remind me of the fact that I'm a precious life giver, thus not meant to take life or to lose the mine in an irrelevant skirmish but to feed up to three kids at once - one in the womb, one hanging in my neck and one holding my left hand - for the benefit of what you call "the tribe". Alternatively they'd show me the exit all outcasts have to pass, just to hit the road again with Dogmeat. I'd pick the latter... the exile.
dharvinia Posted January 26, 2018 Posted January 26, 2018 I grew up in a matriarchal village, during the winter season the men had seasonal jobs sometime out of province. They could be gone as much as 6 months out of the year. When they came home they were assigned tasks by the women because they usually had no idea of what was happening, and it was simpler to support the status quo then to try an reinvent the wheel everytime they came home. Yes, there were women who tended to and had children, others worked along side the men when they came home and did all the things they would do when the men were gone. I guess I have always been in a position of being equal or considered greater then men. Just this winter, the deputy mayor took ill, out all the people in the village the council came to me and asked if I would accept the position. To be fair, a great many of the skills I possess, I learned from my father. So maybe my background jades my view of the "real" world.
isahale Posted January 26, 2018 Posted January 26, 2018 It's worth noting there isn't a lot of good data on how essentially hunter gathering groups operate there are few "pure" modern tribes and they are difficult to research both due to the isolation that requires, and post government collapse/war societies (the most fallout-y humanity probably gets) haven't really lasted long enough to really establish their own distinct cultures. There is also all the game play conveniences to think about in 200 almost 300 years I doubt we'd recognize anyone's accent as any kind including "American" or be able to make heads or tails out of at least a third of what anyone was saying. I wouldn't expect particularly combative populations to live a few hours walk from each other and I don't think after 200 years the place would still basically look like it did a few days after the fires stopped.
Ernest Lemmingway Posted January 27, 2018 Posted January 27, 2018 2 hours ago, isahale said: ...I don't think after 200 years the place would still basically look like it did a few days after the fires stopped. They wouldn't. That's always been one of the biggest problems with Bethesda Fallout games. Human artifice is notoriously fragile when exposed to the elements and lacking any sort of regular maintenance. Particularly in places with a lot of moisture and especially near saltwater. Coastal towns like DC and Boston would be among the first to crumble into nothing when there's no one there to repair or replace anything. Yet everything looks, as you said, like it suffered from a fire only days earlier. I guess we can chalk it up to "God" Howard's assertion, "IT JUST WORKS!" That's not even going into the logistics of explaining how accents from groups separated from North America by the ocean work. Are there vessels capable of crossing the pond? Where did they come from? Why would anyone want to come to the continent that was the epicenter of the nuclear strikes?
pinky6225 Posted January 31, 2018 Posted January 31, 2018 On 26/01/2018 at 8:34 PM, mercplatypus said: In response to comments about accents it is made pretty clear that a great number of tribal groups consolidated around shared identities or forged them over time with a great many speaking variations of languages spoken today. This is most clearly evident in Fallout New Vegas Honest Hearts where only a very few NPC's speak English with any degree of skill. Added to that is the fact that travel across the country is still a thing as evidenced by Kellogg being from California and Nick having a series of notes about the Mysterious Stranger with rumors going back to Shady Sands, which is in California. Add in the fact that most human survivors and descendants of survivors were never vault dwellers and is it really so shocking to think that many of these accents would have survived in one form or another? The Boston area has a massive population of European immigrants, many of which today don't speak English, as well as a healthy sized Hispanic/Latino population. There are a great many rationalizations for each of the characters being present. Yes it is really shocking since the irish population to have had that accent would have had to have survived for 200+ years passing it along all the time without it being diluted by all the other people you would come into contact with If we took an Irish immigrant to the US, left them there for 20 years and then stuck them back in Ireland i highly doubt anybody in Ireland would consider them to have anything other than an american accent
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